Merge branch 'master' into careminster

avinationmerge
Melanie 2013-06-11 21:01:58 +01:00
commit 400f876d98
5 changed files with 43 additions and 15 deletions

View File

@ -592,3 +592,11 @@ ALTER TABLE prims ADD COLUMN `Friction` double NOT NULL default '0.6';
ALTER TABLE prims ADD COLUMN `Restitution` double NOT NULL default '0.5';
COMMIT;
:VERSION 29 #---------------- Keyframes
BEGIN;
ALTER TABLE prims ADD COLUMN `KeyframeMotion` blob;
COMMIT;

View File

@ -732,6 +732,8 @@ namespace OpenSim.Data.SQLite
}
SceneObjectGroup group = new SceneObjectGroup(prim);
if (prim.KeyframeMotion != null)
prim.KeyframeMotion.UpdateSceneObject(group);
createdObjects.Add(group.UUID, group);
retvals.Add(group);
LoadItems(prim);
@ -1241,6 +1243,7 @@ namespace OpenSim.Data.SQLite
createCol(prims, "Friction", typeof(Double));
createCol(prims, "Restitution", typeof(Double));
createCol(prims, "KeyframeMotion", typeof(Byte[]));
// Add in contraints
prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] };
@ -1736,6 +1739,20 @@ namespace OpenSim.Data.SQLite
prim.Friction = Convert.ToSingle(row["Friction"]);
prim.Restitution = Convert.ToSingle(row["Restitution"]);
if (!(row["KeyframeMotion"] is DBNull))
{
Byte[] data = (byte[])row["KeyframeMotion"];
if (data.Length > 0)
prim.KeyframeMotion = KeyframeMotion.FromData(null, data);
else
prim.KeyframeMotion = null;
}
else
{
prim.KeyframeMotion = null;
}
return prim;
}
@ -2168,6 +2185,13 @@ namespace OpenSim.Data.SQLite
row["GravityModifier"] = (double)prim.GravityModifier;
row["Friction"] = (double)prim.Friction;
row["Restitution"] = (double)prim.Restitution;
if (prim.KeyframeMotion != null)
row["KeyframeMotion"] = prim.KeyframeMotion.Serialize();
else
row["KeyframeMotion"] = new Byte[0];
}
/// <summary>

View File

@ -822,7 +822,8 @@ namespace OpenSim.Region.Framework.Scenes
}
// Tell the physics engines that this prim changed.
ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(actor);
if (ParentGroup != null && ParentGroup.Scene != null && ParentGroup.Scene.PhysicsScene != null)
ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(actor);
}
catch (Exception e)
{
@ -940,7 +941,7 @@ namespace OpenSim.Region.Framework.Scenes
//m_log.Info("[PART]: RO2:" + actor.Orientation.ToString());
}
if (ParentGroup != null)
if (ParentGroup != null && ParentGroup.Scene != null && ParentGroup.Scene.PhysicsScene != null)
ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(actor);
//}
}

View File

@ -5136,6 +5136,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
else
{
double invS = 1.0 / s;
if (rot.s < 0) invS = -invS;
return new LSL_Vector(rot.x * invS, rot.y * invS, rot.z * invS);
}
}
@ -5146,19 +5147,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
if (rot.s > 1) // normalization needed
{
double length = Math.Sqrt(rot.x * rot.x + rot.y * rot.y +
rot.z * rot.z + rot.s * rot.s);
rot.x /= length;
rot.y /= length;
rot.z /= length;
rot.s /= length;
}
if (Math.Abs(rot.s) > 1) // normalization needed
rot.Normalize();
double angle = 2 * Math.Acos(rot.s);
if ((double.IsNaN(angle)) || double.IsInfinity(angle)) angle = 0;
if (angle > Math.PI)
angle = 2 * Math.PI - angle;
return angle;
}

View File

@ -377,10 +377,10 @@ namespace OpenSim.Region.ScriptEngine.Shared
double length = Math.Sqrt(x * x + y * y + z * z + s * s);
if (length < float.Epsilon)
{
x = 1;
x = 0;
y = 0;
z = 0;
s = 0;
s = 1;
}
else
{