* Implements terrain raw upload. You can now upload your .raw terrain files using the Estate Tools.
* Could this be extended in the future to support .oar uploads too? Only time will tell!0.6.1-post-fixes
parent
5c21ec6d10
commit
3e4b094921
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@ -258,6 +258,8 @@ namespace OpenSim.Framework
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public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest);
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public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest);
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public delegate void AbortXfer(IClientAPI remoteClient, ulong xferID);
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public delegate void RezScript(IClientAPI remoteClient, InventoryItemBase item, UUID transactionID, uint localID);
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public delegate void RezScript(IClientAPI remoteClient, InventoryItemBase item, UUID transactionID, uint localID);
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public delegate void UpdateTaskInventory(
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public delegate void UpdateTaskInventory(
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@ -344,6 +346,7 @@ namespace OpenSim.Framework
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public delegate void BakeTerrain(IClientAPI remoteClient);
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public delegate void BakeTerrain(IClientAPI remoteClient);
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public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot);
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public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot);
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public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, UUID newCovenantID);
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public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, UUID newCovenantID);
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@ -614,6 +617,7 @@ namespace OpenSim.Framework
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event XferReceive OnXferReceive;
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event XferReceive OnXferReceive;
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event RequestXfer OnRequestXfer;
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event RequestXfer OnRequestXfer;
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event ConfirmXfer OnConfirmXfer;
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event ConfirmXfer OnConfirmXfer;
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event AbortXfer OnAbortXfer;
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event RezScript OnRezScript;
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event RezScript OnRezScript;
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event UpdateTaskInventory OnUpdateTaskInventory;
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event UpdateTaskInventory OnUpdateTaskInventory;
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event MoveTaskInventory OnMoveTaskItem;
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event MoveTaskInventory OnMoveTaskItem;
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@ -655,6 +659,8 @@ namespace OpenSim.Framework
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event RequestTerrain OnRequestTerrain;
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event RequestTerrain OnRequestTerrain;
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event RequestTerrain OnUploadTerrain;
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event ObjectIncludeInSearch OnObjectIncludeInSearch;
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event ObjectIncludeInSearch OnObjectIncludeInSearch;
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event UUIDNameRequest OnTeleportHomeRequest;
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event UUIDNameRequest OnTeleportHomeRequest;
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@ -172,6 +172,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private RequestXfer handlerRequestXfer; //OnRequestXfer;
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private RequestXfer handlerRequestXfer; //OnRequestXfer;
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private XferReceive handlerXferReceive; //OnXferReceive;
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private XferReceive handlerXferReceive; //OnXferReceive;
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private ConfirmXfer handlerConfirmXfer; //OnConfirmXfer;
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private ConfirmXfer handlerConfirmXfer; //OnConfirmXfer;
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private AbortXfer handlerAbortXfer;
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private CreateInventoryFolder handlerCreateInventoryFolder; //OnCreateNewInventoryFolder;
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private CreateInventoryFolder handlerCreateInventoryFolder; //OnCreateNewInventoryFolder;
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private UpdateInventoryFolder handlerUpdateInventoryFolder;
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private UpdateInventoryFolder handlerUpdateInventoryFolder;
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private MoveInventoryFolder handlerMoveInventoryFolder;
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private MoveInventoryFolder handlerMoveInventoryFolder;
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@ -206,6 +207,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private ParcelGodForceOwner handlerParcelGodForceOwner;
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private ParcelGodForceOwner handlerParcelGodForceOwner;
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private ParcelReclaim handlerParcelReclaim;
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private ParcelReclaim handlerParcelReclaim;
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private RequestTerrain handlerRequestTerrain;
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private RequestTerrain handlerRequestTerrain;
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private RequestTerrain handlerUploadTerrain;
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private ParcelReturnObjectsRequest handlerParcelReturnObjectsRequest;
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private ParcelReturnObjectsRequest handlerParcelReturnObjectsRequest;
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private RegionInfoRequest handlerRegionInfoRequest; //OnRegionInfoRequest;
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private RegionInfoRequest handlerRegionInfoRequest; //OnRegionInfoRequest;
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private EstateCovenantRequest handlerEstateCovenantRequest; //OnEstateCovenantRequest;
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private EstateCovenantRequest handlerEstateCovenantRequest; //OnEstateCovenantRequest;
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@ -894,6 +896,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public event XferReceive OnXferReceive;
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public event XferReceive OnXferReceive;
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public event RequestXfer OnRequestXfer;
