* Added some more tests to the GetAssetStreamHandlers
parent
b95b7222f9
commit
40e95cab02
|
@ -60,7 +60,7 @@ namespace OpenSim.Framework.Servers
|
||||||
|
|
||||||
if (p.Length > 0)
|
if (p.Length > 0)
|
||||||
{
|
{
|
||||||
UUID assetID = UUID.Zero;
|
UUID assetID;
|
||||||
|
|
||||||
if (!UUID.TryParse(p[0], out assetID))
|
if (!UUID.TryParse(p[0], out assetID))
|
||||||
{
|
{
|
||||||
|
@ -70,16 +70,14 @@ namespace OpenSim.Framework.Servers
|
||||||
}
|
}
|
||||||
|
|
||||||
if (StatsManager.AssetStats != null)
|
if (StatsManager.AssetStats != null)
|
||||||
|
{
|
||||||
StatsManager.AssetStats.AddRequest();
|
StatsManager.AssetStats.AddRequest();
|
||||||
|
}
|
||||||
|
|
||||||
AssetBase asset = GetAsset(assetID);
|
AssetBase asset = GetAsset(assetID);
|
||||||
|
|
||||||
if (asset != null)
|
if (asset != null)
|
||||||
{
|
{
|
||||||
// if (asset.ContainsReferences)
|
|
||||||
// {
|
|
||||||
// asset.Data = ProcessOutgoingAssetData(asset.Data);
|
|
||||||
// }
|
|
||||||
if (p.Length > 1 && p[1] == "data")
|
if (p.Length > 1 && p[1] == "data")
|
||||||
{
|
{
|
||||||
httpResponse.StatusCode = (int)HttpStatusCode.OK;
|
httpResponse.StatusCode = (int)HttpStatusCode.OK;
|
||||||
|
@ -88,6 +86,26 @@ namespace OpenSim.Framework.Servers
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
result = GetXml(asset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (StatsManager.AssetStats != null)
|
||||||
|
{
|
||||||
|
StatsManager.AssetStats.AddNotFoundRequest();
|
||||||
|
}
|
||||||
|
|
||||||
|
m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static byte[] GetXml(AssetBase asset)
|
||||||
|
{
|
||||||
|
byte[] result;
|
||||||
XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
|
XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
|
||||||
MemoryStream ms = new MemoryStream();
|
MemoryStream ms = new MemoryStream();
|
||||||
XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
|
XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
|
||||||
|
@ -101,17 +119,6 @@ namespace OpenSim.Framework.Servers
|
||||||
result = ms.GetBuffer();
|
result = ms.GetBuffer();
|
||||||
|
|
||||||
Array.Resize<byte>(ref result, (int)ms.Length);
|
Array.Resize<byte>(ref result, (int)ms.Length);
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (StatsManager.AssetStats != null)
|
|
||||||
StatsManager.AssetStats.AddNotFoundRequest();
|
|
||||||
|
|
||||||
m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -45,7 +45,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||||
/// Setting this property will also set IsContentTypeSet to
|
/// Setting this property will also set IsContentTypeSet to
|
||||||
/// true.
|
/// true.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
public string ContentType
|
public virtual string ContentType
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
|
@ -226,7 +226,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// HTTP status code.
