Switch the MeshUploadFlag CAP module on and off with the existing config AllowMeshUpload flag in [Mesh] (in OpenSimDefaults.ini)

Default is on.
bulletsim
Justin Clark-Casey (justincc) 2011-07-07 23:49:19 +01:00
parent 2fbc98fa5c
commit 3bda7711b3
1 changed files with 35 additions and 14 deletions

View File

@ -45,33 +45,54 @@ namespace OpenSim.Region.ClientStack.Linden
/// <summary>
/// MeshUploadFlag capability. This is required for uploading Mesh.
/// </summary>
///
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class MeshUploadFlagModule : INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// Is this module enabled?
/// </summary>
public bool Enabled { get; private set; }
private Scene m_scene;
private UUID m_agentID;
#region ISharedRegionModule Members
public MeshUploadFlagModule()
{
Enabled = true;
}
public void Initialise(IConfigSource source)
{
IConfig config = source.Configs["MeshUploadFlag"];
IConfig config = source.Configs["Mesh"];
if (config == null)
{
return;
}
else
{
Enabled = config.GetBoolean("AllowMeshUpload", Enabled);
}
}
public void AddRegion(Scene s)
{
if (!Enabled)
return;
m_scene = s;
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
public void RemoveRegion(Scene s)
{
if (!Enabled)
return;
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
}
@ -104,6 +125,7 @@ namespace OpenSim.Region.ClientStack.Linden
private Hashtable MeshUploadFlag(Hashtable mDhttpMethod)
{
m_log.DebugFormat("[SIMULATOR FEATURES MODULE]: MeshUploadFlag request");
OSDMap data = new OSDMap();
ScenePresence sp = m_scene.GetScenePresence(m_agentID);
data["username"] = sp.Firstname + "." + sp.Lastname;
@ -123,6 +145,5 @@ namespace OpenSim.Region.ClientStack.Linden
responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(data);
return responsedata;
}
}
}