*Cleaned up Configuration Setup questions
*Added Configuration option for Master User Avatar name and (in sandbox mode) password *Added support for Master User in sandbox mode. Support lacks for grid mode still. **Grid support is possible when remotely fetching avatar data by name and UUID is available *Currently lacks parcel buying support. For now, in sandbox mode, log into master user information to own the parcelzircon^2
parent
4fcb4fdec3
commit
3c261876a1
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@ -254,9 +254,16 @@ namespace OpenSim.UserServer
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string mdPassword = EncodePassword(password);
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Console.WriteLine("with password: " + mdPassword);
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this.userManager.CreateNewProfile(firstName, lastName, mdPassword);
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return true;
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}
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public UserProfile GetProfileByName(string firstName, string lastName)
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{
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return this.userManager.GetProfileByName(firstName, lastName);
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}
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//IUserServer implementation
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public AgentInventory RequestAgentsInventory(LLUUID agentID)
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{
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@ -26,7 +26,10 @@ namespace OpenSim
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public string UserRecvKey = "";
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private bool isSandbox;
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public string RegionOwnerName = "";
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public string MasterAvatarFirstName = "";
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public string MasterAvatarLastName = "";
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public string MasterAvatarSandboxPassword = "";
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public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero;
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public string DataStore;
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@ -105,7 +108,7 @@ namespace OpenSim
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attri = configData.GetAttribute("SimName");
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if (attri == "")
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{
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this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name", "OpenSim test");
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this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Simulator Name", "OpenSim Island");
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configData.SetAttribute("SimName", this.RegionName);
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}
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else
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@ -117,7 +120,7 @@ namespace OpenSim
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attri = configData.GetAttribute("SimLocationX");
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if (attri == "")
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{
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string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X", "997");
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string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Grid Location X", "997");
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configData.SetAttribute("SimLocationX", location);
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this.RegionLocX = (uint)Convert.ToUInt32(location);
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}
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@ -130,7 +133,7 @@ namespace OpenSim
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attri = configData.GetAttribute("SimLocationY");
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if (attri == "")
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{
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string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y", "996");
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string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Grid Location Y", "996");
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configData.SetAttribute("SimLocationY", location);
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this.RegionLocY = (uint)Convert.ToUInt32(location);
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}
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@ -144,7 +147,7 @@ namespace OpenSim
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attri = configData.GetAttribute("Datastore");
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if (attri == "")
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{
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string datastore = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Filename for local storage", "localworld.yap");
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string datastore = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Filename for local world storage", "localworld.yap");
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configData.SetAttribute("Datastore", datastore);
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this.DataStore = datastore;
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}
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@ -158,7 +161,7 @@ namespace OpenSim
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attri = configData.GetAttribute("SimListenPort");
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if (attri == "")
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{
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string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections", "9000");
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string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: UDP port for client connections", "9000");
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configData.SetAttribute("SimListenPort", port);
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this.IPListenPort = Convert.ToInt32(port);
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}
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@ -171,7 +174,7 @@ namespace OpenSim
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attri = configData.GetAttribute("SimListenAddress");
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if (attri == "")
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{
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this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections", "127.0.0.1");
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this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: IP Address to listen on for client connections", "127.0.0.1");
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configData.SetAttribute("SimListenAddress", this.IPListenAddr);
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}
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else
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@ -202,7 +205,7 @@ namespace OpenSim
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attri = configData.GetAttribute("TerrainFile");
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if (attri == "")
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{
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this.TerrainFile = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Terrain file default", "default.r32");
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this.TerrainFile = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Default Terrain File", "default.r32");
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configData.SetAttribute("TerrainFile", this.TerrainFile);
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}
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else
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@ -214,7 +217,7 @@ namespace OpenSim
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attri = configData.GetAttribute("TerrainMultiplier");
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if (attri == "")
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{
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string re = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Terrain multiplier", "60.0");
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string re = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0");
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this.TerrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture);
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configData.SetAttribute("TerrainMultiplier", this.TerrainMultiplier.ToString());
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}
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@ -223,21 +226,48 @@ namespace OpenSim
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this.TerrainMultiplier = Convert.ToDouble(attri);
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}
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attri = "";
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attri = configData.GetAttribute("RegionOwnerName");
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attri = configData.GetAttribute("MasterAvatarFirstName");
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if (attri == "")
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{
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string name = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Region Owner Avatar Name", "Test User");
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this.RegionOwnerName = name;
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configData.SetAttribute("RegionOwnerName", this.RegionOwnerName);
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this.MasterAvatarFirstName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: First name of Master Avatar", "Test");
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configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName);
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}
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else
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{
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this.RegionOwnerName = attri;
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this.MasterAvatarFirstName = attri;
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}
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if (!isSandbox)
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attri = "";
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attri = configData.GetAttribute("MasterAvatarLastName");
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if (attri == "")
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{
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this.MasterAvatarLastName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Last name of Master Avatar", "User");
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configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName);
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}
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else
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{
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this.MasterAvatarLastName = attri;
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}