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public event RequestXfer OnRequestXfer;
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public event ConfirmXfer OnConfirmXfer;
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public event ConfirmXfer OnConfirmXfer;
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public event AbortXfer OnAbortXfer;
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public event RequestTerrain OnRequestTerrain;
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public event RequestTerrain OnRequestTerrain;
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public event RezScript OnRezScript;
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public event RezScript OnRezScript;
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public event UpdateTaskInventory OnUpdateTaskInventory;
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public event UpdateTaskInventory OnUpdateTaskInventory;
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@ -941,6 +944,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
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public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
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public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
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public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
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public event BakeTerrain OnBakeTerrain;
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public event BakeTerrain OnBakeTerrain;
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public event RequestTerrain OnUploadTerrain;
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public event EstateChangeInfo OnEstateChangeInfo;
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public event EstateChangeInfo OnEstateChangeInfo;
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public event EstateRestartSimRequest OnEstateRestartSimRequest;
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public event EstateRestartSimRequest OnEstateRestartSimRequest;
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public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
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public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
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@ -4937,7 +4941,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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break;
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break;
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case PacketType.TransferRequest:
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case PacketType.TransferRequest:
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//Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request");
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//Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request");
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TransferRequestPacket transfer = (TransferRequestPacket)Pack;
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TransferRequestPacket transfer = (TransferRequestPacket)Pack;
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Console.WriteLine("Transfer Request: " + transfer.ToString());
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// Validate inventory transfers
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// Validate inventory transfers
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// Has to be done here, because AssetCache can't do it
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// Has to be done here, because AssetCache can't do it
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//
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//
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@ -5032,7 +5038,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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break;
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break;
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case PacketType.AssetUploadRequest:
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case PacketType.AssetUploadRequest:
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AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
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AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
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// Console.WriteLine("upload request " + Pack.ToString());
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// Console.WriteLine("upload request " + request.ToString());
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// Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString());
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// Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString());
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UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId);
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UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId);
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@ -5073,6 +5079,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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{
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handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet);
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handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet);
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}
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}
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break;
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case PacketType.AbortXfer:
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AbortXferPacket abortXfer = (AbortXferPacket)Pack;
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handlerAbortXfer = OnAbortXfer;
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if (handlerAbortXfer != null)
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{
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handlerAbortXfer(this, abortXfer.XferID.ID);
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}
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break;
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break;
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case PacketType.CreateInventoryFolder:
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case PacketType.CreateInventoryFolder:
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CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
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CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
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@ -5738,7 +5753,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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case PacketType.EstateOwnerMessage:
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case PacketType.EstateOwnerMessage:
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EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
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EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
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//System.Console.WriteLine(messagePacket.ToString());
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switch (Utils.BytesToString(messagePacket.MethodData.Method))
