* Shutting down child agents properly in neighbor regions.
parent
274d958893
commit
3fe6b2280d
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@ -175,6 +175,7 @@ namespace OpenSim.Framework.Communications
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public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz)
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{
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m_userService.LogOffUser(userid, regionid, regionhandle, posx, posy, posz);
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}
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/// <summary>
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@ -45,6 +45,6 @@ namespace OpenSim.Framework.Communications
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bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId);
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bool AcknowledgePrimCrossed(ulong regionHandle, LLUUID primID);
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void TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID);
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bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID);
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}
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}
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@ -44,13 +44,15 @@ namespace OpenSim.Framework
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public delegate void AcknowledgePrimCross(ulong regionHandle, LLUUID PrimID);
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public delegate void CloseAgentConnection(ulong regionHandle, LLUUID agentID);
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public delegate bool CloseAgentConnection(ulong regionHandle, LLUUID agentID);
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public delegate bool RegionUp(RegionInfo region);
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public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData);
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public interface IRegionCommsListener
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{
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event ExpectUserDelegate OnExpectUser;
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@ -64,5 +66,6 @@ namespace OpenSim.Framework
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event CloseAgentConnection OnCloseAgentConnection;
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event RegionUp OnRegionUp;
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event ChildAgentUpdate OnChildAgentUpdate;
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}
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}
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@ -47,6 +47,7 @@ namespace OpenSim.Framework
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public event ChildAgentUpdate OnChildAgentUpdate;
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public string debugRegionName = String.Empty;
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@ -139,12 +140,15 @@ namespace OpenSim.Framework
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return false;
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}
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public virtual void TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID)
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public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID)
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{
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if (OnCloseAgentConnection != null)
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{
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OnCloseAgentConnection(regionHandle, agentID);
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return true;
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}
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return false;
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}
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/// <summary>
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@ -179,5 +183,13 @@ namespace OpenSim.Framework
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return false;
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}
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public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
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if (OnCloseAgentConnection != null)
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return OnCloseAgentConnection(regionHandle, agentID);
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return false;
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}
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}
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}
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@ -203,7 +203,14 @@ namespace OpenSim.Region.Communications.Local
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}
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return mapBlocks;
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}
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public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
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if (m_regionListeners.ContainsKey(regionHandle))
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{
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return m_regionListeners[regionHandle].TriggerTellRegionToCloseChildConnection(regionHandle, agentID);
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}
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return false;
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}
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public virtual bool RegionUp(SearializableRegionInfo sregion, ulong regionhandle)
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{
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@ -267,6 +274,14 @@ namespace OpenSim.Region.Communications.Local
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return false;
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}
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public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
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if (m_regionListeners.ContainsKey(regionHandle))
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{
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return m_regionListeners[regionHandle].TriggerTellRegionToCloseChildConnection(regionHandle, agentID);
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}
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return false;
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}
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/// <summary>
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/// </summary>
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/// <param name="regionHandle"></param>
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@ -328,13 +343,7 @@ namespace OpenSim.Region.Communications.Local
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return false;
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}
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public void TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
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if (m_regionListeners.ContainsKey(regionHandle))
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{
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m_regionListeners[regionHandle].TriggerCloseAgentConnection(regionHandle, agentID);
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}
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}
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public bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId)
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{
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@ -491,7 +491,8 @@ namespace OpenSim.Region.Communications.OGS1
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InterRegionSingleton.Instance.OnPrimGroupNear += TriggerExpectPrimCrossing;
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InterRegionSingleton.Instance.OnRegionUp += TriggerRegionUp;
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InterRegionSingleton.Instance.OnChildAgentUpdate += TriggerChildAgentUpdate;
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//InterRegionSingleton.Instance.OnRegionUp += RegionUp;
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InterRegionSingleton.Instance.OnTellRegionToCloseChildConnection += TriggerTellRegionToCloseChildConnection;
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}
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#region Methods called by regions in this instance
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@ -959,8 +960,53 @@ namespace OpenSim.Region.Communications.OGS1
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}
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}
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public void TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
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RegionInfo regInfo = null;
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try
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{
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if (m_localBackend.TriggerTellRegionToCloseChildConnection(regionHandle, agentID))
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{
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return true;
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}
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regInfo = RequestNeighbourInfo(regionHandle);
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if (regInfo != null)
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{
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bool retValue = false;
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OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
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typeof(OGS1InterRegionRemoting),
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"tcp://" + regInfo.RemotingAddress +
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":" + regInfo.RemotingPort +
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"/InterRegions");
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if (remObject != null)
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{
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retValue =
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remObject.TellRegionToCloseChildConnection(regionHandle, agentID.UUID);
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}
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else
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{
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Console.WriteLine("remoting object not found");
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}
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remObject = null;
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return true;
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}
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//TODO need to see if we know about where this region is and use .net remoting
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// to inform it.
