* Implements terrain raw upload. You can now upload your .raw terrain files using the Estate Tools.

* Could this be extended in the future to support .oar uploads too?  Only time will tell!
0.6.1-post-fixes
Teravus Ovares 2008-11-14 14:42:00 +00:00
parent 5c21ec6d10
commit 3e4b094921
8 changed files with 293 additions and 3 deletions

View File

@ -258,6 +258,8 @@ namespace OpenSim.Framework
public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest); public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest);
public delegate void AbortXfer(IClientAPI remoteClient, ulong xferID);
public delegate void RezScript(IClientAPI remoteClient, InventoryItemBase item, UUID transactionID, uint localID); public delegate void RezScript(IClientAPI remoteClient, InventoryItemBase item, UUID transactionID, uint localID);
public delegate void UpdateTaskInventory( public delegate void UpdateTaskInventory(
@ -344,6 +346,7 @@ namespace OpenSim.Framework
public delegate void BakeTerrain(IClientAPI remoteClient); public delegate void BakeTerrain(IClientAPI remoteClient);
public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot); public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot);
public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, UUID newCovenantID); public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, UUID newCovenantID);
@ -614,6 +617,7 @@ namespace OpenSim.Framework
event XferReceive OnXferReceive; event XferReceive OnXferReceive;
event RequestXfer OnRequestXfer; event RequestXfer OnRequestXfer;
event ConfirmXfer OnConfirmXfer; event ConfirmXfer OnConfirmXfer;
event AbortXfer OnAbortXfer;
event RezScript OnRezScript; event RezScript OnRezScript;
event UpdateTaskInventory OnUpdateTaskInventory; event UpdateTaskInventory OnUpdateTaskInventory;
event MoveTaskInventory OnMoveTaskItem; event MoveTaskInventory OnMoveTaskItem;
@ -655,6 +659,8 @@ namespace OpenSim.Framework
event RequestTerrain OnRequestTerrain; event RequestTerrain OnRequestTerrain;
event RequestTerrain OnUploadTerrain;
event ObjectIncludeInSearch OnObjectIncludeInSearch; event ObjectIncludeInSearch OnObjectIncludeInSearch;
event UUIDNameRequest OnTeleportHomeRequest; event UUIDNameRequest OnTeleportHomeRequest;

