Committing partial work on passing folders across instances. This may crash.
parent
f86c13f48e
commit
412112acba
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@ -114,6 +114,12 @@ namespace OpenSim.Data
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/// <param name="item"></param>
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InventoryItemBase queryInventoryItem(UUID item);
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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InventoryFolderBase queryInventoryFolder(UUID folder);
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/// <summary>
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/// Adds a new folder specified by folder
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/// </summary>
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@ -535,6 +535,11 @@ namespace OpenSim.Data.MSSQL
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return null;
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}
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return null;
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}
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/// <summary>
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/// Returns all activated gesture-items in the inventory of the specified avatar.
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/// </summary>
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@ -553,6 +553,11 @@ namespace OpenSim.Data.MySQL
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return getInventoryItem(itemID);
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}
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return getInventoryFolder(folderID);
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}
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/// <summary>
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/// Creates a new inventory folder
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/// </summary>
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@ -182,6 +182,11 @@ namespace OpenSim.Data.NHibernate
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return null;
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}
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return null;
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}
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/// <summary>
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/// Returns an inventory folder by its UUID
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/// </summary>
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@ -631,6 +631,11 @@ namespace OpenSim.Data.SQLite
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return null;
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}
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return null;
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}
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/// <summary>
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/// Delete all items in the specified folder
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/// </summary>
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@ -37,6 +37,7 @@ namespace OpenSim.Framework.Communications.Cache
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internal delegate void UpdateItemDelegate(InventoryItemBase itemInfo);
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internal delegate void DeleteItemDelegate(UUID itemID);
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internal delegate void QueryItemDelegate(UUID itemID);
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internal delegate void QueryFolderDelegate(UUID folderID);
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internal delegate void CreateFolderDelegate(string folderName, UUID folderID, ushort folderType, UUID parentID);
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internal delegate void MoveFolderDelegate(UUID folderID, UUID parentID);
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@ -819,6 +820,56 @@ namespace OpenSim.Framework.Communications.Cache
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return false;
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}
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public bool QueryFolder(InventoryFolderBase folder)
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{
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if (m_hasReceivedInventory)
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{
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InventoryFolderBase invFolder = RootFolder.FindFolder(folder.ID);
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if (invFolder != null)
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{
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// Folder is in local cache, just update client
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//
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return true;
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}
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InventoryFolderBase folderInfo = null;
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if (m_commsManager.SecureInventoryService != null)
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{
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folderInfo = m_commsManager.SecureInventoryService.QueryFolder(folder, m_session_id);
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}
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else
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{
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folderInfo = m_commsManager.InventoryService.QueryFolder(folder);
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}
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if (folderInfo != null)
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{
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InventoryFolderImpl createdFolder = RootFolder.CreateChildFolder(folderInfo.ID, folderInfo.Name, (ushort)folderInfo.Type);
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createdFolder.Version = folderInfo.Version;
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createdFolder.Owner = folderInfo.Owner;
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createdFolder.ParentID = folderInfo.ParentID;
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return true;
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}
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return false;
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}
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else
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{
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AddRequest(
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new InventoryRequest(
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Delegate.CreateDelegate(typeof(QueryFolderDelegate), this, "QueryFolder"),
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new object[] { folder.ID }));
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return true;
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}
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return false;
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}
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}
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/// <summary>
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@ -112,6 +112,14 @@ namespace OpenSim.Framework.Communications
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/// <returns>true if the item was found in local cache</returns>
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InventoryItemBase QueryItem(InventoryItemBase item);
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/// <summary>
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/// Query the server for a folder that may have been added by
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/// another region
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/// </summary>
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/// <param name="folder"></param>
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/// <returns>true if the folder was found in local cache</returns>
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InventoryFolderBase QueryFolder(InventoryFolderBase folder);
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/// <summary>
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/// Does the given user have an inventory structure?
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/// </summary>
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@ -98,6 +98,8 @@ namespace OpenSim.Framework.Communications
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InventoryItemBase QueryItem(InventoryItemBase item, UUID session_id);
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InventoryFolderBase QueryFolder(InventoryFolderBase item, UUID session_id);
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/// <summary>
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/// Does the given user have an inventory structure?
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/// </summary>
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@ -292,6 +292,20 @@ namespace OpenSim.Framework.Communications
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return null;
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}
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public virtual InventoryFolderBase QueryFolder(InventoryFolderBase item)
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{
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foreach (IInventoryDataPlugin plugin in m_plugins)
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{
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InventoryFolderBase result = plugin.queryInventoryFolder(item.ID);
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if (result != null)
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{
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return result;
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}
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}
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return null;
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}
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/// <summary>
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/// Purge a folder of all items items and subfolders.
