Thank you, HomerHorwitz, for a patch that
implements llSetLinkTexture. Heavily influenced by llSetLinkPrimitiveParams.0.6.0-stable
parent
5095b4c212
commit
3a2caa1f9a
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@ -7230,7 +7230,16 @@ namespace OpenSim.Region.ScriptEngine.Common
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public void llSetLinkTexture(int linknumber, string texture, int face)
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public void llSetLinkTexture(int linknumber, string texture, int face)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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NotImplemented("llSetLinkTexture");
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if (m_host.ParentGroup == null)
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return;
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SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber);
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if (part == null)
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return;
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SetTexture(part, texture, face);
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}
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}
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public string llStringTrim(string src, int type)
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public string llStringTrim(string src, int type)
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@ -7008,7 +7008,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public void llSetLinkTexture(int linknumber, string texture, int face)
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public void llSetLinkTexture(int linknumber, string texture, int face)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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NotImplemented("llSetLinkTexture");
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if (m_host.ParentGroup == null)
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return;
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SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber);
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if (part == null)
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return;
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SetTexture(part, texture, face);
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}
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}
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public string llStringTrim(string src, int type)
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public string llStringTrim(string src, int type)
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