If a connecting scene presence is replacing an existing scene presence then bypass close checks.

0.7.4.1
Justin Clark-Casey (justincc) 2012-08-24 22:38:07 +01:00
parent fa13a6a8da
commit 3edfa585ec
1 changed files with 1 additions and 1 deletions

View File

@ -3529,7 +3529,7 @@ namespace OpenSim.Region.Framework.Scenes
"[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.",
sp.Name, sp.UUID, RegionInfo.RegionName);
sp.ControllingClient.Close();
sp.ControllingClient.Close(true);
sp = null;
}