From 3b141e5eee896c3f7b88788822eb35815c4a4a3a Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Mon, 21 Nov 2011 17:51:38 +0000 Subject: [PATCH] refactor: Make SOP.Description an automatic property --- .../Region/Framework/Scenes/SceneObjectPart.cs | 15 +++++---------- 1 file changed, 5 insertions(+), 10 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index d0af25d0f3..e8caa157ed 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -235,7 +235,6 @@ namespace OpenSim.Region.Framework.Scenes private byte[] m_TextureAnimation; private byte m_clickAction; private Color m_color = Color.Black; - private string m_description = String.Empty; private readonly List m_lastColliders = new List(); private int m_linkNum; @@ -325,6 +324,7 @@ namespace OpenSim.Region.Framework.Scenes m_TextureAnimation = Utils.EmptyBytes; m_particleSystem = Utils.EmptyBytes; Rezzed = DateTime.UtcNow; + Description = String.Empty; m_inventory = new SceneObjectPartInventory(this); } @@ -344,10 +344,9 @@ namespace OpenSim.Region.Framework.Scenes m_name = "Primitive"; Rezzed = DateTime.UtcNow; - _creationDate = (int)Utils.DateTimeToUnixTime(Rezzed); - _ownerID = ownerID; - _creatorID = _ownerID; - _lastOwnerID = UUID.Zero; + Description = String.Empty; + CreationDate = (int)Utils.DateTimeToUnixTime(Rezzed); + LastOwnerID = CreatorID = OwnerID = ownerID; UUID = UUID.Random(); Shape = shape; // Todo: Add More Object Parameter from above! @@ -892,11 +891,7 @@ namespace OpenSim.Region.Framework.Scenes set { m_acceleration = value; } } - public string Description - { - get { return m_description; } - set { m_description = value; } - } + public string Description { get; set; } /// /// Text color.