diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 9b16281cb9..eefa6d06d3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs @@ -210,11 +210,6 @@ namespace OpenSim.Region.Framework.Scenes if ((int)InventoryType.LSL == item.InvType) { CreateScriptInstance(item, startParam, postOnRez, engine, stateSource); - if ((int)InventoryType.LSL == item.InvType) - { - CreateScriptInstance(item, startParam, postOnRez, engine, stateSource); - Thread.Sleep(10); // workaround for Mono cpu utilization > 100% bug - } } } }