* Sometimes you know, you do something really stupid.
* This is one of those times (should fix build)0.6.0-stable
parent
919aed1058
commit
3da6a05eaa
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@ -37,8 +37,8 @@ using Mono.Addins;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Environment.Modules.World.Terrain;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Modules.Terrain;
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[assembly : Addin]
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[assembly : AddinDependency("OpenSim", "0.5")]
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@ -34,7 +34,7 @@ using libsecondlife;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.LandManagement;
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using OpenSim.Region.Environment.Modules.World.Land;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.DataSnapshot
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@ -27,7 +27,7 @@
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules.Scripting.HttpRequest;
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namespace OpenSim.Region.Environment.Interfaces
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{
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@ -27,7 +27,7 @@
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules.Scripting.WorldComm;
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namespace OpenSim.Region.Environment.Interfaces
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{
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@ -26,7 +26,7 @@
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*/
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using libsecondlife;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
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namespace OpenSim.Region.Environment.Interfaces
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{
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@ -32,7 +32,13 @@ using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules;
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//TODO: Why do we reference InstantMessageModule here?
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using OpenSim.Region.Environment.Modules.Agent.AssetTransaction;
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using OpenSim.Region.Environment.Modules.Avatar.Chat;
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using OpenSim.Region.Environment.Modules.Avatar.InstantMessage;
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using OpenSim.Region.Environment.Modules.Scripting.DynamicTexture;
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using OpenSim.Region.Environment.Modules.Scripting.LoadImageURL;
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using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment
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@ -139,7 +145,7 @@ namespace OpenSim.Region.Environment
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//LoadedSharedModules.Add(textureModule.Name, textureModule);
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AgentAssetTransactionModule transactionsModule = new AgentAssetTransactionModule();
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AssetTransactionModule transactionsModule = new AssetTransactionModule();
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if (m_loadedSharedModules.ContainsKey(transactionsModule.Name))
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{
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m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", transactionsModule.Name, "TransactionModule");
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@ -40,7 +40,7 @@ using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.Terrain;
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using OpenSim.Region.Environment.Modules.World.Terrain;
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using OpenSim.Region.Environment.Scenes.Scripting;
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using OpenSim.Region.Physics.Manager;
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using Caps=OpenSim.Region.Capabilities.Caps;
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@ -7,7 +7,7 @@ using log4net;
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using Nini.Config;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.ExportSerialiser;
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using OpenSim.Region.Environment.Modules.Terrain;
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using OpenSim.Region.Environment.Modules.World.Terrain;
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using OpenSim.Region.Environment.Scenes;
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using PumaCode.SvnDotNet.AprSharp;
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using PumaCode.SvnDotNet.SubversionSharp;
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@ -1,7 +1,7 @@
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using System;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.Terrain;
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using OpenSim.Region.Environment.Modules.Terrain.FloodBrushes;
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using OpenSim.Region.Environment.Modules.World.Terrain;
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using OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes;
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namespace OpenSim.Region.Modules.Terrain.Extensions.DefaultEffects.Effects
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{
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@ -36,8 +36,8 @@ using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules.LandManagement;
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using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
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using OpenSim.Region.Environment.Modules.World.Land;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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@ -27,7 +27,7 @@
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using System;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules.Scripting.HttpRequest;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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{
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@ -26,7 +26,7 @@
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*/
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules.Scripting.WorldComm;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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{
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@ -27,7 +27,7 @@
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using System;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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{
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@ -29,7 +29,7 @@ using System;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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