* Resolves mantis 4390 http://opensimulator.org/mantis/view.php?id=4390
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@ -835,7 +835,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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// allows us to have different settings
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// We only need to test p2 for 'jump crouch purposes'
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if (p2 is OdeCharacter)
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if (p2 is OdeCharacter && p1.PhysicsActorType == (int)ActorTypes.Prim)
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{
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// Testing if the collision is at the feet of the avatar
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