Automatically grant sit-related llRequestPermissions() for subsequent avatars sitting on the same scene obejct, instead of wrongly popping up request permissions dialog.
Resolves http://opensimulator.org/mantis/view.php?id=64780.7.5-pf-bulletsim
parent
ebfcb9d4e4
commit
3c631fea9e
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@ -3412,21 +3412,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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else
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{
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bool sitting = false;
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if (m_host.SitTargetAvatar == agentID)
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{
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sitting = true;
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}
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else
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{
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foreach (SceneObjectPart p in m_host.ParentGroup.Parts)
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{
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if (p.SitTargetAvatar == agentID)
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sitting = true;
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}
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}
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if (sitting)
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if (m_host.ParentGroup.GetSittingAvatars().Contains(agentID)
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{
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// When agent is sitting, certain permissions are implicit if requested from sitting agent
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implicitPerms = ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION |
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