Update svn properties, formatting cleanup.

0.6.0-stable
Jeff Ames 2008-08-28 14:41:54 +00:00
parent 086284da55
commit 3bf8858727
37 changed files with 505 additions and 709 deletions

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@ -23,7 +23,6 @@
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/ */
using System; using System;

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@ -23,7 +23,6 @@
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/ */
using System; using System;

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@ -38,11 +38,9 @@ using Nini.Config;
namespace OpenSim.ApplicationPlugins.Rest.Inventory namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
public class Rest public class Rest
{ {
internal static readonly log4net.ILog Log =
internal static readonly log4net.ILog Log =
log4net.LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); log4net.LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
internal static bool DEBUG = Log.IsDebugEnabled; internal static bool DEBUG = Log.IsDebugEnabled;
@ -88,7 +86,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
static Rest() static Rest()
{ {
HttpStatusDesc = new Dictionary<int,string>(); HttpStatusDesc = new Dictionary<int,string>();
if (HttpStatusCodeArray.Length != HttpStatusDescArray.Length) if (HttpStatusCodeArray.Length != HttpStatusDescArray.Length)
{ {
Log.ErrorFormat("{0} HTTP Status Code and Description arrays do not match"); Log.ErrorFormat("{0} HTTP Status Code and Description arrays do not match");
@ -455,7 +453,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
return sum; return sum;
} }
// Nonce management // Nonce management
@ -465,17 +462,15 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
return StringToBase64(CreationDate + Guid.NewGuid().ToString()); return StringToBase64(CreationDate + Guid.NewGuid().ToString());
} }
// Dump he specified data stream; // Dump the specified data stream
public static void Dump(byte[] data) public static void Dump(byte[] data)
{ {
char[] buffer = new char[Rest.DumpLineSize]; char[] buffer = new char[Rest.DumpLineSize];
int cc = 0; int cc = 0;
for (int i = 0; i < data.Length; i++) for (int i = 0; i < data.Length; i++)
{ {
if (i % Rest.DumpLineSize == 0) Console.Write("\n{0}: ",i.ToString("d8")); if (i % Rest.DumpLineSize == 0) Console.Write("\n{0}: ",i.ToString("d8"));
if (i % 4 == 0) Console.Write(" "); if (i % 4 == 0) Console.Write(" ");
@ -494,7 +489,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
Console.Write(" |"+(new String(buffer))+"|"); Console.Write(" |"+(new String(buffer))+"|");
cc = 0; cc = 0;
} }
} }
// Finish off any incomplete line // Finish off any incomplete line
@ -513,16 +507,13 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
Console.Write("\n"); Console.Write("\n");
} }
} }
} }
// Local exception type // Local exception type
public class RestException : Exception public class RestException : Exception
{ {
internal int statusCode; internal int statusCode;
internal string statusDesc; internal string statusDesc;
internal string httpmethod; internal string httpmethod;
@ -532,5 +523,4 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
} }
} }
} }

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@ -23,7 +23,6 @@
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/ */
using libsecondlife; using libsecondlife;
@ -40,10 +39,8 @@ using OpenSim.Framework.Communications.Cache;
namespace OpenSim.ApplicationPlugins.Rest.Inventory namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
public class RestAssetServices : IRest public class RestAssetServices : IRest
{ {
private bool enabled = false; private bool enabled = false;
private string qPrefix = "assets"; private string qPrefix = "assets";
@ -52,7 +49,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
public RestAssetServices() public RestAssetServices()
{ {
Rest.Log.InfoFormat("{0} Asset services initializing", MsgId); Rest.Log.InfoFormat("{0} Asset services initializing", MsgId);
Rest.Log.InfoFormat("{0} Using REST Implementation Version {1}", MsgId, Rest.Version); Rest.Log.InfoFormat("{0} Using REST Implementation Version {1}", MsgId, Rest.Version);
@ -73,7 +69,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
enabled = true; enabled = true;
Rest.Log.InfoFormat("{0} Asset services initialization complete", MsgId); Rest.Log.InfoFormat("{0} Asset services initialization complete", MsgId);
} }
// Post-construction, pre-enabled initialization opportunity // Post-construction, pre-enabled initialization opportunity
@ -111,7 +106,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void DoAsset(RequestData rparm) private void DoAsset(RequestData rparm)
{ {
if (!enabled) return; if (!enabled) return;
AssetRequestData rdata = (AssetRequestData) rparm; AssetRequestData rdata = (AssetRequestData) rparm;
@ -186,14 +180,12 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
Rest.Log.DebugFormat("{0} REST Asset handler EXIT", MsgId); Rest.Log.DebugFormat("{0} REST Asset handler EXIT", MsgId);
} }
#endregion Interface #endregion Interface
private void DoGet(AssetRequestData rdata) private void DoGet(AssetRequestData rdata)
{ {
bool istexture = false; bool istexture = false;
Rest.Log.DebugFormat("{0} REST Asset handler, Method = <{1}> ENTRY", MsgId, rdata.method); Rest.Log.DebugFormat("{0} REST Asset handler, Method = <{1}> ENTRY", MsgId, rdata.method);
@ -203,13 +195,11 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (rdata.Parameters.Length == 1) if (rdata.Parameters.Length == 1)
{ {
LLUUID uuid = new LLUUID(rdata.Parameters[0]); LLUUID uuid = new LLUUID(rdata.Parameters[0]);
AssetBase asset = Rest.AssetServices.GetAsset(uuid, istexture); AssetBase asset = Rest.AssetServices.GetAsset(uuid, istexture);
if (asset != null) if (asset != null)
{ {
Rest.Log.DebugFormat("{0} Asset located <{1}>", MsgId, rdata.Parameters[0]); Rest.Log.DebugFormat("{0} Asset located <{1}>", MsgId, rdata.Parameters[0]);
rdata.initXmlWriter(); rdata.initXmlWriter();
@ -237,7 +227,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
rdata.Complete(); rdata.Complete();
rdata.Respond("Asset " + rdata.method + ": Normal completion"); rdata.Respond("Asset " + rdata.method + ": Normal completion");
} }
private void DoPut(AssetRequestData rdata) private void DoPut(AssetRequestData rdata)
@ -277,7 +266,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
rdata.Complete(); rdata.Complete();
rdata.Respond("Asset " + rdata.method + ": Normal completion"); rdata.Respond("Asset " + rdata.method + ": Normal completion");
} }
internal class AssetRequestData : RequestData internal class AssetRequestData : RequestData
@ -287,6 +275,5 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
} }
} }
} }
} }

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@ -23,7 +23,6 @@
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/ */
using System; using System;
@ -35,7 +34,6 @@ using OpenSim.ApplicationPlugins.Rest;
namespace OpenSim.ApplicationPlugins.Rest.Inventory namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
/// <remarks> /// <remarks>
/// The class signature reveals the roles that RestHandler plays. /// The class signature reveals the roles that RestHandler plays.
/// ///
@ -86,7 +84,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
static RestHandler() static RestHandler()
{ {
Module[] mods = Assembly.GetExecutingAssembly().GetModules(); Module[] mods = Assembly.GetExecutingAssembly().GetModules();
foreach (Module m in mods) foreach (Module m in mods)
@ -108,7 +105,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
} }
} }
} }
#endregion local static state #endregion local static state
@ -136,7 +132,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
if (!handlersLoaded) if (!handlersLoaded)
{ {
ConstructorInfo ci; ConstructorInfo ci;
Object ht; Object ht;
@ -211,7 +206,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
try try
{ {
// This plugin will only be enabled if the broader // This plugin will only be enabled if the broader
// REST plugin mechanism is enabled. // REST plugin mechanism is enabled.
@ -329,7 +323,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
Rest.Log.ErrorFormat("{0} Plugin initialization has failed: {1}", MsgId, e.Message); Rest.Log.ErrorFormat("{0} Plugin initialization has failed: {1}", MsgId, e.Message);
} }
} }
/// <summary> /// <summary>
@ -344,7 +337,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
public override void Close() public override void Close()
{ {
Rest.Log.InfoFormat("{0} Plugin is terminating", MsgId); Rest.Log.InfoFormat("{0} Plugin is terminating", MsgId);
try try
@ -357,7 +349,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
handler.Close(); handler.Close();
} }
} }
#endregion overriding methods #endregion overriding methods
@ -406,7 +397,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
foreach (string key in streamHandlers.Keys) foreach (string key in streamHandlers.Keys)
{ {
Rest.Log.DebugFormat("{0} Match testing {1} against stream prefix <{2}>", MsgId, path, key); Rest.Log.DebugFormat("{0} Match testing {1} against stream prefix <{2}>", MsgId, path, key);
// Note that Match will not necessarily find the handler that will // Note that Match will not necessarily find the handler that will
@ -426,7 +416,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
} }
} }
catch (Exception e) catch (Exception e)
{ {
@ -486,7 +475,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
Rest.Log.DebugFormat("{0} EXIT", MsgId); Rest.Log.DebugFormat("{0} EXIT", MsgId);
return handled; return handled;
} }
#endregion interface methods #endregion interface methods
@ -534,7 +522,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
return rdata.handled; return rdata.handled;
} }
/// <summary> /// <summary>
@ -547,7 +534,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
public void AddStreamHandler(string httpMethod, string path, RestMethod method) public void AddStreamHandler(string httpMethod, string path, RestMethod method)
{ {
if (!IsEnabled) if (!IsEnabled)
{ {
return; return;
@ -571,7 +557,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
Rest.Log.WarnFormat("{0} Ignoring duplicate handler for {1}", MsgId, path); Rest.Log.WarnFormat("{0} Ignoring duplicate handler for {1}", MsgId, path);
} }
} }
/// <summary> /// <summary>
@ -586,7 +571,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
internal bool FindPathHandler(OSHttpRequest request, OSHttpResponse response) internal bool FindPathHandler(OSHttpRequest request, OSHttpResponse response)
{ {
RequestData rdata = null; RequestData rdata = null;
string bestMatch = null; string bestMatch = null;
@ -612,7 +596,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (!String.IsNullOrEmpty(bestMatch)) if (!String.IsNullOrEmpty(bestMatch))
{ {
rdata = pathAllocators[bestMatch](request, response, bestMatch); rdata = pathAllocators[bestMatch](request, response, bestMatch);
Rest.Log.DebugFormat("{0} Path based REST handler matched with <{1}>", MsgId, bestMatch); Rest.Log.DebugFormat("{0} Path based REST handler matched with <{1}>", MsgId, bestMatch);
@ -629,11 +612,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
Rest.Log.WarnFormat("{0} Request failed: {1}", MsgId, r.Message); Rest.Log.WarnFormat("{0} Request failed: {1}", MsgId, r.Message);
} }
} }
return (rdata == null) ? false : rdata.handled; return (rdata == null) ? false : rdata.handled;
} }
/// <summary> /// <summary>
@ -643,7 +624,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
public void AddPathHandler(RestMethodHandler mh, string path, RestMethodAllocator ra) public void AddPathHandler(RestMethodHandler mh, string path, RestMethodAllocator ra)
{ {
if (!IsEnabled) if (!IsEnabled)
{ {
return; return;
@ -665,8 +645,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
pathHandlers.Add(path, mh); pathHandlers.Add(path, mh);
pathAllocators.Add(path, ra); pathAllocators.Add(path, ra);
} }
} }
} }

