diff --git a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs
index db46ea8735..6debf6531e 100644
--- a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs
+++ b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs
@@ -51,7 +51,7 @@ namespace OpenSim.Framework.Serialization.External
///
/// true on successful, false if there were any processing failures
public static bool ExecuteReadProcessors(
- NodeType nodeToFill, Dictionary> processors, XmlTextReader xtr)
+ NodeType nodeToFill, Dictionary> processors, XmlReader xtr)
{
return ExecuteReadProcessors(
nodeToFill,
@@ -75,8 +75,8 @@ namespace OpenSim.Framework.Serialization.External
/// true on successful, false if there were any processing failures
public static bool ExecuteReadProcessors(
NodeType nodeToFill,
- Dictionary> processors,
- XmlTextReader xtr,
+ Dictionary> processors,
+ XmlReader xtr,
Action parseExceptionAction)
{
bool errors = false;
@@ -88,7 +88,7 @@ namespace OpenSim.Framework.Serialization.External
// m_log.DebugFormat("[ExternalRepresentationUtils]: Processing: {0}", nodeName);
- Action p = null;
+ Action p = null;
if (processors.TryGetValue(xtr.Name, out p))
{
// m_log.DebugFormat("[ExternalRepresentationUtils]: Found {0} processor, nodeName);
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
index 4b5326a7fc..e42d56f96b 100644
--- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
@@ -44,11 +44,11 @@ namespace OpenSim.Framework.Serialization.External
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static Dictionary> m_ldProcessors
- = new Dictionary>();
+ private static Dictionary> m_ldProcessors
+ = new Dictionary>();
- private static Dictionary> m_laeProcessors
- = new Dictionary>();
+ private static Dictionary> m_laeProcessors
+ = new Dictionary>();
static LandDataSerializer()
{
@@ -134,7 +134,7 @@ namespace OpenSim.Framework.Serialization.External
"AccessList", (lae, xtr) => lae.Flags = (AccessList)Convert.ToUInt32(xtr.ReadElementString("AccessList")));
}
- public static void ProcessParcelAccessList(LandData ld, XmlTextReader xtr)
+ public static void ProcessParcelAccessList(LandData ld, XmlReader xtr)
{
if (!xtr.IsEmptyElement)
{
diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
index 135cefb616..994cede575 100644
--- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
@@ -46,8 +46,8 @@ namespace OpenSim.Framework.Serialization.External
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static Dictionary> m_InventoryItemXmlProcessors
- = new Dictionary>();
+ private static Dictionary> m_InventoryItemXmlProcessors
+ = new Dictionary>();
#region InventoryItemBase Processor initialization
static UserInventoryItemSerializer()
@@ -76,103 +76,103 @@ namespace OpenSim.Framework.Serialization.External
#endregion
#region InventoryItemBase Processors
- private static void ProcessName(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessName(InventoryItemBase item, XmlReader reader)
{
item.Name = reader.ReadElementContentAsString("Name", String.Empty);
}
- private static void ProcessID(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessID(InventoryItemBase item, XmlReader reader)
{
item.ID = Util.ReadUUID(reader, "ID");
}
- private static void ProcessInvType(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessInvType(InventoryItemBase item, XmlReader reader)
{
item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
}
- private static void ProcessCreatorUUID(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessCreatorUUID(InventoryItemBase item, XmlReader reader)
{
item.CreatorId = reader.ReadElementContentAsString("CreatorUUID", String.Empty);
}
- private static void ProcessCreatorID(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessCreatorID(InventoryItemBase item, XmlReader reader)
{
// when it exists, this overrides the previous
item.CreatorId = reader.ReadElementContentAsString("CreatorID", String.Empty);
}
- private static void ProcessCreationDate(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessCreationDate(InventoryItemBase item, XmlReader reader)
{
item.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
}
- private static void ProcessOwner(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessOwner(InventoryItemBase item, XmlReader reader)
{
item.Owner = Util.ReadUUID(reader, "Owner");
}
- private static void ProcessDescription(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessDescription(InventoryItemBase item, XmlReader reader)
{
item.Description = reader.ReadElementContentAsString("Description", String.Empty);
