as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.afrisby
parent
f6e8cbbd06
commit
3d8219f6c7
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@ -34,8 +34,7 @@ using System.Threading;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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namespace OpenSim.Framework.Communications.Cache
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@ -36,8 +36,7 @@ using Nini.Config;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications.Cache
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{
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@ -6,8 +6,7 @@ using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications.Cache
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{
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@ -28,8 +27,8 @@ namespace OpenSim.Framework.Communications.Cache
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{
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MainLog.Instance.Verbose("SQL ASSET SERVER", "Setting up asset database");
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ForEachDefaultAsset(StoreAsset );
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ForEachXmlAsset(StoreAsset );
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ForEachDefaultAsset(StoreAsset);
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ForEachXmlAsset(StoreAsset);
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CommitAssets();
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}
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@ -37,10 +36,11 @@ namespace OpenSim.Framework.Communications.Cache
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public AssetServerBase()
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSERVER","Starting asset storage system");
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this._assetRequests = new BlockingQueue<ARequest>();
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this._localAssetServerThread = new Thread( RunRequests );
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this._localAssetServerThread = new Thread(RunRequests);
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this._localAssetServerThread.IsBackground = true;
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this._localAssetServerThread.Start();
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}
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@ -97,7 +97,7 @@ namespace OpenSim.Framework.Communications.Cache
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public virtual void Close()
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{
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_localAssetServerThread.Abort( );
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_localAssetServerThread.Abort();
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}
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public void SetServerInfo(string ServerUrl, string ServerKey)
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@ -149,13 +149,13 @@ namespace OpenSim.Framework.Communications.Cache
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if (!String.IsNullOrEmpty(filename))
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{
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MainLog.Instance.Verbose("ASSETS", "Loading: [{0}][{1}]", name, filename );
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MainLog.Instance.Verbose("ASSETS", "Loading: [{0}][{1}]", name, filename);
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LoadAsset(asset, isImage, filename);
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}
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else
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{
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MainLog.Instance.Verbose("ASSETS", "Instantiated: [{0}]", name );
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MainLog.Instance.Verbose("ASSETS", "Instantiated: [{0}]", name);
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}
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return asset;
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@ -32,8 +32,7 @@ using System.Text;
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using System.IO;
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using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using OpenSim.Framework.Data;
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namespace OpenSim.Framework.Communications.Cache
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@ -34,8 +34,7 @@ using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using OpenSim.Region.Capabilities;
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using OpenSim.Framework.Servers;
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@ -26,7 +26,7 @@
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*
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*/
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications.Cache
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{
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@ -36,8 +36,7 @@ using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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namespace OpenSim.Framework.Communications.Cache
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@ -32,8 +32,7 @@ using System.Text;
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using System.IO;
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using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications.Cache
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{
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@ -31,8 +31,7 @@ using System.IO;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using Nini.Config;
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namespace OpenSim.Framework.Communications.Cache
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@ -33,8 +33,7 @@ using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications.Cache
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{
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@ -42,14 +41,12 @@ namespace OpenSim.Framework.Communications.Cache
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{
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public SQLAssetServer(string pluginName)
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{
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// _assetRequests = new BlockingQueue<ARequest>();
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AddPlugin(pluginName);
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}
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public SQLAssetServer(IAssetProvider assetProvider)
