Make llDie virtual, since it's functionality is engine specific
parent
f84da8e642
commit
3ae3cd0a5b
|
@ -1037,7 +1037,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return detectedParams.TouchUV;
|
||||
}
|
||||
|
||||
public void llDie()
|
||||
public virtual void llDie()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
throw new SelfDeleteException();
|
||||
|
|
Loading…
Reference in New Issue