change Backup calls overlap control code
parent
84abdf866a
commit
3ce909528d
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@ -1942,7 +1942,6 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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if (!m_backingup)
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if (!m_backingup)
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{
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{
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m_backingup = true;
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WorkManager.RunInThreadPool(o => Backup(false), null, string.Format("BackupWorker ({0})", Name));
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WorkManager.RunInThreadPool(o => Backup(false), null, string.Format("BackupWorker ({0})", Name));
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}
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}
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}
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}
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@ -1971,38 +1970,58 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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lock (m_returns)
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lock (m_returns)
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{
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{
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EventManager.TriggerOnBackup(SimulationDataService, forced);
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if(m_backingup)
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foreach (KeyValuePair<UUID, ReturnInfo> ret in m_returns)
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{
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{
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UUID transaction = UUID.Random();
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m_log.WarnFormat("[Scene] Backup of {0} already running. New call skipped", RegionInfo.RegionName);
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return;
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}
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GridInstantMessage msg = new GridInstantMessage();
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m_backingup = true;
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msg.fromAgentID = new Guid(UUID.Zero.ToString()); // From server
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try
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msg.toAgentID = new Guid(ret.Key.ToString());
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{
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msg.imSessionID = new Guid(transaction.ToString());
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EventManager.TriggerOnBackup(SimulationDataService, forced);
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msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
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msg.fromAgentName = "Server";
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msg.dialog = (byte)19; // Object msg
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msg.fromGroup = false;
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msg.offline = (byte)1;
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msg.ParentEstateID = RegionInfo.EstateSettings.ParentEstateID;
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msg.Position = Vector3.Zero;
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msg.RegionID = RegionInfo.RegionID.Guid;
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// We must fill in a null-terminated 'empty' string here since bytes[0] will crash viewer 3.
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if(m_returns.Count == 0)
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msg.binaryBucket = Util.StringToBytes256("\0");
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return;
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if (ret.Value.count > 1)
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msg.message = string.Format("Your {0} objects were returned from {1} in region {2} due to {3}", ret.Value.count, ret.Value.location.ToString(), RegionInfo.RegionName, ret.Value.reason);
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else
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msg.message = string.Format("Your object {0} was returned from {1} in region {2} due to {3}", ret.Value.objectName, ret.Value.location.ToString(), RegionInfo.RegionName, ret.Value.reason);
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IMessageTransferModule tr = RequestModuleInterface<IMessageTransferModule>();
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IMessageTransferModule tr = RequestModuleInterface<IMessageTransferModule>();
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if (tr != null)
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if (tr == null)
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return;
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uint unixtime = (uint)Util.UnixTimeSinceEpoch();
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uint estateid = RegionInfo.EstateSettings.ParentEstateID;
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Guid regionguid = RegionInfo.RegionID.Guid;
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foreach (KeyValuePair<UUID, ReturnInfo> ret in m_returns)
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{
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GridInstantMessage msg = new GridInstantMessage();
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msg.fromAgentID = Guid.Empty; // From server
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msg.toAgentID = ret.Key.Guid;
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msg.imSessionID = Guid.NewGuid();
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msg.timestamp = unixtime;
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msg.fromAgentName = "Server";
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msg.dialog = 19; // Object msg
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msg.fromGroup = false;
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msg.offline = 1;
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msg.ParentEstateID = estateid;
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msg.Position = Vector3.Zero;
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msg.RegionID = regionguid;
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// We must fill in a null-terminated 'empty' string here since bytes[0] will crash viewer 3.
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msg.binaryBucket = new Byte[1] {0};
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if (ret.Value.count > 1)
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msg.message = string.Format("Your {0} objects were returned from {1} in region {2} due to {3}", ret.Value.count, ret.Value.location.ToString(), RegionInfo.RegionName, ret.Value.reason);
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else
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msg.message = string.Format("Your object {0} was returned from {1} in region {2} due to {3}", ret.Value.objectName, ret.Value.location.ToString(), RegionInfo.RegionName, ret.Value.reason);
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tr.SendInstantMessage(msg, delegate(bool success) { });
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tr.SendInstantMessage(msg, delegate(bool success) { });
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}
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m_returns.Clear();
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}
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finally
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{
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m_backingup = false;
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}
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}
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m_returns.Clear();
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m_backingup = false;
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}
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}
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}
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}
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