* Removed some more fields from CommunicationsLocal
* added OnLoginToRegion to CommunicationsLocalafrisby
parent
4e01aa4879
commit
3ac43d0120
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@ -38,43 +38,26 @@ using OpenSim.Framework.Utilities;
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namespace OpenSim.Region.Communications.Local
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{
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public class CommunicationsLocal : CommunicationsManager
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{
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public LocalBackEndServices InstanceServices;
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public LocalLoginService LoginServices;
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protected LocalSettings m_settings;
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protected CommunicationsLocal(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache)
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: base(serversInfo, httpServer, assetCache)
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{
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}
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{
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public CommunicationsLocal(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache, LocalSettings settings)
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: base(serversInfo, httpServer, assetCache)
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{
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m_settings = settings;
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LocalInventoryService inventoryService = new LocalInventoryService();
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inventoryService.AddPlugin(m_settings.InventoryPlugin);
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inventoryService.AddPlugin(settings.InventoryPlugin);
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m_inventoryService = inventoryService;
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LocalUserServices userService = new LocalUserServices(this, serversInfo);
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userService.AddPlugin(m_settings.UserDatabasePlugin);
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userService.AddPlugin(settings.UserDatabasePlugin);
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m_userService = userService;
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InstanceServices = new LocalBackEndServices();
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m_gridService = InstanceServices;
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m_interRegion = InstanceServices;
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LocalBackEndServices backendService = new LocalBackEndServices();
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m_gridService = backendService;
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m_interRegion = backendService;
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LoginServices = new LocalLoginService(userService, m_settings.WelcomeMessage, this, serversInfo, m_settings.AccountAuthentication);
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httpServer.AddXmlRPCHandler("login_to_simulator", LoginServices.XmlRpcLoginMethod);
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}
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LocalLoginService loginService = new LocalLoginService(userService, settings.WelcomeMessage, this, serversInfo, settings.AccountAuthentication);
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loginService.OnLoginToRegion += backendService.AddNewSession;
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internal void InformRegionOfLogin(ulong regionHandle, Login login)
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{
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this.InstanceServices.AddNewSession(regionHandle, login);
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httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod);
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}
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public void doCreate(string[] cmmdParams)
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@ -187,7 +187,7 @@ namespace OpenSim.Region.Communications.Local
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/// <param name="regionHandle"></param>
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/// <param name="loginData"></param>
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/// <returns></returns>
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public bool AddNewSession(ulong regionHandle, Login loginData)
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public void AddNewSession(ulong regionHandle, Login loginData)
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{
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AgentCircuitData agent = new AgentCircuitData();
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agent.AgentID = loginData.Agent;
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@ -204,11 +204,7 @@ namespace OpenSim.Region.Communications.Local
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if (this.regionHosts.ContainsKey(regionHandle))
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{
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this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agent);
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return true;
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}
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// region not found
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return false;
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}
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}
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}
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@ -1,166 +1,173 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.UserManagement;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Inventory;
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namespace OpenSim.Region.Communications.Local
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{
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public class LocalLoginService : LoginService
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{
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private CommunicationsLocal m_Parent;
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private NetworkServersInfo serversInfo;
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private uint defaultHomeX;
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private uint defaultHomeY;
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private bool authUsers = false;
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public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate)
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: base(userManager, welcomeMess)
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{
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m_Parent = parent;
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this.serversInfo = serversInfo;
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defaultHomeX = this.serversInfo.DefaultHomeLocX;
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defaultHomeY = this.serversInfo.DefaultHomeLocY;
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this.authUsers = authenticate;
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}
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public override UserProfileData GetTheUser(string firstname, string lastname)
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{
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UserProfileData profile = this.m_userManager.GetUserProfile(firstname, lastname);
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if (profile != null)
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{
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return profile;
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}
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if (!authUsers)
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{
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//no current user account so make one