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@ -172,6 +172,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private RequestXfer handlerRequestXfer; //OnRequestXfer; private RequestXfer handlerRequestXfer; //OnRequestXfer;
private XferReceive handlerXferReceive; //OnXferReceive; private XferReceive handlerXferReceive; //OnXferReceive;
private ConfirmXfer handlerConfirmXfer; //OnConfirmXfer; private ConfirmXfer handlerConfirmXfer; //OnConfirmXfer;
private AbortXfer handlerAbortXfer;
private CreateInventoryFolder handlerCreateInventoryFolder; //OnCreateNewInventoryFolder; private CreateInventoryFolder handlerCreateInventoryFolder; //OnCreateNewInventoryFolder;
private UpdateInventoryFolder handlerUpdateInventoryFolder; private UpdateInventoryFolder handlerUpdateInventoryFolder;
private MoveInventoryFolder handlerMoveInventoryFolder; private MoveInventoryFolder handlerMoveInventoryFolder;
@ -206,6 +207,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private ParcelGodForceOwner handlerParcelGodForceOwner; private ParcelGodForceOwner handlerParcelGodForceOwner;
private ParcelReclaim handlerParcelReclaim; private ParcelReclaim handlerParcelReclaim;
private RequestTerrain handlerRequestTerrain; private RequestTerrain handlerRequestTerrain;
private RequestTerrain handlerUploadTerrain;
private ParcelReturnObjectsRequest handlerParcelReturnObjectsRequest; private ParcelReturnObjectsRequest handlerParcelReturnObjectsRequest;
private RegionInfoRequest handlerRegionInfoRequest; //OnRegionInfoRequest; private RegionInfoRequest handlerRegionInfoRequest; //OnRegionInfoRequest;
private EstateCovenantRequest handlerEstateCovenantRequest; //OnEstateCovenantRequest; private EstateCovenantRequest handlerEstateCovenantRequest; //OnEstateCovenantRequest;
@ -894,6 +896,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event XferReceive OnXferReceive; public event XferReceive OnXferReceive;
public event RequestXfer OnRequestXfer; public event RequestXfer OnRequestXfer;
public event ConfirmXfer OnConfirmXfer; public event ConfirmXfer OnConfirmXfer;
public event AbortXfer OnAbortXfer;
public event RequestTerrain OnRequestTerrain; public event RequestTerrain OnRequestTerrain;
public event RezScript OnRezScript; public event RezScript OnRezScript;
public event UpdateTaskInventory OnUpdateTaskInventory; public event UpdateTaskInventory OnUpdateTaskInventory;
@ -941,6 +944,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest; public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
public event SetRegionTerrainSettings OnSetRegionTerrainSettings; public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
public event BakeTerrain OnBakeTerrain; public event BakeTerrain OnBakeTerrain;
public event RequestTerrain OnUploadTerrain;
public event EstateChangeInfo OnEstateChangeInfo; public event EstateChangeInfo OnEstateChangeInfo;
public event EstateRestartSimRequest OnEstateRestartSimRequest; public event EstateRestartSimRequest OnEstateRestartSimRequest;
public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest; public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
@ -4937,7 +4941,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
break; break;
case PacketType.TransferRequest: case PacketType.TransferRequest:
//Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request"); //Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request");
TransferRequestPacket transfer = (TransferRequestPacket)Pack; TransferRequestPacket transfer = (TransferRequestPacket)Pack;
Console.WriteLine("Transfer Request: " + transfer.ToString());
// Validate inventory transfers // Validate inventory transfers
// Has to be done here, because AssetCache can't do it // Has to be done here, because AssetCache can't do it
// //
@ -5032,7 +5038,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
break; break;
case PacketType.AssetUploadRequest: case PacketType.AssetUploadRequest:
AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
// Console.WriteLine("upload request " + Pack.ToString()); // Console.WriteLine("upload request " + request.ToString());
// Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString()); // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString());
UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId);
@ -5073,6 +5079,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{ {
handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet); handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet);
} }
break;
case PacketType.AbortXfer:
AbortXferPacket abortXfer = (AbortXferPacket)Pack;
handlerAbortXfer = OnAbortXfer;
if (handlerAbortXfer != null)
{
handlerAbortXfer(this, abortXfer.XferID.ID);
}
break; break;
case PacketType.CreateInventoryFolder: case PacketType.CreateInventoryFolder:
CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
@ -5738,7 +5753,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
case PacketType.EstateOwnerMessage: case PacketType.EstateOwnerMessage:
EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
//System.Console.WriteLine(messagePacket.ToString());
switch (Utils.BytesToString(messagePacket.MethodData.Method)) switch (Utils.BytesToString(messagePacket.MethodData.Method))
{ {
case "getinfo": case "getinfo":
@ -5978,6 +5993,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
} }
} }
if (Utils.BytesToString(messagePacket.ParamList[0].Parameter) == "upload filename")
{
if (messagePacket.ParamList.Length > 1)
{
handlerUploadTerrain = OnUploadTerrain;
if (handlerUploadTerrain != null)
{
handlerUploadTerrain(this, Utils.BytesToString(messagePacket.ParamList[1].Parameter));
}
}
}
} }

View File

@ -180,6 +180,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
byte[] data, bool storeLocal, bool tempFile) byte[] data, bool storeLocal, bool tempFile)
{ {
//System.Console.WriteLine("HandleUDPUploadRequest - assetID: " + assetID.ToString() + " transaction: " + transaction.ToString() + " type: " + type.ToString() + " storelocal: " + storeLocal + " tempFile: " + tempFile);
if (((AssetType)type == AssetType.Texture || if (((AssetType)type == AssetType.Texture ||
(AssetType)type == AssetType.Sound || (AssetType)type == AssetType.Sound ||
(AssetType)type == AssetType.TextureTGA || (AssetType)type == AssetType.TextureTGA ||
@ -219,6 +220,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
/// <param name="data"></param> /// <param name="data"></param>
public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
{ {
//System.Console.WriteLine("xferID: " + xferID + " packetID: " + packetID + " data!");
AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
transactions.HandleXfer(xferID, packetID, data); transactions.HandleXfer(xferID, packetID, data);