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{
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m_assetProviderPlugin = assetProvider;
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}
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public void AddPlugin(string FileName)
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@ -33,8 +33,8 @@ using System.IO;
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using libsecondlife;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications.Cache
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{
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@ -33,8 +33,7 @@ using System.IO;
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using libsecondlife;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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namespace OpenSim.Region.Capabilities
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{
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@ -30,9 +30,8 @@ using libsecondlife;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Utilities;
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namespace OpenSim.Framework.Communications
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{
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@ -30,7 +30,7 @@ using System.Collections.Generic;
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using System.Net;
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications
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{
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@ -26,7 +26,7 @@
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*
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*/
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications
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{
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@ -31,7 +31,7 @@ using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications
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{
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@ -33,7 +33,7 @@ using libsecondlife;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Communications
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{
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@ -34,13 +34,9 @@ using System.Security.Cryptography;
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using libsecondlife;
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using Nwc.XmlRpc;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Configuration;
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using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder;
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using OpenSim.Framework;
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using InventoryFolder = OpenSim.Framework.InventoryFolder;
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namespace OpenSim.Framework.UserManagement
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{
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@ -33,12 +33,11 @@ using System.Reflection;
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using System.Security.Cryptography;
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using libsecondlife;
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using Nwc.XmlRpc;
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using OpenSim.Framework.Configuration;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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namespace OpenSim.Framework.UserManagement
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{
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@ -32,7 +32,7 @@ using System.Net;
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using System.IO;
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using System.Text;
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using OpenSim.Framework.Configuration.Interfaces;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Configuration.HTTP
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{
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@ -30,7 +30,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework.Configuration;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Configuration.HTTP
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{
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@ -29,9 +29,7 @@ using System;
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using System.IO;
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using System.Xml;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Configuration.Interfaces;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Configuration
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using Db4objects.Db4o;
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Data.DB4o
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{
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@ -28,8 +28,8 @@
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using System;
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using System.IO;
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Data.DB4o
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{
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@ -33,7 +33,7 @@ using MySql.Data.MySqlClient;
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using libsecondlife;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Data.MySQL
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{
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@ -30,7 +30,7 @@ using System.IO;
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using System.Data;
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using MySql.Data.MySqlClient;
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@ -34,7 +34,7 @@ using libsecondlife;
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using MySql.Data.MySqlClient;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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namespace OpenSim.Framework.Data.MySQL
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Data;
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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namespace OpenSim.Framework.Data.MySQL
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@ -28,12 +28,12 @@
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using System;
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using System.IO;
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using libsecondlife;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using System.Data;
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using System.Data.SqlTypes;
