Listen only for non SimShutdown Network.Disconnect firing so that we don't quite the program before all bots have actually logged off.
parent
53f3b76a84
commit
40750b44a0
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@ -398,7 +398,13 @@ namespace pCampBot
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// (args.Reason == NetworkManager.DisconnectType.SimShutdown
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// (args.Reason == NetworkManager.DisconnectType.SimShutdown
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// || args.Reason == NetworkManager.DisconnectType.NetworkTimeout)
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// || args.Reason == NetworkManager.DisconnectType.NetworkTimeout)
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// && OnDisconnected != null)
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// && OnDisconnected != null)
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if (OnDisconnected != null)
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if (
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(args.Reason == NetworkManager.DisconnectType.ClientInitiated
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|| args.Reason == NetworkManager.DisconnectType.ServerInitiated
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|| args.Reason == NetworkManager.DisconnectType.NetworkTimeout)
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&& OnDisconnected != null)
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// if (OnDisconnected != null)
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{
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{
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OnDisconnected(this, EventType.DISCONNECTED);
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OnDisconnected(this, EventType.DISCONNECTED);
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}
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}
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