Commented out a line of code in RegionSyncServerModule so that on CM, SE and other actors,

scene.RegionSyncEnabled will be set and kept as "true" as desired.
dsg
Huaiyu (Kitty) Liu 2011-05-16 09:30:03 -07:00
parent d04c298c0b
commit 3f07bf204b
1 changed files with 1 additions and 1 deletions

View File

@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
string mode = syncConfig.GetString("Mode", "").ToLower(); string mode = syncConfig.GetString("Mode", "").ToLower();
if(mode != "server") if(mode != "server")
{ {
scene.RegionSyncEnabled = false; //scene.RegionSyncEnabled = false;
m_active = false; m_active = false;
m_log.WarnFormat("[REGION SYNC SERVER MODULE] RegionSyncModule is in {0} mode. Shutting down.", mode); m_log.WarnFormat("[REGION SYNC SERVER MODULE] RegionSyncModule is in {0} mode. Shutting down.", mode);
return; return;