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@ -23,7 +23,6 @@
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/ */
using System; using System;
@ -42,10 +41,8 @@ using Nini.Config;
namespace OpenSim.ApplicationPlugins.Rest.Inventory namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
public class RestInventoryServices : IRest public class RestInventoryServices : IRest
{ {
private static readonly int PARM_USERID = 0; private static readonly int PARM_USERID = 0;
private static readonly int PARM_PATH = 1; private static readonly int PARM_PATH = 1;
@ -61,7 +58,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
public RestInventoryServices() public RestInventoryServices()
{ {
Rest.Log.InfoFormat("{0} Inventory services initializing", MsgId); Rest.Log.InfoFormat("{0} Inventory services initializing", MsgId);
Rest.Log.InfoFormat("{0} Using REST Implementation Version {1}", MsgId, Rest.Version); Rest.Log.InfoFormat("{0} Using REST Implementation Version {1}", MsgId, Rest.Version);
@ -82,7 +78,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
enabled = true; enabled = true;
Rest.Log.InfoFormat("{0} Inventory services initialization complete", MsgId); Rest.Log.InfoFormat("{0} Inventory services initialization complete", MsgId);
} }
/// <summary> /// <summary>
@ -143,7 +138,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void DoInventory(RequestData hdata) private void DoInventory(RequestData hdata)
{ {
InventoryRequestData rdata = (InventoryRequestData) hdata; InventoryRequestData rdata = (InventoryRequestData) hdata;
Rest.Log.DebugFormat("{0} DoInventory ENTRY", MsgId); Rest.Log.DebugFormat("{0} DoInventory ENTRY", MsgId);
@ -272,7 +266,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (Rest.InventoryServices.HasInventoryForUser(rdata.uuid)) if (Rest.InventoryServices.HasInventoryForUser(rdata.uuid))
{ {
rdata.root = Rest.InventoryServices.RequestRootFolder(rdata.uuid); rdata.root = Rest.InventoryServices.RequestRootFolder(rdata.uuid);
Rest.Log.DebugFormat("{0} Inventory Root retrieved for {1} {2}", Rest.Log.DebugFormat("{0} Inventory Root retrieved for {1} {2}",
@ -311,7 +304,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
switch (rdata.method) switch (rdata.method)
{ {
case Rest.HEAD : // Do the processing, set the status code, suppress entity case Rest.HEAD : // Do the processing, set the status code, suppress entity
DoGet(rdata); DoGet(rdata);
rdata.buffer = null; rdata.buffer = null;
@ -339,7 +331,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
rdata.Fail(Rest.HttpStatusCodeMethodNotAllowed, rdata.method+" not supported"); rdata.Fail(Rest.HttpStatusCodeMethodNotAllowed, rdata.method+" not supported");
break; break;
} }
} }
#endregion Interface #endregion Interface
@ -355,7 +346,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void DoGet(InventoryRequestData rdata) private void DoGet(InventoryRequestData rdata)
{ {
rdata.initXmlWriter(); rdata.initXmlWriter();
rdata.writer.WriteStartElement(String.Empty,"Inventory",String.Empty); rdata.writer.WriteStartElement(String.Empty,"Inventory",String.Empty);
@ -379,7 +369,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
// constructed from the result of the XML writer. // constructed from the result of the XML writer.
rdata.Respond(String.Format("Inventory {0} Normal completion", rdata.method)); rdata.Respond(String.Format("Inventory {0} Normal completion", rdata.method));
} }
/// <summary> /// <summary>
@ -423,7 +412,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void DoExtend(InventoryRequestData rdata) private void DoExtend(InventoryRequestData rdata)
{ {
bool created = false; bool created = false;
bool modified = false; bool modified = false;
string newnode = String.Empty; string newnode = String.Empty;
@ -447,7 +435,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (typeof(InventoryFolderBase) == InventoryNode.GetType() || if (typeof(InventoryFolderBase) == InventoryNode.GetType() ||
typeof(InventoryFolderImpl) == InventoryNode.GetType()) typeof(InventoryFolderImpl) == InventoryNode.GetType())
{ {
// Cast the context node appropriately. // Cast the context node appropriately.
InventoryFolderBase context = (InventoryFolderBase) InventoryNode; InventoryFolderBase context = (InventoryFolderBase) InventoryNode;
@ -471,7 +458,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (entity.Assets.Count > 0) if (entity.Assets.Count > 0)
{ {
Rest.Log.DebugFormat("{0} Adding {1} assets to server", Rest.Log.DebugFormat("{0} Adding {1} assets to server",
MsgId, entity.Assets.Count); MsgId, entity.Assets.Count);
@ -489,9 +475,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
Rest.Dump(asset.Data); Rest.Dump(asset.Data);
} }
} }
} }
// Modify the context using the collection of folders and items // Modify the context using the collection of folders and items
@ -499,7 +483,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
foreach (InventoryFolderBase folder in entity.Folders) foreach (InventoryFolderBase folder in entity.Folders)
{ {
InventoryFolderBase found; InventoryFolderBase found;
// If the parentID is zero, then this folder is going // If the parentID is zero, then this folder is going
@ -544,7 +527,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
modified = true; modified = true;
rdata.appendStatus(String.Format("<p> Created folder {0}, UUID {1}<p>", rdata.appendStatus(String.Format("<p> Created folder {0}, UUID {1}<p>",
folder.Name, folder.ID)); folder.Name, folder.ID));
} }
else else
{ {
@ -553,10 +536,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
created = true; created = true;
rdata.appendStatus(String.Format("<p> Modified folder {0}, UUID {1}<p>", rdata.appendStatus(String.Format("<p> Modified folder {0}, UUID {1}<p>",
folder.Name, folder.ID)); folder.Name, folder.ID));
} }
} }
// Now we repeat a similar process for the items included // Now we repeat a similar process for the items included
@ -564,7 +545,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
foreach (InventoryItemBase item in entity.Items) foreach (InventoryItemBase item in entity.Items)
{ {
InventoryItemBase found = null; InventoryItemBase found = null;
// If the parentID is zero, then this is going // If the parentID is zero, then this is going
@ -604,7 +584,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
created = true; created = true;
rdata.appendStatus(String.Format("<p> Created item {2}, UUID {3}<p>", item.Name, item.ID)); rdata.appendStatus(String.Format("<p> Created item {2}, UUID {3}<p>", item.Name, item.ID));
} }
} }
if (created) if (created)
@ -627,7 +606,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
rdata.Respond("Inventory " + rdata.method + ": Normal completion"); rdata.Respond("Inventory " + rdata.method + ": Normal completion");
} }
else else
{ {
@ -635,7 +613,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
MsgId, rdata.method, rdata.path, InventoryNode.GetType()); MsgId, rdata.method, rdata.path, InventoryNode.GetType());
rdata.Fail(Rest.HttpStatusCodeBadRequest, "invalid resource context"); rdata.Fail(Rest.HttpStatusCodeBadRequest, "invalid resource context");
} }
} }
/// <summary> /// <summary>
@ -663,7 +640,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void DoUpdate(InventoryRequestData rdata) private void DoUpdate(InventoryRequestData rdata)
{ {
int count = 0; int count = 0;
bool created = false; bool created = false;
bool modified = false; bool modified = false;
@ -705,7 +681,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
Rest.Dump(asset.Data); Rest.Dump(asset.Data);
} }
} }
} }
@ -727,7 +702,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (typeof(InventoryFolderBase) == InventoryNode.GetType() || if (typeof(InventoryFolderBase) == InventoryNode.GetType() ||
typeof(InventoryFolderImpl) == InventoryNode.GetType()) typeof(InventoryFolderImpl) == InventoryNode.GetType())
{ {
bool rfound = false; bool rfound = false;
InventoryFolderBase uri = (InventoryFolderBase) InventoryNode; InventoryFolderBase uri = (InventoryFolderBase) InventoryNode;
InventoryFolderBase xml = null; InventoryFolderBase xml = null;
@ -741,7 +715,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (uri == rdata.root) if (uri == rdata.root)
{ {
foreach (InventoryFolderBase folder in entity.Folders) foreach (InventoryFolderBase folder in entity.Folders)
{ {
if ((rfound = (folder.Name == PRIVATE_ROOT_NAME))) if ((rfound = (folder.Name == PRIVATE_ROOT_NAME)))
@ -757,7 +730,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
MsgId, rdata.method, rdata.path); MsgId, rdata.method, rdata.path);
rdata.Fail(Rest.HttpStatusCodeBadRequest, "invalid inventory structure"); rdata.Fail(Rest.HttpStatusCodeBadRequest, "invalid inventory structure");
} }
} }
// Scan the set of folders in the entity collection for an // Scan the set of folders in the entity collection for an
@ -801,7 +773,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (count == 1) if (count == 1)
{ {
InventoryFolderBase TrashCan = GetTrashCan(rdata); InventoryFolderBase TrashCan = GetTrashCan(rdata);
// All went well, so we generate a UUID is one is // All went well, so we generate a UUID is one is
@ -816,7 +787,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
Rest.InventoryServices.MoveFolder(uri); Rest.InventoryServices.MoveFolder(uri);
Rest.InventoryServices.PurgeFolder(TrashCan); Rest.InventoryServices.PurgeFolder(TrashCan);
modified = true; modified = true;
} }
// Now, regardelss of what they represent, we // Now, regardelss of what they represent, we
@ -833,7 +803,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
rdata.appendStatus(String.Format("<p>Storing item {0} UUID {1}<p>", it.Name, it.ID)); rdata.appendStatus(String.Format("<p>Storing item {0} UUID {1}<p>", it.Name, it.ID));
Rest.InventoryServices.AddItem(it); Rest.InventoryServices.AddItem(it);
} }
} }
/// <summary> /// <summary>
@ -846,7 +815,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
else else
{ {
InventoryItemBase uri = (InventoryItemBase) InventoryNode; InventoryItemBase uri = (InventoryItemBase) InventoryNode;
InventoryItemBase xml = null; InventoryItemBase xml = null;
@ -884,7 +852,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
Rest.InventoryServices.AddItem(xml); Rest.InventoryServices.AddItem(xml);
rdata.appendStatus(String.Format("<p>Storing item {0} UUID {1}<p>", xml.Name, xml.ID)); rdata.appendStatus(String.Format("<p>Storing item {0} UUID {1}<p>", xml.Name, xml.ID));
} }
if (created) if (created)
@ -904,7 +871,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
rdata.Respond("Inventory " + rdata.method + ": Normal completion"); rdata.Respond("Inventory " + rdata.method + ": Normal completion");
} }
/// <summary> /// <summary>
@ -930,13 +896,11 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void DoDelete(InventoryRequestData rdata) private void DoDelete(InventoryRequestData rdata)
{ {
Object InventoryNode = getInventoryNode(rdata, rdata.root, PARM_PATH, false); Object InventoryNode = getInventoryNode(rdata, rdata.root, PARM_PATH, false);
if (typeof(InventoryFolderBase) == InventoryNode.GetType() || if (typeof(InventoryFolderBase) == InventoryNode.GetType() ||
typeof(InventoryFolderImpl) == InventoryNode.GetType()) typeof(InventoryFolderImpl) == InventoryNode.GetType())
{ {
InventoryFolderBase TrashCan = GetTrashCan(rdata); InventoryFolderBase TrashCan = GetTrashCan(rdata);
InventoryFolderBase folder = (InventoryFolderBase) InventoryNode; InventoryFolderBase folder = (InventoryFolderBase) InventoryNode;
@ -947,7 +911,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
Rest.InventoryServices.PurgeFolder(TrashCan); Rest.InventoryServices.PurgeFolder(TrashCan);
rdata.appendStatus(String.Format("<p>Deleted folder {0} UUID {1}<p>", folder.Name, folder.ID)); rdata.appendStatus(String.Format("<p>Deleted folder {0} UUID {1}<p>", folder.Name, folder.ID));
} }
// Deleting items is much more straight forward. // Deleting items is much more straight forward.
@ -963,7 +926,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
rdata.Complete(); rdata.Complete();
rdata.Respond("Inventory " + rdata.method + ": Normal completion"); rdata.Respond("Inventory " + rdata.method + ": Normal completion");
} }
#endregion method-specific processing #endregion method-specific processing
@ -1000,7 +962,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
InventoryFolderBase folder, InventoryFolderBase folder,
int pi, bool fill) int pi, bool fill)
{ {
InventoryFolderBase foundf = null; InventoryFolderBase foundf = null;
int fk = 0; int fk = 0;
@ -1021,6 +982,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
// option. // option.
if (rdata.folders != null) if (rdata.folders != null)
{
foreach (InventoryFolderBase f in rdata.folders) foreach (InventoryFolderBase f in rdata.folders)
{ {
// Look for the present node in the directory list // Look for the present node in the directory list
@ -1032,6 +994,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
fk++; fk++;
} }
} }
}
// If more than one node matched, then the path, as specified // If more than one node matched, then the path, as specified
// is ambiguous. // is ambiguous.
@ -1099,7 +1062,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
rdata.Fail(Rest.HttpStatusCodeNotFound, "resource "+rdata.path+" not found"); rdata.Fail(Rest.HttpStatusCodeNotFound, "resource "+rdata.path+" not found");
return null; /* Never reached */ return null; /* Never reached */
} }