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return false;
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}
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catch (RemotingException e)
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{
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MainLog.Instance.Warn("Remoting Error: Unable to connect to adjacent region to tell it to close child agents: " + regInfo.RegionName +
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" " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
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//MainLog.Instance.Debug(e.ToString());
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return false;
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}
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catch
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{
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return false;
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}
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}
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public bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId)
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@ -1086,6 +1132,20 @@ namespace OpenSim.Region.Communications.OGS1
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}
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}
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public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
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try
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{
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return m_localBackend.TriggerTellRegionToCloseChildConnection(regionHandle, agentID);
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}
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catch (RemotingException)
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{
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MainLog.Instance.Verbose("INTERREGION", "Remoting Error: Unable to connect to neighbour to tell it to close a child connection");
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return false;
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}
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}
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#endregion
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#endregion
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@ -45,6 +45,8 @@ namespace OpenSim.Region.Communications.OGS1
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public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate childUpdate);
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public delegate bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID);
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public sealed class InterRegionSingleton
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{
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private static readonly InterRegionSingleton instance = new InterRegionSingleton();
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@ -55,6 +57,8 @@ namespace OpenSim.Region.Communications.OGS1
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public event PrimGroupArrival OnPrimGroupArrival;
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public event RegionUp OnRegionUp;
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public event ChildAgentUpdate OnChildAgentUpdate;
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public event TellRegionToCloseChildConnection OnTellRegionToCloseChildConnection;
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static InterRegionSingleton()
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@ -123,6 +127,16 @@ namespace OpenSim.Region.Communications.OGS1
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}
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return false;
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}
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public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
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if (OnTellRegionToCloseChildConnection != null)
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{
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return OnTellRegionToCloseChildConnection(regionHandle, agentID);
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}
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return false;
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}
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}
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public class OGS1InterRegionRemoting : MarshalByRefObject
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@ -171,6 +185,7 @@ namespace OpenSim.Region.Communications.OGS1
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}
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}
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public bool ExpectAvatarCrossing(ulong regionHandle, Guid agentID, sLLVector3 position, bool isFlying)
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{
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try
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@ -215,5 +230,18 @@ namespace OpenSim.Region.Communications.OGS1
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return false;
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}
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}
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public bool TellRegionToCloseChildConnection(ulong regionHandle, Guid agentID)
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{
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try
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{
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return InterRegionSingleton.Instance.TellRegionToCloseChildConnection(regionHandle, new LLUUID(agentID));
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}
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catch (RemotingException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("INTERREGION", "Remoting Error: Unable to connect to remote region: " + regionHandle.ToString());
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return false;
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}
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}
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}
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}
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@ -1288,6 +1288,7 @@ namespace OpenSim.Region.Environment.Scenes
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CommsManager.LogOffUser(agentID, RegionInfo.RegionID, RegionInfo.RegionHandle,
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avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y,
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avatar.AbsolutePosition.Z);
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m_sceneGridService.SendCloseChildAgentConnections(avatar);
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}
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}
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catch (NullReferenceException)
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@ -1391,6 +1392,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate;
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m_sceneGridService.KillObject = SendKillObject;
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}
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@ -1509,7 +1511,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="agentID"></param>
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public void CloseConnection(ulong regionHandle, LLUUID agentID)
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public bool CloseConnection(ulong regionHandle, LLUUID agentID)
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{
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if (regionHandle == m_regionHandle)
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{
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@ -1527,8 +1529,10 @@ namespace OpenSim.Region.Environment.Scenes
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// Tell a single agent to disconnect from the region.
