* refactor: rename SendKiPrimitive to SendKillObject since this appears more descriptive of what it actually does
parent
8ab50fe3ee
commit
3b9400bcea
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@ -630,7 +630,14 @@ namespace OpenSim.Framework
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void SendWearables(AvatarWearable[] wearables, int serial);
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void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry);
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void SendStartPingCheck(byte seq);
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void SendKiPrimitive(ulong regionHandle, uint localID);
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/// <summary>
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/// Tell the client that an object has been deleted
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="localID"></param>
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void SendKillObject(ulong regionHandle, uint localID);
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void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId);
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void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);
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void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible);
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@ -1545,12 +1545,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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OutPacket(pc, ThrottleOutPacketType.Unknown);
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}
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/// <summary>
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/// Tell the client that an object has been deleted
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="localID"></param>
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public void SendKiPrimitive(ulong regionHandle, uint localID)
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public void SendKillObject(ulong regionHandle, uint localID)
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{
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KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject);
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// TODO: don't create new blocks if recycling an old packet
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@ -3688,7 +3683,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (part == null)
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{
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// It's a ghost! tell the client to delete it from view.
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simClient.SendKiPrimitive(Scene.RegionInfo.RegionHandle,
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simClient.SendKillObject(Scene.RegionInfo.RegionHandle,
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localId);
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}
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else
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@ -260,7 +260,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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// I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles.
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((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup();
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scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor);
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scene.SendKiPrimitive(scene.Entities[uuid].LocalId);
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scene.SendKillObject(scene.Entities[uuid].LocalId);
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scene.m_innerScene.DeleteSceneObject(uuid, false);
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((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup();
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}
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@ -189,7 +189,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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//This is important because we are not IN any database.
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//m_Entity.FakeDeleteGroup();
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foreach (SceneObjectPart part in m_Entity.Children.Values)
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client.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId);
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client.SendKillObject(m_Entity.RegionHandle, part.LocalId);
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}
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/// <summary>
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@ -199,7 +199,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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{
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foreach (SceneObjectPart part in m_Entity.Children.Values)
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m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller)
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{ controller.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); }
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{ controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); }
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);
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}
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@ -443,7 +443,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
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}
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public virtual void SendKiPrimitive(ulong regionHandle, uint localID)
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public virtual void SendKillObject(ulong regionHandle, uint localID)
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{
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}
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@ -186,7 +186,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator
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m_scene.ForEachClient(delegate(IClientAPI controller)
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{
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controller.SendKiPrimitive(m_scene.RegionInfo.RegionHandle,
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controller.SendKillObject(m_scene.RegionInfo.RegionHandle,
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selectedTree.LocalId);
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});
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@ -2516,7 +2516,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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try
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{
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client.SendKiPrimitive(avatar.RegionHandle, avatar.LocalId);
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client.SendKillObject(avatar.RegionHandle, avatar.LocalId);
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}
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catch (NullReferenceException)
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{
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@ -2589,7 +2589,7 @@ namespace OpenSim.Region.Environment.Scenes
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#region Entities
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public void SendKiPrimitive(uint localID)
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public void SendKillObject(uint localID)
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{
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SceneObjectPart part = GetSceneObjectPart(localID);
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if (part != null) // It is a prim
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@ -2600,7 +2600,7 @@ namespace OpenSim.Region.Environment.Scenes
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return;
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}
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}
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Broadcast(delegate(IClientAPI client) { client.SendKiPrimitive(m_regionHandle, localID); });
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Broadcast(delegate(IClientAPI client) { client.SendKillObject(m_regionHandle, localID); });
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}
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#endregion
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@ -2620,7 +2620,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup;
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m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar;
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m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid;
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m_sceneGridService.KiPrimitive += SendKiPrimitive;
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m_sceneGridService.KiPrimitive += SendKillObject;
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m_sceneGridService.OnGetLandData += GetLandData;
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}
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@ -2629,7 +2629,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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public void UnRegisterRegionWithComms()
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{
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m_sceneGridService.KiPrimitive -= SendKiPrimitive;
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m_sceneGridService.KiPrimitive -= SendKillObject;
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m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid;
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m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar;
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m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup;
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@ -750,7 +750,7 @@ namespace OpenSim.Region.Environment.Scenes
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//
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if (IsSelected)
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{
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m_scene.SendKiPrimitive(m_rootPart.LocalId);
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m_scene.SendKillObject(m_rootPart.LocalId);
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}
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IsSelected = false; // fudge....
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@ -985,7 +985,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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if (m_rootPart != null && part == m_rootPart)
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avatars[i].ControllingClient.SendKiPrimitive(m_regionHandle, part.LocalId);
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avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId);
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}
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}
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@ -1011,7 +1011,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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if (m_rootPart != null && part == m_rootPart)
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avatars[i].ControllingClient.SendKiPrimitive(m_regionHandle, part.LocalId);
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avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId);
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}
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}
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}
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@ -2068,7 +2068,7 @@ namespace OpenSim.Region.Environment.Scenes
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CrossAttachmentsIntoNewRegion(neighbourHandle);
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m_scene.SendKiPrimitive(m_localId);
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m_scene.SendKillObject(m_localId);
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m_scene.NotifyMyCoarseLocationChange();
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// the user may change their profile information in other region,
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@ -114,7 +114,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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{
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m_parts.Remove(part.UUID);
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remoteClient.SendKiPrimitive(m_regionHandle, part.LocalId);
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remoteClient.SendKillObject(m_regionHandle, part.LocalId);
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remoteClient.AddMoney(1);
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remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", UUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
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}
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@ -125,7 +125,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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{
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m_parts.Remove(m_rootPart.UUID);
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m_scene.DeleteSceneObject(this);
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remoteClient.SendKiPrimitive(m_regionHandle, m_rootPart.LocalId);
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remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId);
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remoteClient.AddMoney(50);
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remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", UUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
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}
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@ -356,7 +356,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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}
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public virtual void SendKiPrimitive(ulong regionHandle, uint localID)
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public virtual void SendKillObject(ulong regionHandle, uint localID)
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{
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}
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