Commented out a line of code in RegionSyncServerModule so that on CM, SE and other actors,
scene.RegionSyncEnabled will be set and kept as "true" as desired.dsg
parent
d04c298c0b
commit
3f07bf204b
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@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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string mode = syncConfig.GetString("Mode", "").ToLower();
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string mode = syncConfig.GetString("Mode", "").ToLower();
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if(mode != "server")
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if(mode != "server")
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{
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{
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scene.RegionSyncEnabled = false;
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//scene.RegionSyncEnabled = false;
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m_active = false;
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m_active = false;
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m_log.WarnFormat("[REGION SYNC SERVER MODULE] RegionSyncModule is in {0} mode. Shutting down.", mode);
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m_log.WarnFormat("[REGION SYNC SERVER MODULE] RegionSyncModule is in {0} mode. Shutting down.", mode);
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return;
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return;
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