/// <summary> /// <summary>
@ -1119,12 +1081,10 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void traverse(InventoryRequestData rdata, InventoryFolderBase folder, int pi) private void traverse(InventoryRequestData rdata, InventoryFolderBase folder, int pi)
{ {
Rest.Log.DebugFormat("{0} Traverse[initial] : {1} {2} [{3}]", MsgId, folder.ID, folder.Name, pi); Rest.Log.DebugFormat("{0} Traverse[initial] : {1} {2} [{3}]", MsgId, folder.ID, folder.Name, pi);
if (rdata.folders != null) if (rdata.folders != null)
{ {
// If there was only one parameter (avatar name), then the entire // If there was only one parameter (avatar name), then the entire
// inventory is being requested. // inventory is being requested.
@ -1159,7 +1119,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
return; return;
} }
} }
@ -1170,7 +1129,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void traverseInventory(InventoryRequestData rdata, InventoryFolderBase folder, int pi) private void traverseInventory(InventoryRequestData rdata, InventoryFolderBase folder, int pi)
{ {
int fk = 0; int fk = 0;
InventoryFolderBase ffound = null; InventoryFolderBase ffound = null;
InventoryItemBase ifound = null; InventoryItemBase ifound = null;
@ -1194,7 +1152,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (pi == rdata.Parameters.Length-1) if (pi == rdata.Parameters.Length-1)
{ {
// Only if there are any items, and there pretty much always are. // Only if there are any items, and there pretty much always are.
if (rdata.items != null) if (rdata.items != null)
@ -1240,14 +1197,14 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
else if (fk > 1) else if (fk > 1)
{ {
rdata.Fail(Rest.HttpStatusCodeConflict, rdata.Fail(Rest.HttpStatusCodeConflict,
String.Format("ambiguous element ({0}) in path specified: <{1}>", String.Format("ambiguous element ({0}) in path specified: <{1}>",
pi, rdata.path)); pi, rdata.path));
} }
Rest.Log.DebugFormat("{0} Inventory does not contain item/folder: <{1}>", Rest.Log.DebugFormat("{0} Inventory does not contain item/folder: <{1}>",
MsgId, rdata.path); MsgId, rdata.path);
rdata.Fail(Rest.HttpStatusCodeNotFound,String.Format("no such item/folder : {0}", rdata.Fail(Rest.HttpStatusCodeNotFound,String.Format("no such item/folder : {0}",
rdata.Parameters[pi])); rdata.Parameters[pi]));
} }
@ -1264,7 +1221,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void formatInventory(InventoryRequestData rdata, InventoryFolderBase folder, string indent) private void formatInventory(InventoryRequestData rdata, InventoryFolderBase folder, string indent)
{ {
if (Rest.DEBUG) if (Rest.DEBUG)
{ {
Rest.Log.DebugFormat("{0} Folder : {1} {2} {3} type = {4}", Rest.Log.DebugFormat("{0} Folder : {1} {2} {3} type = {4}",
@ -1307,7 +1263,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
// End folder item // End folder item
rdata.writer.WriteEndElement(); rdata.writer.WriteEndElement();
} }
/// <summary> /// <summary>
@ -1319,7 +1274,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void formatItem(InventoryRequestData rdata, InventoryItemBase i, string indent) private void formatItem(InventoryRequestData rdata, InventoryItemBase i, string indent)
{ {
Rest.Log.DebugFormat("{0} Item : {1} {2} {3} Type = {4}, AssetType = {5}", Rest.Log.DebugFormat("{0} Item : {1} {2} {3} Type = {4}, AssetType = {5}",
MsgId, i.ID, indent, i.Name, i.InvType, i.AssetType); MsgId, i.ID, indent, i.Name, i.InvType, i.AssetType);
@ -1350,7 +1304,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
rdata.writer.WriteElementString("Asset",i.AssetID.ToString()); rdata.writer.WriteElementString("Asset",i.AssetID.ToString());
rdata.writer.WriteEndElement(); rdata.writer.WriteEndElement();
} }
/// <summary> /// <summary>
@ -1366,7 +1319,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private InventoryFolderBase GetTrashCan(InventoryRequestData rdata) private InventoryFolderBase GetTrashCan(InventoryRequestData rdata)
{ {
InventoryFolderBase TrashCan = null; InventoryFolderBase TrashCan = null;
foreach (InventoryFolderBase f in rdata.folders) foreach (InventoryFolderBase f in rdata.folders)
@ -1401,7 +1353,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
return TrashCan; return TrashCan;
} }
/// <summary> /// <summary>
@ -1413,11 +1364,11 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private bool FolderHasChanged(InventoryFolderBase newf, InventoryFolderBase oldf) private bool FolderHasChanged(InventoryFolderBase newf, InventoryFolderBase oldf)
{ {
return ( newf.Name != oldf.Name return (newf.Name != oldf.Name
|| newf.ParentID != oldf.ParentID || newf.ParentID != oldf.ParentID
|| newf.Owner != oldf.Owner || newf.Owner != oldf.Owner
|| newf.Type != oldf.Type || newf.Type != oldf.Type
|| newf.Version != oldf.Version || newf.Version != oldf.Version
); );
} }
@ -1430,16 +1381,16 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private bool ItemHasChanged(InventoryItemBase newf, InventoryItemBase oldf) private bool ItemHasChanged(InventoryItemBase newf, InventoryItemBase oldf)
{ {
return ( newf.Name != oldf.Name return (newf.Name != oldf.Name
|| newf.Folder != oldf.Description || newf.Folder != oldf.Description
|| newf.Description != oldf.Description || newf.Description != oldf.Description
|| newf.Owner != oldf.Owner || newf.Owner != oldf.Owner
|| newf.Creator != oldf.Creator || newf.Creator != oldf.Creator
|| newf.AssetID != oldf.AssetID || newf.AssetID != oldf.AssetID
|| newf.GroupID != oldf.GroupID || newf.GroupID != oldf.GroupID
|| newf.GroupOwned != oldf.GroupOwned || newf.GroupOwned != oldf.GroupOwned
|| newf.InvType != oldf.InvType || newf.InvType != oldf.InvType
|| newf.AssetType != oldf.AssetType || newf.AssetType != oldf.AssetType
); );
} }
@ -1468,14 +1419,12 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
internal XmlInventoryCollection ReconstituteEntity(InventoryRequestData rdata) internal XmlInventoryCollection ReconstituteEntity(InventoryRequestData rdata)
{ {
Rest.Log.DebugFormat("{0} Reconstituting entity", MsgId); Rest.Log.DebugFormat("{0} Reconstituting entity", MsgId);
XmlInventoryCollection ic = new XmlInventoryCollection(); XmlInventoryCollection ic = new XmlInventoryCollection();
if (rdata.request.HasEntityBody) if (rdata.request.HasEntityBody)
{ {
Rest.Log.DebugFormat("{0} Entity present", MsgId); Rest.Log.DebugFormat("{0} Entity present", MsgId);
ic.init(rdata); ic.init(rdata);
@ -1571,7 +1520,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
Rest.Log.WarnFormat("{0} Unexpected XML parsing error: {1}", MsgId, e.Message); Rest.Log.WarnFormat("{0} Unexpected XML parsing error: {1}", MsgId, e.Message);
throw e; throw e;
} }
} }
else else
{ {
@ -1587,7 +1535,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
return ic; return ic;
} }
/// <summary> /// <summary>
@ -1602,7 +1549,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void CollectFolder(XmlInventoryCollection ic) private void CollectFolder(XmlInventoryCollection ic)
{ {
Rest.Log.DebugFormat("{0} Interpret folder element", MsgId); Rest.Log.DebugFormat("{0} Interpret folder element", MsgId);
InventoryFolderBase result = new InventoryFolderBase(); InventoryFolderBase result = new InventoryFolderBase();
@ -1614,7 +1560,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
result.Owner = ic.UserID; result.Owner = ic.UserID;
result.ParentID = LLUUID.Zero; // Context result.ParentID = LLUUID.Zero; // Context
result.Type = (short) AssetType.Folder; result.Type = (short) AssetType.Folder;
result.Version = 1; result.Version = 1;
if (ic.xml.HasAttributes) if (ic.xml.HasAttributes)
{ {
@ -1664,7 +1610,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
else else
{ {
bool found = false; bool found = false;
foreach (InventoryFolderBase parent in ic.rdata.folders) foreach (InventoryFolderBase parent in ic.rdata.folders)
@ -1682,7 +1627,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
MsgId, ic.Item.Folder, result.ID); MsgId, ic.Item.Folder, result.ID);
ic.Fail(Rest.HttpStatusCodeBadRequest, "invalid parent"); ic.Fail(Rest.HttpStatusCodeBadRequest, "invalid parent");
} }
} }
// This is a new folder, so no existing UUID is available // This is a new folder, so no existing UUID is available
@ -1697,7 +1641,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
// obsolete as a consequence. // obsolete as a consequence.
ic.Push(result); ic.Push(result);
} }
/// <summary> /// <summary>
@ -1715,7 +1658,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void CollectItem(XmlInventoryCollection ic) private void CollectItem(XmlInventoryCollection ic)
{ {
Rest.Log.DebugFormat("{0} Interpret item element", MsgId); Rest.Log.DebugFormat("{0} Interpret item element", MsgId);
InventoryItemBase result = new InventoryItemBase(); InventoryItemBase result = new InventoryItemBase();
@ -1736,7 +1678,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
for (int i = 0; i < ic.xml.AttributeCount; i++) for (int i = 0; i < ic.xml.AttributeCount; i++)
{ {
ic.xml.MoveToAttribute(i); ic.xml.MoveToAttribute(i);
switch (ic.xml.Name) switch (ic.xml.Name)
@ -1797,7 +1738,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
ic.xml.MoveToElement(); ic.xml.MoveToElement();
ic.Push(result); ic.Push(result);
} }
/// <summary> /// <summary>
@ -1910,7 +1850,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
else else
{ {
string b64string = null; string b64string = null;
// Generate a UUID of none were given, and generally none should // Generate a UUID of none were given, and generally none should
@ -1952,7 +1891,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
ic.Item.AssetID = uuid; ic.Item.AssetID = uuid;
} }
} }
ic.Push(asset); ic.Push(asset);
@ -1967,7 +1905,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void CollectPermissions(XmlInventoryCollection ic) private void CollectPermissions(XmlInventoryCollection ic)
{ {
if (ic.xml.HasAttributes) if (ic.xml.HasAttributes)
{ {
for (int i = 0; i < ic.xml.AttributeCount; i++) for (int i = 0; i < ic.xml.AttributeCount; i++)
@ -1998,7 +1935,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
ic.xml.MoveToElement(); ic.xml.MoveToElement();
} }
/// <summary> /// <summary>
@ -2013,7 +1949,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void Validate(XmlInventoryCollection ic) private void Validate(XmlInventoryCollection ic)
{ {
// There really should be an item present if we've // There really should be an item present if we've
// called validate. So fail if there is not. // called validate. So fail if there is not.
@ -2037,11 +1972,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (ic.Item.AssetID == LLUUID.Zero) if (ic.Item.AssetID == LLUUID.Zero)
{ {
Rest.Log.ErrorFormat("{0} Unable to complete request", MsgId); Rest.Log.ErrorFormat("{0} Unable to complete request", MsgId);
Rest.Log.InfoFormat("{0} Asset information is missing", MsgId); Rest.Log.InfoFormat("{0} Asset information is missing", MsgId);
ic.Fail(Rest.HttpStatusCodeBadRequest, "asset information required"); ic.Fail(Rest.HttpStatusCodeBadRequest, "asset information required");
} }
// If the item is new, then assign it an ID // If the item is new, then assign it an ID
@ -2061,7 +1994,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
else else
{ {
bool found = false; bool found = false;
foreach (InventoryFolderBase parent in ic.rdata.folders) foreach (InventoryFolderBase parent in ic.rdata.folders)
@ -2079,7 +2011,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
MsgId, ic.Item.Folder, ic.Item.ID); MsgId, ic.Item.Folder, ic.Item.ID);
ic.Fail(Rest.HttpStatusCodeBadRequest, "parent information required"); ic.Fail(Rest.HttpStatusCodeBadRequest, "parent information required");
} }
} }
// If this is an inline asset being constructed in the context // If this is an inline asset being constructed in the context
@ -2107,7 +2038,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (ic.Item.AssetType == (int) AssetType.Unknown || if (ic.Item.AssetType == (int) AssetType.Unknown ||
ic.Item.InvType == (int) AssetType.Unknown) ic.Item.InvType == (int) AssetType.Unknown)
{ {
Rest.Log.DebugFormat("{0} Attempting to infer item type", MsgId); Rest.Log.DebugFormat("{0} Attempting to infer item type", MsgId);
string[] parts = ic.Item.Name.Split(Rest.CA_PERIOD); string[] parts = ic.Item.Name.Split(Rest.CA_PERIOD);
@ -2188,14 +2118,12 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
ic.reset(); ic.reset();
} }
#region Inventory RequestData extension #region Inventory RequestData extension
internal class InventoryRequestData : RequestData internal class InventoryRequestData : RequestData
{ {
/// <summary> /// <summary>
/// These are the inventory specific request/response state /// These are the inventory specific request/response state
/// extensions. /// extensions.
@ -2230,7 +2158,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
Monitor.Pulse(this); Monitor.Pulse(this);
} }
} }
} }
#endregion Inventory RequestData extension #endregion Inventory RequestData extension
@ -2243,7 +2170,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
internal class XmlInventoryCollection : InventoryCollection internal class XmlInventoryCollection : InventoryCollection
{ {
internal InventoryRequestData rdata; internal InventoryRequestData rdata;
private Stack<InventoryFolderBase> stk; private Stack<InventoryFolderBase> stk;
@ -2336,7 +2262,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
rdata.Fail(code, addendum); rdata.Fail(code, addendum);
} }
} }
} }
} }