}
- private static void ProcessAssetType(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessAssetType(InventoryItemBase item, XmlReader reader)
{
item.AssetType = reader.ReadElementContentAsInt("AssetType", String.Empty);
}
- private static void ProcessAssetID(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessAssetID(InventoryItemBase item, XmlReader reader)
{
item.AssetID = Util.ReadUUID(reader, "AssetID");
}
- private static void ProcessSaleType(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessSaleType(InventoryItemBase item, XmlReader reader)
{
item.SaleType = (byte)reader.ReadElementContentAsInt("SaleType", String.Empty);
}
- private static void ProcessSalePrice(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessSalePrice(InventoryItemBase item, XmlReader reader)
{
item.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
}
- private static void ProcessBasePermissions(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessBasePermissions(InventoryItemBase item, XmlReader reader)
{
item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
}
- private static void ProcessCurrentPermissions(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessCurrentPermissions(InventoryItemBase item, XmlReader reader)
{
item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
}
- private static void ProcessEveryOnePermissions(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessEveryOnePermissions(InventoryItemBase item, XmlReader reader)
{
item.EveryOnePermissions = (uint)reader.ReadElementContentAsInt("EveryOnePermissions", String.Empty);
}
- private static void ProcessNextPermissions(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessNextPermissions(InventoryItemBase item, XmlReader reader)
{
item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
}
- private static void ProcessFlags(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessFlags(InventoryItemBase item, XmlReader reader)
{
item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
}
- private static void ProcessGroupID(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessGroupID(InventoryItemBase item, XmlReader reader)
{
item.GroupID = Util.ReadUUID(reader, "GroupID");
}
- private static void ProcessGroupOwned(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessGroupOwned(InventoryItemBase item, XmlReader reader)
{
item.GroupOwned = Util.ReadBoolean(reader);
}
- private static void ProcessCreatorData(InventoryItemBase item, XmlTextReader reader)
+ private static void ProcessCreatorData(InventoryItemBase item, XmlReader reader)
{
item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
}
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 5c429ee483..c57a533ec6 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -2599,7 +2599,7 @@ namespace OpenSim.Framework
}
#region Xml Serialization Utilities
- public static bool ReadBoolean(XmlTextReader reader)
+ public static bool ReadBoolean(XmlReader reader)
{
// AuroraSim uses "int" for some fields that are boolean in OpenSim, e.g. "PassCollisions". Don't fail because of this.
reader.ReadStartElement();
@@ -2610,7 +2610,7 @@ namespace OpenSim.Framework
return result;
}
- public static UUID ReadUUID(XmlTextReader reader, string name)
+ public static UUID ReadUUID(XmlReader reader, string name)
{
UUID id;
string idStr;
@@ -2629,7 +2629,7 @@ namespace OpenSim.Framework
return id;
}
- public static Vector3 ReadVector(XmlTextReader reader, string name)
+ public static Vector3 ReadVector(XmlReader reader, string name)
{
Vector3 vec;
@@ -2642,7 +2642,7 @@ namespace OpenSim.Framework
return vec;
}
- public static Quaternion ReadQuaternion(XmlTextReader reader, string name)
+ public static Quaternion ReadQuaternion(XmlReader reader, string name)
{
Quaternion quat = new Quaternion();
@@ -2671,7 +2671,7 @@ namespace OpenSim.Framework
return quat;
}
- public static T ReadEnum(XmlTextReader reader, string name)
+ public static T ReadEnum(XmlReader reader, string name)
{
string value = reader.ReadElementContentAsString(name, String.Empty);
// !!!!! to deal with flags without commas
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs
index 94cd9cd9dd..a5bb1a73a2 100644
--- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs
+++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs
@@ -624,23 +624,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
TestHelpers.InMethod();
TestHelpers.EnableLogging();
- // We need to do this to get rid of whitespace between elements.