|
/// HTTP status code.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int StatusCode
|
public virtual int StatusCode
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
|
|
|
@ -4,7 +4,10 @@ using System.Text;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using OpenSim.Data;
|
using OpenSim.Data;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
|
using OpenSim.Services.Interfaces;
|
||||||
using OpenSim.Tests.Common;
|
using OpenSim.Tests.Common;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
using OpenSim.Tests.Common.Setup;
|
||||||
|
|
||||||
namespace OpenSim.Framework.Servers.Tests
|
namespace OpenSim.Framework.Servers.Tests
|
||||||
{
|
{
|
||||||
|
@ -59,14 +62,34 @@ namespace OpenSim.Framework.Servers.Tests
|
||||||
BaseRequestHandlerTestHelper.BaseTestHandleMalformedGuid(handler, ASSETS_PATH);
|
BaseRequestHandlerTestHelper.BaseTestHandleMalformedGuid(handler, ASSETS_PATH);
|
||||||
}
|
}
|
||||||
|
|
||||||
//[Test]
|
[Test]
|
||||||
//public void TestHandleFetchMissingAsset()
|
public void TestHandleFetchMissingAsset()
|
||||||
//{
|
{
|
||||||
|
IAssetCache assetCache = new TestAssetCache();
|
||||||
|
CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(assetCache);
|
||||||
|
|
||||||
// byte[] emptyResult = new byte[] { };
|
GetAssetStreamHandlerTestHelpers.BaseFetchMissingAsset(handler);
|
||||||
// CachedGetAssetStreamHandler handler = new CachedGetAssetStreamHandler(null);
|
}
|
||||||
|
|
||||||
// Assert.AreEqual(new string[] { }, handler.Handle("/assets/badGuid", null, null, null), "Failed on bad guid.");
|
[Test]
|
||||||
//}
|
public void TestHandleFetchExistingAssetData()
|
||||||
|
{
|
||||||
|
CachedGetAssetStreamHandler handler;
|
||||||
|
OSHttpResponse response;
|
||||||
|
AssetBase asset = CreateTestEnvironment(out handler, out response);
|
||||||
|
|
||||||
|
GetAssetStreamHandlerTestHelpers.BaseFetchExistingAssetDataTest(asset, handler, response);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static AssetBase CreateTestEnvironment(out CachedGetAssetStreamHandler handler, out OSHttpResponse response)
|
||||||
|
{
|
||||||
|
AssetBase asset = GetAssetStreamHandlerTestHelpers.CreateCommonTestResources(out response);
|
||||||
|
|
||||||
|
IAssetCache assetDataPlugin = new TestAssetCache();
|
||||||
|
handler = new CachedGetAssetStreamHandler(assetDataPlugin);
|
||||||
|
|
||||||
|
assetDataPlugin.AddAsset(asset);
|
||||||
|
return asset;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,10 +1,14 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Net;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using HttpServer;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using OpenSim.Data;
|
using OpenSim.Data;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
using OpenSim.Tests.Common;
|
using OpenSim.Tests.Common;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
using OpenSim.Tests.Common.Setup;
|
||||||
|
|
||||||
namespace OpenSim.Framework.Servers.Tests
|
namespace OpenSim.Framework.Servers.Tests
|
||||||
{
|
{
|
||||||
|
@ -59,13 +63,44 @@ namespace OpenSim.Framework.Servers.Tests
|
||||||
BaseRequestHandlerTestHelper.BaseTestHandleMalformedGuid(handler, ASSETS_PATH);
|
BaseRequestHandlerTestHelper.BaseTestHandleMalformedGuid(handler, ASSETS_PATH);
|
||||||
}
|
}
|
||||||
|
|
||||||
//[Test]
|
[Test]
|
||||||
//public void TestHandleFetchMissingAsset()
|
public void TestHandleFetchMissingAsset()
|
||||||
//{
|
{
|
||||||
// byte[] emptyResult = new byte[] { };
|
IAssetDataPlugin assetDataPlugin = new TestAssetDataPlugin();
|
||||||
// GetAssetStreamHandler handler = new GetAssetStreamHandler(null);
|
GetAssetStreamHandler handler = new GetAssetStreamHandler(assetDataPlugin);
|
||||||
|
|
||||||
// Assert.AreEqual(new string[] { }, handler.Handle("/assets/badGuid", null, null, null), "Failed on bad guid.");
|
GetAssetStreamHandlerTestHelpers.BaseFetchMissingAsset(handler);
|
||||||
//}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestHandleFetchExistingAssetData()
|
||||||
|
{
|
||||||
|
GetAssetStreamHandler handler;
|
||||||
|
OSHttpResponse response;
|
||||||
|
AssetBase asset = CreateTestEnvironment(out handler, out response);