View File

@ -23,7 +23,6 @@
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/ */
using libsecondlife; using libsecondlife;
@ -41,10 +40,8 @@ using OpenSim.Framework.Communications.Cache;
namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests
{ {
public class Remote : ITest public class Remote : ITest
{ {
private static readonly int PARM_TESTID = 0; private static readonly int PARM_TESTID = 0;
private static readonly int PARM_COMMAND = 1; private static readonly int PARM_COMMAND = 1;
@ -95,7 +92,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests
public void Execute(RequestData rdata) public void Execute(RequestData rdata)
{ {
if (!enabled) return; if (!enabled) return;
// If we can't relate to what's there, leave it for others. // If we can't relate to what's there, leave it for others.
@ -138,7 +134,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests
{ {
if (rdata.Parameters.Length >= 6) if (rdata.Parameters.Length >= 6)
{ {
string[] names = rdata.Parameters[PARM_MOVE_AVATAR].Split(Rest.CA_SPACE); string[] names = rdata.Parameters[PARM_MOVE_AVATAR].Split(Rest.CA_SPACE);
ScenePresence avatar = null; ScenePresence avatar = null;
Scene scene = null; Scene scene = null;
@ -171,7 +166,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests
if (avatar != null) if (avatar != null)
{ {
Rest.Log.DebugFormat("{0} Move : Avatar {1} located in region {2}", Rest.Log.DebugFormat("{0} Move : Avatar {1} located in region {2}",
MsgId, rdata.Parameters[PARM_MOVE_AVATAR], scene.RegionInfo.RegionName); MsgId, rdata.Parameters[PARM_MOVE_AVATAR], scene.RegionInfo.RegionName);
@ -185,8 +179,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests
} }
catch (Exception e) catch (Exception e)
{ {
rdata.Fail(Rest.HttpStatusCodeBadRequest, rdata.Fail(Rest.HttpStatusCodeBadRequest,
String.Format("invalid parameters: {0}", e.Message)); String.Format("invalid parameters: {0}", e.Message));
} }
} }
@ -205,7 +199,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests
Rest.Log.WarnFormat("{0} Move: No movement information provided", MsgId); Rest.Log.WarnFormat("{0} Move: No movement information provided", MsgId);
rdata.Fail(Rest.HttpStatusCodeBadRequest, "no movement information provided"); rdata.Fail(Rest.HttpStatusCodeBadRequest, "no movement information provided");
} }
} }
private static readonly string Help = private static readonly string Help =
@ -220,6 +213,5 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests
+ "</body>" + "</body>"
+ "</html>" + "</html>"
; ;
} }
} }

View File

@ -617,9 +617,9 @@ namespace OpenSim.Framework.Communications.Capabilities
IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>(); IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>();
if(mm != null) if (mm != null)
{ {
if(!mm.UploadCovered(client)) if (!mm.UploadCovered(client))
{ {
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);

View File

@ -42,12 +42,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private Header header; private Header header;
public override void FromBytes(Header header, byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer) public override void FromBytes(Header header, byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer)
{ {
} }
public override void FromBytes(byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer) public override void FromBytes(byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer)
{ {
} }
public override Header Header { get { return header; } set { header = value; }} public override Header Header { get { return header; } set { header = value; }}
@ -56,6 +54,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{ {
return new byte[0]; return new byte[0];
} }
public KillPacket() public KillPacket()
{ {
Header = new LowHeader(); Header = new LowHeader();

View File

@ -2100,8 +2100,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Gesture // Gesture
#region Appearance/ Wearables Methods #region Appearance/ Wearables Methods
/// <summary> /// <summary>

View File

@ -1537,7 +1537,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
{ {
GetClientFunds(client); GetClientFunds(client);
lock(m_KnownClientFunds) lock (m_KnownClientFunds)
{ {
if (!m_KnownClientFunds.ContainsKey(client.AgentId)) if (!m_KnownClientFunds.ContainsKey(client.AgentId))
return 0; return 0;
@ -1570,7 +1570,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
int funds = m_KnownClientFunds[remoteClient.AgentId]; int funds = m_KnownClientFunds[remoteClient.AgentId];
if(salePrice != 0 && funds < salePrice) if (salePrice != 0 && funds < salePrice)
{ {
remoteClient.SendAgentAlertMessage("Unable to buy now. You don't have sufficient funds.", false); remoteClient.SendAgentAlertMessage("Unable to buy now. You don't have sufficient funds.", false);
return; return;

View File

@ -83,7 +83,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
public bool visible_to_parent; public bool visible_to_parent;
} }
public class OpenGridProtocolModule : IRegionModule public class OpenGridProtocolModule : IRegionModule
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -92,8 +91,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
private Dictionary<string, AgentCircuitData> CapsLoginID = new Dictionary<string, AgentCircuitData>(); private Dictionary<string, AgentCircuitData> CapsLoginID = new Dictionary<string, AgentCircuitData>();
private Dictionary<LLUUID, OGPState> m_OGPState = new Dictionary<LLUUID, OGPState>(); private Dictionary<LLUUID, OGPState> m_OGPState = new Dictionary<LLUUID, OGPState>();
#region IRegionModule Members #region IRegionModule Members
public void Initialise(Scene scene, IConfigSource config) public void Initialise(Scene scene, IConfigSource config)
@ -220,12 +217,9 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
Scene homeScene = GetRootScene(); Scene homeScene = GetRootScene();
if (homeScene == null) if (homeScene == null)
return GenerateNoHandlerMessage(); return GenerateNoHandlerMessage();
RegionInfo reg = homeScene.RegionInfo; RegionInfo reg = homeScene.RegionInfo;
ulong regionhandle = GetOSCompatibleRegionHandle(reg); ulong regionhandle = GetOSCompatibleRegionHandle(reg);
//string RegionURI = reg.ServerURI; //string RegionURI = reg.ServerURI;
@ -239,7 +233,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
string FirstName = requestMap["first_name"].AsString(); string FirstName = requestMap["first_name"].AsString();
string LastName = requestMap["last_name"].AsString(); string LastName = requestMap["last_name"].AsString();
OGPState userState = GetOGPState(LocalAgentID); OGPState userState = GetOGPState(LocalAgentID);
userState.first_name = requestMap["first_name"].AsString(); userState.first_name = requestMap["first_name"].AsString();
@ -299,7 +292,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
useragent.SecureSessionID=agentData.SecureSessionID; useragent.SecureSessionID=agentData.SecureSessionID;
useragent.SessionID = agentData.SessionID; useragent.SessionID = agentData.SessionID;
UserProfileData userProfile = new UserProfileData(); UserProfileData userProfile = new UserProfileData();
userProfile.AboutText = "OGP User"; userProfile.AboutText = "OGP User";
userProfile.CanDoMask = (uint)0; userProfile.CanDoMask = (uint)0;
@ -339,14 +331,12 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
// Do caps registration // Do caps registration
// get seed cap // get seed cap
// Stick our data in the cache so the region will know something about us // Stick our data in the cache so the region will know something about us
homeScene.CommsManager.UserProfileCacheService.PreloadUserCache(agentData.AgentID, userProfile); homeScene.CommsManager.UserProfileCacheService.PreloadUserCache(agentData.AgentID, userProfile);
// Call 'new user' event handler // Call 'new user' event handler
homeScene.NewUserConnection(reg.RegionHandle, agentData); homeScene.NewUserConnection(reg.RegionHandle, agentData);
//string raCap = string.Empty; //string raCap = string.Empty;
LLUUID AvatarRezCapUUID = LLUUID.Random(); LLUUID AvatarRezCapUUID = LLUUID.Random();
@ -521,27 +511,19 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
responseMap["connect"] = LLSD.FromBoolean(true); responseMap["connect"] = LLSD.FromBoolean(true);
m_log.InfoFormat("[OGP]: host: {0}, IP {1}", responseMap["sim_host"].ToString(), responseMap["sim_ip"].ToString()); m_log.InfoFormat("[OGP]: host: {0}, IP {1}", responseMap["sim_host"].ToString(), responseMap["sim_ip"].ToString());
} }
} }
return responseMap; return responseMap;
} }
public LLSD DerezAvatarMethod(string path, LLSD request) public LLSD DerezAvatarMethod(string path, LLSD request)
{ {
m_log.ErrorFormat("DerezPath: {0}, Request: {1}", path, request.ToString()); m_log.ErrorFormat("DerezPath: {0}, Request: {1}", path, request.ToString());
//LLSD llsdResponse = null; //LLSD llsdResponse = null;
LLSDMap responseMap = new LLSDMap(); LLSDMap responseMap = new LLSDMap();
string[] PathArray = path.Split('/'); string[] PathArray = path.Split('/');
m_log.InfoFormat("[OGP]: prefix {0}, uuid {1}, suffix {2}", PathArray[1], PathArray[2], PathArray[3]); m_log.InfoFormat("[OGP]: prefix {0}, uuid {1}, suffix {2}", PathArray[1], PathArray[2], PathArray[3]);
string uuidString = PathArray[2]; string uuidString = PathArray[2];
@ -549,7 +531,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
LLUUID userUUID = LLUUID.Zero; LLUUID userUUID = LLUUID.Zero;
if (Helpers.TryParse(uuidString, out userUUID)) if (Helpers.TryParse(uuidString, out userUUID))
{ {
LLUUID RemoteID = uuidString; LLUUID RemoteID = uuidString;
LLUUID LocalID = RemoteID; LLUUID LocalID = RemoteID;
// FIXME: TODO: Routine to map RemoteUUIDs to LocalUUIds // FIXME: TODO: Routine to map RemoteUUIDs to LocalUUIds
@ -559,7 +540,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
OGPState userState = GetOGPState(LocalID); OGPState userState = GetOGPState(LocalID);
if (userState.agent_id != LLUUID.Zero) if (userState.agent_id != LLUUID.Zero)
{ {
//LLSDMap outboundRequestMap = new LLSDMap(); //LLSDMap outboundRequestMap = new LLSDMap();
LLSDMap inboundRequestMap = (LLSDMap)request; LLSDMap inboundRequestMap = (LLSDMap)request;
string rezAvatarString = inboundRequestMap["rez_avatar"].AsString(); string rezAvatarString = inboundRequestMap["rez_avatar"].AsString();
@ -569,7 +549,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
LookAtArray.Add(LLSD.FromInteger(1)); LookAtArray.Add(LLSD.FromInteger(1));
LookAtArray.Add(LLSD.FromInteger(1)); LookAtArray.Add(LLSD.FromInteger(1));
LLSDArray PositionArray = new LLSDArray(); LLSDArray PositionArray = new LLSDArray();
PositionArray.Add(LLSD.FromInteger(128)); PositionArray.Add(LLSD.FromInteger(128));
PositionArray.Add(LLSD.FromInteger(128)); PositionArray.Add(LLSD.FromInteger(128));
@ -610,7 +589,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
LLSDArray RezResponsePositionArray = (LLSDArray)rezResponseMap["position"]; LLSDArray RezResponsePositionArray = (LLSDArray)rezResponseMap["position"];
responseMap["seed_capability"] = LLSD.FromString(rezRespSeedCap); responseMap["seed_capability"] = LLSD.FromString(rezRespSeedCap);
responseMap["sim_ip"] = LLSD.FromString(Util.GetHostFromDNS(rezRespSim_ip).ToString()); responseMap["sim_ip"] = LLSD.FromString(Util.GetHostFromDNS(rezRespSim_ip).ToString());
responseMap["sim_host"] = LLSD.FromString(Util.GetHostFromDNS(rezRespSim_host).ToString()); responseMap["sim_host"] = LLSD.FromString(Util.GetHostFromDNS(rezRespSim_host).ToString());
@ -619,23 +597,17 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
responseMap["region_y"] = LLSD.FromInteger(rrY ); responseMap["region_y"] = LLSD.FromInteger(rrY );
responseMap["region_id"] = LLSD.FromUUID(rrRID); responseMap["region_id"] = LLSD.FromUUID(rrRID);
responseMap["sim_access"] = LLSD.FromString(rrAccess); responseMap["sim_access"] = LLSD.FromString(rrAccess);
responseMap["position"] = RezResponsePositionArray; responseMap["position"] = RezResponsePositionArray;
responseMap["look_at"] = lookArray; responseMap["look_at"] = lookArray;
responseMap["connect"] = LLSD.FromBoolean(true); responseMap["connect"] = LLSD.FromBoolean(true);
ShutdownConnection(LocalID,this); ShutdownConnection(LocalID,this);
m_log.Warn("RESPONSEDEREZ: " + responseMap.ToString()); m_log.Warn("RESPONSEDEREZ: " + responseMap.ToString());
return responseMap; return responseMap;
} }
else else
{ {
return GenerateNoHandlerMessage(); return GenerateNoHandlerMessage();
} }
} }
@ -649,14 +621,12 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
private LLSDMap invokeRezAvatarCap(LLSDMap responseMap, string CapAddress, OGPState userState) private LLSDMap invokeRezAvatarCap(LLSDMap responseMap, string CapAddress, OGPState userState)
{ {
Scene reg = GetRootScene(); Scene reg = GetRootScene();
WebRequest DeRezRequest = WebRequest.Create(CapAddress); WebRequest DeRezRequest = WebRequest.Create(CapAddress);
DeRezRequest.Method = "POST"; DeRezRequest.Method = "POST";
DeRezRequest.ContentType = "application/xml+llsd"; DeRezRequest.ContentType = "application/xml+llsd";
LLSDMap RAMap = new LLSDMap(); LLSDMap RAMap = new LLSDMap();
LLSDMap AgentParms = new LLSDMap(); LLSDMap AgentParms = new LLSDMap();
LLSDMap RegionParms = new LLSDMap(); LLSDMap RegionParms = new LLSDMap();
@ -696,7 +666,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
// Planned for version 2 // Planned for version 2
// RAMap["agent_params"] = AgentParms; // RAMap["agent_params"] = AgentParms;
RAMap["region_params"] = RegionParms; RAMap["region_params"] = RegionParms;
RAMap["parameter"] = Parameter; RAMap["parameter"] = Parameter;
@ -770,8 +739,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
return responseMap; return responseMap;
} }
public LLSD GenerateNoHandlerMessage() public LLSD GenerateNoHandlerMessage()
{ {
LLSDMap map = new LLSDMap(); LLSDMap map = new LLSDMap();
@ -802,7 +769,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
CapsLoginID.Remove(path); CapsLoginID.Remove(path);
} }
private Scene GetRootScene() private Scene GetRootScene()
{ {
Scene ReturnScene = null; Scene ReturnScene = null;
@ -815,7 +781,6 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
} }
return ReturnScene; return ReturnScene;
} }
private ulong GetOSCompatibleRegionHandle(RegionInfo reg) private ulong GetOSCompatibleRegionHandle(RegionInfo reg)
@ -871,9 +836,10 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
public void DeleteOGPState(LLUUID agentId) public void DeleteOGPState(LLUUID agentId)
{ {
lock (m_OGPState) lock (m_OGPState)
{
if (m_OGPState.ContainsKey(agentId)) if (m_OGPState.ContainsKey(agentId))
m_OGPState.Remove(agentId); m_OGPState.Remove(agentId);
}
} }
private void UpdateOGPState(LLUUID agentId, OGPState state) private void UpdateOGPState(LLUUID agentId, OGPState state)
@ -890,6 +856,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
} }
} }
} }
public void ShutdownConnection(LLUUID avatarId, OpenGridProtocolModule mod) public void ShutdownConnection(LLUUID avatarId, OpenGridProtocolModule mod)
{ {
Scene homeScene = GetRootScene(); Scene homeScene = GetRootScene();
@ -903,22 +870,17 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
ta.Start(); ta.Start();
} }
} }
// Temporary hack to allow teleporting to and from Vaak // Temporary hack to allow teleporting to and from Vaak
private static bool customXertificateValidation(object sender, X509Certificate cert, X509Chain chain, SslPolicyErrors error) private static bool customXertificateValidation(object sender, X509Certificate cert, X509Chain chain, SslPolicyErrors error)
{ {
//if (cert.Subject == "E=root@lindenlab.com, CN=*.vaak.lindenlab.com, O=\"Linden Lab, Inc.\", L=San Francisco, S=California, C=US") //if (cert.Subject == "E=root@lindenlab.com, CN=*.vaak.lindenlab.com, O=\"Linden Lab, Inc.\", L=San Francisco, S=California, C=US")
//{ //{
return true; return true;
//} //}
//return false; //return false;
} }
} }
public class KillAUser public class KillAUser
@ -953,12 +915,10 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
} }
} }
} }
} }
public class MonoCert : ICertificatePolicy public class MonoCert : ICertificatePolicy
{ {
#region ICertificatePolicy Members #region ICertificatePolicy Members
public bool CheckValidationResult(ServicePoint srvPoint, X509Certificate certificate, WebRequest request, int certificateProblem) public bool CheckValidationResult(ServicePoint srvPoint, X509Certificate certificate, WebRequest request, int certificateProblem)