- // TODO: Ultimately OpenSimulator xml parser should be set to ignore this but this means a bit of
- // rejigging to replace old new XmlTextReader() with the post .NET 2.0 XmlReader.Create() calls
- XmlDocument xdoc = new XmlDocument();
- xdoc.LoadXml(ObjectWithOtherPartsXml);
-
- StringBuilder sb = new StringBuilder();
- using (StringWriter sw = new StringWriter(sb))
- {
- using (XmlTextWriter xtw = new XmlTextWriter(sw))
- {
-// xtw.Formatting = Formatting.Indented;
- xdoc.WriteTo(xtw);
- }
- }
-
- SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(sb.ToString());
+ SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(ObjectWithOtherPartsXml);
SceneObjectPart[] parts = so.Parts;
Assert.AreEqual(3, so.Parts.Length);
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index cbb4fe771a..3489873836 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2214,49 +2214,52 @@ namespace OpenSim.Region.Framework.Scenes
try
{
- using (XmlTextReader reader = new XmlTextReader(xmlData, XmlNodeType.Element, null))
+ using (XmlTextReader wrappedReader = new XmlTextReader(xmlData, XmlNodeType.Element, null))
{
- reader.Read();
- bool isSingleObject = reader.Name != "CoalescedObject";
-
- if (isSingleObject || isAttachment)
+ using (XmlReader reader = XmlReader.Create(wrappedReader, new XmlReaderSettings() { IgnoreWhitespace = true, ConformanceLevel = ConformanceLevel.Fragment }))
{
- SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(reader);
- objlist.Add(g);
- veclist.Add(Vector3.Zero);
- bbox = g.GetAxisAlignedBoundingBox(out offsetHeight);
- return true;
- }
- else
- {
- XmlDocument doc = new XmlDocument();
- doc.LoadXml(xmlData);
- XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject");
- XmlElement coll = (XmlElement)e;
- float bx = Convert.ToSingle(coll.GetAttribute("x"));
- float by = Convert.ToSingle(coll.GetAttribute("y"));
- float bz = Convert.ToSingle(coll.GetAttribute("z"));
- bbox = new Vector3(bx, by, bz);
- offsetHeight = 0;
+ reader.Read();
+ bool isSingleObject = reader.Name != "CoalescedObject";
- XmlNodeList groups = e.SelectNodes("SceneObjectGroup");
- foreach (XmlNode n in groups)
+ if (isSingleObject || isAttachment)
{
- SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(n.OuterXml);
+ SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(reader);
objlist.Add(g);
-
- XmlElement el = (XmlElement)n;
- string rawX = el.GetAttribute("offsetx");
- string rawY = el.GetAttribute("offsety");
- string rawZ = el.GetAttribute("offsetz");
-
- float x = Convert.ToSingle(rawX);
- float y = Convert.ToSingle(rawY);
- float z = Convert.ToSingle(rawZ);
- veclist.Add(new Vector3(x, y, z));
+ veclist.Add(Vector3.Zero);
+ bbox = g.GetAxisAlignedBoundingBox(out offsetHeight);
+ return true;
}
+ else
+ {
+ XmlDocument doc = new XmlDocument();
+ doc.LoadXml(xmlData);
+ XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject");
+ XmlElement coll = (XmlElement)e;
+ float bx = Convert.ToSingle(coll.GetAttribute("x"));
+ float by = Convert.ToSingle(coll.GetAttribute("y"));
+ float bz = Convert.ToSingle(coll.GetAttribute("z"));
+ bbox = new Vector3(bx, by, bz);
+ offsetHeight = 0;
- return false;
+ XmlNodeList groups = e.SelectNodes("SceneObjectGroup");
+ foreach (XmlNode n in groups)
+ {
+ SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(n.OuterXml);
+ objlist.Add(g);
+
+ XmlElement el = (XmlElement)n;
+ string rawX = el.GetAttribute("offsetx");
+ string rawY = el.GetAttribute("offsety");
+ string rawZ = el.GetAttribute("offsetz");
+
+ float x = Convert.ToSingle(rawX);
+ float y = Convert.ToSingle(rawY);
+ float z = Convert.ToSingle(rawZ);
+ veclist.Add(new Vector3(x, y, z));
+ }
+
+ return false;
+ }
}
}
}
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index c95d2076a4..e37bbd81b6 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -902,7 +902,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
- public void LoadScriptState(XmlTextReader reader)
+ public void LoadScriptState(XmlReader reader)
{
// m_log.DebugFormat("[SCENE OBJECT GROUP]: Looking for script state for {0} in {1}", Name);
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 31fc26ebbb..05e3ee906e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2044,7 +2044,7 @@ namespace OpenSim.Region.Framework.Scenes
///
///
///
- public static SceneObjectPart FromXml(XmlTextReader xmlReader)
+ public static SceneObjectPart FromXml(XmlReader xmlReader)
{
SceneObjectPart part = SceneObjectSerializer.Xml2ToSOP(xmlReader);
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 8f99dc6f8e..3899b99cbc 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -59,8 +59,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
/// The scene object deserialized. Null on failure.