View File

@ -44,6 +44,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
private AgentAssetTransactionsManager m_transactionManager; private AgentAssetTransactionsManager m_transactionManager;
public AssetTransactionModule() public AssetTransactionModule()
{ {
// System.Console.WriteLine("creating AgentAssetTransactionModule"); // System.Console.WriteLine("creating AgentAssetTransactionModule");
@ -70,6 +71,12 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
m_transactionManager.HandleTaskItemUpdateFromTransaction(remoteClient, part, transactionID, item); m_transactionManager.HandleTaskItemUpdateFromTransaction(remoteClient, part, transactionID, item);
} }
public void RequestXferFromClient(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
byte[] data, bool storeLocal, bool tempFile)
{
m_transactionManager.HandleUDPUploadRequest(remoteClient, assetID, transaction, type, data, storeLocal, tempFile);
}
public void RemoveAgentAssetTransactions(UUID userID) public void RemoveAgentAssetTransactions(UUID userID)
{ {
m_transactionManager.RemoveAgentAssetTransactions(userID); m_transactionManager.RemoveAgentAssetTransactions(userID);

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@ -45,6 +45,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
private Scene m_scene; private Scene m_scene;
private EstateTerrainXferHandler TerrainUploader = null;
#region Packet Data Responders #region Packet Data Responders
private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice)
@ -420,7 +422,119 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
} }
} }
} }
private void AbortTerrainXferHandler(IClientAPI remoteClient, ulong XferID)
{
if (TerrainUploader != null)
{
lock (TerrainUploader)
{
if (XferID == TerrainUploader.XferID)
{
remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
TerrainUploader = null;
remoteClient.SendAlertMessage("Terrain Upload aborted by the client");
}
}
}
}
private void HandleTerrainApplication(string filename, byte[] terrainData, IClientAPI remoteClient)
{
lock (TerrainUploader)
{
remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
TerrainUploader = null;
}
remoteClient.SendAlertMessage("Terrain Upload Complete. Loading....");
OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule>();
if (terr != null)
{
m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + m_scene.RegionInfo.RegionName);
if (System.IO.File.Exists(Util.dataDir() + "/terrain.raw"))
{
System.IO.File.Delete(Util.dataDir() + "/terrain.raw");
}
try
{
System.IO.FileStream input = new System.IO.FileStream(Util.dataDir() + "/terrain.raw", System.IO.FileMode.CreateNew);
input.Write(terrainData, 0, terrainData.Length);
input.Close();
}
catch (System.IO.IOException e)
{
m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
remoteClient.SendAlertMessage("There was an IO Exception loading your terrain. Please check free space");
return;
}
catch (System.Security.SecurityException e)
{
m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
return;
}
catch (System.UnauthorizedAccessException e)
{
m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
return;
}
try
{
terr.LoadFromFile(Util.dataDir() + "/terrain.raw");
remoteClient.SendAlertMessage("Your terrain was loaded. Give it a minute or two to apply");
}
catch (Exception e)
{
m_log.ErrorFormat("[TERRAIN]: Error loading a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
remoteClient.SendAlertMessage("There was a general error loading your terrain. Please fix the terrain file and try again");
}
}
else
{
remoteClient.SendAlertMessage("Unable to apply terrain. Cannot get an instance of the terrain module");
}
}
private void handleUploadTerrain(IClientAPI remote_client, string clientFileName)
{
if (TerrainUploader == null)
{
TerrainUploader = new EstateTerrainXferHandler(remote_client, clientFileName);
lock (TerrainUploader)
{
remote_client.OnXferReceive += TerrainUploader.XferReceive;
remote_client.OnAbortXfer += AbortTerrainXferHandler;
TerrainUploader.TerrainUploadDone += HandleTerrainApplication;
}
TerrainUploader.RequestStartXfer(remote_client);
}
else
{
remote_client.SendAlertMessage("Another Terrain Upload is in progress. Please wait your turn!");
}
}
private void handleTerrainRequest(IClientAPI remote_client, string clientFileName) private void handleTerrainRequest(IClientAPI remote_client, string clientFileName)
{ {
// Save terrain here // Save terrain here
@ -793,6 +907,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest; client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest;
client.OnEstateTeleportAllUsersHomeRequest += handleEstateTeleportAllUsersHomeRequest; client.OnEstateTeleportAllUsersHomeRequest += handleEstateTeleportAllUsersHomeRequest;
client.OnRequestTerrain += handleTerrainRequest; client.OnRequestTerrain += handleTerrainRequest;
client.OnUploadTerrain += handleUploadTerrain;
client.OnRegionInfoRequest += HandleRegionInfoRequest; client.OnRegionInfoRequest += HandleRegionInfoRequest;
client.OnEstateCovenantRequest += HandleEstateCovenantRequest; client.OnEstateCovenantRequest += HandleEstateCovenantRequest;