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if (isSandbox) //Sandbox Mode Settings
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{
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attri = "";
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attri = configData.GetAttribute("MasterAvatarSandboxPassword");
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if (attri == "")
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{
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this.MasterAvatarSandboxPassword = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("SANDBOX MODE SETTING: Password of Master Avatar", "test");
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configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword);
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}
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else
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{
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this.MasterAvatarSandboxPassword = attri;
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}
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}
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else //Grid Mode Settings
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{
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//shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object
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@ -246,7 +276,7 @@ namespace OpenSim
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attri = configData.GetAttribute("GridServerURL");
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if (attri == "")
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{
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this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL","http://127.0.0.1:8001/");
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this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Grid server URL", "http://127.0.0.1:8001/");
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configData.SetAttribute("GridServerURL", this.GridURL);
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}
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else
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@ -259,7 +289,7 @@ namespace OpenSim
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attri = configData.GetAttribute("GridSendKey");
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if (attri == "")
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{
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this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server","null");
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this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Key to send to grid server", "null");
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configData.SetAttribute("GridSendKey", this.GridSendKey);
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}
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else
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@ -272,7 +302,7 @@ namespace OpenSim
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attri = configData.GetAttribute("GridRecvKey");
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if (attri == "")
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{
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this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server","null");
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this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Key to expect from grid server", "null");
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configData.SetAttribute("GridRecvKey", this.GridRecvKey);
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}
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else
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@ -284,8 +314,8 @@ namespace OpenSim
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attri = configData.GetAttribute("AssetServerURL");
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if (attri == "")
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{
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this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/");
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configData.SetAttribute("AssetServerURL", this.GridURL);
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this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Asset server URL", "http://127.0.0.1:8003/");
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configData.SetAttribute("AssetServerURL", this.AssetURL);
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}
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else
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{
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@ -293,6 +323,7 @@ namespace OpenSim
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}
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}
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this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
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if (!this.isSandbox)
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{
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@ -306,8 +337,8 @@ namespace OpenSim
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString());
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}
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Sim settings loaded:");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated());
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Simulator Settings Loaded");
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/* OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated());
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString());
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@ -316,7 +347,7 @@ namespace OpenSim
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset URL: " + this.AssetURL);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset key: " + this.AssetSendKey);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid URL: " + this.GridURL);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid key: " + this.GridSendKey);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid key: " + this.GridSendKey); */
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}
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}
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}
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@ -351,10 +351,10 @@ namespace OpenSim.RegionServer.world
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fullSimParcel.parcelData.parcelName = "Your Sim Parcel";
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fullSimParcel.parcelData.parcelDesc = "";
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fullSimParcel.parcelData.ownerID = LLUUID.Zero;
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fullSimParcel.parcelData.salePrice = -1;
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fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.None;
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fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Abandoned;
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fullSimParcel.parcelData.ownerID = m_world.m_regInfo.MasterAvatarAssignedUUID;
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fullSimParcel.parcelData.salePrice = 1;
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fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.ForSale;
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fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Leased;
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addParcel(fullSimParcel);
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// Start UDP server
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this.m_udpServer.ServerListener();
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//Setup Master Avatar
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Setting up Master Avatar");
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if (this.m_sandbox)
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{
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OpenSim.Framework.User.UserProfile masterUser = adminLoginServer.LocalUserManager.GetProfileByName(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName);
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if(masterUser == null)
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{
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Sandbox Mode; Master Avatar is a new user; creating account.");
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adminLoginServer.CreateUserAccount(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName, this.regionData.MasterAvatarSandboxPassword);
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masterUser = adminLoginServer.LocalUserManager.GetProfileByName(this.regionData.MasterAvatarFirstName, this.regionData.MasterAvatarLastName);
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if(masterUser == null) //Still NULL?!!?! OMG FAIL!
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{
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throw new Exception("Failure to create master user account");
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}
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}
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Master User UUID: " + masterUser.UUID.ToStringHyphenated());
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regionData.MasterAvatarAssignedUUID = masterUser.UUID;
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}
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else
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{
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Grid Mode; Do not know how to get the user's master key yet!");
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}
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Console.WriteLine("Creating ParcelManager");
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LocalWorld.parcelManager = new OpenSim.RegionServer.world.ParcelManager(this.LocalWorld);
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Console.WriteLine("Loading Parcels from DB...");
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LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager);
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m_heartbeatTimer.Enabled = true;
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m_heartbeatTimer.Interval = 100;
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m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat);
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@ -254,12 +284,6 @@ namespace OpenSim
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LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
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LocalWorld.LoadWorldMap();
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Console.WriteLine("Creating ParcelManager");
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LocalWorld.parcelManager = new OpenSim.RegionServer.world.ParcelManager(this.LocalWorld);
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Console.WriteLine("Loading Parcels from DB...");
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LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager);
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m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system");
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LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine);
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LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D());
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