Update svn properties.

0.6.0-stable
Jeff Ames 2008-03-09 06:39:15 +00:00
parent 1011bbf39d
commit 3e47389f9a
3 changed files with 378 additions and 378 deletions

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@ -1,60 +1,60 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
{ {
public class RevertArea : ITerrainFloodEffect public class RevertArea : ITerrainFloodEffect
{ {
ITerrainChannel m_revertmap; ITerrainChannel m_revertmap;
public RevertArea(ITerrainChannel revertmap) public RevertArea(ITerrainChannel revertmap)
{ {
m_revertmap = revertmap; m_revertmap = revertmap;
} }
#region ITerrainFloodEffect Members #region ITerrainFloodEffect Members
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
{ {
int x, y; int x, y;
for (x = 0; x < map.Width; x++) for (x = 0; x < map.Width; x++)
{ {
for (y = 0; y < map.Height; y++) for (y = 0; y < map.Height; y++)
{ {
if (fillArea[x, y] == true) if (fillArea[x, y] == true)
{ {
map[x, y] = (map[x, y] * (1.0 - strength)) + (m_revertmap[x, y] * strength); map[x, y] = (map[x, y] * (1.0 - strength)) + (m_revertmap[x, y] * strength);
} }
} }
} }
} }
#endregion #endregion
} }
} }

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/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System; using System;
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
{ {
public class RevertSphere : ITerrainPaintableEffect public class RevertSphere : ITerrainPaintableEffect
{ {
ITerrainChannel m_revertmap; ITerrainChannel m_revertmap;
public RevertSphere(ITerrainChannel revertmap) public RevertSphere(ITerrainChannel revertmap)
{ {
m_revertmap = revertmap; m_revertmap = revertmap;
} }
#region ITerrainPaintableEffect Members #region ITerrainPaintableEffect Members
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
{ {
int x, y; int x, y;
for (x = 0; x < map.Width; x++) for (x = 0; x < map.Width; x++)
{ {
// Skip everything unlikely to be affected // Skip everything unlikely to be affected
if (Math.Abs(x - rx) > strength * 1.1) if (Math.Abs(x - rx) > strength * 1.1)
continue; continue;
for (y = 0; y < map.Height; y++) for (y = 0; y < map.Height; y++)
{ {
// Skip everything unlikely to be affected // Skip everything unlikely to be affected
if (Math.Abs(y - ry) > strength * 1.1) if (Math.Abs(y - ry) > strength * 1.1)
continue; continue;
// Calculate a sphere and add it to the heighmap // Calculate a sphere and add it to the heighmap
double z = strength; double z = strength;
z *= z; z *= z;
z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
if (z > 0.0) if (z > 0.0)
{ {
z *= duration; z *= duration;
map[x, y] += (map[x, y] * (1.0 - z)) + (m_revertmap[x, y] * z); map[x, y] += (map[x, y] * (1.0 - z)) + (m_revertmap[x, y] * z);
} }
} }
} }
} }
#endregion #endregion
} }
} }