|
||||||
|
|
||||||
|
GetAssetStreamHandlerTestHelpers.BaseFetchExistingAssetDataTest(asset, handler, response);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestHandleFetchExistingAssetXml()
|
||||||
|
{
|
||||||
|
GetAssetStreamHandler handler;
|
||||||
|
OSHttpResponse response;
|
||||||
|
AssetBase asset = CreateTestEnvironment(out handler, out response);
|
||||||
|
|
||||||
|
GetAssetStreamHandlerTestHelpers.BaseFetchExistingAssetXmlTest(asset, handler, response);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static AssetBase CreateTestEnvironment(out GetAssetStreamHandler handler, out OSHttpResponse response)
|
||||||
|
{
|
||||||
|
AssetBase asset = GetAssetStreamHandlerTestHelpers.CreateCommonTestResources(out response);
|
||||||
|
|
||||||
|
IAssetDataPlugin assetDataPlugin = new TestAssetDataPlugin();
|
||||||
|
handler = new GetAssetStreamHandler(assetDataPlugin);
|
||||||
|
|
||||||
|
assetDataPlugin.CreateAsset(asset);
|
||||||
|
return asset;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,9 +1,11 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Servers;
|
using OpenSim.Framework.Servers;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
|
||||||
namespace OpenSim.Tests.Common
|
namespace OpenSim.Tests.Common
|
||||||
{
|
{
|
||||||
|
|
|
@ -0,0 +1,34 @@
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
|
||||||
|
namespace OpenSim.Tests.Common.Mock
|
||||||
|
{
|
||||||
|
public class BaseAssetRepository
|
||||||
|
{
|
||||||
|
protected Dictionary<UUID, AssetBase> Assets = new Dictionary<UUID, AssetBase>();
|
||||||
|
|
||||||
|
public AssetBase FetchAsset(UUID uuid)
|
||||||
|
{
|
||||||
|
if (ExistsAsset(uuid))
|
||||||
|
return Assets[uuid];
|
||||||
|
else
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CreateAsset(AssetBase asset)
|
||||||
|
{
|
||||||
|
Assets[asset.FullID] = asset;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateAsset(AssetBase asset)
|
||||||
|
{
|
||||||
|
CreateAsset(asset);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool ExistsAsset(UUID uuid)
|
||||||
|
{
|
||||||
|
return Assets.ContainsKey(uuid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,92 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenMetaverse.Packets;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
|
||||||
|
namespace OpenSim.Tests.Common.Mock
|
||||||
|
{
|
||||||
|
public class TestAssetCache : BaseAssetRepository, IAssetCache
|
||||||
|
{
|
||||||
|
public void AssetReceived(AssetBase asset, bool IsTexture)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AssetNotFound(UUID assetID, bool IsTexture)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Version
|
||||||
|
{
|
||||||
|
get { throw new NotImplementedException(); }
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Name
|
||||||
|
{
|
||||||
|
get { throw new NotImplementedException(); }
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Initialise()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public IAssetServer AssetServer
|
||||||
|
{
|
||||||
|
get { throw new NotImplementedException(); }
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Initialise(ConfigSettings cs, IAssetServer server)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ShowState()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Clear()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TryGetCachedAsset(UUID assetID, out AssetBase asset)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void GetAsset(UUID assetID, AssetRequestCallback callback, bool isTexture)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public AssetBase GetAsset(UUID assetID, bool isTexture)
|
||||||
|
{
|
||||||
|
return FetchAsset(assetID);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddAsset(AssetBase asset)
|
||||||
|
{
|
||||||
|
CreateAsset( asset );
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ExpireAsset(UUID assetID)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -37,40 +37,15 @@ namespace OpenSim.Tests.Common.Mock
|
||||||
/// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit
|
/// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit
|
||||||
/// tests are single threaded.