View File

@ -103,7 +103,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
Bitmap mapbmp = new Bitmap(256, 256); Bitmap mapbmp = new Bitmap(256, 256);
//long t = System.Environment.TickCount; //long t = System.Environment.TickCount;
//for(int i = 0; i < 10; ++i) { //for (int i = 0; i < 10; ++i) {
terrainRenderer.TerrainToBitmap(mapbmp); terrainRenderer.TerrainToBitmap(mapbmp);
//} //}
//t = System.Environment.TickCount - t; //t = System.Environment.TickCount - t;

View File

@ -97,8 +97,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
// No, that doesn't scale it: // No, that doesn't scale it:
// heightvalue = low + mid * (heightvalue - low) / mid; => low + (heightvalue - low) * mid / mid = low + (heightvalue - low) * 1 = low + heightvalue - low = heightvalue // heightvalue = low + mid * (heightvalue - low) / mid; => low + (heightvalue - low) * mid / mid = low + (heightvalue - low) * 1 = low + heightvalue - low = heightvalue
if (Single.IsInfinity(heightvalue) || Single.IsNaN(heightvalue)) if (Single.IsInfinity(heightvalue) || Single.IsNaN(heightvalue))
heightvalue = 0; heightvalue = 0;
else if (heightvalue > 255f) else if (heightvalue > 255f)
@ -198,7 +196,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
mapbmp.SetPixel(x-1, yr+1, color); mapbmp.SetPixel(x-1, yr+1, color);
} }
} }
} }
} }
@ -213,7 +210,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
color = Color.Black; color = Color.Black;
mapbmp.SetPixel(x, yr, color); mapbmp.SetPixel(x, yr, color);
} }
} }
else else
{ {

View File

@ -82,10 +82,10 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
// (for info about algorithm, see http://en.wikipedia.org/wiki/HSL_and_HSV) // (for info about algorithm, see http://en.wikipedia.org/wiki/HSL_and_HSV)
public Color toColor() public Color toColor()
{ {
if(s < 0f) Console.WriteLine("S < 0: " + s); if (s < 0f) Console.WriteLine("S < 0: " + s);
else if(s > 1f) Console.WriteLine("S > 1: " + s); else if (s > 1f) Console.WriteLine("S > 1: " + s);
if(v < 0f) Console.WriteLine("V < 0: " + v); if (v < 0f) Console.WriteLine("V < 0: " + v);
else if(v > 1f) Console.WriteLine("V > 1: " + v); else if (v > 1f) Console.WriteLine("V > 1: " + v);
float f = h / 60f; float f = h / 60f;
int sector = (int)f % 6; int sector = (int)f % 6;
@ -95,7 +95,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
int ti = (int)(v * (1f - (1f - f) * s) * 255f); int ti = (int)(v * (1f - (1f - f) * s) * 255f);
int vi = (int)(v * 255f); int vi = (int)(v * 255f);
switch(sector) switch (sector)
{ {
case 0: case 0:
return Color.FromArgb(vi, ti, pi); return Color.FromArgb(vi, ti, pi);
@ -168,7 +168,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
{ {
AssetBase asset = m_scene.AssetCache.GetAsset(id, true); AssetBase asset = m_scene.AssetCache.GetAsset(id, true);
m_log.DebugFormat("Fetched texture {0}, found: {1}", id, asset != null); m_log.DebugFormat("Fetched texture {0}, found: {1}", id, asset != null);
if(asset == null) return null; if (asset == null) return null;
return new Bitmap(OpenJPEG.DecodeToImage(asset.Data)); return new Bitmap(OpenJPEG.DecodeToImage(asset.Data));
} }
@ -179,9 +179,9 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
// color-channel, so 2^24 is the maximum value we can get, adding everything. // color-channel, so 2^24 is the maximum value we can get, adding everything.
// int is be big enough for that. // int is be big enough for that.
int r = 0, g = 0, b = 0; int r = 0, g = 0, b = 0;
for(int y = 0; y < bmp.Height; ++y) for (int y = 0; y < bmp.Height; ++y)
{ {
for(int x = 0; x < bmp.Width; ++x) for (int x = 0; x < bmp.Width; ++x)
{ {
Color c = bmp.GetPixel(x, y); Color c = bmp.GetPixel(x, y);
r += (int)c.R & 0xff; r += (int)c.R & 0xff;
@ -218,14 +218,14 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
// interpolate two colors in HSV space and return the resulting color // interpolate two colors in HSV space and return the resulting color
private HSV interpolateHSV(ref HSV c1, ref HSV c2, float ratio) { private HSV interpolateHSV(ref HSV c1, ref HSV c2, float ratio) {
if(ratio <= 0f) return c1; if (ratio <= 0f) return c1;
if(ratio >= 1f) return c2; if (ratio >= 1f) return c2;
// make sure we are on the same side on the hue-circle for interpolation // make sure we are on the same side on the hue-circle for interpolation
// We change the hue of the parameters here, but we don't change the color // We change the hue of the parameters here, but we don't change the color
// represented by that value // represented by that value
if(c1.h - c2.h > 180f) c1.h -= 360f; if (c1.h - c2.h > 180f) c1.h -= 360f;
else if(c2.h - c1.h > 180f) c1.h += 360f; else if (c2.h - c1.h > 180f) c1.h += 360f;
return new HSV(c1.h * (1f - ratio) + c2.h * ratio, return new HSV(c1.h * (1f - ratio) + c2.h * ratio,
c1.s * (1f - ratio) + c2.s * ratio, c1.s * (1f - ratio) + c2.s * ratio,
@ -321,16 +321,16 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
} }
HSV hsv; HSV hsv;
if(hmod <= low) hsv = hsv1; // too low if (hmod <= low) hsv = hsv1; // too low
else if(hmod >= high) hsv = hsv4; // too high else if (hmod >= high) hsv = hsv4; // too high
else else
{ {
// HSV-interpolate along the colors // HSV-interpolate along the colors
// first, rescale h to 0.0 - 1.0 // first, rescale h to 0.0 - 1.0
hmod = (hmod - low) / (high - low); hmod = (hmod - low) / (high - low);
// now we have to split: 0.00 => color1, 0.33 => color2, 0.67 => color3, 1.00 => color4 // now we have to split: 0.00 => color1, 0.33 => color2, 0.67 => color3, 1.00 => color4
if(hmod < 1f/3f) hsv = interpolateHSV(ref hsv1, ref hsv2, hmod * 3f); if (hmod < 1f/3f) hsv = interpolateHSV(ref hsv1, ref hsv2, hmod * 3f);
else if(hmod < 2f/3f) hsv = interpolateHSV(ref hsv2, ref hsv3, (hmod * 3f) - 1f); else if (hmod < 2f/3f) hsv = interpolateHSV(ref hsv2, ref hsv3, (hmod * 3f) - 1f);
else hsv = interpolateHSV(ref hsv3, ref hsv4, (hmod * 3f) - 2f); else hsv = interpolateHSV(ref hsv3, ref hsv4, (hmod * 3f) - 2f);
} }

