mantis 8258: change Mesh basic shape pathScaleY in case of Torus
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6a5b234262
commit
3fb61f4470
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@ -343,12 +343,14 @@ namespace OpenSim.Framework
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case 1: // torus
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case 1: // torus
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shape.ProfileCurve = (byte)ProfileShape.Circle | (byte)HollowShape.Triangle;
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shape.ProfileCurve = (byte)ProfileShape.Circle | (byte)HollowShape.Triangle;
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shape.PathCurve = (byte)Extrusion.Curve1;
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shape.PathCurve = (byte)Extrusion.Curve1;
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shape._pathScaleY = 150;
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break;
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break;
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case 2: // torus with hollow (a sl viewer whould see 4 faces on a hollow sphere)
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case 2: // torus with hollow (a sl viewer whould see 4 faces on a hollow sphere)
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shape.ProfileCurve = (byte)ProfileShape.Circle | (byte)HollowShape.Triangle;
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shape.ProfileCurve = (byte)ProfileShape.Circle | (byte)HollowShape.Triangle;
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shape.PathCurve = (byte)Extrusion.Curve1;
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shape.PathCurve = (byte)Extrusion.Curve1;
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shape.ProfileHollow = 27500;
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shape.ProfileHollow = 27500;
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shape._pathScaleY = 150;
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break;
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break;
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case 3: // cylinder
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case 3: // cylinder
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