From 3bbe09883e32f272d4a2a9e61add1a63b0c740b9 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Tue, 26 Feb 2008 18:37:42 +0000 Subject: [PATCH] make trunk compile again. I think Adam forgot to check in some files --- OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs index f70483538c..d9fc2f4bf4 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs @@ -143,8 +143,8 @@ namespace OpenSim.Region.Environment.Modules.Terrain m_floodeffects[StandardTerrainEffects.Raise] = new FloodBrushes.RaiseArea(); // Float[256,256] array format (RAW32) - m_loaders[".r32"] = new FileLoaders.RAW32(); - m_loaders[".f32"] = m_loaders[".r32"]; + // m_loaders[".r32"] = new FileLoaders.RAW32(); + // m_loaders[".f32"] = m_loaders[".r32"]; } public void LoadFromFile(string filename)