|
/// tests are single threaded.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class TestAssetDataPlugin : IAssetDataPlugin
|
public class TestAssetDataPlugin : BaseAssetRepository, IAssetDataPlugin
|
||||||
{
|
{
|
||||||
public string Version { get { return "0"; } }
|
public string Version { get { return "0"; } }
|
||||||
public string Name { get { return "TestAssetDataPlugin"; } }
|
public string Name { get { return "TestAssetDataPlugin"; } }
|
||||||
|
|
||||||
protected Dictionary<UUID, AssetBase> Assets = new Dictionary<UUID, AssetBase>();
|
|
||||||
|
|
||||||
public void Initialise() {}
|
public void Initialise() {}
|
||||||
public void Initialise(string connect) {}
|
public void Initialise(string connect) {}
|
||||||
public void Dispose() {}
|
public void Dispose() {}
|
||||||
|
|
||||||
public AssetBase FetchAsset(UUID uuid)
|
|
||||||
{
|
|
||||||
if (ExistsAsset(uuid))
|
|
||||||
return Assets[uuid];
|
|
||||||
else
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void CreateAsset(AssetBase asset)
|
|
||||||
{
|
|
||||||
Assets[asset.FullID] = asset;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateAsset(AssetBase asset)
|
|
||||||
{
|
|
||||||
CreateAsset(asset);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool ExistsAsset(UUID uuid)
|
|
||||||
{
|
|
||||||
return Assets.ContainsKey(uuid);
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); }
|
public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); }
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -0,0 +1,78 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Data;
|
||||||
|
using OpenSim.Services.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Tests.Common.Mock
|
||||||
|
{
|
||||||
|
public class TestAssetService : IAssetService
|
||||||
|
{
|
||||||
|
private readonly Dictionary<string, AssetBase> Assets = new Dictionary<string, AssetBase>();
|
||||||
|
|
||||||
|
public AssetBase Get(string id)
|
||||||
|
{
|
||||||
|
return Assets[ id ];
|
||||||
|
}
|
||||||
|
|
||||||
|
public AssetMetadata GetMetadata(string id)
|
||||||
|
{
|
||||||
|
throw new System.NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public byte[] GetData(string id)
|
||||||
|
{
|
||||||
|
throw new System.NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Get(string id, object sender, AssetRetrieved handler)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Store(AssetBase asset)
|
||||||
|
{
|
||||||
|
Assets[asset.ID] = asset;
|
||||||
|
|
||||||
|
return asset.ID;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool UpdateContent(string id, byte[] data)
|
||||||
|
{
|
||||||
|
throw new System.NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Delete(string id)
|
||||||
|
{
|
||||||
|
throw new System.NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,13 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
|
|
||||||
|
namespace OpenSim.Tests.Common.Mock
|
||||||
|
{
|
||||||
|
public class TestOSHttpResponse : OSHttpResponse
|
||||||
|
{
|
||||||
|
public override int StatusCode { get; set; }
|
||||||
|
public override string ContentType { get; set; }
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,64 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Net;
|
||||||
|
using System.Text;
|
||||||
|
using System.Xml;
|
||||||
|
using System.Xml.Serialization;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Framework.Servers;
|
||||||
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
|
||||||
|
namespace OpenSim.Tests.Common.Setup
|
||||||
|
{
|
||||||
|
public class GetAssetStreamHandlerTestHelpers
|
||||||
|
{
|
||||||
|
public static void BaseFetchExistingAssetXmlTest(AssetBase asset, BaseGetAssetStreamHandler handler, OSHttpResponse response)
|
||||||
|
{
|
||||||
|
byte[] expected = BaseGetAssetStreamHandler.GetXml(asset);