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/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
{ {
/// <summary> /// <summary>
/// Thermal Weathering Paint Brush /// Thermal Weathering Paint Brush
/// </summary> /// </summary>
public class WeatherSphere : ITerrainPaintableEffect public class WeatherSphere : ITerrainPaintableEffect
{ {
NeighbourSystem type = NeighbourSystem.Moore; // Parameter NeighbourSystem type = NeighbourSystem.Moore; // Parameter
double talus = 0.2; // Number of meters max difference before stop eroding. Tweakage required. double talus = 0.2; // Number of meters max difference before stop eroding. Tweakage required.
#region Supporting Functions #region Supporting Functions
private enum NeighbourSystem private enum NeighbourSystem
{ {
Moore, Moore,
VonNeumann VonNeumann
} ; } ;
private int[] Neighbours(NeighbourSystem type, int index) private int[] Neighbours(NeighbourSystem type, int index)
{ {
int[] coord = new int[2]; int[] coord = new int[2];
index++; index++;
switch (type) switch (type)
{ {
case NeighbourSystem.Moore: case NeighbourSystem.Moore:
switch (index) switch (index)
{ {
case 1: case 1:
coord[0] = -1; coord[0] = -1;
coord[1] = -1; coord[1] = -1;
break; break;
case 2: case 2:
coord[0] = -0; coord[0] = -0;
coord[1] = -1; coord[1] = -1;
break; break;
case 3: case 3:
coord[0] = +1; coord[0] = +1;
coord[1] = -1; coord[1] = -1;
break; break;
case 4: case 4:
coord[0] = -1; coord[0] = -1;
coord[1] = -0; coord[1] = -0;
break; break;
case 5: case 5:
coord[0] = -0; coord[0] = -0;
coord[1] = -0; coord[1] = -0;
break; break;
case 6: case 6:
coord[0] = +1; coord[0] = +1;
coord[1] = -0; coord[1] = -0;
break; break;
case 7: case 7:
coord[0] = -1; coord[0] = -1;
coord[1] = +1; coord[1] = +1;
break; break;
case 8: case 8:
coord[0] = -0; coord[0] = -0;
coord[1] = +1; coord[1] = +1;
break; break;
case 9: case 9:
coord[0] = +1; coord[0] = +1;
coord[1] = +1; coord[1] = +1;
break; break;
default: default:
break; break;
} }
break; break;
case NeighbourSystem.VonNeumann: case NeighbourSystem.VonNeumann:
switch (index) switch (index)
{ {
case 1: case 1:
coord[0] = 0; coord[0] = 0;
coord[1] = -1; coord[1] = -1;
break; break;
case 2: case 2:
coord[0] = -1; coord[0] = -1;
coord[1] = 0; coord[1] = 0;
break; break;
case 3: case 3:
coord[0] = +1; coord[0] = +1;
coord[1] = 0; coord[1] = 0;
break; break;
case 4: case 4:
coord[0] = 0; coord[0] = 0;
coord[1] = +1; coord[1] = +1;
break; break;
case 5: case 5:
coord[0] = -0; coord[0] = -0;
coord[1] = -0; coord[1] = -0;
break; break;
default: default:
break; break;
} }
break; break;
} }
return coord; return coord;
} }
private double SphericalFactor(double x, double y, double rx, double ry, double size) private double SphericalFactor(double x, double y, double rx, double ry, double size)
{ {
double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry)); double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
return z; return z;
} }
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
{ {
int w = map.Width; int w = map.Width;
int h = map.Height; int h = map.Height;
if (x > w - 2.0) if (x > w - 2.0)
x = w - 2.0; x = w - 2.0;
if (y > h - 2.0) if (y > h - 2.0)
y = h - 2.0; y = h - 2.0;
if (x < 0.0) if (x < 0.0)
x = 0.0; x = 0.0;
if (y < 0.0) if (y < 0.0)
y = 0.0; y = 0.0;
int stepSize = 1; int stepSize = 1;
double h00 = map[(int)x, (int)y]; double h00 = map[(int)x, (int)y];
double h10 = map[(int)x + stepSize, (int)y]; double h10 = map[(int)x + stepSize, (int)y];
double h01 = map[(int)x, (int)y + stepSize]; double h01 = map[(int)x, (int)y + stepSize];
double h11 = map[(int)x + stepSize, (int)y + stepSize]; double h11 = map[(int)x + stepSize, (int)y + stepSize];
double h1 = h00; double h1 = h00;
double h2 = h10; double h2 = h10;
double h3 = h01; double h3 = h01;
double h4 = h11; double h4 = h11;
double a00 = h1; double a00 = h1;
double a10 = h2 - h1; double a10 = h2 - h1;
double a01 = h3 - h1; double a01 = h3 - h1;
double a11 = h1 - h2 - h3 + h4; double a11 = h1 - h2 - h3 + h4;
double partialx = x - (int)x; double partialx = x - (int)x;
double partialz = y - (int)y; double partialz = y - (int)y;
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
return hi; return hi;
} }
#endregion #endregion
#region ITerrainPaintableEffect Members #region ITerrainPaintableEffect Members
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
{ {
int x, y; int x, y;
for (x = 0; x < map.Width; x++) for (x = 0; x < map.Width; x++)
{ {
for (y = 0; y < map.Height; y++) for (y = 0; y < map.Height; y++)
{ {
double z = SphericalFactor(x, y, rx, ry, strength); double z = SphericalFactor(x, y, rx, ry, strength);
if (z > 0) // add in non-zero amount if (z > 0) // add in non-zero amount
{ {
int NEIGHBOUR_ME = 4; int NEIGHBOUR_ME = 4;
int NEIGHBOUR_MAX = type == NeighbourSystem.Moore ? 9 : 5; int NEIGHBOUR_MAX = type == NeighbourSystem.Moore ? 9 : 5;
for (int j = 0; j < NEIGHBOUR_MAX; j++) for (int j = 0; j < NEIGHBOUR_MAX; j++)
{ {
if (j != NEIGHBOUR_ME) if (j != NEIGHBOUR_ME)
{ {
int[] coords = Neighbours(type, j); int[] coords = Neighbours(type, j);
coords[0] += x; coords[0] += x;
coords[1] += y; coords[1] += y;
if (coords[0] > map.Width - 1) if (coords[0] > map.Width - 1)
continue; continue;
if (coords[1] > map.Height - 1) if (coords[1] > map.Height - 1)
continue; continue;
if (coords[0] < 0) if (coords[0] < 0)
continue; continue;
if (coords[1] < 0) if (coords[1] < 0)
continue; continue;
double heightF = map[x, y]; double heightF = map[x, y];
double target = map[coords[0], coords[1]]; double target = map[coords[0], coords[1]];
if (target > heightF + talus) if (target > heightF + talus)
{ {
double calc = duration * ((target - heightF) - talus) * z; double calc = duration * ((target - heightF) - talus) * z;
heightF += calc; heightF += calc;
target -= calc; target -= calc;
} }
map[x, y] = heightF; map[x, y] = heightF;
map[coords[0], coords[1]] = target; map[coords[0], coords[1]] = target;
} }
} }
} }
} }
} }
} }
#endregion #endregion
} }
} }