public static SceneObjectGroup FromOriginalXmlFormat(string xmlData)
{
- using (XmlTextReader reader = new XmlTextReader(xmlData, XmlNodeType.Element, null))
- return FromOriginalXmlFormat(reader);
+ using (XmlTextReader wrappedReader = new XmlTextReader(xmlData, XmlNodeType.Element, null))
+ using (XmlReader reader = XmlReader.Create(wrappedReader, new XmlReaderSettings() { IgnoreWhitespace = true, ConformanceLevel = ConformanceLevel.Fragment }))
+ return FromOriginalXmlFormat(reader);
}
///
@@ -68,7 +69,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
///
///
/// The scene object deserialized. Null on failure.
- public static SceneObjectGroup FromOriginalXmlFormat(XmlTextReader reader)
+ public static SceneObjectGroup FromOriginalXmlFormat(XmlReader reader)
{
//m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
//int time = System.Environment.TickCount;
@@ -370,14 +371,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#region manual serialization
- private static Dictionary> m_SOPXmlProcessors
- = new Dictionary>();
+ private static Dictionary> m_SOPXmlProcessors
+ = new Dictionary>();
- private static Dictionary> m_TaskInventoryXmlProcessors
- = new Dictionary>();
+ private static Dictionary> m_TaskInventoryXmlProcessors
+ = new Dictionary>();
- private static Dictionary> m_ShapeXmlProcessors
- = new Dictionary>();
+ private static Dictionary> m_ShapeXmlProcessors
+ = new Dictionary>();
static SceneObjectSerializer()
{
@@ -533,112 +534,112 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
#region SOPXmlProcessors
- private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessAllowedDrop(SceneObjectPart obj, XmlReader reader)
{
obj.AllowedDrop = Util.ReadBoolean(reader);
}
- private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCreatorID(SceneObjectPart obj, XmlReader reader)
{
obj.CreatorID = Util.ReadUUID(reader, "CreatorID");
}
- private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCreatorData(SceneObjectPart obj, XmlReader reader)
{
obj.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
}
- private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessFolderID(SceneObjectPart obj, XmlReader reader)
{
obj.FolderID = Util.ReadUUID(reader, "FolderID");
}
- private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessInventorySerial(SceneObjectPart obj, XmlReader reader)
{
obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty);
}
- private static void ProcessTaskInventory(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessTaskInventory(SceneObjectPart obj, XmlReader reader)
{
obj.TaskInventory = ReadTaskInventory(reader, "TaskInventory");
}
- private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessUUID(SceneObjectPart obj, XmlReader reader)
{
obj.UUID = Util.ReadUUID(reader, "UUID");
}
- private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessLocalId(SceneObjectPart obj, XmlReader reader)
{
obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty);
}
- private static void ProcessName(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessName(SceneObjectPart obj, XmlReader reader)
{
obj.Name = reader.ReadElementString("Name");
}
- private static void ProcessMaterial(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessMaterial(SceneObjectPart obj, XmlReader reader)
{
obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty);
}
- private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPassTouches(SceneObjectPart obj, XmlReader reader)
{
obj.PassTouches = Util.ReadBoolean(reader);
}
- private static void ProcessPassCollisions(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPassCollisions(SceneObjectPart obj, XmlReader reader)
{
obj.PassCollisions = Util.ReadBoolean(reader);
}
- private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessRegionHandle(SceneObjectPart obj, XmlReader reader)
{
obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty);
}
- private static void ProcessScriptAccessPin(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessScriptAccessPin(SceneObjectPart obj, XmlReader reader)
{
obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty);
}
- private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessGroupPosition(SceneObjectPart obj, XmlReader reader)
{
obj.GroupPosition = Util.ReadVector(reader, "GroupPosition");
}
- private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessOffsetPosition(SceneObjectPart obj, XmlReader reader)
{
obj.OffsetPosition = Util.ReadVector(reader, "OffsetPosition"); ;
}
- private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessRotationOffset(SceneObjectPart obj, XmlReader reader)
{
obj.RotationOffset = Util.ReadQuaternion(reader, "RotationOffset");
}
- private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessVelocity(SceneObjectPart obj, XmlReader reader)
{
obj.Velocity = Util.ReadVector(reader, "Velocity");
}
- private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessAngularVelocity(SceneObjectPart obj, XmlReader reader)
{
obj.AngularVelocity = Util.ReadVector(reader, "AngularVelocity");
}
- private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessAcceleration(SceneObjectPart obj, XmlReader reader)
{
obj.Acceleration = Util.ReadVector(reader, "Acceleration");
}
- private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessDescription(SceneObjectPart obj, XmlReader reader)
{
obj.Description = reader.ReadElementString("Description");
}
- private static void ProcessColor(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessColor(SceneObjectPart obj, XmlReader reader)
{
reader.ReadStartElement("Color");
if (reader.Name == "R")
