diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 0305b50a6d..c66531a6ab 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -39,7 +39,7 @@ using OpenSim.Framework.Servers; using OpenSim.Framework.Types; using OpenSim.Physics.Manager; using OpenSim.Region.Caches; -using OpenSim.Region.Environment.Scripting; +using OpenSim.Region.Scripting; using OpenSim.Region.Terrain; using Caps=OpenSim.Region.Capabilities.Caps; using Timer=System.Timers.Timer; diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs index 9cb881a9ea..9a3d229382 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs @@ -31,7 +31,7 @@ using System.Collections.Generic; using Microsoft.CSharp; using OpenSim.Framework.Console; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { public class CSharpScriptEngine : IScriptCompiler { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs index be1fe56c18..91454927c1 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs @@ -31,7 +31,7 @@ using System.Collections.Generic; using Microsoft.JScript; using OpenSim.Framework.Console; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { public class JScriptEngine : IScriptCompiler { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs index 1d93197a31..0b1cf416b4 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs @@ -28,9 +28,9 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class ClassInstance : Object { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs index f4ab1a2f0f..f821f52e25 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs @@ -29,9 +29,9 @@ using System; using System.IO; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class ClassRecord { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs index f213c367c4..1a97b7d262 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class Heap { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs index 2a11afd72e..ef6b805d11 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs @@ -28,10 +28,10 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs index 4d60559f01..e2e2b7c359 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs @@ -28,13 +28,13 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; using OpenSim.Framework.Interfaces; using OpenSim.Framework; using OpenSim.Framework.Types; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs index cbedb71485..6444776f49 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs index c5995b28fe..d44f315791 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs @@ -28,10 +28,10 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs index 97d9fb6e10..addb6ffbeb 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class MainMemory { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs index 7e938b4899..7d69e914b0 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class MethodMemory { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs index 2c3beddfa4..6a0a1a4e5a 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class Object { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs index 69a274c02a..74f0a7ffe8 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class Stack { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs index 3a2b58a4c8..1072395e32 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs @@ -28,9 +28,9 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class StackFrame { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs index 3993436c5d..59f30420a3 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs @@ -28,14 +28,14 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; using OpenSim.Framework; using OpenSim.Framework.Interfaces; using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.Scripting; +using OpenSim.Region.Scripting; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs index 1773156f40..a884e2b310 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs @@ -2,10 +2,10 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Region.Environment.Scripting; -using OpenSim.Scripting.EmbeddedJVM; +using OpenSim.Region.Scripting; +using OpenSim.Region.Scripting.EmbeddedJVM; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { public class JavaEngine : IScriptCompiler { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs index c191915cd9..8b38951948 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs @@ -33,10 +33,10 @@ using System.Threading; using OpenSim.Framework; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Utilities; -using OpenSim.Region.Environment.Scripting; +using OpenSim.Region.Scripting; using OpenSim.Region.Environment.Scenes; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class JVMScript : IScript { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs index 2854eabd3a..40e2e227e7 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types { public class ArrayReference :BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs index 270aa7be7c..4ee172083a 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types { public class BaseType : Object { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs index da28eaa8b5..75d8e41774 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types { public class ObjectReference : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs index 1a3ecfff7d..f5446dcde7 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes { public class Byte : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs index 19002d44fc..89824b415d 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes { public class Char : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs index 91f1679293..2638c20b5f 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes { public class Float : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs index 4ecd325fff..0155e72b71 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes { public class Int : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs index 814f15a802..8b957d34a7 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs @@ -3,7 +3,7 @@ using System.Reflection; using System.Reflection.Emit; using System.Threading; -using OpenSim.Region.Environment.Scripting; +using OpenSim.Region.Scripting; namespace OpenSim.ScriptEngines.LSL { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs index 5f2e3c18bb..2da11895c8 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs @@ -4,7 +4,7 @@ using System.IO; using System.Reflection; using System.Reflection.Emit; -using OpenSim.Region.Environment.Scripting; +using OpenSim.Region.Scripting; namespace OpenSim.ScriptEngines.LSL { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Script.cs b/OpenSim/Region/Environment/Scenes/scripting/Script.cs index 139bdf1e24..99d7d04a2e 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Script.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Script.cs @@ -27,7 +27,7 @@ */ using OpenSim.Region.Environment.Scenes; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { public interface IScript { diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs index 6a2b8392b6..a8f6aa5f92 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs @@ -9,7 +9,7 @@ using LSLList = System.Collections.Generic.List; using OpenSim.Region.Environment.Scenes; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { // This class is to be used for engines which may not be able to access the Scene directly. // Scene access is preffered, but obviously not possible on some non-.NET languages. diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs index ed6f033b98..e1f711e673 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs @@ -28,7 +28,7 @@ using OpenSim.Framework.Console; using OpenSim.Region.Environment.Scenes; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { /// /// Class which provides access to the world diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs index 15942a96be..085d97eb8a 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs @@ -8,7 +8,7 @@ using LSLList = System.Collections.Generic.List; using OpenSim.Region.Environment.Scenes; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { /// /// A class inteded to act as an API for LSL-styled interpreted languages diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs index 4a4d939de4..a3ab3c3115 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs @@ -5,7 +5,7 @@ using OpenSim.Region.Environment.Scenes; using libsecondlife; using Key = libsecondlife.LLUUID; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { class ScriptInterpretedEvents diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs index 153f4d777d..736d18b97f 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs @@ -29,7 +29,7 @@ using System.Collections.Generic; using OpenSim.Framework.Console; using OpenSim.Region.Environment.Scenes; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { public class ScriptManager {