* This puts in example [Wind] settings into OpenSim.ini.example to match the patch which introduced those settings from last week * Thanks maimedleech0.6.5-rc1
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@ -47,6 +47,7 @@ Patches
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* CharlieO
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* CharlieO
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* ChrisDown
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* ChrisDown
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* Chris Yeoh
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* Chris Yeoh
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* coyled
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* Daedius
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* Daedius
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* DoranZemlja
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* DoranZemlja
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* daTwitch
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* daTwitch
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@ -69,6 +70,7 @@ Patches
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* krtaylor (IBM)
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* krtaylor (IBM)
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* lulurun
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* lulurun
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* M.Igarashi
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* M.Igarashi
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* maimedleech
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* Mic Bowman
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* Mic Bowman
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* mikkopa/_someone - RealXtend
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* mikkopa/_someone - RealXtend
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* Mircea Kitsune
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* Mircea Kitsune
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@ -687,6 +687,22 @@ InterregionComms = "RESTComms"
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;update_interval = 100
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;update_interval = 100
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[Wind]
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; Enables the wind module. Default is true
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enabled = true
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; Adjusts wind strength. 0.0 = no wind, 1.0 = normal wind. Default is 1.0
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strength = 1.0
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[Trees]
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; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying
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; default is false
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active_trees = false
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; Density of tree population
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tree_density = 1000.0
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[ScriptEngine.DotNetEngine]
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[ScriptEngine.DotNetEngine]
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Enabled = true
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Enabled = true
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@ -1096,15 +1112,6 @@ InterregionComms = "RESTComms"
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broker = "http://broker.place.com/{1}"
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broker = "http://broker.place.com/{1}"
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[Trees]
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; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying
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; default is false
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active_trees = false
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; Density of tree population
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tree_density = 1000.0
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[RegionReady]
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[RegionReady]
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; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled
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; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled
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; default is false
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; default is false
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