View File

@ -276,8 +276,6 @@ namespace OpenSim.Region.Environment.Scenes
if (m_storageManager.EstateDataStore != null) if (m_storageManager.EstateDataStore != null)
m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID); m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID);
//Bind Storage Manager functions to some land manager functions for this scene //Bind Storage Manager functions to some land manager functions for this scene
EventManager.OnLandObjectAdded += EventManager.OnLandObjectAdded +=
new EventManager.LandObjectAdded(m_storageManager.DataStore.StoreLandObject); new EventManager.LandObjectAdded(m_storageManager.DataStore.StoreLandObject);
@ -322,7 +320,6 @@ namespace OpenSim.Region.Environment.Scenes
{ {
m_log.Warn("Failed to load StartupConfig"); m_log.Warn("Failed to load StartupConfig");
} }
} }
#endregion #endregion
@ -351,7 +348,6 @@ namespace OpenSim.Region.Environment.Scenes
// we add it to the notify list regardless of distance. // we add it to the notify list regardless of distance.
// We'll check the agent's draw distance before notifying them though. // We'll check the agent's draw distance before notifying them though.
if (RegionInfo.RegionHandle != otherRegion.RegionHandle) if (RegionInfo.RegionHandle != otherRegion.RegionHandle)
{ {
for (int i = 0; i < m_neighbours.Count; i++) for (int i = 0; i < m_neighbours.Count; i++)
@ -386,8 +382,7 @@ namespace OpenSim.Region.Environment.Scenes
int resultX = Math.Abs((int)otherRegion.RegionLocX - (int)RegionInfo.RegionLocX); int resultX = Math.Abs((int)otherRegion.RegionLocX - (int)RegionInfo.RegionLocX);
int resultY = Math.Abs((int)otherRegion.RegionLocY - (int)RegionInfo.RegionLocY); int resultY = Math.Abs((int)otherRegion.RegionLocY - (int)RegionInfo.RegionLocY);
if ((resultX <= 1) && if (resultX <= 1 && resultY <= 1)
(resultY <= 1))
{ {
try try
{ {
@ -584,8 +579,6 @@ namespace OpenSim.Region.Environment.Scenes
} }
} }
} }
} }
m_scripts_enabled = !ScriptEngine; m_scripts_enabled = !ScriptEngine;
m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine");
@ -600,7 +593,9 @@ namespace OpenSim.Region.Environment.Scenes
public int GetInaccurateNeighborCount() public int GetInaccurateNeighborCount()
{ {
lock (m_neighbours) lock (m_neighbours)
{
return m_neighbours.Count; return m_neighbours.Count;
}
} }
// This is the method that shuts down the scene. // This is the method that shuts down the scene.
@ -1062,7 +1057,6 @@ namespace OpenSim.Region.Environment.Scenes
float hfdiff = hfvalue; float hfdiff = hfvalue;
int hfdiffi = 0; int hfdiffi = 0;
for (int x = 0; x < 256; x++) for (int x = 0; x < 256; x++)
{ {
//int tc = System.Environment.TickCount; //int tc = System.Environment.TickCount;
@ -1087,10 +1081,8 @@ namespace OpenSim.Region.Environment.Scenes
//float tmpval = (float)hm[x, y]; //float tmpval = (float)hm[x, y];
float heightvalue = (float)hm[x, y]; float heightvalue = (float)hm[x, y];
if (heightvalue > (float)m_regInfo.RegionSettings.WaterHeight) if (heightvalue > (float)m_regInfo.RegionSettings.WaterHeight)
{ {
// scale height value // scale height value
heightvalue = low + mid * (heightvalue - low) / mid; heightvalue = low + mid * (heightvalue - low) / mid;
@ -1102,6 +1094,7 @@ namespace OpenSim.Region.Environment.Scenes
if (Single.IsInfinity(heightvalue) || Single.IsNaN(heightvalue)) if (Single.IsInfinity(heightvalue) || Single.IsNaN(heightvalue))
heightvalue = 0; heightvalue = 0;
try try
{ {
Color green = Color.FromArgb((int)heightvalue, 100, (int)heightvalue); Color green = Color.FromArgb((int)heightvalue, 100, (int)heightvalue);
@ -1136,7 +1129,6 @@ namespace OpenSim.Region.Environment.Scenes
// we use floats, colors use bytes, so shrink are space down to // we use floats, colors use bytes, so shrink are space down to
// 0-255 // 0-255
try try
{ {
hfdiffi = Math.Abs((int)((hfdiff * 4) + (hfdiff * 0.5))) + 1; hfdiffi = Math.Abs((int)((hfdiff * 4) + (hfdiff * 0.5))) + 1;
@ -1166,15 +1158,8 @@ namespace OpenSim.Region.Environment.Scenes
mapbmp.SetPixel(x - 1, (256 - y) - 1, Shade); mapbmp.SetPixel(x - 1, (256 - y) - 1, Shade);
} }
} }
} }
} }
} }
catch (System.ArgumentException) catch (System.ArgumentException)
{ {
@ -1264,7 +1249,6 @@ namespace OpenSim.Region.Environment.Scenes
if (part == null) if (part == null)
continue; continue;
// Draw if the object is at least 1 meter wide in any direction // Draw if the object is at least 1 meter wide in any direction
if (part.Scale.X > 1f || part.Scale.Y > 1f || part.Scale.Z > 1f) if (part.Scale.X > 1f || part.Scale.Y > 1f || part.Scale.Z > 1f)
{ {
@ -1426,6 +1410,7 @@ namespace OpenSim.Region.Environment.Scenes
} }
} }
} }
public void LazySaveGeneratedMaptile(byte[] data, bool temporary) public void LazySaveGeneratedMaptile(byte[] data, bool temporary)
{ {
// Overwrites the local Asset cache with new maptile data // Overwrites the local Asset cache with new maptile data
@ -1482,6 +1467,7 @@ namespace OpenSim.Region.Environment.Scenes
asset.Temporary = temporary; asset.Temporary = temporary;
AssetCache.AddAsset(asset); AssetCache.AddAsset(asset);
} }
#endregion #endregion
#region Load Land #region Load Land
@ -1556,6 +1542,7 @@ namespace OpenSim.Region.Environment.Scenes
pos = RayEnd; pos = RayEnd;
return pos; return pos;
} }
if (RayTargetID != LLUUID.Zero) if (RayTargetID != LLUUID.Zero)
{ {
SceneObjectPart target = GetSceneObjectPart(RayTargetID); SceneObjectPart target = GetSceneObjectPart(RayTargetID);
@ -1921,9 +1908,7 @@ namespace OpenSim.Region.Environment.Scenes
if (position.X > Constants.RegionSize + 0.1f) if (position.X > Constants.RegionSize + 0.1f)
{ {
pos.X = ((pos.X - Constants.RegionSize)); pos.X = ((pos.X - Constants.RegionSize));
newRegionHandle = Util.UIntsToLong((uint)((thisx + 1) * Constants.RegionSize), (uint)(thisy * Constants.RegionSize)); newRegionHandle = Util.UIntsToLong((uint)((thisx + 1) * Constants.RegionSize), (uint)(thisy * Constants.RegionSize));
// x + 1 // x + 1
} }
else if (position.X < -0.1f) else if (position.X < -0.1f)
@ -2165,9 +2150,7 @@ namespace OpenSim.Region.Environment.Scenes
client.OnScriptReset += ProcessScriptReset; client.OnScriptReset += ProcessScriptReset;
client.OnGetScriptRunning += GetScriptRunning; client.OnGetScriptRunning += GetScriptRunning;
client.OnSetScriptRunning += SetScriptRunning; client.OnSetScriptRunning += SetScriptRunning;
client.OnRegionHandleRequest += RegionHandleRequest; client.OnRegionHandleRequest += RegionHandleRequest;
client.OnUnackedTerrain += TerrainUnAcked; client.OnUnackedTerrain += TerrainUnAcked;
//Gesture //Gesture
@ -2185,7 +2168,6 @@ namespace OpenSim.Region.Environment.Scenes
if (userInfo != null) if (userInfo != null)
{ {
InventoryItemBase item = userInfo.RootFolder.FindItem(gestureId); InventoryItemBase item = userInfo.RootFolder.FindItem(gestureId);
if (item != null) if (item != null)
{ {
@ -2206,7 +2188,6 @@ namespace OpenSim.Region.Environment.Scenes
if (userInfo != null) if (userInfo != null)
{ {
InventoryItemBase item = userInfo.RootFolder.FindItem(gestureId); InventoryItemBase item = userInfo.RootFolder.FindItem(gestureId);
if (item != null) if (item != null)
{ {
@ -2607,7 +2588,6 @@ namespace OpenSim.Region.Environment.Scenes
"[CONNECTION DEBUGGING]: Skipping this region for welcoming avatar {0} [{1}] at {2}", "[CONNECTION DEBUGGING]: Skipping this region for welcoming avatar {0} [{1}] at {2}",
agent.AgentID, regionHandle, RegionInfo.RegionName); agent.AgentID, regionHandle, RegionInfo.RegionName);
} }
} }
public void UpdateCircuitData(AgentCircuitData data) public void UpdateCircuitData(AgentCircuitData data)
@ -2645,9 +2625,8 @@ namespace OpenSim.Region.Environment.Scenes
m_log.InfoFormat("[USERLOGOFF]: Got a logoff request for {0} but the user isn't here. The user might already have been logged out", AvatarID.ToString()); m_log.InfoFormat("[USERLOGOFF]: Got a logoff request for {0} but the user isn't here. The user might already have been logged out", AvatarID.ToString());
} }
} }
} }
/// <summary> /// <summary>
/// Add a caps handler for the given agent. If the CAPS handler already exists for this agent, /// Add a caps handler for the given agent. If the CAPS handler already exists for this agent,
/// then it is replaced by a new CAPS handler. /// then it is replaced by a new CAPS handler.
@ -3016,7 +2995,6 @@ namespace OpenSim.Region.Environment.Scenes
m_statsReporter.SetObjectCapacity(objects); m_statsReporter.SetObjectCapacity(objects);
} }
objectCapacity = objects; objectCapacity = objects;
} }
public List<FriendListItem> GetFriendList(LLUUID avatarID) public List<FriendListItem> GetFriendList(LLUUID avatarID)
@ -3089,7 +3067,6 @@ namespace OpenSim.Region.Environment.Scenes
return LLUUID.Zero; return LLUUID.Zero;
} }
/// <summary> /// <summary>
/// This method is a way for the Friends Module to create an instant /// This method is a way for the Friends Module to create an instant
/// message to the avatar and for Instant Messages that travel across /// message to the avatar and for Instant Messages that travel across
@ -3105,7 +3082,6 @@ namespace OpenSim.Region.Environment.Scenes
m_eventManager.TriggerGridInstantMessage(message, options); m_eventManager.TriggerGridInstantMessage(message, options);
} }
public virtual void StoreAddFriendship(LLUUID ownerID, LLUUID friendID, uint perms) public virtual void StoreAddFriendship(LLUUID ownerID, LLUUID friendID, uint perms)
{ {
// TODO: m_sceneGridService.DoStuff; // TODO: m_sceneGridService.DoStuff;
@ -3123,6 +3099,7 @@ namespace OpenSim.Region.Environment.Scenes
// TODO: m_sceneGridService.DoStuff; // TODO: m_sceneGridService.DoStuff;
m_sceneGridService.RemoveUserFriend(ownerID, ExfriendID); m_sceneGridService.RemoveUserFriend(ownerID, ExfriendID);
} }
public virtual List<FriendListItem> StoreGetFriendsForUser(LLUUID ownerID) public virtual List<FriendListItem> StoreGetFriendsForUser(LLUUID ownerID)
{ {
// TODO: m_sceneGridService.DoStuff; // TODO: m_sceneGridService.DoStuff;
@ -3135,11 +3112,13 @@ namespace OpenSim.Region.Environment.Scenes
m_statsReporter.AddOutPackets(outPackets); m_statsReporter.AddOutPackets(outPackets);
m_statsReporter.AddunAckedBytes(unAckedBytes); m_statsReporter.AddunAckedBytes(unAckedBytes);
} }
public void AddAgentTime(int ms) public void AddAgentTime(int ms)
{ {
m_statsReporter.addFrameMS(ms); m_statsReporter.addFrameMS(ms);
m_statsReporter.addAgentMS(ms); m_statsReporter.addAgentMS(ms);
} }
public void AddAgentUpdates(int count) public void AddAgentUpdates(int count)
{ {
m_statsReporter.AddAgentUpdates(count); m_statsReporter.AddAgentUpdates(count);
@ -3239,7 +3218,6 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="Message">The Message being sent to the user</param> /// <param name="Message">The Message being sent to the user</param>
public void SendRegionMessageFromEstateTools(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) public void SendRegionMessageFromEstateTools(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message)
{ {
List<ScenePresence> presenceList = GetScenePresences(); List<ScenePresence> presenceList = GetScenePresences();
foreach (ScenePresence presence in presenceList) foreach (ScenePresence presence in presenceList)
@ -3359,7 +3337,7 @@ namespace OpenSim.Region.Environment.Scenes
foreach (ScenePresence presence in presenceList) foreach (ScenePresence presence in presenceList)
{ {
if ((presence.Firstname == firstName) && (presence.Lastname == lastName)) if (presence.Firstname == firstName && presence.Lastname == lastName)
{ {
presence.ControllingClient.SendAgentAlertMessage(message, modal); presence.ControllingClient.SendAgentAlertMessage(message, modal);
break; break;
@ -3876,7 +3854,6 @@ namespace OpenSim.Region.Environment.Scenes
return m_httpListener.AddLLSDHandler(path, handler); return m_httpListener.AddLLSDHandler(path, handler);
} }
public void RemoveStreamHandler(string httpMethod, string path) public void RemoveStreamHandler(string httpMethod, string path)
{ {
m_httpListener.RemoveStreamHandler(httpMethod, path); m_httpListener.RemoveStreamHandler(httpMethod, path);
@ -3945,7 +3922,6 @@ namespace OpenSim.Region.Environment.Scenes
client.SendRegionHandle(regionID, info.RegionHandle); client.SendRegionHandle(regionID, info.RegionHandle);
} }
public void TerrainUnAcked(IClientAPI client, int patchX, int patchY) public void TerrainUnAcked(IClientAPI client, int patchX, int patchY)
{ {
//Console.WriteLine("Terrain packet unacked, resending patch: " + patchX + " , " + patchY); //Console.WriteLine("Terrain packet unacked, resending patch: " + patchX + " , " + patchY);
@ -3973,10 +3949,10 @@ namespace OpenSim.Region.Environment.Scenes
public void ObjectSaleInfo(IClientAPI client, LLUUID agentID, LLUUID sessionID, uint localID, byte saleType, int salePrice) public void ObjectSaleInfo(IClientAPI client, LLUUID agentID, LLUUID sessionID, uint localID, byte saleType, int salePrice)
{ {
SceneObjectPart part = GetSceneObjectPart(localID); SceneObjectPart part = GetSceneObjectPart(localID);
if(part == null || part.ParentGroup == null) if (part == null || part.ParentGroup == null)
return; return;
if(part.ParentGroup.RootPart == null) if (part.ParentGroup.RootPart == null)
return; return;
part = part.ParentGroup.RootPart; part = part.ParentGroup.RootPart;
@ -3994,10 +3970,10 @@ namespace OpenSim.Region.Environment.Scenes
{ {
SceneObjectPart part = GetSceneObjectPart(localID); SceneObjectPart part = GetSceneObjectPart(localID);
if(part == null) if (part == null)
return; return;
if(part.ParentGroup == null) if (part.ParentGroup == null)
return; return;
SceneObjectGroup group = part.ParentGroup; SceneObjectGroup group = part.ParentGroup;