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switch (Utils.BytesToString(messagePacket.MethodData.Method))
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{
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{
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case "getinfo":
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case "getinfo":
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@ -5978,6 +5993,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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}
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}
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}
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}
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}
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if (Utils.BytesToString(messagePacket.ParamList[0].Parameter) == "upload filename")
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{
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if (messagePacket.ParamList.Length > 1)
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{
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handlerUploadTerrain = OnUploadTerrain;
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if (handlerUploadTerrain != null)
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{
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handlerUploadTerrain(this, Utils.BytesToString(messagePacket.ParamList[1].Parameter));
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}
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}
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}
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}
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}
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@ -180,6 +180,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
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public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
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byte[] data, bool storeLocal, bool tempFile)
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byte[] data, bool storeLocal, bool tempFile)
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{
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{
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//System.Console.WriteLine("HandleUDPUploadRequest - assetID: " + assetID.ToString() + " transaction: " + transaction.ToString() + " type: " + type.ToString() + " storelocal: " + storeLocal + " tempFile: " + tempFile);
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if (((AssetType)type == AssetType.Texture ||
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if (((AssetType)type == AssetType.Texture ||
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(AssetType)type == AssetType.Sound ||
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(AssetType)type == AssetType.Sound ||
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(AssetType)type == AssetType.TextureTGA ||
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(AssetType)type == AssetType.TextureTGA ||
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@ -219,6 +220,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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/// <param name="data"></param>
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/// <param name="data"></param>
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public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
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public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
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{
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{
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//System.Console.WriteLine("xferID: " + xferID + " packetID: " + packetID + " data!");
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AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
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AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
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transactions.HandleXfer(xferID, packetID, data);
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transactions.HandleXfer(xferID, packetID, data);
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@ -44,6 +44,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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private AgentAssetTransactionsManager m_transactionManager;
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private AgentAssetTransactionsManager m_transactionManager;
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public AssetTransactionModule()
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public AssetTransactionModule()
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{
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{
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// System.Console.WriteLine("creating AgentAssetTransactionModule");
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// System.Console.WriteLine("creating AgentAssetTransactionModule");
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m_transactionManager.HandleTaskItemUpdateFromTransaction(remoteClient, part, transactionID, item);
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m_transactionManager.HandleTaskItemUpdateFromTransaction(remoteClient, part, transactionID, item);
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}
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}
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public void RequestXferFromClient(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
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byte[] data, bool storeLocal, bool tempFile)
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{
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m_transactionManager.HandleUDPUploadRequest(remoteClient, assetID, transaction, type, data, storeLocal, tempFile);
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}
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public void RemoveAgentAssetTransactions(UUID userID)
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public void RemoveAgentAssetTransactions(UUID userID)
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{
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{
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m_transactionManager.RemoveAgentAssetTransactions(userID);
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m_transactionManager.RemoveAgentAssetTransactions(userID);
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private Scene m_scene;
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private Scene m_scene;
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private EstateTerrainXferHandler TerrainUploader = null;
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#region Packet Data Responders
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#region Packet Data Responders
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private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice)
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private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice)
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}
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}
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}
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}
