Removing unused files, legacy from old asset "cache".
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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namespace OpenSim.Framework.Servers
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{
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public class CachedGetAssetStreamHandler : BaseGetAssetStreamHandler
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private readonly IAssetCache m_assetProvider;
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public CachedGetAssetStreamHandler(IAssetCache assetProvider)
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: base("GET", "/assets")
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{
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m_assetProvider = assetProvider;
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}
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protected override AssetBase GetAsset(UUID assetID)
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{
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return m_assetProvider.GetAsset(assetID, true); // TODO IsTexture should be deduced from loaded asset. It is not used in this case.
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}
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}
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}
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@ -1,134 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using NUnit.Framework;
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using OpenSim.Data;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Services.Interfaces;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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using OpenSim.Tests.Common.Setup;
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namespace OpenSim.Framework.Servers.Tests
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{
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[TestFixture]
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public class CachedGetAssetStreamHandlerTests
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{
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private const string ASSETS_PATH = "/assets";
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[Test]
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public void TestConstructor()
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{
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TestHelper.InMethod();
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// CachedGetAssetStreamHandler handler =
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new CachedGetAssetStreamHandler(null);
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}
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[Test]
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public void TestGetParams()
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{
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TestHelper.InMethod();
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CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
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BaseRequestHandlerTestHelper.BaseTestGetParams(handler, ASSETS_PATH);
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}
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[Test]
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public void TestSplitParams()
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{
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TestHelper.InMethod();
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CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
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BaseRequestHandlerTestHelper.BaseTestSplitParams(handler, ASSETS_PATH);
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}
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[Test]
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public void TestHandleNoParams()
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{
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TestHelper.InMethod();
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CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
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BaseRequestHandlerTestHelper.BaseTestHandleNoParams(handler, ASSETS_PATH);
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}
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[Test]
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public void TestHandleMalformedGuid()
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{
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TestHelper.InMethod();
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CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
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BaseRequestHandlerTestHelper.BaseTestHandleMalformedGuid(handler, ASSETS_PATH);
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}
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[Test]
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public void TestHandleFetchMissingAsset()
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{
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CachedGetAssetStreamHandler handler;
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OSHttpResponse response;
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CreateTestEnvironment(out handler, out response);
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GetAssetStreamHandlerTestHelpers.BaseFetchMissingAsset(handler, response);
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}
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[Test]
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public void TestHandleFetchExistingAssetData()
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{
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CachedGetAssetStreamHandler handler;
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OSHttpResponse response;
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AssetBase asset = CreateTestEnvironment(out handler, out response);
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GetAssetStreamHandlerTestHelpers.BaseFetchExistingAssetDataTest(asset, handler, response);
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}
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//[Test]
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//public void TestHandleFetchExistingAssetMetaData()
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//{
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// CachedGetAssetStreamHandler handler;
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// OSHttpResponse response;
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// AssetBase asset = CreateTestEnvironment(out handler, out response);
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// GetAssetStreamHandlerTestHelpers.BaseFetchExistingAssetMetaDataTest(asset, handler, response);
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//}
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private static AssetBase CreateTestEnvironment(out CachedGetAssetStreamHandler handler, out OSHttpResponse response)
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{
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AssetBase asset = GetAssetStreamHandlerTestHelpers.CreateCommonTestResources(out response);
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IAssetCache assetDataPlugin = new TestAssetCache();
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handler = new CachedGetAssetStreamHandler(assetDataPlugin);
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assetDataPlugin.AddAsset(asset);
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return asset;
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}
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}
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}
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