fixing warnings in EstateSettings and correcting coding style:
* warning was: OpenSim/Framework/EstateSettings.cs(277): warning CS0472: The result of comparing `libsecondlife.LLUUID' against null is always `false'. This operation is undocumented and it is temporary supported for compatibility reasons only * coding style: space before flow control statements please! http://blogs.msdn.com/brada/articles/361363.aspx0.6.0-stable
parent
473059905f
commit
3fb0a08619
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@ -36,7 +36,7 @@ namespace OpenSim.Framework
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{
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public class EstateSettings
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private ConfigurationMember configMember;
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public delegate void SaveDelegate(EstateSettings rs);
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@ -268,21 +268,21 @@ namespace OpenSim.Framework
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public void Save()
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{
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if(OnSave != null)
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if (OnSave != null)
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OnSave(this);
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}
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public void AddEstateManager(LLUUID avatarID)
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{
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if(avatarID == null || avatarID == LLUUID.Zero)
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if (avatarID == LLUUID.Zero)
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return;
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if(!l_EstateManagers.Contains(avatarID))
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if (!l_EstateManagers.Contains(avatarID))
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l_EstateManagers.Add(avatarID);
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}
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public void RemoveEstateManager(LLUUID avatarID)
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{
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if(l_EstateManagers.Contains(avatarID))
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if (l_EstateManagers.Contains(avatarID))
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l_EstateManagers.Remove(avatarID);
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}
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@ -294,16 +294,16 @@ namespace OpenSim.Framework
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public bool IsBanned(LLUUID avatarID)
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{
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foreach (EstateBan ban in l_EstateBans)
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if(ban.bannedUUID == avatarID)
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if (ban.bannedUUID == avatarID)
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return true;
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return false;
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}
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public void AddBan(EstateBan ban)
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{
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if(ban == null)
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if (ban == null)
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return;
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if(!IsBanned(ban.bannedUUID))
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if (!IsBanned(ban.bannedUUID))
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l_EstateBans.Add(ban);
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}
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@ -315,7 +315,7 @@ namespace OpenSim.Framework
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public void RemoveBan(LLUUID avatarID)
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{
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foreach (EstateBan ban in new List<EstateBan>(l_EstateBans))
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if(ban.bannedUUID == avatarID)
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if (ban.bannedUUID == avatarID)
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l_EstateBans.Remove(ban);
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}
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@ -400,27 +400,27 @@ namespace OpenSim.Framework
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{
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case "region_flags":
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Simulator.RegionFlags flags = (Simulator.RegionFlags)(uint)configuration_result;
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if((flags & (Simulator.RegionFlags)(1<<29)) != 0)
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if ((flags & (Simulator.RegionFlags)(1<<29)) != 0)
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m_AllowVoice = true;
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if((flags & Simulator.RegionFlags.AllowDirectTeleport) != 0)
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if ((flags & Simulator.RegionFlags.AllowDirectTeleport) != 0)
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m_AllowDirectTeleport = true;
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if((flags & Simulator.RegionFlags.DenyAnonymous) != 0)
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if ((flags & Simulator.RegionFlags.DenyAnonymous) != 0)
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m_DenyAnonymous = true;
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if((flags & Simulator.RegionFlags.DenyIdentified) != 0)
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if ((flags & Simulator.RegionFlags.DenyIdentified) != 0)
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m_DenyIdentified = true;
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if((flags & Simulator.RegionFlags.DenyTransacted) != 0)
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if ((flags & Simulator.RegionFlags.DenyTransacted) != 0)
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m_DenyTransacted = true;
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if((flags & Simulator.RegionFlags.AbuseEmailToEstateOwner) != 0)
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if ((flags & Simulator.RegionFlags.AbuseEmailToEstateOwner) != 0)
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m_AbuseEmailToEstateOwner = true;
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if((flags & Simulator.RegionFlags.BlockDwell) != 0)
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if ((flags & Simulator.RegionFlags.BlockDwell) != 0)
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m_BlockDwell = true;
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if((flags & Simulator.RegionFlags.EstateSkipScripts) != 0)
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if ((flags & Simulator.RegionFlags.EstateSkipScripts) != 0)
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m_EstateSkipScripts = true;
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if((flags & Simulator.RegionFlags.ResetHomeOnTeleport) != 0)
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if ((flags & Simulator.RegionFlags.ResetHomeOnTeleport) != 0)
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m_ResetHomeOnTeleport = true;
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if((flags & Simulator.RegionFlags.TaxFree) != 0)
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if ((flags & Simulator.RegionFlags.TaxFree) != 0)
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m_TaxFree = true;
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if((flags & Simulator.RegionFlags.PublicAllowed) != 0)
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if ((flags & Simulator.RegionFlags.PublicAllowed) != 0)
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m_PublicAccess = true;
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break;
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case "billable_factor":
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