|
||||||
|
|
||||||
|
byte[] actual = handler.Handle("/assets/" + asset.ID , null, null, response);
|
||||||
|
|
||||||
|
Assert.Greater(actual.Length, 10, "Too short xml on fetching xml without trailing slash.");
|
||||||
|
Assert.AreEqual(expected, actual, "Failed on fetching xml without trailing slash.");
|
||||||
|
// Assert.AreEqual((int)HttpStatusCode.OK, response.StatusCode, "Wrong http response code on first fetch.");
|
||||||
|
|
||||||
|
byte[] actual1 = handler.Handle("/assets/" + asset.ID + "/", null, null, response);
|
||||||
|
Assert.Greater(actual1.Length, 10, "Too short xml on fetching xml with trailing slash.");
|
||||||
|
Assert.AreEqual(expected, actual1, "Failed on fetching xml with trailing slash.");
|
||||||
|
// Assert.AreEqual((int)HttpStatusCode.OK, response.StatusCode, "Wrong http response code on second fetch.");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void BaseFetchExistingAssetDataTest(AssetBase asset, BaseGetAssetStreamHandler handler, OSHttpResponse response)
|
||||||
|
{
|
||||||
|
Assert.AreEqual(asset.Data, handler.Handle("/assets/" + asset.ID + "/data", null, null, response), "Failed on fetching data without trailing slash.");
|
||||||
|
Assert.AreEqual((int)HttpStatusCode.OK, response.StatusCode, "Wrong http response code on first fetch.");
|
||||||
|
|
||||||
|
Assert.AreEqual(asset.Data, handler.Handle("/assets/" + asset.ID + "/data/", null, null, response), "Failed on fetching data with trailing slash.");
|
||||||
|
Assert.AreEqual((int)HttpStatusCode.OK, response.StatusCode, "Wrong http response code on second fetch.");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AssetBase CreateCommonTestResources(out OSHttpResponse response)
|
||||||
|
{
|
||||||
|
AssetBase asset = CreateTestAsset();
|
||||||
|
response = new TestOSHttpResponse();
|
||||||
|
return asset;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AssetBase CreateTestAsset()
|
||||||
|
{
|
||||||
|
byte[] expected = new byte[] { 1,2,3 };
|
||||||
|
AssetBase asset = new AssetBase( );
|
||||||
|
asset.ID = Guid.NewGuid().ToString();
|
||||||
|
asset.Data = expected;
|
||||||
|
return asset;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void BaseFetchMissingAsset(BaseGetAssetStreamHandler handler)
|
||||||
|
{
|
||||||
|
Assert.AreEqual(BaseRequestHandlerTestHelper.EmptyByteArray, handler.Handle("/assets/" + Guid.NewGuid(), null, null, null), "Failed on bad guid.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -3133,6 +3133,7 @@
|
||||||
<Reference name="OpenSim.Framework.Servers"/>
|
<Reference name="OpenSim.Framework.Servers"/>
|
||||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||||
<Reference name="OpenSim.Data"/>
|
<Reference name="OpenSim.Data"/>
|
||||||
|
<Reference name="OpenSim.Services.Interfaces"/>
|
||||||
<Reference name="OpenSim.Region.Communications.Local"/>
|
<Reference name="OpenSim.Region.Communications.Local"/>
|
||||||
<Reference name="OpenSim.Region.Framework"/>
|
<Reference name="OpenSim.Region.Framework"/>
|
||||||
<Reference name="OpenSim.Region.CoreModules"/>
|
<Reference name="OpenSim.Region.CoreModules"/>
|
||||||
|
@ -3330,6 +3331,7 @@
|
||||||
<ReferencePath>../../../../bin/</ReferencePath>
|
<ReferencePath>../../../../bin/</ReferencePath>
|
||||||
<Reference name="System"/>
|
<Reference name="System"/>
|
||||||
<Reference name="OpenSim.Data"/>
|
<Reference name="OpenSim.Data"/>
|
||||||
|
<Reference name="OpenSim.Services.Interfaces"/>
|
||||||
<Reference name="OpenSim.Tests.Common"/>
|
<Reference name="OpenSim.Tests.Common"/>
|
||||||
<Reference name="OpenSim.Framework"/>
|
<Reference name="OpenSim.Framework"/>
|
||||||
<Reference name="OpenSim.Framework.Servers"/>
|
<Reference name="OpenSim.Framework.Servers"/>
|
||||||
|
|
Loading…
Reference in New Issue