View File

@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes
// both regions // both regions
if (avatar.ParentID != (uint)0) if (avatar.ParentID != (uint)0)
avatar.StandUp(); avatar.StandUp();
if(!avatar.ValidateAttachments()) if (!avatar.ValidateAttachments())
{ {
avatar.ControllingClient.SendTeleportFailed("Inconsistent attachment state"); avatar.ControllingClient.SendTeleportFailed("Inconsistent attachment state");
return; return;

View File

@ -2350,10 +2350,10 @@ namespace OpenSim.Region.Environment.Scenes
// Validate // Validate
foreach (SceneObjectGroup gobj in m_attachments) foreach (SceneObjectGroup gobj in m_attachments)
{ {
if(gobj == null) if (gobj == null)
return false; return false;
if(gobj.RootPart == null) if (gobj.RootPart == null)
{ {
return false; return false;
} }
@ -2370,7 +2370,7 @@ namespace OpenSim.Region.Environment.Scenes
// Validate // Validate
foreach (SceneObjectGroup gobj in m_attachments) foreach (SceneObjectGroup gobj in m_attachments)
{ {
if(gobj == null || gobj.RootPart == null) if (gobj == null || gobj.RootPart == null)
return false; return false;
} }

View File

@ -1891,8 +1891,8 @@ namespace OpenSim.Region.Physics.Meshing
{ // half circle, prim is a sphere { // half circle, prim is a sphere
sides = 24; sides = 24;
profileBegin = 0.5f * profileBegin + 0.5f; profileBegin = 0.5f * profileBegin + 0.5f;
profileEnd = 0.5f * profileEnd + 0.5f; profileEnd = 0.5f * profileEnd + 0.5f;
//profileHollow = 0.0f; // debugging only //profileHollow = 0.0f; // debugging only
} }
@ -1905,7 +1905,6 @@ namespace OpenSim.Region.Physics.Meshing
else if (primShape.HollowShape == HollowShape.Triangle) else if (primShape.HollowShape == HollowShape.Triangle)
hollowSides = 3; hollowSides = 3;
PrimMesh primMesh = new PrimMesh(sides, profileBegin, profileEnd, profileHollow, hollowSides); PrimMesh primMesh = new PrimMesh(sides, profileBegin, profileEnd, profileHollow, hollowSides);
//PrimMesh primMesh = new PrimMesh(sides, profileBegin, profileEnd, 0.0f, 4); //PrimMesh primMesh = new PrimMesh(sides, profileBegin, profileEnd, 0.0f, 4);

View File

@ -99,8 +99,8 @@ namespace OpenSim.Region.Physics.Meshing
internal List<Angle> angles; internal List<Angle> angles;
// this class should have a table of most commonly computed values // this class should have a table of most commonly computed values
// instead of all the trig function calls // instead of all the trig function calls
// most common would be for sides = 3, 4, or 24 // most common would be for sides = 3, 4, or 24
internal void makeAngles( int sides, float startAngle, float stopAngle ) internal void makeAngles( int sides, float startAngle, float stopAngle )
{ {
angles = new List<Angle>(); angles = new List<Angle>();
@ -134,7 +134,7 @@ namespace OpenSim.Region.Physics.Meshing
newAngle.Y = (float) System.Math.Sin(angle); newAngle.Y = (float) System.Math.Sin(angle);
angles.Add(newAngle); angles.Add(newAngle);
step += 1; step += 1;
angle = stepSize * step; angle = stepSize * step;
} }
if (startAngle > angles[0].angle) if (startAngle > angles[0].angle)
@ -189,13 +189,13 @@ namespace OpenSim.Region.Physics.Meshing
float xScale = 0.5f; float xScale = 0.5f;
float yScale = 0.5f; float yScale = 0.5f;
if (sides == 4) // corners of a square are sqrt(2) from center if (sides == 4) // corners of a square are sqrt(2) from center
{ {
xScale = 0.707f; xScale = 0.707f;
yScale = 0.707f; yScale = 0.707f;
} }
float startAngle = profileStart * twoPi; float startAngle = profileStart * twoPi;
float stopAngle = profileEnd * twoPi; float stopAngle = profileEnd * twoPi;
float stepSize = twoPi / sides; float stepSize = twoPi / sides;
try { angles.makeAngles(sides, startAngle, stopAngle); } try { angles.makeAngles(sides, startAngle, stopAngle); }
@ -507,23 +507,23 @@ namespace OpenSim.Region.Physics.Meshing
s += "sides..................: " + this.sides.ToString(); s += "sides..................: " + this.sides.ToString();
s += "\nhollowSides..........: " + this.hollowSides.ToString(); s += "\nhollowSides..........: " + this.hollowSides.ToString();
s += "\nprofileStart.........: " + this.profileStart.ToString(); s += "\nprofileStart.........: " + this.profileStart.ToString();
s += "\nprofileEnd...........: " + this.profileEnd.ToString(); s += "\nprofileEnd...........: " + this.profileEnd.ToString();
s += "\nhollow...............: " + this.hollow.ToString(); s += "\nhollow...............: " + this.hollow.ToString();
s += "\ntwistBegin...........: " + this.twistBegin.ToString(); s += "\ntwistBegin...........: " + this.twistBegin.ToString();
s += "\ntwistEnd.............: " + this.twistEnd.ToString(); s += "\ntwistEnd.............: " + this.twistEnd.ToString();
s += "\ntopShearX............: " + this.topShearX.ToString(); s += "\ntopShearX............: " + this.topShearX.ToString();
s += "\ntopShearY............: " + this.topShearY.ToString(); s += "\ntopShearY............: " + this.topShearY.ToString();
s += "\npathCutBegin.........: " + this.pathCutBegin.ToString(); s += "\npathCutBegin.........: " + this.pathCutBegin.ToString();
s += "\npathCutEnd...........: " + this.pathCutEnd.ToString(); s += "\npathCutEnd...........: " + this.pathCutEnd.ToString();
s += "\ndimpleBegin..........: " + this.dimpleBegin.ToString(); s += "\ndimpleBegin..........: " + this.dimpleBegin.ToString();
s += "\ndimpleEnd............: " + this.dimpleEnd.ToString(); s += "\ndimpleEnd............: " + this.dimpleEnd.ToString();
s += "\nskew.................: " + this.skew.ToString(); s += "\nskew.................: " + this.skew.ToString();
s += "\nholeSizeX............: " + this.holeSizeX.ToString(); s += "\nholeSizeX............: " + this.holeSizeX.ToString();
s += "\nholeSizeY............: " + this.holeSizeY.ToString(); s += "\nholeSizeY............: " + this.holeSizeY.ToString();
s += "\ntaperX...............: " + this.taperX.ToString(); s += "\ntaperX...............: " + this.taperX.ToString();
s += "\ntaperY...............: " + this.taperY.ToString(); s += "\ntaperY...............: " + this.taperY.ToString();
s += "\nradius...............: " + this.radius.ToString(); s += "\nradius...............: " + this.radius.ToString();
s += "\nrevolutions..........: " + this.revolutions.ToString(); s += "\nrevolutions..........: " + this.revolutions.ToString();
s += "\nstepsPerRevolution...: " + this.stepsPerRevolution.ToString(); s += "\nstepsPerRevolution...: " + this.stepsPerRevolution.ToString();
return s; return s;
@ -542,20 +542,20 @@ namespace OpenSim.Region.Physics.Meshing
this.hollowSides = hollowSides; this.hollowSides = hollowSides;
if (sides < 3) if (sides < 3)
this.sides = 3; this.sides = 3;
if ( hollowSides < 3) if ( hollowSides < 3)
this.hollowSides = 3; this.hollowSides = 3;
if (profileStart < 0.0f) if (profileStart < 0.0f)
this.profileStart = 0.0f; this.profileStart = 0.0f;
if (profileEnd > 1.0f) if (profileEnd > 1.0f)
this.profileEnd = 1.0f; this.profileEnd = 1.0f;
if (profileEnd < 0.02f) if (profileEnd < 0.02f)
this.profileEnd = 0.02f; this.profileEnd = 0.02f;
if (profileStart >= profileEnd) if (profileStart >= profileEnd)
this.profileStart = profileEnd - 0.02f; this.profileStart = profileEnd - 0.02f;
if (hollow > 1.0f) if (hollow > 1.0f)
this.hollow = 1.0f; this.hollow = 1.0f;
if (hollow < 0.0f) if (hollow < 0.0f)
this.hollow = 0.0f; this.hollow = 0.0f;
} }
@ -708,7 +708,6 @@ namespace OpenSim.Region.Physics.Meshing
} }
} }
public void ExtrudeCircular() public void ExtrudeCircular()
{ {
this.coords = new List<Coord>(); this.coords = new List<Coord>();
@ -721,9 +720,9 @@ namespace OpenSim.Region.Physics.Meshing
float twistEnd = this.twistEnd / 360.0f * twoPi; float twistEnd = this.twistEnd / 360.0f * twoPi;
float twistTotal = twistEnd - twistBegin; float twistTotal = twistEnd - twistBegin;
// if the profile has a lot of twist, add more layers otherwise the layers may overlap // if the profile has a lot of twist, add more layers otherwise the layers may overlap
// and the resulting mesh may be quite inaccurate. This method is arbitrary and doesn't // and the resulting mesh may be quite inaccurate. This method is arbitrary and doesn't
// accurately match the viewer // accurately match the viewer
float twistTotalAbs = Math.Abs(twistTotal); float twistTotalAbs = Math.Abs(twistTotal);
if (twistTotalAbs > 0.01f) if (twistTotalAbs > 0.01f)
{ {
@ -739,12 +738,12 @@ namespace OpenSim.Region.Physics.Meshing
float skewStart = this.pathCutBegin * 2.0f * this.skew - this.skew; float skewStart = this.pathCutBegin * 2.0f * this.skew - this.skew;
// It's not quite clear what pushY (Y top shear) does, but subtracting it from the start and end // It's not quite clear what pushY (Y top shear) does, but subtracting it from the start and end
// angles appears to approximate it's effects on path cut. Likewise, adding it to the angle used // angles appears to approximate it's effects on path cut. Likewise, adding it to the angle used
// to calculate the sine for generating the path radius appears to approximate it's effects there // to calculate the sine for generating the path radius appears to approximate it's effects there
// too, but there are some subtle differences in the radius which are noticeable as the prim size // too, but there are some subtle differences in the radius which are noticeable as the prim size
// increases and it may affect megaprims quite a bit. The effect of the Y top shear parameter on // increases and it may affect megaprims quite a bit. The effect of the Y top shear parameter on
// the meshes generated with this technique appear nearly identical in shape to the same prims when // the meshes generated with this technique appear nearly identical in shape to the same prims when
// displayed by the viewer. // displayed by the viewer.
float startAngle = (twoPi * this.pathCutBegin * this.revolutions) - this.topShearY * 0.9f; float startAngle = (twoPi * this.pathCutBegin * this.revolutions) - this.topShearY * 0.9f;
float endAngle = (twoPi * this.pathCutEnd * this.revolutions) - this.topShearY * 0.9f; float endAngle = (twoPi * this.pathCutEnd * this.revolutions) - this.topShearY * 0.9f;
@ -834,7 +833,7 @@ namespace OpenSim.Region.Physics.Meshing
newLayer.AddRot(new Quaternion(new Vertex(0.0f, 0.0f, 1.0f), twist)); newLayer.AddRot(new Quaternion(new Vertex(0.0f, 0.0f, 1.0f), twist));
// now orient the rotation of the profile layer relative to it's position on the path // now orient the rotation of the profile layer relative to it's position on the path
// adding taperY to the angle used to generate the quat appears to approximate the viewer // adding taperY to the angle used to generate the quat appears to approximate the viewer
newLayer.AddRot(new Quaternion(new Vertex(1.0f, 0.0f, 0.0f), angle + this.topShearY * 0.9f)); newLayer.AddRot(new Quaternion(new Vertex(1.0f, 0.0f, 0.0f), angle + this.topShearY * 0.9f));
newLayer.AddPos(xOffset, yOffset, zOffset); newLayer.AddPos(xOffset, yOffset, zOffset);

