Drop the CopyTo parameter from Int32.MaxValue to 4096. This is a buffer size
not a target size. Mono 2.10 appears to try to allocate the full buffer which immediately crashes. Tested on mono 2.6.7 and 2.10.5remove-scene-viewer
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			@ -473,7 +473,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
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                        // Grab the asset data from the response stream
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                        using (MemoryStream stream = new MemoryStream())
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                        {
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                            responseStream.CopyTo(stream, Int32.MaxValue);
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                            responseStream.CopyTo(stream, 4096);
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                            asset.Data = stream.ToArray();
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                        }
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                    }
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