remove some mono compiler warnings

viewer-2-initial-appearance
Justin Clark-Casey (justincc) 2011-01-21 23:19:44 +00:00
parent e44ceaaea3
commit 41105948bd
8 changed files with 19 additions and 18 deletions

View File

@ -41,8 +41,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
/// </summary>
public class AgentAssetTransactions
{
private static readonly ILog m_log = LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
// Fields
private bool m_dumpAssetsToFile;

View File

@ -49,8 +49,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class GetMeshModule : INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;

View File

@ -50,8 +50,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
private bool m_dumpAssetsToFile = false;

View File

@ -43,8 +43,9 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
public class ObjectAdd : IRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region IRegionModule Members

View File

@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
Quaternion rot = Quaternion.Identity;
Vector3 rootpos = Vector3.Zero;
Quaternion rootrot = Quaternion.Identity;
// Quaternion rootrot = Quaternion.Identity;
SceneObjectGroup rootGroup = null;
SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
@ -186,11 +186,9 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
if (i == 0)
{
rootpos = obj.Position;
rootrot = obj.Rotation;
// rootrot = obj.Rotation;
}
// Combine the extraparams data into it's ugly blob again....
//int bytelength = 0;
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)

View File

@ -767,6 +767,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
LookupUUIDS icon = (LookupUUIDS)iar.AsyncState;
icon.EndInvoke(iar);
}
private void LookupUUID(List<UUID> uuidLst)
{
LookupUUIDS d = LookupUUIDsAsync;
@ -775,6 +776,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
LookupUUIDSCompleted,
d);
}
private void LookupUUIDsAsync(List<UUID> uuidLst)
{
UUID[] uuidarr;
@ -789,12 +791,12 @@ namespace OpenSim.Region.CoreModules.World.Estate
// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>();
string userName = "Unkown User";
if (userManager != null)
userName = userManager.GetUserName(uuidarr[i]);
userManager.GetUserName(uuidarr[i]);
// we drop it. It gets cached though... so we're ready for the next request.
// diva commnent 11/21/2010: uh?!? wft?
// justincc comment 21/01/2011: A side effect of userManager.GetUserName() I presume.
}
}
#endregion

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@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
{
public class SoundModule : IRegionModule, ISoundModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Scene m_scene;

View File

@ -85,9 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
public static float noise1(float arg)
{
int bx0, bx1;
float rx0, rx1, sx, t, u, v, a;
a = arg;
float rx0, rx1, sx, t, u, v;
t = arg + N;
bx0 = ((int)t) & BM;