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Console.WriteLine("No User account found so creating a new one ");
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this.m_userManager.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY);
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profile = this.m_userManager.GetUserProfile(firstname, lastname);
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if (profile != null)
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{
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m_Parent.InventoryService.CreateNewUserInventory(profile.UUID);
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}
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return profile;
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}
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return null;
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}
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public override bool AuthenticateUser(UserProfileData profile, string password)
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{
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if (!authUsers)
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{
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//for now we will accept any password in sandbox mode
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Console.WriteLine("authorising user");
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return true;
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}
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else
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{
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Console.WriteLine("Authenticating " + profile.username + " " + profile.surname);
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password = password.Remove(0, 3); //remove $1$
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string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
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return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
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}
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}
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public override void CustomiseResponse(LoginResponse response, UserProfileData theUser)
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{
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ulong currentRegion = theUser.currentAgent.currentHandle;
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RegionInfo reg = m_Parent.GridService.RequestNeighbourInfo(currentRegion);
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if (reg != null)
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{
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response.Home = "{'region_handle':[r" + (reg.RegionLocX * 256).ToString() + ",r" + (reg.RegionLocY * 256).ToString() + "], " +
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"'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " +
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"'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}";
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string capsPath = Util.GetRandomCapsPath();
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response.SimAddress = reg.ExternalEndPoint.Address.ToString();
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response.SimPort = (Int32)reg.ExternalEndPoint.Port;
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response.RegionX = reg.RegionLocX;
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response.RegionY = reg.RegionLocY;
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response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/";
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// response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/";
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theUser.currentAgent.currentRegion = reg.SimUUID;
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theUser.currentAgent.currentHandle = reg.RegionHandle;
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Login _login = new Login();
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//copy data to login object
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_login.First = response.Firstname;
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_login.Last = response.Lastname;
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_login.Agent = response.AgentID;
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_login.Session = response.SessionID;
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_login.SecureSession = response.SecureSessionID;
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_login.CircuitCode = (uint)response.CircuitCode;
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_login.CapsPath = capsPath;
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m_Parent.InformRegionOfLogin(currentRegion, _login);
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}
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else
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{
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Console.WriteLine("not found region " + currentRegion);
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}
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}
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protected override InventoryData CreateInventoryData(LLUUID userID)
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{
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List<InventoryFolderBase> folders = m_Parent.InventoryService.RequestFirstLevelFolders(userID);
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if (folders.Count > 0)
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{
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LLUUID rootID = LLUUID.Zero;
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ArrayList AgentInventoryArray = new ArrayList();
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Hashtable TempHash;
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foreach (InventoryFolderBase InvFolder in folders)
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{
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if (InvFolder.parentID == LLUUID.Zero)
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{
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rootID = InvFolder.folderID;
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}
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TempHash = new Hashtable();
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TempHash["name"] = InvFolder.name;
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TempHash["parent_id"] = InvFolder.parentID.ToStringHyphenated();
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TempHash["version"] = (Int32)InvFolder.version;
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TempHash["type_default"] = (Int32)InvFolder.type;
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TempHash["folder_id"] = InvFolder.folderID.ToStringHyphenated();
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AgentInventoryArray.Add(TempHash);
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}
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return new InventoryData(AgentInventoryArray, rootID);
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}
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else
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{
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AgentInventory userInventory = new AgentInventory();
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userInventory.CreateRootFolder(userID, false);
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ArrayList AgentInventoryArray = new ArrayList();
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Hashtable TempHash;
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foreach (OpenSim.Framework.Inventory.InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
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{
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TempHash = new Hashtable();
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TempHash["name"] = InvFolder.FolderName;
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TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
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TempHash["version"] = (Int32)InvFolder.Version;