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libsecondlife.Packets.DisableSimulatorPacket disable = (libsecondlife.Packets.DisableSimulatorPacket) PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator);
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presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task);
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presence.ControllingClient.Close(true);
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}
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}
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return true;
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}
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/// <summary>
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@ -53,6 +53,7 @@ namespace OpenSim.Region.Environment.Scenes
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public event ChildAgentUpdate OnChildAgentUpdate;
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public KillObjectDelegate KillObject;
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public string _debugRegionName = String.Empty;
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@ -86,6 +87,7 @@ namespace OpenSim.Region.Environment.Scenes
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regionCommsHost.OnCloseAgentConnection += CloseConnection;
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regionCommsHost.OnRegionUp += newRegionUp;
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regionCommsHost.OnChildAgentUpdate += ChildAgentUpdate;
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}
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else
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{
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@ -160,12 +162,15 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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protected void CloseConnection(ulong regionHandle, LLUUID agentID)
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protected bool CloseConnection(ulong regionHandle, LLUUID agentID)
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{
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MainLog.Instance.Verbose("INTERREGION", "Incoming Agent Close Request for agent: " + agentID.ToString());
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if (OnCloseAgentConnection != null)
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{
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OnCloseAgentConnection(regionHandle, agentID);
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return OnCloseAgentConnection(regionHandle, agentID);
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}
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return false;
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}
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#endregion
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@ -366,6 +371,50 @@ namespace OpenSim.Region.Environment.Scenes
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d);
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}
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public delegate void SendCloseChildAgentDelegate( ScenePresence presence);
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/// <summary>
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/// This informs all neighboring regions about the settings of it's child agent.
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/// Calls an asynchronous method to do so.. so it doesn't lag the sim.
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///
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/// This contains information, such as, Draw Distance, Camera location, Current Position, Current throttle settings, etc.
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///
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/// </summary>
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private void SendCloseChildAgentAsync(ScenePresence presence)
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{
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foreach (ulong regionHandle in presence.KnownChildRegions)
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{
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bool regionAccepted = m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, presence.ControllingClient.AgentId);
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if (regionAccepted)
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{
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MainLog.Instance.Notice("INTERGRID", "Completed sending agent Close agent Request to neighbor");
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presence.RemoveNeighbourRegion(regionHandle);
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}
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else
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{
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MainLog.Instance.Notice("INTERGRID", "Failed sending agent Close agent Request to neighbor");
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}
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}
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}
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private void SendCloseChildAgentCompleted(IAsyncResult iar)
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{
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SendCloseChildAgentDelegate icon = (SendCloseChildAgentDelegate)iar.AsyncState;
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icon.EndInvoke(iar);
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}
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public void SendCloseChildAgentConnections(ScenePresence presence)
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{
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// This assumes that we know what our neighbors are.
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SendCloseChildAgentDelegate d = SendCloseChildAgentAsync;
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d.BeginInvoke(presence,
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SendCloseChildAgentCompleted,
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d);
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}
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/// <summary>
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/// Helper function to request neighbors from grid-comms
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@ -454,7 +503,7 @@ namespace OpenSim.Region.Environment.Scenes
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uint oldRegionY = (((uint)(m_regionInfo.RegionHandle)) >> 8);
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if (Util.fast_distance2d((int)(newRegionX - oldRegionX), (int)(newRegionY - oldRegionY)) > 3)
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{
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CloseChildAgentConnections(avatar);
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SendCloseChildAgentConnections(avatar);
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}
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}
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else
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@ -481,15 +530,6 @@ namespace OpenSim.Region.Environment.Scenes
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return m_commsProvider.InterRegion.ExpectPrimCrossing(regionhandle, primID, position, isPhysical);
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}
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public void CloseChildAgentConnections(ScenePresence presence)
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{
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foreach (ulong regionHandle in presence.KnownChildRegions)
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{
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m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle,
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presence.ControllingClient.AgentId);
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presence.RemoveNeighbourRegion(regionHandle);
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}
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}
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public Dictionary<string, string> GetGridSettings()
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{
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