wrap a common exception that we get on shutdown of the script engine to keep
people from thinking it's a real issue.0.6.0-stable
parent
776b1f341a
commit
3ddbf28cd0
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@ -37,6 +37,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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/// </summary>
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public class MaintenanceThread : iScriptEngineFunctionModule
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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//public ScriptEngine m_ScriptEngine;
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private int MaintenanceLoopms;
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private int MaintenanceLoopTicks_ScriptLoadUnload;
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@ -213,11 +216,13 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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//}
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}
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}
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catch(System.Threading.ThreadAbortException ex)
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{
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m_log.Error("Thread aborted in MaintenanceLoopThread. If this is during shutdown, please ignore");
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}
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catch (Exception ex)
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{
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if (lastScriptEngine != null)
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lastScriptEngine.Log.Error("[" + lastScriptEngine.ScriptEngineName + "]: Exception in MaintenanceLoopThread. Thread will recover after 5 sec throttle. Exception: " + ex.ToString());
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Thread.Sleep(5000);
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m_log.ErrorFormat("Exception in MaintenanceLoopThread. Thread will recover after 5 sec throttle. Exception: {0}", ex.ToString());
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}
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}
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}
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@ -231,6 +236,6 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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// get { return _PleaseShutdown; }
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// set { _PleaseShutdown = value; }
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//}
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//private bool _PleaseShutdown = false;
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//private bool _PleaseShutdown = false;
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}
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}
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