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}
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}
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private void AbortTerrainXferHandler(IClientAPI remoteClient, ulong XferID)
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{
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if (TerrainUploader != null)
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{
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lock (TerrainUploader)
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{
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if (XferID == TerrainUploader.XferID)
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{
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remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
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remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
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TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
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TerrainUploader = null;
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remoteClient.SendAlertMessage("Terrain Upload aborted by the client");
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}
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}
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}
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}
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private void HandleTerrainApplication(string filename, byte[] terrainData, IClientAPI remoteClient)
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{
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lock (TerrainUploader)
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{
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remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
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remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
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TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
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TerrainUploader = null;
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}
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remoteClient.SendAlertMessage("Terrain Upload Complete. Loading....");
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OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule>();
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if (terr != null)
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{
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m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + m_scene.RegionInfo.RegionName);
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if (System.IO.File.Exists(Util.dataDir() + "/terrain.raw"))
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{
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System.IO.File.Delete(Util.dataDir() + "/terrain.raw");
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}
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try
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{
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System.IO.FileStream input = new System.IO.FileStream(Util.dataDir() + "/terrain.raw", System.IO.FileMode.CreateNew);
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input.Write(terrainData, 0, terrainData.Length);
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input.Close();
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}
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catch (System.IO.IOException e)
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{
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m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
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remoteClient.SendAlertMessage("There was an IO Exception loading your terrain. Please check free space");
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return;
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}
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catch (System.Security.SecurityException e)
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{
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m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
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remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
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return;
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}
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catch (System.UnauthorizedAccessException e)
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{
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m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
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remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
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return;
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}
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try
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{
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terr.LoadFromFile(Util.dataDir() + "/terrain.raw");
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remoteClient.SendAlertMessage("Your terrain was loaded. Give it a minute or two to apply");
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[TERRAIN]: Error loading a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
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remoteClient.SendAlertMessage("There was a general error loading your terrain. Please fix the terrain file and try again");
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}
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}
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else
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{
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remoteClient.SendAlertMessage("Unable to apply terrain. Cannot get an instance of the terrain module");
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}
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}
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private void handleUploadTerrain(IClientAPI remote_client, string clientFileName)
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{
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if (TerrainUploader == null)
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{
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TerrainUploader = new EstateTerrainXferHandler(remote_client, clientFileName);
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lock (TerrainUploader)
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{
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remote_client.OnXferReceive += TerrainUploader.XferReceive;
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remote_client.OnAbortXfer += AbortTerrainXferHandler;
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TerrainUploader.TerrainUploadDone += HandleTerrainApplication;
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}
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TerrainUploader.RequestStartXfer(remote_client);
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}
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else
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{
