Listen only for non SimShutdown Network.Disconnect firing so that we don't quite the program before all bots have actually logged off.
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			@ -398,7 +398,13 @@ namespace pCampBot
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//               (args.Reason == NetworkManager.DisconnectType.SimShutdown
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//                    || args.Reason == NetworkManager.DisconnectType.NetworkTimeout)
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//               && OnDisconnected != null)
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            if (OnDisconnected != null)
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           if (
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               (args.Reason == NetworkManager.DisconnectType.ClientInitiated
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                    || args.Reason == NetworkManager.DisconnectType.ServerInitiated
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                    || args.Reason == NetworkManager.DisconnectType.NetworkTimeout)
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               && OnDisconnected != null)
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//            if (OnDisconnected != null)
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            {
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                OnDisconnected(this, EventType.DISCONNECTED);
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            }
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