@@ -652,57 +653,57 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
- private static void ProcessText(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessText(SceneObjectPart obj, XmlReader reader)
{
obj.Text = reader.ReadElementString("Text", String.Empty);
}
- private static void ProcessSitName(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitName(SceneObjectPart obj, XmlReader reader)
{
obj.SitName = reader.ReadElementString("SitName", String.Empty);
}
- private static void ProcessTouchName(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessTouchName(SceneObjectPart obj, XmlReader reader)
{
obj.TouchName = reader.ReadElementString("TouchName", String.Empty);
}
- private static void ProcessLinkNum(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessLinkNum(SceneObjectPart obj, XmlReader reader)
{
obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty);
}
- private static void ProcessClickAction(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessClickAction(SceneObjectPart obj, XmlReader reader)
{
obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
}
- private static void ProcessPhysicsShapeType(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPhysicsShapeType(SceneObjectPart obj, XmlReader reader)
{
obj.PhysicsShapeType = (byte)reader.ReadElementContentAsInt("PhysicsShapeType", String.Empty);
}
- private static void ProcessDensity(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessDensity(SceneObjectPart obj, XmlReader reader)
{
obj.Density = reader.ReadElementContentAsFloat("Density", String.Empty);
}
- private static void ProcessFriction(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessFriction(SceneObjectPart obj, XmlReader reader)
{
obj.Friction = reader.ReadElementContentAsFloat("Friction", String.Empty);
}
- private static void ProcessBounce(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessBounce(SceneObjectPart obj, XmlReader reader)
{
obj.Restitution = reader.ReadElementContentAsFloat("Bounce", String.Empty);
}
- private static void ProcessGravityModifier(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessGravityModifier(SceneObjectPart obj, XmlReader reader)
{
obj.GravityModifier = reader.ReadElementContentAsFloat("GravityModifier", String.Empty);
}
- private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessShape(SceneObjectPart obj, XmlReader reader)
{
List errorNodeNames;
obj.Shape = ReadShape(reader, "Shape", out errorNodeNames);
@@ -715,163 +716,163 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
- private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessScale(SceneObjectPart obj, XmlReader reader)
{
obj.Scale = Util.ReadVector(reader, "Scale");
}
- private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlReader reader)
{
obj.SitTargetOrientation = Util.ReadQuaternion(reader, "SitTargetOrientation");
}
- private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlReader reader)
{
obj.SitTargetPosition = Util.ReadVector(reader, "SitTargetPosition");
}
- private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlReader reader)
{
obj.SitTargetPositionLL = Util.ReadVector(reader, "SitTargetPositionLL");
}
- private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlReader reader)
{
obj.SitTargetOrientationLL = Util.ReadQuaternion(reader, "SitTargetOrientationLL");
}
- private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessParentID(SceneObjectPart obj, XmlReader reader)
{
string str = reader.ReadElementContentAsString("ParentID", String.Empty);
obj.ParentID = Convert.ToUInt32(str);
}
- private static void ProcessCreationDate(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCreationDate(SceneObjectPart obj, XmlReader reader)
{
obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
}
- private static void ProcessCategory(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCategory(SceneObjectPart obj, XmlReader reader)
{
obj.Category = (uint)reader.ReadElementContentAsInt("Category", String.Empty);
}
- private static void ProcessSalePrice(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessSalePrice(SceneObjectPart obj, XmlReader reader)
{
obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
}
- private static void ProcessObjectSaleType(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessObjectSaleType(SceneObjectPart obj, XmlReader reader)
{
obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty);
}
- private static void ProcessOwnershipCost(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessOwnershipCost(SceneObjectPart obj, XmlReader reader)
{
obj.OwnershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty);
}
- private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessGroupID(SceneObjectPart obj, XmlReader reader)
{
obj.GroupID = Util.ReadUUID(reader, "GroupID");
}
- private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessOwnerID(SceneObjectPart obj, XmlReader reader)
{
obj.OwnerID = Util.ReadUUID(reader, "OwnerID");
}
- private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessLastOwnerID(SceneObjectPart obj, XmlReader reader)
{
obj.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID");
}
- private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessBaseMask(SceneObjectPart obj, XmlReader reader)
{
obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty);
}
- private static void ProcessOwnerMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessOwnerMask(SceneObjectPart obj, XmlReader reader)
{
obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty);
}
- private static void ProcessGroupMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessGroupMask(SceneObjectPart obj, XmlReader reader)
