From 405da93589856f355defc3c0c1e24c618658cc7e Mon Sep 17 00:00:00 2001 From: Melanie Date: Sun, 24 Feb 2013 00:38:57 +0100 Subject: [PATCH] Revert "Allow TeleportCancel packets to reset the transfer state machine" This reverts commit 0e17887e03fb6d32cdd07838caa56e34103ae8f2. --- .../Framework/EntityTransfer/EntityTransferModule.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index cb09047ad8..ac4d93d790 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -150,7 +150,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer { client.OnTeleportHomeRequest += TriggerTeleportHome; client.OnTeleportLandmarkRequest += RequestTeleportLandmark; - client.OnTeleportCancel += TeleportCancel; } public virtual void Close() {} @@ -995,11 +994,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer return neighbourRegion; } - private void TeleportCancel(IClientAPI remoteClient) - { - m_entityTransferStateMachine.ResetFromTransit(remoteClient.AgentId); - } - public bool Cross(ScenePresence agent, bool isFlying) { uint x;