View File

@ -2296,7 +2296,7 @@ namespace OpenSim.Region.ScriptEngine.Common
bool found = false; bool found = false;
float dist = (float)llVecDist(llGetPos(), pos); float dist = (float)llVecDist(llGetPos(), pos);
if(dist > m_distanceFactor * 10.0f) if (dist > m_distanceFactor * 10.0f)
return; return;
// Instead of using return;, I'm using continue; because in our TaskInventory implementation // Instead of using return;, I'm using continue; because in our TaskInventory implementation
@ -7014,10 +7014,10 @@ namespace OpenSim.Region.ScriptEngine.Common
{ {
case 5: // DATA_SIM_POS case 5: // DATA_SIM_POS
if (info == null) if (info == null)
{ {
// ScriptSleep(1000); // ScriptSleep(1000);
return LLUUID.Zero.ToString(); return LLUUID.Zero.ToString();
} }
reply = new LSL_Types.Vector3( reply = new LSL_Types.Vector3(
info.RegionLocX * Constants.RegionSize, info.RegionLocX * Constants.RegionSize,
info.RegionLocY * Constants.RegionSize, info.RegionLocY * Constants.RegionSize,
@ -7031,10 +7031,10 @@ namespace OpenSim.Region.ScriptEngine.Common
break; break;
case 7: // DATA_SIM_RATING case 7: // DATA_SIM_RATING
if (info == null) if (info == null)
{ {
// ScriptSleep(1000); // ScriptSleep(1000);
return LLUUID.Zero.ToString(); return LLUUID.Zero.ToString();
} }
int access = info.RegionSettings.Maturity; int access = info.RegionSettings.Maturity;
if (access == 0) if (access == 0)
reply = "PG"; reply = "PG";
@ -7047,18 +7047,18 @@ namespace OpenSim.Region.ScriptEngine.Common
reply = m_ScriptEngine.World.GetSimulatorVersion(); reply = m_ScriptEngine.World.GetSimulatorVersion();
break; break;
default: default:
// ScriptSleep(1000); // ScriptSleep(1000);
return LLUUID.Zero.ToString(); // Raise no event return LLUUID.Zero.ToString(); // Raise no event
} }
LLUUID rq = LLUUID.Random(); LLUUID rq = LLUUID.Random();
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.RegisterRequest(m_localID, m_itemID, rq.ToString()); m_Dataserver.RegisterRequest(m_localID, m_itemID, rq.ToString());
m_ScriptEngine.m_ASYNCLSLCommandManager. m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.DataserverReply(rq.ToString(), reply); m_Dataserver.DataserverReply(rq.ToString(), reply);
// ScriptSleep(1000); // ScriptSleep(1000);
return tid.ToString(); return tid.ToString();
} }
catch(Exception e) catch(Exception e)
@ -8041,12 +8041,12 @@ namespace OpenSim.Region.ScriptEngine.Common
(line >= 0) && (line >= 0) &&
(line < notecardLines.Length)) (line < notecardLines.Length))
{ {
// ScriptSleep(100); // ScriptSleep(100);
return notecardLines[line]; return notecardLines[line];
} }
else else
{ {
// ScriptSleep(100); // ScriptSleep(100);
return String.Empty; return String.Empty;
} }
} }

View File

@ -2130,7 +2130,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{ {
float dist = (float)llVecMag(llGetPos() - pos); float dist = (float)llVecMag(llGetPos() - pos);
if(dist > m_ScriptDistanceFactor * 10.0f) if (dist > m_ScriptDistanceFactor * 10.0f)
return; return;
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
@ -5735,8 +5735,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
case (int)ScriptBaseClass.PRIM_POINT_LIGHT: case (int)ScriptBaseClass.PRIM_POINT_LIGHT:
if (remain < 5) if (remain < 5)
return; return;
LSL_Types.LSLInteger light = new LSL_Types.LSLInteger(rules.Data[idx++].ToString()); LSL_Types.LSLInteger light = new LSL_Types.LSLInteger(rules.Data[idx++].ToString());
LSL_Types.Vector3 lightcolor =new LSL_Types.Vector3(rules.Data[idx++].ToString()); LSL_Types.Vector3 lightcolor = new LSL_Types.Vector3(rules.Data[idx++].ToString());
float intensity = (float)Convert.ToDouble(rules.Data[idx++]); float intensity = (float)Convert.ToDouble(rules.Data[idx++]);
float radius = (float)Convert.ToDouble(rules.Data[idx++]); float radius = (float)Convert.ToDouble(rules.Data[idx++]);
float falloff = (float)Convert.ToDouble(rules.Data[idx++]); float falloff = (float)Convert.ToDouble(rules.Data[idx++]);
@ -6895,10 +6895,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{ {
case 5: // DATA_SIM_POS case 5: // DATA_SIM_POS
if (info == null) if (info == null)
{ {
// ScriptSleep(1000); // ScriptSleep(1000);
return LLUUID.Zero.ToString(); return LLUUID.Zero.ToString();
} }
reply = new LSL_Types.Vector3( reply = new LSL_Types.Vector3(
info.RegionLocX * Constants.RegionSize, info.RegionLocX * Constants.RegionSize,
info.RegionLocY * Constants.RegionSize, info.RegionLocY * Constants.RegionSize,
@ -6912,10 +6912,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
break; break;
case 7: // DATA_SIM_RATING case 7: // DATA_SIM_RATING
if (info == null) if (info == null)
{ {
// ScriptSleep(1000); // ScriptSleep(1000);
return LLUUID.Zero.ToString(); return LLUUID.Zero.ToString();
} }
int access = info.RegionSettings.Maturity; int access = info.RegionSettings.Maturity;
if (access == 0) if (access == 0)
reply = "PG"; reply = "PG";
@ -6928,7 +6928,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
reply = m_ScriptEngine.World.GetSimulatorVersion(); reply = m_ScriptEngine.World.GetSimulatorVersion();
break; break;
default: default:
// ScriptSleep(1000); // ScriptSleep(1000);
return LLUUID.Zero.ToString(); // Raise no event return LLUUID.Zero.ToString(); // Raise no event
} }
LLUUID rq = LLUUID.Random(); LLUUID rq = LLUUID.Random();
@ -6939,7 +6939,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
AsyncCommands. AsyncCommands.
DataserverPlugin.DataserverReply(rq.ToString(), reply); DataserverPlugin.DataserverReply(rq.ToString(), reply);
// ScriptSleep(1000); // ScriptSleep(1000);
return tid.ToString(); return tid.ToString();
} }
catch(Exception e) catch(Exception e)
@ -7910,7 +7910,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
AsyncCommands. AsyncCommands.
DataserverPlugin.DataserverReply(item.AssetID.ToString(), DataserverPlugin.DataserverReply(item.AssetID.ToString(),
NotecardCache.GetLines(item.AssetID).ToString()); NotecardCache.GetLines(item.AssetID).ToString());
// ScriptSleep(100); // ScriptSleep(100);
return tid.ToString(); return tid.ToString();
} }
WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a)
@ -7924,7 +7924,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
DataserverPlugin.DataserverReply(id.ToString(), DataserverPlugin.DataserverReply(id.ToString(),
NotecardCache.GetLines(id).ToString()); NotecardCache.GetLines(id).ToString());
}); });
// ScriptSleep(100); // ScriptSleep(100);
return tid.ToString(); return tid.ToString();
} }
} }
@ -7948,7 +7948,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
AsyncCommands. AsyncCommands.
DataserverPlugin.DataserverReply(item.AssetID.ToString(), DataserverPlugin.DataserverReply(item.AssetID.ToString(),
NotecardCache.GetLine(item.AssetID, line)); NotecardCache.GetLine(item.AssetID, line));
// ScriptSleep(100); // ScriptSleep(100);
return tid.ToString(); return tid.ToString();
} }
WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a)
@ -7963,7 +7963,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
NotecardCache.GetLine(id, line)); NotecardCache.GetLine(id, line));
}); });
// ScriptSleep(100); // ScriptSleep(100);
return tid.ToString(); return tid.ToString();
} }
} }

View File

@ -89,7 +89,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
det[0].Key = remoteClient.AgentId; det[0].Key = remoteClient.AgentId;
det[0].Populate(myScriptEngine.World); det[0].Populate(myScriptEngine.World);
if (originalID == 0) if (originalID == 0)
{ {
SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart(localID); SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart(localID);