diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 5bf1f9c89d..ffd86a4c6e 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs @@ -93,12 +93,9 @@ namespace OpenSim.Region.CoreModules.World.Terrain get { return m_commander; } } - public bool HasChanged + public bool HasChanged() { - get - { - return m_tainted; - } + return m_tainted; } #endregion diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 5947afb927..98996e2984 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs @@ -42,7 +42,8 @@ namespace OpenSim.Region.Framework.Interfaces /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) /// void TaintTerrain(); - + + bool HasChanged(); /// /// Load a terrain from a stream. ///