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TempHash["type_default"] = (Int32)InvFolder.DefaultType;
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TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
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AgentInventoryArray.Add(TempHash);
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}
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return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
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}
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}
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}
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}
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.UserManagement;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Inventory;
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namespace OpenSim.Region.Communications.Local
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{
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public delegate void LoginToRegionEvent(ulong regionHandle, Login login);
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public class LocalLoginService : LoginService
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{
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private CommunicationsLocal m_Parent;
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private NetworkServersInfo serversInfo;
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private uint defaultHomeX;
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private uint defaultHomeY;
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private bool authUsers = false;
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public event LoginToRegionEvent OnLoginToRegion;
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public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate)
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: base(userManager, welcomeMess)
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{
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m_Parent = parent;
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this.serversInfo = serversInfo;
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defaultHomeX = this.serversInfo.DefaultHomeLocX;
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defaultHomeY = this.serversInfo.DefaultHomeLocY;
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this.authUsers = authenticate;
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}
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public override UserProfileData GetTheUser(string firstname, string lastname)
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{
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UserProfileData profile = this.m_userManager.GetUserProfile(firstname, lastname);
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if (profile != null)
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{
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return profile;
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}
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if (!authUsers)
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{
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//no current user account so make one
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Console.WriteLine("No User account found so creating a new one ");
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this.m_userManager.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY);
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profile = this.m_userManager.GetUserProfile(firstname, lastname);
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if (profile != null)
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{
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m_Parent.InventoryService.CreateNewUserInventory(profile.UUID);
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}
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return profile;
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}
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return null;
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}
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public override bool AuthenticateUser(UserProfileData profile, string password)
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{
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if (!authUsers)
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{
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//for now we will accept any password in sandbox mode
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Console.WriteLine("authorising user");
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return true;
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}
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else
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{
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Console.WriteLine("Authenticating " + profile.username + " " + profile.surname);
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password = password.Remove(0, 3); //remove $1$
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string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
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return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
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}
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}
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public override void CustomiseResponse(LoginResponse response, UserProfileData theUser)
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{
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ulong currentRegion = theUser.currentAgent.currentHandle;
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RegionInfo reg = m_Parent.GridService.RequestNeighbourInfo(currentRegion);
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if (reg != null)
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{
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response.Home = "{'region_handle':[r" + (reg.RegionLocX * 256).ToString() + ",r" + (reg.RegionLocY * 256).ToString() + "], " +
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"'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " +
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"'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}";
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string capsPath = Util.GetRandomCapsPath();
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response.SimAddress = reg.ExternalEndPoint.Address.ToString();
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response.SimPort = (Int32)reg.ExternalEndPoint.Port;
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response.RegionX = reg.RegionLocX;
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response.RegionY = reg.RegionLocY;
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response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/";
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// response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/";
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theUser.currentAgent.currentRegion = reg.SimUUID;
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theUser.currentAgent.currentHandle = reg.RegionHandle;
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Login _login = new Login();
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//copy data to login object
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_login.First = response.Firstname;
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_login.Last = response.Lastname;
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_login.Agent = response.AgentID;
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_login.Session = response.SessionID;
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_login.SecureSession = response.SecureSessionID;
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_login.CircuitCode = (uint)response.CircuitCode;
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_login.CapsPath = capsPath;
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if( OnLoginToRegion != null )
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{
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OnLoginToRegion(currentRegion, _login);
