Add asset id to "show script" and "show scripts" command output to make it easier to extract and inspect the script's asset via "dump asset"
parent
bb6eeb5429
commit
418c0cb01d
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@ -542,6 +542,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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sb.AppendFormat("Queued events : {0}\n", instance.EventsQueued);
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sb.AppendFormat("Queued events : {0}\n", instance.EventsQueued);
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sb.AppendFormat("Processed events : {0}\n", instance.EventsProcessed);
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sb.AppendFormat("Processed events : {0}\n", instance.EventsProcessed);
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sb.AppendFormat("Item UUID : {0}\n", instance.ItemID);
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sb.AppendFormat("Item UUID : {0}\n", instance.ItemID);
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sb.AppendFormat("Asset UUID : {0}\n", instance.AssetID);
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sb.AppendFormat("Containing part name: {0}\n", instance.PrimName);
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sb.AppendFormat("Containing part name: {0}\n", instance.PrimName);
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sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID);
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sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID);
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sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition);
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sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition);
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