{
obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty);
}
- private static void ProcessEveryoneMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessEveryoneMask(SceneObjectPart obj, XmlReader reader)
{
obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty);
}
- private static void ProcessNextOwnerMask(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessNextOwnerMask(SceneObjectPart obj, XmlReader reader)
{
obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty);
}
- private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessFlags(SceneObjectPart obj, XmlReader reader)
{
obj.Flags = Util.ReadEnum(reader, "Flags");
}
- private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCollisionSound(SceneObjectPart obj, XmlReader reader)
{
obj.CollisionSound = Util.ReadUUID(reader, "CollisionSound");
}
- private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlReader reader)
{
obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
}
- private static void ProcessMediaUrl(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessMediaUrl(SceneObjectPart obj, XmlReader reader)
{
obj.MediaUrl = reader.ReadElementContentAsString("MediaUrl", String.Empty);
}
- private static void ProcessAttachedPos(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessAttachedPos(SceneObjectPart obj, XmlReader reader)
{
obj.AttachedPos = Util.ReadVector(reader, "AttachedPos");
}
- private static void ProcessDynAttrs(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessDynAttrs(SceneObjectPart obj, XmlReader reader)
{
obj.DynAttrs.ReadXml(reader);
}
- private static void ProcessTextureAnimation(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessTextureAnimation(SceneObjectPart obj, XmlReader reader)
{
obj.TextureAnimation = Convert.FromBase64String(reader.ReadElementContentAsString("TextureAnimation", String.Empty));
}
- private static void ProcessParticleSystem(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessParticleSystem(SceneObjectPart obj, XmlReader reader)
{
obj.ParticleSystem = Convert.FromBase64String(reader.ReadElementContentAsString("ParticleSystem", String.Empty));
}
- private static void ProcessPayPrice0(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice0(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[0] = (int)reader.ReadElementContentAsInt("PayPrice0", String.Empty);
}
- private static void ProcessPayPrice1(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice1(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[1] = (int)reader.ReadElementContentAsInt("PayPrice1", String.Empty);
}
- private static void ProcessPayPrice2(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice2(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[2] = (int)reader.ReadElementContentAsInt("PayPrice2", String.Empty);
}
- private static void ProcessPayPrice3(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice3(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[3] = (int)reader.ReadElementContentAsInt("PayPrice3", String.Empty);
}
- private static void ProcessPayPrice4(SceneObjectPart obj, XmlTextReader reader)
+ private static void ProcessPayPrice4(SceneObjectPart obj, XmlReader reader)
{
obj.PayPrice[4] = (int)reader.ReadElementContentAsInt("PayPrice4", String.Empty);
}
@@ -879,122 +880,122 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#endregion
#region TaskInventoryXmlProcessors
- private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIAssetID(TaskInventoryItem item, XmlReader reader)
{
item.AssetID = Util.ReadUUID(reader, "AssetID");
}
- private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlReader reader)
{
item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
}
- private static void ProcessTICreationDate(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTICreationDate(TaskInventoryItem item, XmlReader reader)
{
item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty);
}
- private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTICreatorID(TaskInventoryItem item, XmlReader reader)
{
item.CreatorID = Util.ReadUUID(reader, "CreatorID");
}
- private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTICreatorData(TaskInventoryItem item, XmlReader reader)
{
item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
}
- private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIDescription(TaskInventoryItem item, XmlReader reader)
{
item.Description = reader.ReadElementContentAsString("Description", String.Empty);
}
- private static void ProcessTIEveryonePermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIEveryonePermissions(TaskInventoryItem item, XmlReader reader)
{
item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty);
}
- private static void ProcessTIFlags(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIFlags(TaskInventoryItem item, XmlReader reader)
{
item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
}
- private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIGroupID(TaskInventoryItem item, XmlReader reader)
{
item.GroupID = Util.ReadUUID(reader, "GroupID");
}
- private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlReader reader)
{
item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty);
}
- private static void ProcessTIInvType(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIInvType(TaskInventoryItem item, XmlReader reader)
{
item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
}
- private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIItemID(TaskInventoryItem item, XmlReader reader)
{
item.ItemID = Util.ReadUUID(reader, "ItemID");
}