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///
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@ -131,6 +131,10 @@ namespace OpenSim.Grid.InventoryServer
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new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>(
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"POST", "/QueryItem/", m_inventoryService.QueryItem, m_inventoryService.CheckAuthSession));
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m_httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryFolderBase, InventoryFolderBase>(
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"POST", "/QueryFolder/", m_inventoryService.QueryFolder, m_inventoryService.CheckAuthSession));
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// WARNING: Root folders no longer just delivers the root and immediate child folders (e.g
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// system folders such as Objects, Textures), but it now returns the entire inventory skeleton.
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// It would have been better to rename this request, but complexities in the BaseHttpServer
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@ -340,6 +340,29 @@ namespace OpenSim.Region.Communications.Hypergrid
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return null;
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}
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public InventoryFolderBase QueryFolder(InventoryFolderBase item, UUID session_id)
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{
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if (IsLocalStandaloneUser(item.Owner))
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{
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return base.QueryFolder(item);
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}
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try
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{
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string invServ = GetUserInventoryURI(item.Owner);
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return SynchronousRestSessionObjectPoster<InventoryFolderBase, InventoryFolderBase>.BeginPostObject(
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"POST", invServ + "/QueryFolder/", item, session_id.ToString(), item.Owner.ToString());
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}
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catch (WebException e)
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{
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m_log.ErrorFormat("[HGrid INVENTORY SERVICE]: Query inventory item operation failed, {0} {1}",
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e.Source, e.Message);
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}
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return null;
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}
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#endregion
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#region Methods common to ISecureInventoryService and IInventoryService
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@ -312,6 +312,22 @@ namespace OpenSim.Region.Communications.OGS1
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return null;
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}
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public InventoryFolderBase QueryFolder(InventoryFolderBase item)
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{
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try
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{
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return SynchronousRestObjectPoster.BeginPostObject<InventoryFolderBase, InventoryFolderBase>(
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"POST", _inventoryServerUrl + "/QueryFolder/", item);
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}
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catch (WebException e)
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{
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m_log.ErrorFormat("[OGS1 INVENTORY SERVICE]: Query inventory item operation failed, {0} {1}",
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e.Source, e.Message);
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}
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return null;
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}
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public bool HasInventoryForUser(UUID userID)
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{
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return false;
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@ -312,6 +312,22 @@ namespace OpenSim.Region.Communications.OGS1
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return null;
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}
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public InventoryFolderBase QueryFolder(InventoryFolderBase item, UUID session_id)
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{
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try
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{
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return SynchronousRestSessionObjectPoster<InventoryFolderBase, InventoryFolderBase>.BeginPostObject(
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"POST", _inventoryServerUrl + "/QueryFolder/", item, session_id.ToString(), item.Owner.ToString());
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}
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catch (WebException e)
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{
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m_log.ErrorFormat("[OGS1 INVENTORY SERVICE]: Query inventory item operation failed, {0} {1}",
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e.Source, e.Message);
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}
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return null;
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}
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public bool HasInventoryForUser(UUID userID)
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{
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return false;
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@ -426,9 +426,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
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if (AssetType.Folder == assetType)
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{
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// Folders not implemented yet
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UUID folderID = new UUID(msg.binaryBucket, 1);
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InventoryFolderBase folder = new InventoryFolderBase();
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folder.ID = folderID;
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folder.Owner = user.ControllingClient.AgentId;
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// Fetch from database
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//
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return;
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if (!userInfo.QueryFolder(folder))
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{
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m_log.Debug("[INVENTORY TRANSFER] Can't find folder to give");
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return;
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}
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// Get folder info
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//
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InventoryFolderImpl folderInfo = userInfo.RootFolder.FindFolder(folder.ID);
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if (folderInfo == null)
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{
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m_log.Debug("[INVENTORY TRANSFER] Can't retrieve folder to give");
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return;
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}
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user.ControllingClient.SendBulkUpdateInventory(folderInfo);
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// Deliver message
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//
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user.ControllingClient.SendInstantMessage(
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new UUID(msg.fromAgentID), msg.message,
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new UUID(msg.toAgentID),
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msg.fromAgentName, msg.dialog, msg.timestamp,
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folderID, false, msg.binaryBucket);
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}
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else
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{
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@ -618,6 +618,13 @@ namespace OpenSim.Region.Framework.Scenes
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return null;
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}
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if (!recipientUserInfo.HasReceivedInventory)
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{
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recipientUserInfo.FetchInventory();
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if (!WaitForInventory(recipientUserInfo))
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return null;
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}
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if (recipientParentFolderId == UUID.Zero)
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recipientParentFolderId = recipientUserInfo.RootFolder.ID;
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@ -120,6 +120,11 @@ namespace OpenSim.Tests.Common.Mock
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return null;
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}
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return null;
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}
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public void addInventoryFolder(InventoryFolderBase folder)
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{
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m_folders[folder.ID] = folder;
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