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}
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}
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else
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{
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Console.WriteLine("not found region " + currentRegion);
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}
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}
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protected override InventoryData CreateInventoryData(LLUUID userID)
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{
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List<InventoryFolderBase> folders = m_Parent.InventoryService.RequestFirstLevelFolders(userID);
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if (folders.Count > 0)
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{
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LLUUID rootID = LLUUID.Zero;
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ArrayList AgentInventoryArray = new ArrayList();
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Hashtable TempHash;
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foreach (InventoryFolderBase InvFolder in folders)
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{
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if (InvFolder.parentID == LLUUID.Zero)
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{
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rootID = InvFolder.folderID;
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}
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TempHash = new Hashtable();
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TempHash["name"] = InvFolder.name;
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TempHash["parent_id"] = InvFolder.parentID.ToStringHyphenated();
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TempHash["version"] = (Int32)InvFolder.version;
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TempHash["type_default"] = (Int32)InvFolder.type;
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TempHash["folder_id"] = InvFolder.folderID.ToStringHyphenated();
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AgentInventoryArray.Add(TempHash);
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}
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return new InventoryData(AgentInventoryArray, rootID);
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}
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else
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{
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AgentInventory userInventory = new AgentInventory();
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userInventory.CreateRootFolder(userID, false);
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ArrayList AgentInventoryArray = new ArrayList();
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Hashtable TempHash;
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foreach (OpenSim.Framework.Inventory.InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
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{
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TempHash = new Hashtable();
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TempHash["name"] = InvFolder.FolderName;
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TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
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TempHash["version"] = (Int32)InvFolder.Version;
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TempHash["type_default"] = (Int32)InvFolder.DefaultType;
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TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
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AgentInventoryArray.Add(TempHash);
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}
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return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
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}
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}
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}
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}
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@ -70,7 +70,7 @@ namespace OpenSim.Region.Communications.OGS1
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// Send Request
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XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams);
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XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 3000);
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XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 10000);
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Hashtable GridRespData = (Hashtable)GridResp.Value;
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Hashtable griddatahash = GridRespData;
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@ -109,18 +109,20 @@ namespace OpenSim.Region.Communications.OGS1
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List<RegionInfo> neighbours = new List<RegionInfo>();
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foreach (ArrayList a in respData.Values)
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foreach (ArrayList neighboursList in respData.Values)
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{
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foreach (Hashtable n in a)
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foreach (Hashtable neighbourData in neighboursList)
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{
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uint regX = Convert.ToUInt32(n["x"]);
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uint regY = Convert.ToUInt32(n["y"]);
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uint regX = Convert.ToUInt32(neighbourData["x"]);
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uint regY = Convert.ToUInt32(neighbourData["y"]);
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if ((regionInfo.RegionLocX != regX) || (regionInfo.RegionLocY != regY))
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{
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string externalIpStr = OpenSim.Framework.Utilities.Util.GetHostFromDNS((string)n["sim_ip"]).ToString();
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uint port = Convert.ToUInt32(n["sim_port"]);
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string externalUri = (string)n["sim_uri"];
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string simIp = (string)neighbourData["sim_ip"];
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uint port = Convert.ToUInt32(neighbourData["sim_port"]);
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string externalUri = (string)neighbourData["sim_uri"];
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string externalIpStr = OpenSim.Framework.Utilities.Util.GetHostFromDNS(simIp).ToString();
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IPEndPoint neighbourInternalEndPoint = new IPEndPoint(IPAddress.Parse(externalIpStr), (int)port);
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string neighbourExternalUri = externalUri;
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RegionInfo neighbour = new RegionInfo(regX, regY, neighbourInternalEndPoint, externalIpStr);
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@ -128,10 +130,10 @@ namespace OpenSim.Region.Communications.OGS1
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//OGS1
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//neighbour.RegionHandle = (ulong)n["regionhandle"]; is now calculated locally
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||||
neighbour.RegionName = (string)n["name"];
|
||||
neighbour.RegionName = (string)neighbourData["name"];
|
||||
|
||||
//OGS1+
|
||||
neighbour.SimUUID = (string)n["uuid"];
|
||||
neighbour.SimUUID = new LLUUID((string) neighbourData["uuid"]);
|
||||
|
||||
neighbours.Add(neighbour);
|
||||
}
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Data;
|
||||
using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder;
|
||||
|
||||
|
||||
namespace OpenSim.Region.Communications.OGS1
|
||||
{
|
||||
public class OGS1InventoryService : IInventoryServices
|
||||
|
|
Loading…
Reference in New Issue