- private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIOldItemID(TaskInventoryItem item, XmlReader reader)
{
item.OldItemID = Util.ReadUUID(reader, "OldItemID");
}
- private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlReader reader)
{
item.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID");
}
- private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIName(TaskInventoryItem item, XmlReader reader)
{
item.Name = reader.ReadElementContentAsString("Name", String.Empty);
}
- private static void ProcessTINextPermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTINextPermissions(TaskInventoryItem item, XmlReader reader)
{
item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
}
- private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIOwnerID(TaskInventoryItem item, XmlReader reader)
{
item.OwnerID = Util.ReadUUID(reader, "OwnerID");
}
- private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlReader reader)
{
item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
}
- private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIParentID(TaskInventoryItem item, XmlReader reader)
{
item.ParentID = Util.ReadUUID(reader, "ParentID");
}
- private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIParentPartID(TaskInventoryItem item, XmlReader reader)
{
item.ParentPartID = Util.ReadUUID(reader, "ParentPartID");
}
- private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlReader reader)
{
item.PermsGranter = Util.ReadUUID(reader, "PermsGranter");
}
- private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIPermsMask(TaskInventoryItem item, XmlReader reader)
{
item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty);
}
- private static void ProcessTIType(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIType(TaskInventoryItem item, XmlReader reader)
{
item.Type = reader.ReadElementContentAsInt("Type", String.Empty);
}
- private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader)
+ private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlReader reader)
{
item.OwnerChanged = Util.ReadBoolean(reader);
}
@@ -1002,243 +1003,243 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#endregion
#region ShapeXmlProcessors
- private static void ProcessShpProfileCurve(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpProfileCurve(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
}
- private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlReader reader)
{
byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry"));
shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
}
- private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ExtraParams = Convert.FromBase64String(reader.ReadElementString("ExtraParams"));
}
- private static void ProcessShpPathBegin(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathBegin(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty);
}
- private static void ProcessShpPathCurve(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathCurve(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty);
}
- private static void ProcessShpPathEnd(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathEnd(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty);
}
- private static void ProcessShpPathRadiusOffset(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathRadiusOffset(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty);
}
- private static void ProcessShpPathRevolutions(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathRevolutions(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty);
}
- private static void ProcessShpPathScaleX(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathScaleX(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty);
}
- private static void ProcessShpPathScaleY(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathScaleY(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty);
}
- private static void ProcessShpPathShearX(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathShearX(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty);
}
- private static void ProcessShpPathShearY(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathShearY(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty);
}
- private static void ProcessShpPathSkew(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathSkew(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty);
}
- private static void ProcessShpPathTaperX(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathTaperX(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty);
}
- private static void ProcessShpPathTaperY(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathTaperY(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty);
}
- private static void ProcessShpPathTwist(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathTwist(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty);
}
- private static void ProcessShpPathTwistBegin(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPathTwistBegin(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty);
}
- private static void ProcessShpPCode(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpPCode(PrimitiveBaseShape shp, XmlReader reader)
{
shp.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty);
}
- private static void ProcessShpProfileBegin(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpProfileBegin(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty);
}
- private static void ProcessShpProfileEnd(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpProfileEnd(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty);
}