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@ -0,0 +1,129 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Modules.World.Estate
{
public class EstateTerrainXferHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private AssetBase m_asset;
public delegate void TerrainUploadComplete(string name, byte[] filedata, IClientAPI remoteClient);
public event TerrainUploadComplete TerrainUploadDone;
private string m_description = String.Empty;
private string m_name = String.Empty;
private UUID TransactionID = UUID.Zero;
private sbyte type = 0;
public ulong mXferID;
private TerrainUploadComplete handlerTerrainUploadDone;
public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename)
{
m_asset = new AssetBase();
m_asset.FullID = UUID.Zero;
m_asset.Type = type;
m_asset.Data = new byte[0];
m_asset.Name = pClientFilename;
m_asset.Description = "empty";
m_asset.Local = true;
m_asset.Temporary = true;
}
public ulong XferID
{
get { return mXferID; }
}
public void RequestStartXfer(IClientAPI pRemoteClient)
{
mXferID = Util.GetNextXferID();
pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name));
}
/// <summary>
/// Process transfer data received from the client.
/// </summary>
/// <param name="xferID"></param>
/// <param name="packetID"></param>
/// <param name="data"></param>
public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
{
if (mXferID == xferID)
{
if (m_asset.Data.Length > 1)
{
byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
m_asset.Data = destinationArray;
}
else
{
byte[] buffer2 = new byte[data.Length - 4];
Array.Copy(data, 4, buffer2, 0, data.Length - 4);
m_asset.Data = buffer2;
}
remoteClient.SendConfirmXfer(xferID, packetID);
if ((packetID & 0x80000000) != 0)
{
SendCompleteMessage(remoteClient);
}
}
}
public void SendCompleteMessage(IClientAPI remoteClient)
{
handlerTerrainUploadDone = TerrainUploadDone;
if (handlerTerrainUploadDone != null)
{
handlerTerrainUploadDone(m_asset.Name,m_asset.Data, remoteClient);
}
}
}
}

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@ -243,6 +243,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
public event UDPAssetUploadRequest OnAssetUploadRequest; public event UDPAssetUploadRequest OnAssetUploadRequest;
public event XferReceive OnXferReceive; public event XferReceive OnXferReceive;
public event RequestXfer OnRequestXfer; public event RequestXfer OnRequestXfer;
public event AbortXfer OnAbortXfer;
public event ConfirmXfer OnConfirmXfer; public event ConfirmXfer OnConfirmXfer;
public event RezScript OnRezScript; public event RezScript OnRezScript;
public event UpdateTaskInventory OnUpdateTaskInventory; public event UpdateTaskInventory OnUpdateTaskInventory;
@ -269,6 +270,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
public event RegionInfoRequest OnRegionInfoRequest; public event RegionInfoRequest OnRegionInfoRequest;
public event EstateCovenantRequest OnEstateCovenantRequest; public event EstateCovenantRequest OnEstateCovenantRequest;
public event RequestTerrain OnRequestTerrain; public event RequestTerrain OnRequestTerrain;
public event RequestTerrain OnUploadTerrain;
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay; public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
public event FriendActionDelegate OnApproveFriendRequest; public event FriendActionDelegate OnApproveFriendRequest;

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@ -137,9 +137,11 @@ namespace OpenSim.Region.Examples.SimpleModule
public event MoveInventoryItem OnMoveInventoryItem; public event MoveInventoryItem OnMoveInventoryItem;
public event UDPAssetUploadRequest OnAssetUploadRequest; public event UDPAssetUploadRequest OnAssetUploadRequest;
public event RequestTerrain OnRequestTerrain; public event RequestTerrain OnRequestTerrain;
public event RequestTerrain OnUploadTerrain;
public event XferReceive OnXferReceive; public event XferReceive OnXferReceive;
public event RequestXfer OnRequestXfer; public event RequestXfer OnRequestXfer;
public event ConfirmXfer OnConfirmXfer; public event ConfirmXfer OnConfirmXfer;
public event AbortXfer OnAbortXfer;
public event RezScript OnRezScript; public event RezScript OnRezScript;
public event UpdateTaskInventory OnUpdateTaskInventory; public event UpdateTaskInventory OnUpdateTaskInventory;
public event MoveTaskInventory OnMoveTaskItem; public event MoveTaskInventory OnMoveTaskItem;