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using Mono.Data.SqliteClient;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using OpenSim.Framework.Interfaces;
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namespace OpenSim.Framework.Data.SQLite
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@ -28,7 +28,7 @@
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using System;
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using System.IO;
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using libsecondlife;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using System.Data;
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using System.Data.SqlTypes;
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using Mono.Data.SqliteClient;
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@ -32,8 +32,8 @@ using System.Text;
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using System.Reflection;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using libsecondlife;
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using System.Data;
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@ -28,8 +28,8 @@
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using System;
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using System.IO;
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using System.Data;
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using System.Data.SqlTypes;
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using Mono.Data.SqliteClient;
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Framework.PolicyManager
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namespace OpenSim.Framework
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{
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// ACL Class
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// Modelled after the structure of the Zend ACL Framework Library
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@ -28,9 +28,9 @@
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Types
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namespace OpenSim.Framework
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{
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public class AgentCircuitManager
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{
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|
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@ -28,7 +28,7 @@
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using libsecondlife;
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using System;
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namespace OpenSim.Framework.Types
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namespace OpenSim.Framework
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{
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[Serializable]
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public class AgentCircuitData
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@ -28,10 +28,10 @@
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Inventory
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namespace OpenSim.Framework
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{
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public class AgentInventory
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{
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|
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@ -27,7 +27,7 @@
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*/
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using libsecondlife;
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namespace OpenSim.Framework.Types
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namespace OpenSim.Framework
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{
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public class AvatarWearable
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{
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@ -28,7 +28,7 @@
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using System;
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using libsecondlife;
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namespace OpenSim.Framework.Types
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namespace OpenSim.Framework
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{
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[Serializable]
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public class AssetBase
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@ -30,7 +30,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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|
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namespace OpenSim.Framework.Configuration
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namespace OpenSim.Framework
|
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{
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/// <summary>
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/// UserConfig -- For User Server Configuration
|
|
@ -28,7 +28,7 @@
|
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using System.Text;
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using libsecondlife;
|
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|
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namespace OpenSim.Framework.Types
|
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namespace OpenSim.Framework
|
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{
|
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public class AssetLandmark : AssetBase
|
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{
|
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@ -27,7 +27,7 @@
|
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*/
|
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using libsecondlife;
|
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|
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namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
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public class AssetStorage
|
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{
|
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@ -25,9 +25,9 @@
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
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using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
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namespace OpenSim.Framework.Interfaces
|
||||
namespace OpenSim.Framework
|
||||
{
|
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public class AuthenticateResponse
|
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{
|
|
@ -28,7 +28,7 @@
|
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using System.Collections.Generic;
