Commented out a line of code in RegionSyncServerModule so that on CM, SE and other actors,
scene.RegionSyncEnabled will be set and kept as "true" as desired.dsg
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				|  | @ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|             string mode = syncConfig.GetString("Mode", "").ToLower(); | ||||
|             if(mode != "server") | ||||
|             { | ||||
|                 scene.RegionSyncEnabled = false; | ||||
|                 //scene.RegionSyncEnabled = false; | ||||
|                 m_active = false; | ||||
|                 m_log.WarnFormat("[REGION SYNC SERVER MODULE] RegionSyncModule is in {0} mode. Shutting down.", mode); | ||||
|                 return; | ||||
|  |  | |||
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	 Huaiyu (Kitty) Liu
						Huaiyu (Kitty) Liu