* start tracking viewer session threads

0.6.0-stable
Justin Clarke Casey 2008-08-01 20:16:28 +00:00
parent 5350cec0b3
commit 3fc942558e
1 changed files with 4 additions and 3 deletions

View File

@ -364,9 +364,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer, public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer,
AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP)
{ {
m_log.Info("[CLIENT]: Started up new client thread to handle incoming request");
m_moneyBalance = 1000; m_moneyBalance = 1000;
m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion());
@ -403,6 +401,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_clientThread.Name = "ClientThread"; m_clientThread.Name = "ClientThread";
m_clientThread.IsBackground = true; m_clientThread.IsBackground = true;
m_clientThread.Start(); m_clientThread.Start();
ThreadTracker.Add(m_clientThread);
m_log.Info("[CLIENT]: Started up new thread to handle client UDP session");
} }
public void SetDebug(int newDebug) public void SetDebug(int newDebug)