- private static void ProcessShpProfileHollow(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpProfileHollow(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty);
}
- private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpScale(PrimitiveBaseShape shp, XmlReader reader)
{
shp.Scale = Util.ReadVector(reader, "Scale");
}
- private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpState(PrimitiveBaseShape shp, XmlReader reader)
{
shp.State = (byte)reader.ReadElementContentAsInt("State", String.Empty);
}
- private static void ProcessShpLastAttach(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLastAttach(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LastAttachPoint = (byte)reader.ReadElementContentAsInt("LastAttachPoint", String.Empty);
}
- private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlReader reader)
{
shp.ProfileShape = Util.ReadEnum(reader, "ProfileShape");
}
- private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlReader reader)
{
shp.HollowShape = Util.ReadEnum(reader, "HollowShape");
}
- private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlReader reader)
{
shp.SculptTexture = Util.ReadUUID(reader, "SculptTexture");
}
- private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlReader reader)
{
shp.SculptType = (byte)reader.ReadElementContentAsInt("SculptType", String.Empty);
}
- private static void ProcessShpFlexiSoftness(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiSoftness(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty);
}
- private static void ProcessShpFlexiTension(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiTension(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty);
}
- private static void ProcessShpFlexiDrag(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiDrag(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty);
}
- private static void ProcessShpFlexiGravity(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiGravity(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty);
}
- private static void ProcessShpFlexiWind(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiWind(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty);
}
- private static void ProcessShpFlexiForceX(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiForceX(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty);
}
- private static void ProcessShpFlexiForceY(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiForceY(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty);
}
- private static void ProcessShpFlexiForceZ(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiForceZ(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty);
}
- private static void ProcessShpLightColorR(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightColorR(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty);
}
- private static void ProcessShpLightColorG(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightColorG(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty);
}
- private static void ProcessShpLightColorB(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightColorB(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty);
}
- private static void ProcessShpLightColorA(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightColorA(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty);
}
- private static void ProcessShpLightRadius(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightRadius(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty);
}
- private static void ProcessShpLightCutoff(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightCutoff(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty);
}
- private static void ProcessShpLightFalloff(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightFalloff(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty);
}
- private static void ProcessShpLightIntensity(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightIntensity(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty);
}
- private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlReader reader)
{
shp.FlexiEntry = Util.ReadBoolean(reader);
}
- private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlReader reader)
{
shp.LightEntry = Util.ReadBoolean(reader);
}
- private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlReader reader)
{
shp.SculptEntry = Util.ReadBoolean(reader);
}
- private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader)
+ private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlReader reader)
{
string value = reader.ReadElementContentAsString("Media", String.Empty);
shp.Media = PrimitiveBaseShape.MediaList.FromXml(value);
@@ -1590,7 +1591,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
- public static SceneObjectPart Xml2ToSOP(XmlTextReader reader)
+ public static SceneObjectPart Xml2ToSOP(XmlReader reader)
{
SceneObjectPart obj = new SceneObjectPart();
@@ -1611,7 +1612,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
return obj;
}
- public static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
+ public static TaskInventoryDictionary ReadTaskInventory(XmlReader reader, string name)
{
TaskInventoryDictionary tinv = new TaskInventoryDictionary();
@@ -1652,7 +1653,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
/// The name of the xml element containing the shape
/// a list containing the failing node names. If no failures then null.
/// The shape parsed
- public static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out List errorNodeNames)
+ public static PrimitiveBaseShape ReadShape(XmlReader reader, string name, out List errorNodeNames)
{
List internalErrorNodeNames = null;