|
||||
using System.Threading;
|
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|
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namespace OpenSim.Framework.Utilities
|
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namespace OpenSim.Framework
|
||||
{
|
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public class BlockingQueue<T>
|
||||
{
|
||||
|
|
|
@ -36,10 +36,9 @@ using System.Net;
|
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using libsecondlife;
|
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|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Configuration.Interfaces;
|
||||
using System.Globalization;
|
||||
|
||||
namespace OpenSim.Framework.Configuration
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class ConfigurationMember
|
||||
{
|
|
@ -30,7 +30,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Framework.Configuration
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class ConfigurationOption
|
||||
{
|
|
@ -27,11 +27,10 @@
|
|||
*/
|
||||
using System.IO;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Configuration;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using System.Globalization;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class EstateSettings
|
||||
{
|
|
@ -30,7 +30,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Framework.Configuration
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class GridConfig
|
||||
{
|
|
@ -29,10 +29,10 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public interface IAssetProvider : IPlugin
|
||||
{
|
|
@ -28,9 +28,9 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// Description of IAssetServer.
|
|
@ -30,9 +30,9 @@ using System.Collections.Generic;
|
|||
using System.Net;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
// Base Args Interface
|
||||
public interface IEventArgs
|
|
@ -25,7 +25,7 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Configuration.Interfaces
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public interface IGenericConfig
|
||||
{
|
|
@ -30,7 +30,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// This interface, describes a generic plugin
|
|
@ -28,7 +28,7 @@
|
|||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
|
|
|
@ -26,9 +26,9 @@
|
|||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public interface IScene
|
||||
{
|
|
@ -26,9 +26,9 @@
|
|||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Framework.Data
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for connecting to user storage servers.
|
|
@ -26,7 +26,7 @@
|
|||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
|
@ -28,7 +28,7 @@
|
|||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// Inventory Item - contains all the properties associated with an individual inventory piece.
|
|
@ -27,7 +27,7 @@
|
|||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
|
||||
public class LandData
|
|
@ -27,7 +27,7 @@
|
|||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class Login
|
||||
{
|
|
@ -29,7 +29,7 @@
|
|||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class MapBlockData
|
||||
{
|
|
@ -25,7 +25,7 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class NeighbourInfo
|
||||
{
|
|
@ -28,10 +28,10 @@
|
|||
using System;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Configuration;
|
||||
using OpenSim.Framework;
|
||||
|
||||
using Nini.Config;
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class NetworkServersInfo
|
||||
{
|
|
@ -30,7 +30,7 @@ using System.Xml.Serialization;
|
|||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public enum ProfileShape : byte
|
||||
{
|
|
@ -27,7 +27,7 @@
|
|||
*/
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
using System;
|
||||
using System.Net;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// A class for manipulating RegionHandle coordinates
|
|
@ -33,12 +33,9 @@ using Nini.Config;
|
|||
using libsecondlife;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
|
||||
using OpenSim.Framework.Configuration;
|
||||
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class SimpleRegionInfo
|
||||
{
|
|
@ -29,7 +29,7 @@
|
|||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
class UUID
|
||||
{
|
|
@ -30,7 +30,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Framework.Configuration
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// UserConfig -- For User Server Configuration
|
|
@ -28,7 +28,7 @@
|
|||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// Information about a particular user known to the userserver
|
|
@ -35,7 +35,7 @@ using libsecondlife;
|
|||
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Framework.Utilities
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class Util
|
||||
{
|
||||
|
|
|
@ -33,13 +33,13 @@ using System.Reflection;
|
|||
using libsecondlife;
|
||||
using Nini.Config;
|
||||
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Configuration;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
namespace OpenSim.Grid.AssetServer
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Xml.Serialization;
|
|||
using System.Text;
|
||||
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Console;
|
||||
|
|
|
@ -36,9 +36,9 @@ using Nwc.XmlRpc;
|
|||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Data;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
|
||||
using OpenSim.Framework.Configuration;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Grid.GridServer
|
||||
{
|
||||
|
|
|
@ -34,8 +34,8 @@ using System.Timers;
|
|||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Configuration;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework;
|
||||
|
||||
using Timer=System.Timers.Timer;
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@ using OpenSim.Region.Environment.Interfaces;
|
|||
using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler;
|
||||
using OpenSim.Region.ScriptEngine.Common;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using System.Runtime.Remoting.Lifetime;
|
||||
|
||||
namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler
|
||||
|
@ -584,7 +584,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler
|
|||
|
||||
public string llList2Key(List<string> src, int index)
|
||||
{
|
||||
//return OpenSim.Framework.Types.ToStringHyphenated(src[index]);
|
||||
//return OpenSim.Framework.ToStringHyphenated(src[index]);
|
||||
return src[index].ToString();
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Environment.Scenes.Scripting;
|
||||
|
||||
namespace OpenSim.Grid.ScriptEngine.DotNetEngine
|
||||
|
|
|
@ -31,7 +31,7 @@ using System.Collections.Generic;
|
|||
using System.Text;
|
||||
using System.IO;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Grid.ScriptServer
|
||||
{
|
||||
|
|
|
