fix: warnings from libomv
parent
3cf92cb511
commit
3f9cc28103
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@ -105,6 +105,9 @@ namespace OpenSim.Region.DataSnapshot.Providers
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m_log.Debug("[DATASNAPSHOT]: Found object " + obj.Name + " in scene");
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m_log.Debug("[DATASNAPSHOT]: Found object " + obj.Name + " in scene");
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// libomv will complain about PrimFlags.JointWheel
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// being obsolete, so we...
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#pragma warning disable 0612
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if ((obj.RootPart.Flags & PrimFlags.JointWheel) == PrimFlags.JointWheel) {
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if ((obj.RootPart.Flags & PrimFlags.JointWheel) == PrimFlags.JointWheel) {
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XmlNode xmlobject = nodeFactory.CreateNode(XmlNodeType.Element, "object", "");
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XmlNode xmlobject = nodeFactory.CreateNode(XmlNodeType.Element, "object", "");
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@ -142,6 +145,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
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}
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}
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parent.AppendChild(xmlobject);
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parent.AppendChild(xmlobject);
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}
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}
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#pragma warning disable 0612
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}
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}
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}
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}
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this.Stale = false;
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this.Stale = false;
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@ -78,7 +78,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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//Scale size of particles to distance objects are apart (for better visibility)
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//Scale size of particles to distance objects are apart (for better visibility)
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Vector3 FromPos = From.GetWorldPosition();
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Vector3 FromPos = From.GetWorldPosition();
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Vector3 ToPos = From.GetWorldPosition();
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Vector3 ToPos = From.GetWorldPosition();
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UUID toUUID = To.UUID;
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// UUID toUUID = To.UUID;
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float distance = (float) (Math.Sqrt(Math.Pow(FromPos.X-ToPos.X, 2) +
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float distance = (float) (Math.Sqrt(Math.Pow(FromPos.X-ToPos.X, 2) +
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Math.Pow(FromPos.X-ToPos.Y, 2) +
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Math.Pow(FromPos.X-ToPos.Y, 2) +
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Math.Pow(FromPos.X-ToPos.Z, 2)
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Math.Pow(FromPos.X-ToPos.Z, 2)
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@ -312,6 +312,9 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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// Remove any of the objectFlags that are temporary. These will get added back if appropriate
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// Remove any of the objectFlags that are temporary. These will get added back if appropriate
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// in the next bit of code
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// in the next bit of code
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// libomv will moan about PrimFlags.ObjectYouOfficer being
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// deprecated
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#pragma warning disable 0612
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objflags &= (uint)
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objflags &= (uint)
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~(PrimFlags.ObjectCopy | // Tells client you can copy the object
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~(PrimFlags.ObjectCopy | // Tells client you can copy the object
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PrimFlags.ObjectModify | // tells client you can modify the object
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PrimFlags.ObjectModify | // tells client you can modify the object
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@ -322,6 +325,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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PrimFlags.ObjectOwnerModify | // Tells client that you're the owner of the object
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PrimFlags.ObjectOwnerModify | // Tells client that you're the owner of the object
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PrimFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set
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PrimFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set
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);
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);
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#pragma warning restore 0612
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// Creating the three ObjectFlags options for this method to choose from.
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// Creating the three ObjectFlags options for this method to choose from.
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// Customize the OwnerMask
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// Customize the OwnerMask
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@ -1509,6 +1509,9 @@ namespace OpenSim.Region.Environment.Scenes
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// * Asset/DRM permission bit "modify" is enabled
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// * Asset/DRM permission bit "modify" is enabled
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//use CanEditObjectPosition
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//use CanEditObjectPosition
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// libomv will complain about PrimFlags.JointWheel being
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// deprecated, so we
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#pragma warning disable 0612
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if (IncludeInSearch && m_parentScene.ExternalChecks.ExternalChecksCanEditObject(objid, user))
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if (IncludeInSearch && m_parentScene.ExternalChecks.ExternalChecksCanEditObject(objid, user))
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{
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{
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obj.ParentGroup.RootPart.AddFlag(PrimFlags.JointWheel);
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obj.ParentGroup.RootPart.AddFlag(PrimFlags.JointWheel);
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@ -1517,6 +1520,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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{
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obj.ParentGroup.RootPart.RemFlag(PrimFlags.JointWheel);
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obj.ParentGroup.RootPart.RemFlag(PrimFlags.JointWheel);
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}
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}
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#pragma warning restore 0612
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}
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}
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/// <summary>
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/// <summary>
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@ -67,6 +67,9 @@ namespace OpenSim.Region.Environment.Scenes
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if (part == null)
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if (part == null)
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return 0;
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return 0;
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// libomv will moan about PrimFlags.ObjectYouOfficer being
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// obsolete...
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#pragma warning disable 0612
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uint perms=part.GetEffectiveObjectFlags() |
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uint perms=part.GetEffectiveObjectFlags() |
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(uint)PrimFlags.ObjectModify |
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(uint)PrimFlags.ObjectModify |
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(uint)PrimFlags.ObjectCopy |
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(uint)PrimFlags.ObjectCopy |
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@ -76,6 +79,7 @@ namespace OpenSim.Region.Environment.Scenes
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(uint)PrimFlags.ObjectAnyOwner |
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(uint)PrimFlags.ObjectAnyOwner |
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(uint)PrimFlags.ObjectOwnerModify |
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(uint)PrimFlags.ObjectOwnerModify |
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(uint)PrimFlags.ObjectYouOfficer;
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(uint)PrimFlags.ObjectYouOfficer;
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#pragma warning restore 0612
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foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions)
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foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions)
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{
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{
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