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remote_client.SendAlertMessage("Another Terrain Upload is in progress. Please wait your turn!");
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}
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}
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private void handleTerrainRequest(IClientAPI remote_client, string clientFileName)
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private void handleTerrainRequest(IClientAPI remote_client, string clientFileName)
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{
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{
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// Save terrain here
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// Save terrain here
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@ -793,6 +907,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest;
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client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest;
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client.OnEstateTeleportAllUsersHomeRequest += handleEstateTeleportAllUsersHomeRequest;
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client.OnEstateTeleportAllUsersHomeRequest += handleEstateTeleportAllUsersHomeRequest;
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client.OnRequestTerrain += handleTerrainRequest;
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client.OnRequestTerrain += handleTerrainRequest;
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client.OnUploadTerrain += handleUploadTerrain;
|
||||||
|
|
||||||
client.OnRegionInfoRequest += HandleRegionInfoRequest;
|
client.OnRegionInfoRequest += HandleRegionInfoRequest;
|
||||||
client.OnEstateCovenantRequest += HandleEstateCovenantRequest;
|
client.OnEstateCovenantRequest += HandleEstateCovenantRequest;
|
||||||
|
|
|
@ -0,0 +1,129 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Reflection;
|
||||||
|
using log4net;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Framework.Communications.Cache;
|
||||||
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.World.Estate
|
||||||
|
{
|
||||||
|
|
||||||
|
public class EstateTerrainXferHandler
|
||||||
|
{
|
||||||
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
private AssetBase m_asset;
|
||||||
|
|
||||||
|
public delegate void TerrainUploadComplete(string name, byte[] filedata, IClientAPI remoteClient);
|
||||||
|
|
||||||
|
public event TerrainUploadComplete TerrainUploadDone;
|
||||||
|
|
||||||
|
private string m_description = String.Empty;
|
||||||
|
private string m_name = String.Empty;
|
||||||
|
private UUID TransactionID = UUID.Zero;
|
||||||
|
private sbyte type = 0;
|
||||||
|
|
||||||
|
public ulong mXferID;
|
||||||
|
private TerrainUploadComplete handlerTerrainUploadDone;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename)
|
||||||
|
{
|
||||||
|
|
||||||
|
m_asset = new AssetBase();
|
||||||
|
m_asset.FullID = UUID.Zero;
|
||||||
|
m_asset.Type = type;
|
||||||
|
m_asset.Data = new byte[0];
|
||||||
|
m_asset.Name = pClientFilename;
|
||||||
|
m_asset.Description = "empty";
|
||||||
|
m_asset.Local = true;
|
||||||
|
m_asset.Temporary = true;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public ulong XferID
|
||||||
|
{
|
||||||
|
get { return mXferID; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RequestStartXfer(IClientAPI pRemoteClient)
|
||||||
|
{
|
||||||
|
mXferID = Util.GetNextXferID();
|
||||||
|
pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Process transfer data received from the client.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="xferID"></param>
|
||||||
|
/// <param name="packetID"></param>
|
||||||
|
/// <param name="data"></param>
|
||||||
|
public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
|
||||||
|
{
|
||||||
|
if (mXferID == xferID)
|
||||||
|
{
|
||||||
|
if (m_asset.Data.Length > 1)
|
||||||
|
{
|
||||||
|
byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
|
||||||
|
Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
|
||||||
|
Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
|
||||||
|
m_asset.Data = destinationArray;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
byte[] buffer2 = new byte[data.Length - 4];
|
||||||
|
Array.Copy(data, 4, buffer2, 0, data.Length - 4);
|
||||||
|
m_asset.Data = buffer2;
|
||||||
|
}
|
||||||
|
|
||||||
|
remoteClient.SendConfirmXfer(xferID, packetID);
|
||||||
|
|
||||||
|
if ((packetID & 0x80000000) != 0)
|
||||||
|
{
|
||||||
|
SendCompleteMessage(remoteClient);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendCompleteMessage(IClientAPI remoteClient)
|
||||||
|
{
|
||||||
|
handlerTerrainUploadDone = TerrainUploadDone;
|
||||||
|
if (handlerTerrainUploadDone != null)
|
||||||
|
{
|
||||||
|
handlerTerrainUploadDone(m_asset.Name,m_asset.Data, remoteClient);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -243,6 +243,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
|
||||||
public event UDPAssetUploadRequest OnAssetUploadRequest;
|
public event UDPAssetUploadRequest OnAssetUploadRequest;
|
||||||
public event XferReceive OnXferReceive;
|
public event XferReceive OnXferReceive;
|
||||||
public event RequestXfer OnRequestXfer;
|
public event RequestXfer OnRequestXfer;
|
||||||
|
public event AbortXfer OnAbortXfer;
|
||||||
public event ConfirmXfer OnConfirmXfer;
|
public event ConfirmXfer OnConfirmXfer;
|
||||||
public event RezScript OnRezScript;
|
public event RezScript OnRezScript;
|
||||||
public event UpdateTaskInventory OnUpdateTaskInventory;
|
public event UpdateTaskInventory OnUpdateTaskInventory;
|
||||||
|
@ -269,6 +270,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
|
||||||
public event RegionInfoRequest OnRegionInfoRequest;
|
public event RegionInfoRequest OnRegionInfoRequest;
|
||||||
public event EstateCovenantRequest OnEstateCovenantRequest;
|
public event EstateCovenantRequest OnEstateCovenantRequest;
|
||||||
public event RequestTerrain OnRequestTerrain;
|
public event RequestTerrain OnRequestTerrain;
|
||||||
|
public event RequestTerrain OnUploadTerrain;
|
||||||
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
|
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
|
||||||
|
|
||||||
public event FriendActionDelegate OnApproveFriendRequest;
|
public event FriendActionDelegate OnApproveFriendRequest;
|
||||||
|
|
|
@ -137,9 +137,11 @@ namespace OpenSim.Region.Examples.SimpleModule
|
||||||
public event MoveInventoryItem OnMoveInventoryItem;
|
public event MoveInventoryItem OnMoveInventoryItem;
|
||||||
public event UDPAssetUploadRequest OnAssetUploadRequest;
|
public event UDPAssetUploadRequest OnAssetUploadRequest;
|
||||||
public event RequestTerrain OnRequestTerrain;
|
public event RequestTerrain OnRequestTerrain;
|
||||||
|
public event RequestTerrain OnUploadTerrain;
|
||||||
public event XferReceive OnXferReceive;
|
public event XferReceive OnXferReceive;
|
||||||
public event RequestXfer OnRequestXfer;
|
public event RequestXfer OnRequestXfer;
|
||||||
public event ConfirmXfer OnConfirmXfer;
|
public event ConfirmXfer OnConfirmXfer;
|
||||||
|
public event AbortXfer OnAbortXfer;
|
||||||
public event RezScript OnRezScript;
|
public event RezScript OnRezScript;
|
||||||
public event UpdateTaskInventory OnUpdateTaskInventory;
|
public event UpdateTaskInventory OnUpdateTaskInventory;
|
||||||
public event MoveTaskInventory OnMoveTaskItem;
|
public event MoveTaskInventory OnMoveTaskItem;
|
||||||
|
|
Loading…
Reference in New Issue