a few changes to estates port handling

melanie
UbitUmarov 2017-01-05 17:11:03 +00:00
parent d43a3bec19
commit 40e982f6e7
2 changed files with 12 additions and 7 deletions

View File

@ -47,11 +47,13 @@ namespace OpenSim.Region.CoreModules.World.Estate
protected XEstateModule m_EstateModule;
private string token;
uint port = 0;
public EstateConnector(XEstateModule module, string _token)
public EstateConnector(XEstateModule module, string _token, uint _port)
{
m_EstateModule = module;
token = _token;
port = _port;
}
public void SendTeleportHomeOneUser(uint EstateID, UUID PreyID)
@ -189,8 +191,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
try
{
string url = "";
if(string.IsNullOrEmpty(region.ServerURI))
url = "http://" + region.ExternalHostName + ":" + region.HttpPort;
if(port != 0)
url = "http://" + region.ExternalHostName + ":" + port;
else
url = region.ServerURI;

View File

@ -68,20 +68,23 @@ namespace OpenSim.Region.CoreModules.World.Estate
public void Initialise(IConfigSource config)
{
int port = 0;
uint port = MainServer.Instance.Port;
IConfig estateConfig = config.Configs["Estates"];
if (estateConfig != null)
{
port = estateConfig.GetInt("Port", 0);
port = (uint)estateConfig.GetInt("Port", 0);
// this will need to came from somewhere else
token = estateConfig.GetString("Token", token);
}
m_EstateConnector = new EstateConnector(this, token);
m_EstateConnector = new EstateConnector(this, token, port);
if(port == 0)
port = MainServer.Instance.Port;
// Instantiate the request handler
IHttpServer server = MainServer.GetHttpServer((uint)port);
IHttpServer server = MainServer.GetHttpServer(port);
server.AddStreamHandler(new EstateRequestHandler(this, token));
}