@ -34,8 +34,8 @@ using libsecondlife;
|
|||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework.Configuration;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Grid.UserServer
|
||||
{
|
||||
|
|
|
@ -32,9 +32,9 @@ using System.Net;
|
|||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Data;
|
||||
using OpenSim.Framework.UserManagement;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework.Configuration;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
|
||||
namespace OpenSim.Grid.UserServer
|
||||
|
|
|
@ -29,9 +29,9 @@ using System;
|
|||
using System.Collections;
|
||||
using System.Net;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.UserManagement;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Grid.UserServer
|
||||
|
|
|
@ -46,7 +46,7 @@ namespace OpenSim
|
|||
|
||||
Console.Write("Performing compatibility checks... ");
|
||||
string supported = "";
|
||||
if (OpenSim.Framework.Utilities.Util.IsEnvironmentSupported(ref supported))
|
||||
if (OpenSim.Framework.Util.IsEnvironmentSupported(ref supported))
|
||||
{
|
||||
Console.WriteLine(" Environment is compatible.\n");
|
||||
}
|
||||
|
|
|
@ -8,8 +8,8 @@ using OpenSim.Framework.Communications.Cache;
|
|||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.ClientStack;
|
||||
using OpenSim.Region.Communications.Local;
|
||||
using OpenSim.Region.Communications.OGS1;
|
||||
|
@ -18,7 +18,7 @@ using OpenSim.Region.Environment.Scenes;
|
|||
using OpenSim.Region.Physics.Manager;
|
||||
using System.Globalization;
|
||||
using Nwc.XmlRpc;
|
||||
using RegionInfo = OpenSim.Framework.Types.RegionInfo;
|
||||
using RegionInfo = OpenSim.Framework.RegionInfo;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
|
|
|
@ -35,17 +35,17 @@ using OpenSim.Framework.Communications.Cache;
|
|||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.ClientStack;
|
||||
using OpenSim.Region.Communications.Local;
|
||||
using OpenSim.Region.Communications.OGS1;
|
||||
using OpenSim.Region.Environment;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Framework.Configuration;
|
||||
using OpenSim.Framework;
|
||||
using System.Globalization;
|
||||
using RegionInfo = OpenSim.Framework.Types.RegionInfo;
|
||||
using RegionInfo = OpenSim.Framework.RegionInfo;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
|
|
|
@ -34,8 +34,8 @@ using libsecondlife;
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
{
|
||||
|
@ -769,13 +769,17 @@ namespace OpenSim.Region.ClientStack
|
|||
viewertime.TimeInfo.SecPerYear = 365000;
|
||||
viewertime.TimeInfo.SunPhase = 1;
|
||||
int sunPhase = (phase + 2) / 2;
|
||||
if ((sunPhase < 12) || (sunPhase > 36))
|
||||
if ((sunPhase < 6) || (sunPhase > 36))
|
||||
{
|
||||
viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f);
|
||||
//Console.WriteLine("sending night");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sunPhase < 12)
|
||||
{
|
||||
sunPhase = 12;
|
||||
}
|
||||
sunPhase = sunPhase - 12;
|
||||
float yValue = 0.1f * (sunPhase);
|
||||
if (yValue > 1.2f) { yValue = yValue - 1.2f; }
|
||||
|
|
|
@ -29,6 +29,7 @@ using libsecondlife;
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
{
|
||||
|
|
|
@ -33,7 +33,7 @@ using System.Timers;
|
|||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Environment;
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
|
|
|
@ -30,9 +30,7 @@ using System.Collections.Generic;
|
|||
using System.Text;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
|
|
|
@ -36,10 +36,6 @@ using libsecondlife.Packets;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
namespace OpenSim.Region.ClientStack
|
||||
|
|
|
@ -31,7 +31,7 @@ using System.Net.Sockets;
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using libsecondlife;
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ using OpenSim.Framework.Communications.Cache;
|
|||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.Environment;
|
||||
using libsecondlife;
|
||||
|
|
|
@ -32,7 +32,7 @@ using System.Net.Sockets;
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ using OpenSim.Framework.Communications;
|
|||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.Communications.Local
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@ using System.Collections.Generic;
|
|||
using libsecondlife;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using System.Collections;
|
||||
|
||||
namespace OpenSim.Region.Communications.Local
|
||||
|
|
|
@ -30,7 +30,7 @@ using System.Collections.Generic;
|
|||
using libsecondlife;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.Communications.Local
|
||||
{
|
||||
|
|
|
@ -31,10 +31,8 @@ using System.Collections;
|
|||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.UserManagement;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework.Inventory;
|
||||
|
||||
namespace OpenSim.Region.Communications.Local
|
||||
{
|
||||
|
@ -184,7 +182,7 @@ namespace OpenSim.Region.Communications.Local
|
|||
|
||||
ArrayList AgentInventoryArray = new ArrayList();
|
||||
Hashtable TempHash;
|
||||
foreach (OpenSim.Framework.Inventory.InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
|
||||
foreach (OpenSim.Framework.InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
|
||||
{
|
||||
TempHash = new Hashtable();
|
||||
TempHash["name"] = InvFolder.FolderName;
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
using System;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.UserManagement;
|
||||
|
||||
namespace OpenSim.Region.Communications.Local
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
|
||||
|
|
|
@ -42,7 +42,7 @@ using OpenSim.Framework;
|
|||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Communications.Local;
|
||||
|
||||
namespace OpenSim.Region.Communications.OGS1
|
||||
|
@ -140,7 +140,7 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
int port = Convert.ToInt32(neighbourData["sim_port"]);
|
||||
string externalUri = (string)neighbourData["sim_uri"];
|
||||
|
||||
string externalIpStr = OpenSim.Framework.Utilities.Util.GetHostFromDNS(simIp).ToString();
|
||||
string externalIpStr = OpenSim.Framework.Util.GetHostFromDNS(simIp).ToString();
|
||||
SimpleRegionInfo sri = new SimpleRegionInfo(regX, regY, simIp, port);
|
||||
sri.RemotingPort = Convert.ToUInt32(neighbourData["remoting_port"]);
|
||||
sri.RegionID = new LLUUID((string)neighbourData["uuid"]);
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
using System;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.Communications.OGS1
|
||||
{
|
||||
|
|
|
@ -30,7 +30,7 @@ using System.Collections.Generic;
|
|||
using libsecondlife;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework;
|
||||
|
||||
|
||||
namespace OpenSim.Region.Communications.OGS1
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue