update Prebuild with WhiteCore version

httptests
UbitUmarov 2017-08-30 22:24:07 +01:00
parent d4a3aa5e08
commit 41e8b9f91f
54 changed files with 8241 additions and 8139 deletions

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@ -1,3 +1,17 @@
2015, June Fly-Man- <fly.man.opensim@gmail.com>
* V2.0.7 (WhiteCore Build)
* Added the VS2012/VS2013 targets so .Net 4.5 can be used for WhiteCore
* Cleaned up the SharpDevelop2 code part
2015, April rowan Deppeler <greythane@gmail.com>
* V2.0.6w (WhiteCore build
* No changes to the code as it appears development has now stalled at 1.10
- Incorporated (Rev's, I think) patches from Aurora to provide for passing the framework
and additional conditionals in the Prebuild.xml spec
- Re-built using Net 4.0 framework to provide for use on unmodified Windows 8 systems (No Net 3.5)
- Included Solution and project files to assist building if required
2008-12-09T02:15 D. Moonfire <d.moonfire@mfgames.com>
* src/Core/Kernel.cs
- Added a /ppi target to get the results of processing but before

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<Prebuild xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.10.xsd" version="1.10">
<Solution name="Prebuild" version="2.0.6">
<Solution name="Prebuild" version="2.0.7">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
@ -21,7 +21,6 @@
</Configuration>
<Files>
<File>prebuild.xml</File>
<File>prebuild</File>
</Files>
<Project name="Prebuild"
path="src"
@ -31,8 +30,8 @@
type="Exe"
rootNamespace="Prebuild"
startupObject="Prebuild.Prebuild"
version="2.0.6"
frameworkVersion="v3_5"
version="2.0.7"
frameworkVersion="v4_0"
>
<Author>Matthew Holmes (matthew@wildfiregames.com)</Author>
<Author>Dan Moorehead (dan05a@gmail.com)</Author>
@ -40,6 +39,7 @@
<Author>Rob Loach (http://robloach.net)</Author>
<Author>C.J. Adams-Collier (cjac@colliertech.org)</Author>
<Author>John Hurliman (john.hurliman@intel.com)</Author>
<Author>WhiteCore build (2015) Rowan Deppeler (greythan@gmail.com)</Author>
<Description>The Prebuild project generator</Description>
<Configuration name="Debug">
<Options>
@ -68,7 +68,9 @@
<Match pattern="App.ico" buildAction="EmbeddedResource"/>
<Match path="data" pattern="prebuild-1.10.xsd" buildAction="EmbeddedResource"/>
<Match path="data" pattern="autotools.xml" buildAction="EmbeddedResource"/>
<Match pattern="*.cs" recurse="true"/>
<Match pattern="*.cs" recurse="true">
<Exclude name="obj" pattern="obj"/>
</Match>
</Files>
</Project>
</Solution>

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@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -28,45 +28,45 @@ using System.Collections.Specialized;
namespace Prebuild.Core.Attributes
{
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple=true)]
public sealed class DataNodeAttribute : Attribute
{
#region Fields
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple=true)]
public sealed class DataNodeAttribute : Attribute
{
#region Fields
private string m_Name = "unknown";
private string m_Name = "unknown";
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="DataNodeAttribute"/> class.
/// </summary>
/// <param name="name">The name.</param>
public DataNodeAttribute(string name)
{
m_Name = name;
}
/// <summary>
/// Initializes a new instance of the <see cref="DataNodeAttribute"/> class.
/// </summary>
/// <param name="name">The name.</param>
public DataNodeAttribute(string name)
{
m_Name = name;
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
#endregion
}
#endregion
}
}

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@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -27,45 +27,45 @@ using System;
namespace Prebuild.Core.Attributes
{
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public sealed class OptionNodeAttribute : Attribute
{
#region Fields
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public sealed class OptionNodeAttribute : Attribute
{
#region Fields
private string m_NodeName;
private string m_NodeName;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="OptionNodeAttribute"/> class.
/// </summary>
/// <param name="nodeName">Name of the node.</param>
public OptionNodeAttribute(string nodeName)
{
m_NodeName = nodeName;
}
/// <summary>
/// Initializes a new instance of the <see cref="OptionNodeAttribute"/> class.
/// </summary>
/// <param name="nodeName">Name of the node.</param>
public OptionNodeAttribute(string nodeName)
{
m_NodeName = nodeName;
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name of the node.
/// </summary>
/// <value>The name of the node.</value>
public string NodeName
{
get
{
return m_NodeName;
}
}
/// <summary>
/// Gets the name of the node.
/// </summary>
/// <value>The name of the node.</value>
public string NodeName
{
get
{
return m_NodeName;
}
}
#endregion
}
#endregion
}
}

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@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -27,45 +27,45 @@ using System;
namespace Prebuild.Core.Attributes
{
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
public sealed class TargetAttribute : Attribute
{
#region Fields
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
public sealed class TargetAttribute : Attribute
{
#region Fields
private string m_Name;
private string m_Name;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="TargetAttribute"/> class.
/// </summary>
/// <param name="name">The name.</param>
public TargetAttribute(string name)
{
m_Name = name;
}
/// <summary>
/// Initializes a new instance of the <see cref="TargetAttribute"/> class.
/// </summary>
/// <param name="name">The name.</param>
public TargetAttribute(string name)
{
m_Name = name;
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
#endregion
}
#endregion
}
}

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@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -28,58 +28,58 @@ using System.Runtime.Serialization;
namespace Prebuild.Core
{
/// <summary>
///
/// </summary>
[Serializable()]
public class FatalException : Exception
{
#region Constructors
/// <summary>
///
/// </summary>
[Serializable()]
public class FatalException : Exception
{
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="FatalException"/> class.
/// </summary>
public FatalException()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FatalException"/> class.
/// </summary>
public FatalException()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FatalException"/> class.
/// </summary>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public FatalException(string format, params object[] args)
: base(String.Format(format, args))
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FatalException"/> class.
/// </summary>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public FatalException(string format, params object[] args)
: base(String.Format(format, args))
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public FatalException(string message): base(message)
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public FatalException(string message): base(message)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public FatalException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public FatalException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected FatalException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected FatalException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
#endregion
}
#endregion
}
}

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@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -26,22 +26,22 @@ IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY O
using System;
using System.Xml;
namespace Prebuild.Core.Interfaces
namespace Prebuild.Core.Interfaces
{
/// <summary>
///
/// </summary>
public interface IDataNode
{
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
IDataNode Parent { get; set; }
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
void Parse(XmlNode node);
}
/// <summary>
///
/// </summary>
public interface IDataNode
{
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
IDataNode Parent { get; set; }
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
void Parse(XmlNode node);
}
}

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@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -25,27 +25,27 @@ IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY O
using System;
namespace Prebuild.Core.Interfaces
namespace Prebuild.Core.Interfaces
{
/// <summary>
///
/// </summary>
public interface ITarget
{
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
void Write(Kernel kern);
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
void Clean(Kernel kern);
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
string Name { get; }
}
/// <summary>
///
/// </summary>
public interface ITarget
{
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
void Write(Kernel kern);
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
void Clean(Kernel kern);
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
string Name { get; }
}
}

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@ -5,16 +5,16 @@ Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -32,56 +32,56 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Author")]
public class AuthorNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Author")]
public class AuthorNode : DataNode
{
#region Fields
private string m_Signature;
private string m_Signature;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public string Signature
{
get
{
return m_Signature;
}
}
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public string Signature
{
get
{
return m_Signature;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Signature = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Signature == null)
{
m_Signature = "";
}
m_Signature = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Signature == null)
{
m_Signature = "";
}
m_Signature = m_Signature.Trim();
}
m_Signature = m_Signature.Trim();
}
#endregion
}
#endregion
}
}

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@ -5,16 +5,16 @@ Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY

View File

@ -5,16 +5,16 @@ Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -35,40 +35,40 @@ namespace Prebuild.Core.Nodes
[DataNode("Cleanup")]
public class CleanupNode : DataNode
{
#region Fields
#region Fields
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public List<CleanFilesNode> CleanFiles
{
get
{
return m_CleanFiles;
}
}
{
get
{
return m_CleanFiles;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
@ -78,8 +78,8 @@ namespace Prebuild.Core.Nodes
m_CleanFiles.Add((CleanFilesNode)dataNode);
}
}
}
}
#endregion
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -32,185 +32,185 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Configuration")]
public class ConfigurationNode : DataNode, ICloneable, IComparable
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Configuration")]
public class ConfigurationNode : DataNode, ICloneable, IComparable
{
#region Fields
private string m_Name = "unknown";
private string m_Platform = "AnyCPU";
private OptionsNode m_Options;
private string m_Name = "unknown";
private string m_Platform = "AnyCPU";
private OptionsNode m_Options;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="ConfigurationNode"/> class.
/// </summary>
public ConfigurationNode()
{
m_Options = new OptionsNode();
}
/// <summary>
/// Initializes a new instance of the <see cref="ConfigurationNode"/> class.
/// </summary>
public ConfigurationNode()
{
m_Options = new OptionsNode();
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
public override IDataNode Parent
{
get
{
return base.Parent;
}
set
{
base.Parent = value;
if(base.Parent is SolutionNode)
{
SolutionNode node = (SolutionNode)base.Parent;
if(node != null && node.Options != null)
{
node.Options.CopyTo(m_Options);
}
}
}
}
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
public override IDataNode Parent
{
get
{
return base.Parent;
}
set
{
base.Parent = value;
if(base.Parent is SolutionNode)
{
SolutionNode node = (SolutionNode)base.Parent;
if(node != null && node.Options != null)
{
node.Options.CopyTo(m_Options);
}
}
}
}
/// <summary>
/// Identifies the platform for this specific configuration.
/// </summary>
public string Platform
{
get
{
return m_Platform;
}
set
{
switch ((value + "").ToLower())
{
case "x86":
case "x64":
m_Platform = value;
break;
case "itanium":
m_Platform = "Itanium";
break;
default:
m_Platform = "AnyCPU";
break;
}
}
}
/// <summary>
/// Identifies the platform for this specific configuration.
/// </summary>
public string Platform
{
get
{
return m_Platform;
}
set
{
switch ((value + "").ToLower())
{
case "x86":
case "x64":
m_Platform = value;
break;
case "itanium":
m_Platform = "Itanium";
break;
default:
m_Platform = "AnyCPU";
break;
}
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name and platform for the configuration.
/// </summary>
/// <value>The name and platform.</value>
public string NameAndPlatform
{
get
{
/// <summary>
/// Gets the name and platform for the configuration.
/// </summary>
/// <value>The name and platform.</value>
public string NameAndPlatform
{
get
{
string platform = m_Platform;
if (platform == "AnyCPU")
platform = "Any CPU";
return String.Format("{0}|{1}", m_Name, platform);
}
}
return String.Format("{0}|{1}", m_Name, platform);
}
}
/// <summary>
/// Gets or sets the options.
/// </summary>
/// <value>The options.</value>
public OptionsNode Options
{
get
{
return m_Options;
}
set
{
m_Options = value;
}
}
/// <summary>
/// Gets or sets the options.
/// </summary>
/// <value>The options.</value>
public OptionsNode Options
{
get
{
return m_Options;
}
set
{
m_Options = value;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
Platform = Helper.AttributeValue(node, "platform", m_Platform);
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
Platform = Helper.AttributeValue(node, "platform", m_Platform);
if (node == null)
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is OptionsNode)
{
((OptionsNode)dataNode).CopyTo(m_Options);
}
}
}
if (node == null)
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is OptionsNode)
{
((OptionsNode)dataNode).CopyTo(m_Options);
}
}
}
/// <summary>
/// Copies to.
/// </summary>
/// <param name="conf">The conf.</param>
public void CopyTo(ConfigurationNode conf)
{
m_Options.CopyTo(conf.m_Options);
}
/// <summary>
/// Copies to.
/// </summary>
/// <param name="conf">The conf.</param>
public void CopyTo(ConfigurationNode conf)
{
m_Options.CopyTo(conf.m_Options);
}
#endregion
#endregion
#region ICloneable Members
#region ICloneable Members
/// <summary>
/// Creates a new object that is a copy of the current instance.
/// </summary>
/// <returns>
/// A new object that is a copy of this instance.
/// </returns>
public object Clone()
{
ConfigurationNode ret = new ConfigurationNode();
ret.m_Name = m_Name;
ret.m_Platform = m_Platform;
m_Options.CopyTo(ret.m_Options);
return ret;
}
/// <summary>
/// Creates a new object that is a copy of the current instance.
/// </summary>
/// <returns>
/// A new object that is a copy of this instance.
/// </returns>
public object Clone()
{
ConfigurationNode ret = new ConfigurationNode();
ret.m_Name = m_Name;
ret.m_Platform = m_Platform;
m_Options.CopyTo(ret.m_Options);
return ret;
}
#endregion
#endregion
#region IComparable Members
@ -221,5 +221,5 @@ namespace Prebuild.Core.Nodes
}
#endregion
}
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -27,45 +27,45 @@ using System.Collections.Generic;
namespace Prebuild.Core.Nodes
{
/// <summary>
/// Implements a specialized list of configuration nodes which allows for lookup via
/// configuration name and platform.
/// </summary>
public class ConfigurationNodeCollection : List<ConfigurationNode>
{
#region Properties
/// <summary>
/// Implements a specialized list of configuration nodes which allows for lookup via
/// configuration name and platform.
/// </summary>
public class ConfigurationNodeCollection : List<ConfigurationNode>
{
#region Properties
public ConfigurationNode this[string nameAndPlatform]
{
get
{
foreach (ConfigurationNode configurationNode in this)
{
if (configurationNode.NameAndPlatform == nameAndPlatform)
{
return configurationNode;
}
}
public ConfigurationNode this[string nameAndPlatform]
{
get
{
foreach (ConfigurationNode configurationNode in this)
{
if (configurationNode.NameAndPlatform == nameAndPlatform)
{
return configurationNode;
}
}
return null;
}
return null;
}
set
{
// See if the node
ConfigurationNode configurationNode = this[nameAndPlatform];
set
{
// See if the node
ConfigurationNode configurationNode = this[nameAndPlatform];
if (configurationNode != null)
{
this[IndexOf(configurationNode)] = value;
}
else
{
Add(value);
}
}
}
if (configurationNode != null)
{
this[IndexOf(configurationNode)] = value;
}
else
{
Add(value);
}
}
}
#endregion
}
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -32,86 +32,86 @@ using System.IO;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
public abstract class DataNode : IDataNode
{
#region Fields
/// <summary>
///
/// </summary>
public abstract class DataNode : IDataNode
{
#region Fields
private IDataNode parent;
string[] m_WebTypes = new string[] { "aspx", "ascx", "master", "ashx", "asmx" };
private IDataNode parent;
string[] m_WebTypes = new string[] { "aspx", "ascx", "master", "ashx", "asmx" };
#endregion
#endregion
#region IDataNode Members
#region IDataNode Members
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
public virtual IDataNode Parent
{
get
{
return parent;
}
set
{
parent = value;
}
}
public string[] WebTypes
{
get { return m_WebTypes; }
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public virtual void Parse(XmlNode node)
{
}
public BuildAction GetBuildActionByFileName(string fileName)
{
string extension = Path.GetExtension(fileName).ToLower();
foreach (string type in WebTypes)
{
if (extension == type)
return BuildAction.Content;
}
return BuildAction.Compile;
}
/// <summary>
/// Parses the file type to figure out what type it is
/// </summary>
/// <returns></returns>
public SubType GetSubTypeByFileName(string fileName)
{
string extension = System.IO.Path.GetExtension(fileName).ToLower();
string designer = String.Format(".designer{0}", extension);
string path = fileName.ToLower();
if (extension == ".resx")
{
return SubType.Designer;
}
else if (path.EndsWith(".settings"))
{
return SubType.Settings;
}
else
{
foreach (string type in WebTypes)
{
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
public virtual IDataNode Parent
{
get
{
return parent;
}
set
{
parent = value;
}
}
public string[] WebTypes
{
get { return m_WebTypes; }
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public virtual void Parse(XmlNode node)
{
}
public BuildAction GetBuildActionByFileName(string fileName)
{
string extension = Path.GetExtension(fileName).ToLower();
foreach (string type in WebTypes)
{
if (extension == type)
return BuildAction.Content;
}
return BuildAction.Compile;
}
/// <summary>
/// Parses the file type to figure out what type it is
/// </summary>
/// <returns></returns>
public SubType GetSubTypeByFileName(string fileName)
{
string extension = System.IO.Path.GetExtension(fileName).ToLower();
string designer = String.Format(".designer{0}", extension);
string path = fileName.ToLower();
if (extension == ".resx")
{
return SubType.Designer;
}
else if (path.EndsWith(".settings"))
{
return SubType.Settings;
}
else
{
foreach (string type in WebTypes)
{
if (path.EndsWith(type))
{
return SubType.CodeBehind;
}
}
}
return SubType.Code;
}
#endregion
}
{
return SubType.CodeBehind;
}
}
}
return SubType.Code;
}
#endregion
}
}

View File

@ -43,18 +43,18 @@ namespace Prebuild.Core.Nodes
providerId = new Guid("7F041D59-D76A-44ed-9AA2-FBF6B0548B80"); break;
case "System.Data.OracleClient":
providerId = new Guid("8F5C5018-AE09-42cf-B2CC-2CCCC7CFC2BB"); break;
case "System.Data.SqlClient":
case "System.Data.SqlClient":
providerId = new Guid("91510608-8809-4020-8897-FBA057E22D54"); break;
case "System.Data.Odbc":
providerId = new Guid("C3D4F4CE-2C48-4381-B4D6-34FA50C51C86"); break;
default:
throw new ArgumentOutOfRangeException("providerName", providerName, "Could not provider name to an id.");
}
}
else
providerId = new Guid(Helper.AttributeValue(node, "providerId", Guid.Empty.ToString("B")));
connectionString = Helper.AttributeValue(node, "connectionString", connectionString);
base.Parse(node);

View File

@ -5,16 +5,16 @@ Copyright (c) 2007 C.J. Adams-Collier (cjac@colliertech.org)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -32,56 +32,56 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
/// The object representing the /Prebuild/Solution/Project/Description element
/// </summary>
[DataNode("Description")]
public class DescriptionNode : DataNode
{
#region Fields
/// <summary>
/// The object representing the /Prebuild/Solution/Project/Description element
/// </summary>
[DataNode("Description")]
public class DescriptionNode : DataNode
{
#region Fields
private string m_Value;
private string m_Value;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the description Value.
/// </summary>
/// <value>The description Value.</value>
public string Value
{
get
{
return m_Value;
}
}
/// <summary>
/// Gets the description Value.
/// </summary>
/// <value>The description Value.</value>
public string Value
{
get
{
return m_Value;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Value = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Value == null)
{
m_Value = "";
}
m_Value = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Value == null)
{
m_Value = "";
}
m_Value = m_Value.Trim();
}
m_Value = m_Value.Trim();
}
#endregion
}
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -32,31 +32,31 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Exclude")]
public class ExcludeNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Exclude")]
public class ExcludeNode : DataNode
{
#region Fields
private string m_Pattern = "";
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Pattern;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Pattern;
}
}
/// <summary>
/// Gets the pattern.
@ -72,18 +72,18 @@ namespace Prebuild.Core.Nodes
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Pattern = Helper.AttributeValue( node, "name", m_Pattern );
m_Pattern = Helper.AttributeValue(node, "pattern", m_Pattern );
}
}
#endregion
}
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -34,193 +34,193 @@ using Prebuild.Core.Targets;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
public enum BuildAction
{
/// <summary>
///
/// </summary>
public enum BuildAction
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Compile,
/// <summary>
///
/// </summary>
Content,
/// <summary>
///
/// </summary>
EmbeddedResource,
/// <summary>
///
/// </summary>
ApplicationDefinition,
/// <summary>
///
/// </summary>
Page,
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Compile,
/// <summary>
///
/// </summary>
Content,
/// <summary>
///
/// </summary>
EmbeddedResource,
/// <summary>
///
/// </summary>
ApplicationDefinition,
/// <summary>
///
/// </summary>
Page,
/// <summary>
///
///
/// </summary>
Copy
}
}
/// <summary>
///
/// </summary>
public enum SubType
{
/// <summary>
///
/// </summary>
public enum SubType
{
/// <summary>
///
/// </summary>
Code,
/// <summary>
///
/// </summary>
Component,
/// <summary>
///
/// </summary>
Code,
/// <summary>
///
/// </summary>
Component,
/// <summary>
///
///
/// </summary>
Designer,
/// <summary>
///
/// </summary>
Form,
/// <summary>
///
/// </summary>
Settings,
/// <summary>
///
/// </summary>
UserControl,
/// <summary>
///
/// </summary>
CodeBehind,
}
/// <summary>
///
/// </summary>
Form,
/// <summary>
///
/// </summary>
Settings,
/// <summary>
///
/// </summary>
UserControl,
/// <summary>
///
/// </summary>
CodeBehind,
}
public enum CopyToOutput
{
Never,
Always,
PreserveNewest
}
public enum CopyToOutput
{
Never,
Always,
PreserveNewest
}
/// <summary>
///
/// </summary>
[DataNode("File")]
public class FileNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("File")]
public class FileNode : DataNode
{
#region Fields
private string m_Path;
private string m_ResourceName = "";
private BuildAction? m_BuildAction;
private bool m_Valid;
private SubType? m_SubType;
private CopyToOutput m_CopyToOutput = CopyToOutput.Never;
private bool m_Link = false;
private string m_LinkPath = string.Empty;
private string m_Path;
private string m_ResourceName = "";
private BuildAction? m_BuildAction;
private bool m_Valid;
private SubType? m_SubType;
private CopyToOutput m_CopyToOutput = CopyToOutput.Never;
private bool m_Link = false;
private string m_LinkPath = string.Empty;
private bool m_PreservePath = false;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
///
/// </summary>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
///
/// </summary>
public string ResourceName
{
get
{
return m_ResourceName;
}
}
/// <summary>
///
/// </summary>
public BuildAction BuildAction
{
get
{
if (m_BuildAction != null)
return m_BuildAction.Value;
else
return GetBuildActionByFileName(this.Path);
}
}
public CopyToOutput CopyToOutput
{
get
{
return this.m_CopyToOutput;
}
}
public bool IsLink
{
get
{
return this.m_Link;
}
}
public string LinkPath
{
get
{
return this.m_LinkPath;
}
}
/// <summary>
///
/// </summary>
public SubType SubType
{
get
{
if (m_SubType != null)
return m_SubType.Value;
else
return GetSubTypeByFileName(this.Path);
}
}
/// <summary>
///
/// </summary>
public bool IsValid
{
get
{
return m_Valid;
}
}
/// <summary>
///
/// </summary>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
///
/// </summary>
public string ResourceName
{
get
{
return m_ResourceName;
}
}
/// <summary>
///
/// </summary>
public BuildAction BuildAction
{
get
{
if (m_BuildAction != null)
return m_BuildAction.Value;
else
return GetBuildActionByFileName(this.Path);
}
}
public CopyToOutput CopyToOutput
{
get
{
return this.m_CopyToOutput;
}
}
public bool IsLink
{
get
{
return this.m_Link;
}
}
public string LinkPath
{
get
{
return this.m_LinkPath;
}
}
/// <summary>
///
/// </summary>
public SubType SubType
{
get
{
if (m_SubType != null)
return m_SubType.Value;
else
return GetSubTypeByFileName(this.Path);
}
}
/// <summary>
///
/// </summary>
public bool IsValid
{
get
{
return m_Valid;
}
}
/// <summary>
///
///
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
@ -232,61 +232,61 @@ namespace Prebuild.Core.Nodes
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
///
/// </summary>
/// <param name="node"></param>
public override void Parse(XmlNode node)
{
string buildAction = Helper.AttributeValue(node, "buildAction", String.Empty);
if (buildAction != string.Empty)
m_BuildAction = (BuildAction)Enum.Parse(typeof(BuildAction), buildAction);
string subType = Helper.AttributeValue(node, "subType", string.Empty);
if (subType != String.Empty)
m_SubType = (SubType)Enum.Parse(typeof(SubType), subType);
/// <summary>
///
/// </summary>
/// <param name="node"></param>
public override void Parse(XmlNode node)
{
string buildAction = Helper.AttributeValue(node, "buildAction", String.Empty);
if (buildAction != string.Empty)
m_BuildAction = (BuildAction)Enum.Parse(typeof(BuildAction), buildAction);
string subType = Helper.AttributeValue(node, "subType", string.Empty);
if (subType != String.Empty)
m_SubType = (SubType)Enum.Parse(typeof(SubType), subType);
Console.WriteLine("[FileNode]:BuildAction is {0}", buildAction);
m_ResourceName = Helper.AttributeValue(node, "resourceName", m_ResourceName.ToString());
this.m_Link = bool.Parse(Helper.AttributeValue(node, "link", bool.FalseString));
if ( this.m_Link == true )
{
this.m_LinkPath = Helper.AttributeValue( node, "linkPath", string.Empty );
}
this.m_CopyToOutput = (CopyToOutput) Enum.Parse(typeof(CopyToOutput), Helper.AttributeValue(node, "copyToOutput", this.m_CopyToOutput.ToString()));
m_ResourceName = Helper.AttributeValue(node, "resourceName", m_ResourceName.ToString());
this.m_Link = bool.Parse(Helper.AttributeValue(node, "link", bool.FalseString));
if ( this.m_Link == true )
{
this.m_LinkPath = Helper.AttributeValue( node, "linkPath", string.Empty );
}
this.m_CopyToOutput = (CopyToOutput) Enum.Parse(typeof(CopyToOutput), Helper.AttributeValue(node, "copyToOutput", this.m_CopyToOutput.ToString()));
this.m_PreservePath = bool.Parse( Helper.AttributeValue( node, "preservePath", bool.FalseString ) );
if( node == null )
{
throw new ArgumentNullException("node");
}
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = m_Path.Trim();
m_Valid = true;
if(!File.Exists(m_Path))
{
m_Valid = false;
Kernel.Instance.Log.Write(LogType.Warning, "File does not exist: {0}", m_Path);
}
m_Path = m_Path.Trim();
m_Valid = true;
if(!File.Exists(m_Path))
{
m_Valid = false;
Kernel.Instance.Log.Write(LogType.Warning, "File does not exist: {0}", m_Path);
}
if (System.IO.Path.GetExtension(m_Path) == ".settings")
{
m_SubType = SubType.Settings;
m_BuildAction = BuildAction.None;
}
}
}
#endregion
}
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -34,36 +34,36 @@ using System.IO;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Files")]
public class FilesNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Files")]
public class FilesNode : DataNode
{
#region Fields
private readonly List<string> m_Files = new List<string>();
private readonly Dictionary<string,BuildAction> m_BuildActions = new Dictionary<string, BuildAction>();
private readonly Dictionary<string, SubType> m_SubTypes = new Dictionary<string, SubType>();
private readonly Dictionary<string, string> m_ResourceNames = new Dictionary<string, string>();
private readonly Dictionary<string, CopyToOutput> m_CopyToOutputs = new Dictionary<string, CopyToOutput>();
private readonly Dictionary<string, bool> m_Links = new Dictionary<string, bool>();
private readonly Dictionary<string, string> m_LinkPaths = new Dictionary<string, string>();
private readonly List<string> m_Files = new List<string>();
private readonly Dictionary<string,BuildAction> m_BuildActions = new Dictionary<string, BuildAction>();
private readonly Dictionary<string, SubType> m_SubTypes = new Dictionary<string, SubType>();
private readonly Dictionary<string, string> m_ResourceNames = new Dictionary<string, string>();
private readonly Dictionary<string, CopyToOutput> m_CopyToOutputs = new Dictionary<string, CopyToOutput>();
private readonly Dictionary<string, bool> m_Links = new Dictionary<string, bool>();
private readonly Dictionary<string, string> m_LinkPaths = new Dictionary<string, string>();
private readonly Dictionary<string, bool> m_PreservePaths = new Dictionary<string, bool>();
private readonly Dictionary<string, string> m_DestinationPath = new Dictionary<string, string>();
private readonly NameValueCollection m_CopyFiles = new NameValueCollection();
#endregion
#endregion
#region Properties
#region Properties
public int Count
{
get
{
return m_Files.Count;
}
}
public int Count
{
get
{
return m_Files.Count;
}
}
public string[] Destinations
{
@ -75,19 +75,19 @@ namespace Prebuild.Core.Nodes
get { return m_CopyFiles.Count; }
}
#endregion
#endregion
#region Public Methods
#region Public Methods
public BuildAction GetBuildAction(string file)
{
if(!m_BuildActions.ContainsKey(file))
{
return BuildAction.Compile;
}
public BuildAction GetBuildAction(string file)
{
if(!m_BuildActions.ContainsKey(file))
{
return BuildAction.Compile;
}
return m_BuildActions[file];
}
return m_BuildActions[file];
}
public string GetDestinationPath(string file)
{
@ -103,57 +103,57 @@ namespace Prebuild.Core.Nodes
return m_CopyFiles.GetValues(dest);
}
public CopyToOutput GetCopyToOutput(string file)
{
if (!m_CopyToOutputs.ContainsKey(file))
{
return CopyToOutput.Never;
}
return m_CopyToOutputs[file];
}
public CopyToOutput GetCopyToOutput(string file)
{
if (!m_CopyToOutputs.ContainsKey(file))
{
return CopyToOutput.Never;
}
return m_CopyToOutputs[file];
}
public bool GetIsLink(string file)
{
if (!m_Links.ContainsKey(file))
{
return false;
}
return m_Links[file];
}
public bool GetIsLink(string file)
{
if (!m_Links.ContainsKey(file))
{
return false;
}
return m_Links[file];
}
public bool Contains(string file)
{
return m_Files.Contains(file);
}
public string GetLinkPath( string file )
{
if ( !m_LinkPaths.ContainsKey( file ) )
{
return string.Empty;
}
return m_LinkPaths[ file ];
}
public string GetLinkPath( string file )
{
if ( !m_LinkPaths.ContainsKey( file ) )
{
return string.Empty;
}
return m_LinkPaths[ file ];
}
public SubType GetSubType(string file)
{
if(!m_SubTypes.ContainsKey(file))
{
return SubType.Code;
}
public SubType GetSubType(string file)
{
if(!m_SubTypes.ContainsKey(file))
{
return SubType.Code;
}
return m_SubTypes[file];
}
return m_SubTypes[file];
}
public string GetResourceName(string file)
{
if(!m_ResourceNames.ContainsKey(file))
{
return string.Empty;
}
public string GetResourceName(string file)
{
if(!m_ResourceNames.ContainsKey(file))
{
return string.Empty;
}
return m_ResourceNames[file];
}
return m_ResourceNames[file];
}
public bool GetPreservePath( string file )
{
@ -165,45 +165,45 @@ namespace Prebuild.Core.Nodes
return m_PreservePaths[ file ];
}
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is FileNode)
{
FileNode fileNode = (FileNode)dataNode;
if(fileNode.IsValid)
{
if (!m_Files.Contains(fileNode.Path))
{
m_Files.Add(fileNode.Path);
m_BuildActions[fileNode.Path] = fileNode.BuildAction;
m_SubTypes[fileNode.Path] = fileNode.SubType;
m_ResourceNames[fileNode.Path] = fileNode.ResourceName;
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is FileNode)
{
FileNode fileNode = (FileNode)dataNode;
if(fileNode.IsValid)
{
if (!m_Files.Contains(fileNode.Path))
{
m_Files.Add(fileNode.Path);
m_BuildActions[fileNode.Path] = fileNode.BuildAction;
m_SubTypes[fileNode.Path] = fileNode.SubType;
m_ResourceNames[fileNode.Path] = fileNode.ResourceName;
m_PreservePaths[ fileNode.Path ] = fileNode.PreservePath;
m_Links[ fileNode.Path ] = fileNode.IsLink;
m_LinkPaths[ fileNode.Path ] = fileNode.LinkPath;
m_CopyToOutputs[ fileNode.Path ] = fileNode.CopyToOutput;
m_LinkPaths[ fileNode.Path ] = fileNode.LinkPath;
m_CopyToOutputs[ fileNode.Path ] = fileNode.CopyToOutput;
}
}
}
else if(dataNode is MatchNode)
{
foreach(string file in ((MatchNode)dataNode).Files)
{
}
}
}
else if(dataNode is MatchNode)
{
foreach(string file in ((MatchNode)dataNode).Files)
{
MatchNode matchNode = (MatchNode)dataNode;
if (!m_Files.Contains(file))
{
m_Files.Add(file);
if (matchNode.BuildAction == null)
if (!m_Files.Contains(file))
{
m_Files.Add(file);
if (matchNode.BuildAction == null)
m_BuildActions[file] = GetBuildActionByFileName(file);
else
else
m_BuildActions[file] = matchNode.BuildAction.Value;
if (matchNode.BuildAction == BuildAction.Copy)
@ -212,27 +212,27 @@ namespace Prebuild.Core.Nodes
m_DestinationPath[file] = matchNode.DestinationPath;
}
m_SubTypes[file] = matchNode.SubType == null ? GetSubTypeByFileName(file) : matchNode.SubType.Value;
m_SubTypes[file] = matchNode.SubType == null ? GetSubTypeByFileName(file) : matchNode.SubType.Value;
m_ResourceNames[ file ] = matchNode.ResourceName;
m_PreservePaths[ file ] = matchNode.PreservePath;
m_Links[ file ] = matchNode.IsLink;
m_LinkPaths[ file ] = matchNode.LinkPath;
m_CopyToOutputs[ file ] = matchNode.CopyToOutput;
m_LinkPaths[ file ] = matchNode.LinkPath;
m_CopyToOutputs[ file ] = matchNode.CopyToOutput;
}
}
}
}
}
}
}
}
}
}
// TODO: Check in to why StringCollection's enumerator doesn't implement
// IEnumerator?
public IEnumerator<string> GetEnumerator()
{
return m_Files.GetEnumerator();
}
// TODO: Check in to why StringCollection's enumerator doesn't implement
// IEnumerator?
public IEnumerator<string> GetEnumerator()
{
return m_Files.GetEnumerator();
}
#endregion
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -35,51 +35,51 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Match")]
public class MatchNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Match")]
public class MatchNode : DataNode
{
#region Fields
private readonly List<string> m_Files = new List<string>();
private Regex m_Regex;
private BuildAction? m_BuildAction;
private SubType? m_SubType;
string m_ResourceName = "";
private CopyToOutput m_CopyToOutput;
private bool m_Link;
private string m_LinkPath;
private Regex m_Regex;
private BuildAction? m_BuildAction;
private SubType? m_SubType;
string m_ResourceName = "";
private CopyToOutput m_CopyToOutput;
private bool m_Link;
private string m_LinkPath;
private bool m_PreservePath;
private string m_Destination = "";
private readonly List<ExcludeNode> m_Exclusions = new List<ExcludeNode>();
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
///
/// </summary>
public IEnumerable<string> Files
{
get
{
return m_Files;
}
}
/// <summary>
///
/// </summary>
public IEnumerable<string> Files
{
get
{
return m_Files;
}
}
/// <summary>
///
/// </summary>
public BuildAction? BuildAction
{
get
{
return m_BuildAction;
}
}
/// <summary>
///
/// </summary>
public BuildAction? BuildAction
{
get
{
return m_BuildAction;
}
}
public string DestinationPath
{
@ -88,50 +88,50 @@ namespace Prebuild.Core.Nodes
return m_Destination;
}
}
/// <summary>
///
/// </summary>
public SubType? SubType
{
get
{
return m_SubType;
}
}
/// <summary>
///
/// </summary>
public SubType? SubType
{
get
{
return m_SubType;
}
}
public CopyToOutput CopyToOutput
{
get
{
return m_CopyToOutput;
}
}
public CopyToOutput CopyToOutput
{
get
{
return m_CopyToOutput;
}
}
public bool IsLink
{
get
{
return m_Link;
}
}
public bool IsLink
{
get
{
return m_Link;
}
}
public string LinkPath
{
get
{
return m_LinkPath;
}
}
/// <summary>
///
/// </summary>
public string ResourceName
{
get
{
return m_ResourceName;
}
}
public string LinkPath
{
get
{
return m_LinkPath;
}
}
/// <summary>
///
/// </summary>
public string ResourceName
{
get
{
return m_ResourceName;
}
}
public bool PreservePath
{
@ -141,27 +141,27 @@ namespace Prebuild.Core.Nodes
}
}
#endregion
#endregion
#region Private Methods
#region Private Methods
/// <summary>
/// Recurses the directories.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="pattern">The pattern.</param>
/// <param name="recurse">if set to <c>true</c> [recurse].</param>
/// <param name="useRegex">if set to <c>true</c> [use regex].</param>
private void RecurseDirectories(string path, string pattern, bool recurse, bool useRegex, List<ExcludeNode> exclusions)
{
Match match;
try
{
string[] files;
/// <summary>
/// Recurses the directories.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="pattern">The pattern.</param>
/// <param name="recurse">if set to <c>true</c> [recurse].</param>
/// <param name="useRegex">if set to <c>true</c> [use regex].</param>
private void RecurseDirectories(string path, string pattern, bool recurse, bool useRegex, List<ExcludeNode> exclusions)
{
Match match;
try
{
string[] files;
Boolean excludeFile;
if(!useRegex)
{
Boolean excludeFile;
if(!useRegex)
{
try
{
files = Directory.GetFiles(path, pattern);
@ -169,7 +169,7 @@ namespace Prebuild.Core.Nodes
catch (IOException)
{
// swallow weird IOException error when running in a virtual box
// guest OS on a network share when the host OS is not Windows.
// guest OS on a network share when the host OS is not Windows.
// This seems to happen on network shares
// when no files match, and may be related to this report:
// http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=254546
@ -177,20 +177,20 @@ namespace Prebuild.Core.Nodes
files = null;
}
if(files != null)
{
foreach (string file in files)
{
if(files != null)
{
foreach (string file in files)
{
excludeFile = false;
string fileTemp;
if (file.Substring(0,2) == "./" || file.Substring(0,2) == ".\\")
{
fileTemp = file.Substring(2);
}
else
{
fileTemp = file;
}
string fileTemp;
if (file.Substring(0,2) == "./" || file.Substring(0,2) == ".\\")
{
fileTemp = file.Substring(2);
}
else
{
fileTemp = file;
}
// Check all excludions and set flag if there are any hits.
foreach ( ExcludeNode exclude in exclusions )
@ -205,18 +205,18 @@ namespace Prebuild.Core.Nodes
m_Files.Add( fileTemp );
}
}
}
}
}
// don't call return here, because we may need to recursively search directories below
// this one, even if no matches were found in this directory.
}
else
{
try
{
files = Directory.GetFiles(path);
}
}
else
{
try
{
files = Directory.GetFiles(path);
}
catch (IOException)
{
// swallow weird IOException error when running in a virtual box
@ -248,12 +248,12 @@ namespace Prebuild.Core.Nodes
}
}
}
}
if(recurse)
{
string[] dirs = Directory.GetDirectories(path);
if(dirs != null && dirs.Length > 0)
}
if(recurse)
{
string[] dirs = Directory.GetDirectories(path);
if(dirs != null && dirs.Length > 0)
{
foreach (string str in dirs)
{
@ -265,96 +265,96 @@ namespace Prebuild.Core.Nodes
RecurseDirectories(Helper.NormalizePath(str), pattern, recurse, useRegex, exclusions);
}
}
}
}
catch(DirectoryNotFoundException)
{
return;
}
catch(ArgumentException)
{
return;
}
}
}
}
catch(DirectoryNotFoundException)
{
return;
}
catch(ArgumentException)
{
return;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
///
/// </summary>
/// <param name="node"></param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
string path = Helper.AttributeValue(node, "path", ".");
string pattern = Helper.AttributeValue(node, "pattern", "*");
/// <summary>
///
/// </summary>
/// <param name="node"></param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
string path = Helper.AttributeValue(node, "path", ".");
string pattern = Helper.AttributeValue(node, "pattern", "*");
string destination = Helper.AttributeValue(node, "destination", string.Empty);
bool recurse = (bool)Helper.TranslateValue(typeof(bool), Helper.AttributeValue(node, "recurse", "false"));
bool useRegex = (bool)Helper.TranslateValue(typeof(bool), Helper.AttributeValue(node, "useRegex", "false"));
string buildAction = Helper.AttributeValue(node, "buildAction", String.Empty);
if (buildAction != string.Empty)
m_BuildAction = (BuildAction)Enum.Parse(typeof(BuildAction), buildAction);
bool recurse = (bool)Helper.TranslateValue(typeof(bool), Helper.AttributeValue(node, "recurse", "false"));
bool useRegex = (bool)Helper.TranslateValue(typeof(bool), Helper.AttributeValue(node, "useRegex", "false"));
string buildAction = Helper.AttributeValue(node, "buildAction", String.Empty);
if (buildAction != string.Empty)
m_BuildAction = (BuildAction)Enum.Parse(typeof(BuildAction), buildAction);
//TODO: Figure out where the subtype node is being assigned
//string subType = Helper.AttributeValue(node, "subType", string.Empty);
//if (subType != String.Empty)
// m_SubType = (SubType)Enum.Parse(typeof(SubType), subType);
m_ResourceName = Helper.AttributeValue(node, "resourceName", m_ResourceName);
m_CopyToOutput = (CopyToOutput) Enum.Parse(typeof(CopyToOutput), Helper.AttributeValue(node, "copyToOutput", m_CopyToOutput.ToString()));
m_Link = bool.Parse(Helper.AttributeValue(node, "link", bool.FalseString));
if ( m_Link )
{
m_LinkPath = Helper.AttributeValue( node, "linkPath", string.Empty );
}
//TODO: Figure out where the subtype node is being assigned
//string subType = Helper.AttributeValue(node, "subType", string.Empty);
//if (subType != String.Empty)
// m_SubType = (SubType)Enum.Parse(typeof(SubType), subType);
m_ResourceName = Helper.AttributeValue(node, "resourceName", m_ResourceName);
m_CopyToOutput = (CopyToOutput) Enum.Parse(typeof(CopyToOutput), Helper.AttributeValue(node, "copyToOutput", m_CopyToOutput.ToString()));
m_Link = bool.Parse(Helper.AttributeValue(node, "link", bool.FalseString));
if ( m_Link )
{
m_LinkPath = Helper.AttributeValue( node, "linkPath", string.Empty );
}
m_PreservePath = bool.Parse( Helper.AttributeValue( node, "preservePath", bool.FalseString ) );
if ( buildAction == "Copy")
m_Destination = destination;
if(path != null && path.Length == 0)
path = ".";//use current directory
if(path != null && path.Length == 0)
path = ".";//use current directory
//throw new WarningException("Match must have a 'path' attribute");
//throw new WarningException("Match must have a 'path' attribute");
if(pattern == null)
{
throw new WarningException("Match must have a 'pattern' attribute");
}
if(pattern == null)
{
throw new WarningException("Match must have a 'pattern' attribute");
}
path = Helper.NormalizePath(path);
if(!Directory.Exists(path))
{
throw new WarningException("Match path does not exist: {0}", path);
}
path = Helper.NormalizePath(path);
if(!Directory.Exists(path))
{
throw new WarningException("Match path does not exist: {0}", path);
}
try
{
if(useRegex)
{
m_Regex = new Regex(pattern);
}
}
catch(ArgumentException ex)
{
throw new WarningException("Could not compile regex pattern: {0}", ex.Message);
}
try
{
if(useRegex)
{
m_Regex = new Regex(pattern);
}
}
catch(ArgumentException ex)
{
throw new WarningException("Could not compile regex pattern: {0}", ex.Message);
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is ExcludeNode)
{
ExcludeNode excludeNode = (ExcludeNode)dataNode;
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is ExcludeNode)
{
ExcludeNode excludeNode = (ExcludeNode)dataNode;
m_Exclusions.Add( excludeNode );
}
}
}
}
RecurseDirectories( path, pattern, recurse, useRegex, m_Exclusions );
@ -371,8 +371,8 @@ namespace Prebuild.Core.Nodes
throw new WarningException("Match" + projectName + " returned no files: {0}{1}", Helper.EndPath(path), pattern);
}
m_Regex = null;
}
}
#endregion
}
#endregion
}
}

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@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -32,77 +32,77 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Process")]
public class ProcessNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Process")]
public class ProcessNode : DataNode
{
#region Fields
private string m_Path;
private bool m_IsValid = true;
private string m_Path;
private bool m_IsValid = true;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets a value indicating whether this instance is valid.
/// </summary>
/// <value><c>true</c> if this instance is valid; otherwise, <c>false</c>.</value>
public bool IsValid
{
get
{
return m_IsValid;
}
}
/// <summary>
/// Gets a value indicating whether this instance is valid.
/// </summary>
/// <value><c>true</c> if this instance is valid; otherwise, <c>false</c>.</value>
public bool IsValid
{
get
{
return m_IsValid;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
try
{
m_Path = Helper.ResolvePath(m_Path);
}
catch(ArgumentException)
{
Kernel.Instance.Log.Write(LogType.Warning, "Could not find prebuild file for processing: {0}", m_Path);
m_IsValid = false;
}
}
try
{
m_Path = Helper.ResolvePath(m_Path);
}
catch(ArgumentException)
{
Kernel.Instance.Log.Write(LogType.Warning, "Could not find prebuild file for processing: {0}", m_Path);
m_IsValid = false;
}
}
#endregion
}
#endregion
}
}

File diff suppressed because it is too large Load Diff

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -32,104 +32,104 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Reference")]
public class ReferenceNode : DataNode, IComparable
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Reference")]
public class ReferenceNode : DataNode, IComparable
{
#region Fields
private string m_Name = "unknown";
private string m_Path;
private string m_LocalCopy;
private string m_Version;
private string m_Name = "unknown";
private string m_Path;
private string m_LocalCopy;
private string m_Version;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets a value indicating whether [local copy specified].
/// </summary>
/// <value><c>true</c> if [local copy specified]; otherwise, <c>false</c>.</value>
public bool LocalCopySpecified
{
get
{
return ( m_LocalCopy != null && m_LocalCopy.Length == 0);
}
}
/// <summary>
/// Gets a value indicating whether [local copy specified].
/// </summary>
/// <value><c>true</c> if [local copy specified]; otherwise, <c>false</c>.</value>
public bool LocalCopySpecified
{
get
{
return ( m_LocalCopy != null && m_LocalCopy.Length == 0);
}
}
/// <summary>
/// Gets a value indicating whether [local copy].
/// </summary>
/// <value><c>true</c> if [local copy]; otherwise, <c>false</c>.</value>
public bool LocalCopy
{
get
{
if( m_LocalCopy == null)
{
return false;
}
return bool.Parse(m_LocalCopy);
}
}
/// <summary>
/// Gets a value indicating whether [local copy].
/// </summary>
/// <value><c>true</c> if [local copy]; otherwise, <c>false</c>.</value>
public bool LocalCopy
{
get
{
if( m_LocalCopy == null)
{
return false;
}
return bool.Parse(m_LocalCopy);
}
}
/// <summary>
/// Gets the version.
/// </summary>
/// <value>The version.</value>
public string Version
{
get
{
return m_Version;
}
}
/// <summary>
/// Gets the version.
/// </summary>
/// <value>The version.</value>
public string Version
{
get
{
return m_Version;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
m_Path = Helper.AttributeValue(node, "path", m_Path);
m_LocalCopy = Helper.AttributeValue(node, "localCopy", m_LocalCopy);
m_Version = Helper.AttributeValue(node, "version", m_Version);
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
m_Path = Helper.AttributeValue(node, "path", m_Path);
m_LocalCopy = Helper.AttributeValue(node, "localCopy", m_LocalCopy);
m_Version = Helper.AttributeValue(node, "version", m_Version);
}
#endregion
#endregion
#region IComparable Members
@ -140,5 +140,5 @@ namespace Prebuild.Core.Nodes
}
#endregion
}
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -32,57 +32,57 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("ReferencePath")]
public class ReferencePathNode : DataNode, IComparable
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("ReferencePath")]
public class ReferencePathNode : DataNode, IComparable
{
#region Fields
private string m_Path;
private string m_Path;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = m_Path.Trim();
}
m_Path = m_Path.Trim();
}
#endregion
#endregion
#region IComparable Members
@ -93,5 +93,5 @@ namespace Prebuild.Core.Nodes
}
#endregion
}
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -34,35 +34,35 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Solution")]
/// <summary>
///
/// </summary>
[DataNode("Solution")]
[DataNode("EmbeddedSolution")]
[DebuggerDisplay("{Name}")]
public class SolutionNode : DataNode
{
#region Fields
public class SolutionNode : DataNode
{
#region Fields
private Guid m_Guid = Guid.NewGuid();
private string m_Name = "unknown";
private string m_Path = "";
private string m_FullPath = "";
private string m_ActiveConfig;
private string m_Name = "unknown";
private string m_Path = "";
private string m_FullPath = "";
private string m_ActiveConfig;
private string m_Version = "1.0.0";
private OptionsNode m_Options;
private FilesNode m_Files;
private OptionsNode m_Options;
private FilesNode m_Files;
private readonly ConfigurationNodeCollection m_Configurations = new ConfigurationNodeCollection();
private readonly Dictionary<string, ProjectNode> m_Projects = new Dictionary<string, ProjectNode>();
private readonly Dictionary<string, DatabaseProjectNode> m_DatabaseProjects = new Dictionary<string, DatabaseProjectNode>();
private readonly List<ProjectNode> m_ProjectsOrder = new List<ProjectNode>();
private readonly Dictionary<string, SolutionNode> m_Solutions = new Dictionary<string, SolutionNode>();
private CleanupNode m_Cleanup;
private CleanupNode m_Cleanup;
#endregion
#endregion
#region Properties
#region Properties
public override IDataNode Parent
{
get
@ -84,142 +84,142 @@ namespace Prebuild.Core.Nodes
}
}
public CleanupNode Cleanup
{
get
{
return m_Cleanup;
}
public CleanupNode Cleanup
{
get
{
return m_Cleanup;
}
set
{
m_Cleanup = value;
}
}
}
public Guid Guid
{
get
{
return m_Guid;
get
{
return m_Guid;
}
set
{
m_Guid = value;
}
}
/// <summary>
/// Gets or sets the active config.
/// </summary>
/// <value>The active config.</value>
public string ActiveConfig
{
get
{
return m_ActiveConfig;
}
set
{
m_ActiveConfig = value;
m_Guid = value;
}
}
/// <summary>
/// Gets or sets the active config.
/// </summary>
/// <value>The active config.</value>
public string ActiveConfig
{
get
{
return m_ActiveConfig;
}
set
{
m_ActiveConfig = value;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the full path.
/// </summary>
/// <value>The full path.</value>
public string FullPath
{
get
{
return m_FullPath;
}
}
/// <summary>
/// Gets the full path.
/// </summary>
/// <value>The full path.</value>
public string FullPath
{
get
{
return m_FullPath;
}
}
/// <summary>
/// Gets the version.
/// </summary>
/// <value>The version.</value>
public string Version
{
get
{
return m_Version;
}
}
/// <summary>
/// Gets the version.
/// </summary>
/// <value>The version.</value>
public string Version
{
get
{
return m_Version;
}
}
/// <summary>
/// Gets the options.
/// </summary>
/// <value>The options.</value>
public OptionsNode Options
{
get
{
return m_Options;
}
}
/// <summary>
/// Gets the options.
/// </summary>
/// <value>The options.</value>
public OptionsNode Options
{
get
{
return m_Options;
}
}
/// <summary>
/// Gets the files.
/// </summary>
/// <value>The files.</value>
public FilesNode Files
{
get
{
return m_Files;
}
}
/// <summary>
/// Gets the files.
/// </summary>
/// <value>The files.</value>
public FilesNode Files
{
get
{
return m_Files;
}
}
/// <summary>
/// Gets the configurations.
/// </summary>
/// <value>The configurations.</value>
public ConfigurationNodeCollection Configurations
{
get
{
ConfigurationNodeCollection tmp = new ConfigurationNodeCollection();
tmp.AddRange(ConfigurationsTable);
return tmp;
}
}
/// <summary>
/// Gets the configurations.
/// </summary>
/// <value>The configurations.</value>
public ConfigurationNodeCollection Configurations
{
get
{
ConfigurationNodeCollection tmp = new ConfigurationNodeCollection();
tmp.AddRange(ConfigurationsTable);
return tmp;
}
}
/// <summary>
/// Gets the configurations table.
/// </summary>
/// <value>The configurations table.</value>
public ConfigurationNodeCollection ConfigurationsTable
{
get
{
return m_Configurations;
}
}
/// <summary>
/// Gets the configurations table.
/// </summary>
/// <value>The configurations table.</value>
public ConfigurationNodeCollection ConfigurationsTable
{
get
{
return m_Configurations;
}
}
/// <summary>
/// Gets the database projects.
/// </summary>
@ -250,106 +250,106 @@ namespace Prebuild.Core.Nodes
return m_Solutions;
}
}
/// <summary>
/// Gets the projects.
/// </summary>
/// <value>The projects.</value>
public ICollection<ProjectNode> Projects
{
get
{
/// <summary>
/// Gets the projects.
/// </summary>
/// <value>The projects.</value>
public ICollection<ProjectNode> Projects
{
get
{
List<ProjectNode> tmp = new List<ProjectNode>(m_Projects.Values);
tmp.Sort();
return tmp;
}
}
}
}
/// <summary>
/// Gets the projects table.
/// </summary>
/// <value>The projects table.</value>
public Dictionary<string, ProjectNode> ProjectsTable
{
get
{
return m_Projects;
}
}
/// <summary>
/// Gets the projects table.
/// </summary>
/// <value>The projects table.</value>
public Dictionary<string, ProjectNode> ProjectsTable
{
get
{
return m_Projects;
}
}
/// <summary>
/// Gets the projects table.
/// </summary>
/// <value>The projects table.</value>
public List<ProjectNode> ProjectsTableOrder
{
get
{
return m_ProjectsOrder;
}
}
/// <summary>
/// Gets the projects table.
/// </summary>
/// <value>The projects table.</value>
public List<ProjectNode> ProjectsTableOrder
{
get
{
return m_ProjectsOrder;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
m_ActiveConfig = Helper.AttributeValue(node, "activeConfig", m_ActiveConfig);
m_Path = Helper.AttributeValue(node, "path", m_Path);
m_Version = Helper.AttributeValue(node, "version", m_Version);
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
m_ActiveConfig = Helper.AttributeValue(node, "activeConfig", m_ActiveConfig);
m_Path = Helper.AttributeValue(node, "path", m_Path);
m_Version = Helper.AttributeValue(node, "version", m_Version);
m_FullPath = m_Path;
try
{
m_FullPath = Helper.ResolvePath(m_FullPath);
}
catch
{
throw new WarningException("Could not resolve solution path: {0}", m_Path);
}
m_FullPath = m_Path;
try
{
m_FullPath = Helper.ResolvePath(m_FullPath);
}
catch
{
throw new WarningException("Could not resolve solution path: {0}", m_Path);
}
Kernel.Instance.CurrentWorkingDirectory.Push();
try
{
Helper.SetCurrentDir(m_FullPath);
Kernel.Instance.CurrentWorkingDirectory.Push();
try
{
Helper.SetCurrentDir(m_FullPath);
if( node == null )
{
throw new ArgumentNullException("node");
}
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is OptionsNode)
{
m_Options = (OptionsNode)dataNode;
}
else if(dataNode is FilesNode)
{
m_Files = (FilesNode)dataNode;
}
else if(dataNode is ConfigurationNode)
{
ConfigurationNode configurationNode = (ConfigurationNode) dataNode;
m_Configurations[configurationNode.NameAndPlatform] = configurationNode;
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is OptionsNode)
{
m_Options = (OptionsNode)dataNode;
}
else if(dataNode is FilesNode)
{
m_Files = (FilesNode)dataNode;
}
else if(dataNode is ConfigurationNode)
{
ConfigurationNode configurationNode = (ConfigurationNode) dataNode;
m_Configurations[configurationNode.NameAndPlatform] = configurationNode;
// If the active configuration is null, then we populate it.
if (ActiveConfig == null)
{
ActiveConfig = configurationNode.Name;
}
}
else if(dataNode is ProjectNode)
{
m_Projects[((ProjectNode)dataNode).Name] = (ProjectNode) dataNode;
m_ProjectsOrder.Add((ProjectNode)dataNode);
}
// If the active configuration is null, then we populate it.
if (ActiveConfig == null)
{
ActiveConfig = configurationNode.Name;
}
}
else if(dataNode is ProjectNode)
{
m_Projects[((ProjectNode)dataNode).Name] = (ProjectNode) dataNode;
m_ProjectsOrder.Add((ProjectNode)dataNode);
}
else if(dataNode is SolutionNode)
{
m_Solutions[((SolutionNode)dataNode).Name] = (SolutionNode) dataNode;
@ -369,14 +369,14 @@ namespace Prebuild.Core.Nodes
throw new WarningException("There can only be one Cleanup node.");
m_Cleanup = (CleanupNode)dataNode;
}
}
}
finally
{
Kernel.Instance.CurrentWorkingDirectory.Pop();
}
}
}
}
finally
{
Kernel.Instance.CurrentWorkingDirectory.Pop();
}
}
#endregion
}
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -27,128 +27,128 @@ using System;
namespace Prebuild.Core.Parse
{
/// <summary>
///
/// </summary>
public enum IfState
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
If,
/// <summary>
///
/// </summary>
ElseIf,
/// <summary>
///
/// </summary>
Else
}
/// <summary>
///
/// </summary>
public enum IfState
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
If,
/// <summary>
///
/// </summary>
ElseIf,
/// <summary>
///
/// </summary>
Else
}
/// <summary>
/// Summary description for IfContext.
/// </summary>
// Inspired by the equivalent WiX class (see www.sourceforge.net/projects/wix/)
public class IfContext
{
#region Properties
/// <summary>
/// Summary description for IfContext.
/// </summary>
// Inspired by the equivalent WiX class (see www.sourceforge.net/projects/wix/)
public class IfContext
{
#region Properties
bool m_Active;
bool m_Keep;
bool m_EverKept;
IfState m_State = IfState.None;
bool m_Active;
bool m_Keep;
bool m_EverKept;
IfState m_State = IfState.None;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="IfContext"/> class.
/// </summary>
/// <param name="active">if set to <c>true</c> [active].</param>
/// <param name="keep">if set to <c>true</c> [keep].</param>
/// <param name="state">The state.</param>
public IfContext(bool active, bool keep, IfState state)
{
m_Active = active;
m_Keep = keep;
m_EverKept = keep;
m_State = state;
}
/// <summary>
/// Initializes a new instance of the <see cref="IfContext"/> class.
/// </summary>
/// <param name="active">if set to <c>true</c> [active].</param>
/// <param name="keep">if set to <c>true</c> [keep].</param>
/// <param name="state">The state.</param>
public IfContext(bool active, bool keep, IfState state)
{
m_Active = active;
m_Keep = keep;
m_EverKept = keep;
m_State = state;
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets or sets a value indicating whether this <see cref="IfContext"/> is active.
/// </summary>
/// <value><c>true</c> if active; otherwise, <c>false</c>.</value>
public bool Active
{
get
{
return m_Active;
}
set
{
m_Active = value;
}
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="IfContext"/> is active.
/// </summary>
/// <value><c>true</c> if active; otherwise, <c>false</c>.</value>
public bool Active
{
get
{
return m_Active;
}
set
{
m_Active = value;
}
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="IfContext"/> is keep.
/// </summary>
/// <value><c>true</c> if keep; otherwise, <c>false</c>.</value>
public bool Keep
{
get
{
return m_Keep;
}
set
{
m_Keep = value;
if(m_Keep)
{
m_EverKept = true;
}
}
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="IfContext"/> is keep.
/// </summary>
/// <value><c>true</c> if keep; otherwise, <c>false</c>.</value>
public bool Keep
{
get
{
return m_Keep;
}
set
{
m_Keep = value;
if(m_Keep)
{
m_EverKept = true;
}
}
}
/// <summary>
/// Gets a value indicating whether [ever kept].
/// </summary>
/// <value><c>true</c> if [ever kept]; otherwise, <c>false</c>.</value>
public bool EverKept
{
get
{
return m_EverKept;
}
}
/// <summary>
/// Gets a value indicating whether [ever kept].
/// </summary>
/// <value><c>true</c> if [ever kept]; otherwise, <c>false</c>.</value>
public bool EverKept
{
get
{
return m_EverKept;
}
}
/// <summary>
/// Gets or sets the state.
/// </summary>
/// <value>The state.</value>
public IfState State
{
get
{
return m_State;
}
set
{
m_State = value;
}
}
/// <summary>
/// Gets or sets the state.
/// </summary>
/// <value>The state.</value>
public IfState State
{
get
{
return m_State;
}
set
{
m_State = value;
}
}
#endregion
}
#endregion
}
}

File diff suppressed because it is too large Load Diff

View File

@ -51,10 +51,10 @@ POSSIBILITY OF SUCH DAMAGE.
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
@ -156,7 +156,7 @@ namespace Prebuild.Core.Targets
/// <summary>
///
///
/// </summary>
[Target("autotools")]
public class AutotoolsTarget : ITarget
@ -650,7 +650,7 @@ namespace Prebuild.Core.Targets
string tempAssemblyFile = Path.Combine(Path.GetTempPath(), project.Name + "-temp.dll");
System.CodeDom.Compiler.CompilerParameters cparam =
new System.CodeDom.Compiler.CompilerParameters(args, tempAssemblyFile);
System.CodeDom.Compiler.CompilerResults cr =
cscp.CompileAssemblyFromFile(cparam, sources);
@ -673,11 +673,11 @@ namespace Prebuild.Core.Targets
if (File.Exists(tempAssemblyFile))
File.Delete(tempAssemblyFile);
}
catch
catch
{
Console.WriteLine("Error! '{0}'", e);
}
}
// Tell the user if there's a problem copying the file
@ -977,7 +977,7 @@ namespace Prebuild.Core.Targets
if(autotoolsStream == null) {
/*
/*
* try without the default namespace prepended, in
* case prebuild.exe assembly was compiled with
* something other than Visual Studio .NET

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -41,62 +41,62 @@ using Prebuild.Core.Nodes;
#if (DEBUG && _DEBUG_TARGET)
namespace Prebuild.Core.Targets
{
[Target("debug")]
public class DebugTarget : ITarget
{
[Target("debug")]
public class DebugTarget : ITarget
{
#region Fields
private Kernel m_Kernel = null;
private Kernel m_Kernel = null;
#endregion
#region ITarget Members
public void Write()
{
foreach(SolutionNode s in m_Kernel.Solutions)
{
Console.WriteLine("Solution [ {0}, {1} ]", s.Name, s.Path);
foreach(string file in s.Files)
public void Write()
{
foreach(SolutionNode s in m_Kernel.Solutions)
{
Console.WriteLine("Solution [ {0}, {1} ]", s.Name, s.Path);
foreach(string file in s.Files)
{
Console.WriteLine("\tFile [ {0} ]", file);
Console.WriteLine("\tFile [ {0} ]", file);
}
foreach(ProjectNode proj in s.Projects)
{
Console.WriteLine("\tProject [ {0}, {1}. {2} ]", proj.Name, proj.Path, proj.Language);
foreach(string file in proj.Files)
Console.WriteLine("\t\tFile [ {0} ]", file);
}
}
}
foreach(ProjectNode proj in s.Projects)
{
Console.WriteLine("\tProject [ {0}, {1}. {2} ]", proj.Name, proj.Path, proj.Language);
foreach(string file in proj.Files)
Console.WriteLine("\t\tFile [ {0} ]", file);
}
}
}
public void Clean()
{
Console.WriteLine("Not implemented");
}
public void Clean()
{
Console.WriteLine("Not implemented");
}
public string Name
{
get
{
return "debug";
}
}
public string Name
{
get
{
return "debug";
}
}
public Kernel Kernel
{
get
{
return m_Kernel;
}
set
{
m_Kernel = value;
}
}
public Kernel Kernel
{
get
{
return m_Kernel;
}
set
{
m_Kernel = value;
}
}
#endregion
}
}
}
#endif

View File

@ -5,16 +5,16 @@ Copyright (c) 2004 Crestez Leonard (cleonard@go.ro)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY

View File

@ -5,16 +5,16 @@ Copyright (c) 2004 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (da
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -35,481 +35,481 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("monodev")]
public class MonoDevelopTarget : ITarget
{
#region Fields
/// <summary>
///
/// </summary>
[Target("monodev")]
public class MonoDevelopTarget : ITarget
{
#region Fields
private Kernel m_Kernel;
private Kernel m_Kernel;
#endregion
#endregion
#region Private Methods
#region Private Methods
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
{
tmpPath = Helper.NormalizePath(tmpPath);
}
else
{
tmpPath = Helper.NormalizePath("./" + tmpPath);
}
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
{
tmpPath = Helper.NormalizePath(tmpPath);
}
else
{
tmpPath = Helper.NormalizePath("./" + tmpPath);
}
return tmpPath;
}
return tmpPath;
}
private static string BuildReference(SolutionNode solution, ReferenceNode refr)
{
string ret = "<ProjectReference type=\"";
if(solution.ProjectsTable.ContainsKey(refr.Name))
{
ret += "Project\"";
ret += " localcopy=\"" + refr.LocalCopy.ToString() + "\" refto=\"" + refr.Name + "\" />";
}
else
{
ProjectNode project = (ProjectNode)refr.Parent;
string fileRef = FindFileReference(refr.Name, project);
private static string BuildReference(SolutionNode solution, ReferenceNode refr)
{
string ret = "<ProjectReference type=\"";
if(solution.ProjectsTable.ContainsKey(refr.Name))
{
ret += "Project\"";
ret += " localcopy=\"" + refr.LocalCopy.ToString() + "\" refto=\"" + refr.Name + "\" />";
}
else
{
ProjectNode project = (ProjectNode)refr.Parent;
string fileRef = FindFileReference(refr.Name, project);
if(refr.Path != null || fileRef != null)
{
ret += "Assembly\" refto=\"";
if(refr.Path != null || fileRef != null)
{
ret += "Assembly\" refto=\"";
string finalPath = (refr.Path != null) ? Helper.MakeFilePath(refr.Path, refr.Name, "dll") : fileRef;
string finalPath = (refr.Path != null) ? Helper.MakeFilePath(refr.Path, refr.Name, "dll") : fileRef;
ret += finalPath;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
return ret;
}
ret += finalPath;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
return ret;
}
ret += "Gac\"";
ret += " localcopy=\"" + refr.LocalCopy.ToString() + "\"";
ret += " refto=\"";
try
{
/*
Day changed to 28 Mar 2007
...
08:09 < cj> is there anything that replaces Assembly.LoadFromPartialName() ?
08:09 < jonp> no
08:10 < jonp> in their infinite wisdom [sic], microsoft decided that the
ability to load any assembly version by-name was an inherently
bad idea
08:11 < cj> I'm thinking of a bunch of four-letter words right now...
08:11 < cj> security through making it difficult for the developer!!!
08:12 < jonp> just use the Obsolete API
08:12 < jonp> it should still work
08:12 < cj> alrighty.
08:12 < jonp> you just get warnings when using it
*/
Assembly assem = Assembly.LoadWithPartialName(refr.Name);
ret += assem.FullName;
ret += "Gac\"";
ret += " localcopy=\"" + refr.LocalCopy.ToString() + "\"";
ret += " refto=\"";
try
{
/*
Day changed to 28 Mar 2007
...
08:09 < cj> is there anything that replaces Assembly.LoadFromPartialName() ?
08:09 < jonp> no
08:10 < jonp> in their infinite wisdom [sic], microsoft decided that the
ability to load any assembly version by-name was an inherently
bad idea
08:11 < cj> I'm thinking of a bunch of four-letter words right now...
08:11 < cj> security through making it difficult for the developer!!!
08:12 < jonp> just use the Obsolete API
08:12 < jonp> it should still work
08:12 < cj> alrighty.
08:12 < jonp> you just get warnings when using it
*/
Assembly assem = Assembly.LoadWithPartialName(refr.Name);
ret += assem.FullName;
//ret += refr.Name;
}
catch (System.NullReferenceException e)
{
e.ToString();
ret += refr.Name;
}
ret += "\" />";
}
}
catch (System.NullReferenceException e)
{
e.ToString();
ret += refr.Name;
}
ret += "\" />";
}
return ret;
}
return ret;
}
private static string FindFileReference(string refName, ProjectNode project)
{
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
private static string FindFileReference(string refName, ProjectNode project)
{
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
if(File.Exists(fullPath))
{
return fullPath;
}
}
if(File.Exists(fullPath))
{
return fullPath;
}
}
return null;
}
return null;
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GenerateXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if( conf == null )
{
throw new ArgumentNullException("conf");
}
if( project == null )
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
{
return "False";
}
return "True";
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GenerateXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if( conf == null )
{
throw new ArgumentNullException("conf");
}
if( project == null )
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
{
return "False";
}
return "True";
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string csComp = "Mcs";
string netRuntime = "Mono";
if(project.Runtime == ClrRuntime.Microsoft)
{
csComp = "Csc";
netRuntime = "MsNet";
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string csComp = "Mcs";
string netRuntime = "Mono";
if(project.Runtime == ClrRuntime.Microsoft)
{
csComp = "Csc";
netRuntime = "MsNet";
}
string projFile = Helper.MakeFilePath(project.FullPath, project.Name, "mdp");
StreamWriter ss = new StreamWriter(projFile);
string projFile = Helper.MakeFilePath(project.FullPath, project.Name, "mdp");
StreamWriter ss = new StreamWriter(projFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
using(ss)
{
ss.WriteLine(
"<Project name=\"{0}\" description=\"\" standardNamespace=\"{1}\" newfilesearch=\"None\" enableviewstate=\"True\" fileversion=\"2.0\" language=\"C#\" clr-version=\"Net_2_0\" ctype=\"DotNetProject\">",
project.Name,
project.RootNamespace
);
using(ss)
{
ss.WriteLine(
"<Project name=\"{0}\" description=\"\" standardNamespace=\"{1}\" newfilesearch=\"None\" enableviewstate=\"True\" fileversion=\"2.0\" language=\"C#\" clr-version=\"Net_2_0\" ctype=\"DotNetProject\">",
project.Name,
project.RootNamespace
);
int count = 0;
ss.WriteLine(" <Configurations active=\"{0}\">", solution.ActiveConfig);
int count = 0;
ss.WriteLine(" <Configurations active=\"{0}\">", solution.ActiveConfig);
foreach(ConfigurationNode conf in project.Configurations)
{
ss.WriteLine(" <Configuration name=\"{0}\" ctype=\"DotNetProjectConfiguration\">", conf.Name);
ss.Write(" <Output");
ss.Write(" directory=\"{0}\"", Helper.EndPath(Helper.NormalizePath(".\\" + conf.Options["OutputPath"].ToString())));
ss.Write(" assembly=\"{0}\"", project.AssemblyName);
ss.Write(" executeScript=\"{0}\"", conf.Options["RunScript"]);
//ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
//ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
if (conf.Options["PreBuildEvent"] != null && conf.Options["PreBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeBeforeBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PreBuildEvent"].ToString()));
}
else
{
ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
}
if (conf.Options["PostBuildEvent"] != null && conf.Options["PostBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeAfterBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PostBuildEvent"].ToString()));
}
else
{
ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
}
ss.Write(" executeBeforeBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.Write(" executeAfterBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.WriteLine(" />");
ss.Write(" <Build");
ss.Write(" debugmode=\"True\"");
if (project.Type == ProjectType.WinExe)
{
ss.Write(" target=\"{0}\"", ProjectType.Exe.ToString());
}
else
{
ss.Write(" target=\"{0}\"", project.Type);
}
ss.WriteLine(" />");
ss.Write(" <Execution");
ss.Write(" runwithwarnings=\"{0}\"", !conf.Options.WarningsAsErrors);
ss.Write(" consolepause=\"True\"");
ss.Write(" runtime=\"{0}\"", netRuntime);
foreach(ConfigurationNode conf in project.Configurations)
{
ss.WriteLine(" <Configuration name=\"{0}\" ctype=\"DotNetProjectConfiguration\">", conf.Name);
ss.Write(" <Output");
ss.Write(" directory=\"{0}\"", Helper.EndPath(Helper.NormalizePath(".\\" + conf.Options["OutputPath"].ToString())));
ss.Write(" assembly=\"{0}\"", project.AssemblyName);
ss.Write(" executeScript=\"{0}\"", conf.Options["RunScript"]);
//ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
//ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
if (conf.Options["PreBuildEvent"] != null && conf.Options["PreBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeBeforeBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PreBuildEvent"].ToString()));
}
else
{
ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
}
if (conf.Options["PostBuildEvent"] != null && conf.Options["PostBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeAfterBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PostBuildEvent"].ToString()));
}
else
{
ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
}
ss.Write(" executeBeforeBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.Write(" executeAfterBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.WriteLine(" />");
ss.Write(" <Build");
ss.Write(" debugmode=\"True\"");
if (project.Type == ProjectType.WinExe)
{
ss.Write(" target=\"{0}\"", ProjectType.Exe.ToString());
}
else
{
ss.Write(" target=\"{0}\"", project.Type);
}
ss.WriteLine(" />");
ss.Write(" <Execution");
ss.Write(" runwithwarnings=\"{0}\"", !conf.Options.WarningsAsErrors);
ss.Write(" consolepause=\"True\"");
ss.Write(" runtime=\"{0}\"", netRuntime);
ss.Write(" clr-version=\"Net_2_0\"");
ss.WriteLine(" />");
ss.WriteLine(" />");
ss.Write(" <CodeGeneration");
ss.Write(" compiler=\"{0}\"", csComp);
ss.Write(" warninglevel=\"{0}\"", conf.Options["WarningLevel"]);
ss.Write(" nowarn=\"{0}\"", conf.Options["SuppressWarnings"]);
ss.Write(" includedebuginformation=\"{0}\"", conf.Options["DebugInformation"]);
ss.Write(" optimize=\"{0}\"", conf.Options["OptimizeCode"]);
ss.Write(" unsafecodeallowed=\"{0}\"", conf.Options["AllowUnsafe"]);
ss.Write(" generateoverflowchecks=\"{0}\"", conf.Options["CheckUnderflowOverflow"]);
ss.Write(" mainclass=\"{0}\"", project.StartupObject);
ss.Write(" target=\"{0}\"", project.Type);
ss.Write(" definesymbols=\"{0}\"", conf.Options["CompilerDefines"]);
ss.Write(" generatexmldocumentation=\"{0}\"", GenerateXmlDocFile(project, conf));
ss.Write(" win32Icon=\"{0}\"", project.AppIcon);
ss.Write(" ctype=\"CSharpCompilerParameters\"");
ss.WriteLine(" />");
ss.WriteLine(" </Configuration>");
ss.Write(" <CodeGeneration");
ss.Write(" compiler=\"{0}\"", csComp);
ss.Write(" warninglevel=\"{0}\"", conf.Options["WarningLevel"]);
ss.Write(" nowarn=\"{0}\"", conf.Options["SuppressWarnings"]);
ss.Write(" includedebuginformation=\"{0}\"", conf.Options["DebugInformation"]);
ss.Write(" optimize=\"{0}\"", conf.Options["OptimizeCode"]);
ss.Write(" unsafecodeallowed=\"{0}\"", conf.Options["AllowUnsafe"]);
ss.Write(" generateoverflowchecks=\"{0}\"", conf.Options["CheckUnderflowOverflow"]);
ss.Write(" mainclass=\"{0}\"", project.StartupObject);
ss.Write(" target=\"{0}\"", project.Type);
ss.Write(" definesymbols=\"{0}\"", conf.Options["CompilerDefines"]);
ss.Write(" generatexmldocumentation=\"{0}\"", GenerateXmlDocFile(project, conf));
ss.Write(" win32Icon=\"{0}\"", project.AppIcon);
ss.Write(" ctype=\"CSharpCompilerParameters\"");
ss.WriteLine(" />");
ss.WriteLine(" </Configuration>");
count++;
}
ss.WriteLine(" </Configurations>");
count++;
}
ss.WriteLine(" </Configurations>");
ss.Write(" <DeploymentInformation");
ss.Write(" target=\"\"");
ss.Write(" script=\"\"");
ss.Write(" strategy=\"File\"");
ss.WriteLine(">");
ss.WriteLine(" <excludeFiles />");
ss.WriteLine(" </DeploymentInformation>");
ss.WriteLine(" <Contents>");
foreach(string file in project.Files)
{
string buildAction;
string dependson = "";
string resource_id = "";
string copyToOutput = "";
switch(project.Files.GetBuildAction(file))
{
case BuildAction.None:
buildAction = "Nothing";
break;
ss.Write(" <DeploymentInformation");
ss.Write(" target=\"\"");
ss.Write(" script=\"\"");
ss.Write(" strategy=\"File\"");
ss.WriteLine(">");
ss.WriteLine(" <excludeFiles />");
ss.WriteLine(" </DeploymentInformation>");
case BuildAction.Content:
buildAction = "Exclude";
break;
ss.WriteLine(" <Contents>");
foreach(string file in project.Files)
{
string buildAction;
string dependson = "";
string resource_id = "";
string copyToOutput = "";
case BuildAction.EmbeddedResource:
buildAction = "EmbedAsResource";
break;
switch(project.Files.GetBuildAction(file))
{
case BuildAction.None:
buildAction = "Nothing";
break;
case BuildAction.Content:
buildAction = "Exclude";
break;
case BuildAction.EmbeddedResource:
buildAction = "EmbedAsResource";
break;
default:
buildAction = "Compile";
break;
}
default:
buildAction = "Compile";
break;
}
if (project.Files.GetCopyToOutput(file) != CopyToOutput.Never)
buildAction = "FileCopy";
buildAction = "FileCopy";
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string extension = Path.GetExtension(file);
string designer_format = string.Format(".Designer{0}", extension);
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string extension = Path.GetExtension(file);
string designer_format = string.Format(".Designer{0}", extension);
if (file.EndsWith(designer_format))
{
string basename = file.Substring(0, file.LastIndexOf(designer_format));
string[] extensions = new string[] { ".cs", ".resx", ".settings" };
if (file.EndsWith(designer_format))
{
string basename = file.Substring(0, file.LastIndexOf(designer_format));
string[] extensions = new string[] { ".cs", ".resx", ".settings" };
foreach(string ext in extensions)
{
if (project.Files.Contains(basename + ext))
{
dependson = string.Format(" dependson=\"{0}{1}\"", basename, ext);
break;
}
}
}
if (extension == ".resx")
{
buildAction = "EmbedAsResource";
string basename = file.Substring(0, file.LastIndexOf(".resx"));
foreach(string ext in extensions)
{
if (project.Files.Contains(basename + ext))
{
dependson = string.Format(" dependson=\"{0}{1}\"", basename, ext);
break;
}
}
}
if (extension == ".resx")
{
buildAction = "EmbedAsResource";
string basename = file.Substring(0, file.LastIndexOf(".resx"));
// Visual Studio type resx + form dependency
if (project.Files.Contains(basename + ".cs"))
{
dependson = string.Format(" dependson=\"{0}{1}\"", basename, ".cs");
}
// Visual Studio type resx + form dependency
if (project.Files.Contains(basename + ".cs"))
{
dependson = string.Format(" dependson=\"{0}{1}\"", basename, ".cs");
}
// We need to specify a resources file name to avoid MissingManifestResourceExceptions
// in libraries that are built.
resource_id = string.Format(" resource_id=\"{0}.{1}.resources\"",
project.AssemblyName, basename.Replace("/", "."));
}
// We need to specify a resources file name to avoid MissingManifestResourceExceptions
// in libraries that are built.
resource_id = string.Format(" resource_id=\"{0}.{1}.resources\"",
project.AssemblyName, basename.Replace("/", "."));
}
switch(project.Files.GetCopyToOutput(file))
{
case CopyToOutput.Always:
copyToOutput = string.Format(" copyToOutputDirectory=\"Always\"");
break;
case CopyToOutput.PreserveNewest:
copyToOutput = string.Format(" copyToOutputDirectory=\"PreserveNewest\"");
break;
}
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string filePath = PrependPath(file);
ss.WriteLine(" <File name=\"{0}\" subtype=\"Code\" buildaction=\"{1}\"{2}{3}{4} />",
filePath, buildAction, dependson, resource_id, copyToOutput);
}
ss.WriteLine(" </Contents>");
switch(project.Files.GetCopyToOutput(file))
{
case CopyToOutput.Always:
copyToOutput = string.Format(" copyToOutputDirectory=\"Always\"");
break;
case CopyToOutput.PreserveNewest:
copyToOutput = string.Format(" copyToOutputDirectory=\"PreserveNewest\"");
break;
}
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string filePath = PrependPath(file);
ss.WriteLine(" <File name=\"{0}\" subtype=\"Code\" buildaction=\"{1}\"{2}{3}{4} />",
filePath, buildAction, dependson, resource_id, copyToOutput);
}
ss.WriteLine(" </Contents>");
ss.WriteLine(" <References>");
foreach(ReferenceNode refr in project.References)
{
ss.WriteLine(" {0}", BuildReference(solution, refr));
}
ss.WriteLine(" </References>");
ss.WriteLine(" <References>");
foreach(ReferenceNode refr in project.References)
{
ss.WriteLine(" {0}", BuildReference(solution, refr));
}
ss.WriteLine(" </References>");
ss.WriteLine("</Project>");
}
ss.WriteLine("</Project>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating MonoDevelop combine and project files");
foreach(ProjectNode project in solution.Projects)
{
if(m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating MonoDevelop combine and project files");
foreach(ProjectNode project in solution.Projects)
{
if(m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "mds");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "mds");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
int count = 0;
using(ss)
{
ss.WriteLine("<Combine name=\"{0}\" fileversion=\"2.0\" description=\"\">", solution.Name);
using(ss)
{
ss.WriteLine("<Combine name=\"{0}\" fileversion=\"2.0\" description=\"\">", solution.Name);
count = 0;
foreach(ConfigurationNode conf in solution.Configurations)
{
if(count == 0)
{
ss.WriteLine(" <Configurations active=\"{0}\">", conf.Name);
}
count = 0;
foreach(ConfigurationNode conf in solution.Configurations)
{
if(count == 0)
{
ss.WriteLine(" <Configurations active=\"{0}\">", conf.Name);
}
ss.WriteLine(" <Configuration name=\"{0}\" ctype=\"CombineConfiguration\">", conf.Name);
foreach(ProjectNode project in solution.Projects)
{
ss.WriteLine(" <Entry configuration=\"{1}\" build=\"True\" name=\"{0}\" />", project.Name, conf.Name);
}
ss.WriteLine(" </Configuration>");
ss.WriteLine(" <Configuration name=\"{0}\" ctype=\"CombineConfiguration\">", conf.Name);
foreach(ProjectNode project in solution.Projects)
{
ss.WriteLine(" <Entry configuration=\"{1}\" build=\"True\" name=\"{0}\" />", project.Name, conf.Name);
}
ss.WriteLine(" </Configuration>");
count++;
}
ss.WriteLine(" </Configurations>");
count = 0;
foreach(ProjectNode project in solution.Projects)
{
if(count == 0)
ss.WriteLine(" <StartMode startupentry=\"{0}\" single=\"True\">", project.Name);
count++;
}
ss.WriteLine(" </Configurations>");
ss.WriteLine(" <Execute type=\"None\" entry=\"{0}\" />", project.Name);
count++;
}
ss.WriteLine(" </StartMode>");
ss.WriteLine(" <Entries>");
foreach(ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);
ss.WriteLine(" <Entry filename=\"{0}\" />",
Helper.MakeFilePath(path, project.Name, "mdp"));
}
ss.WriteLine(" </Entries>");
ss.WriteLine("</Combine>");
}
count = 0;
m_Kernel.CurrentWorkingDirectory.Pop();
}
foreach(ProjectNode project in solution.Projects)
{
if(count == 0)
ss.WriteLine(" <StartMode startupentry=\"{0}\" single=\"True\">", project.Name);
private void CleanProject(ProjectNode project)
{
m_Kernel.Log.Write("...Cleaning project: {0}", project.Name);
string projectFile = Helper.MakeFilePath(project.FullPath, project.Name, "mdp");
Helper.DeleteIfExists(projectFile);
}
ss.WriteLine(" <Execute type=\"None\" entry=\"{0}\" />", project.Name);
count++;
}
ss.WriteLine(" </StartMode>");
private void CleanSolution(SolutionNode solution)
{
m_Kernel.Log.Write("Cleaning MonoDevelop combine and project files for", solution.Name);
ss.WriteLine(" <Entries>");
foreach(ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);
ss.WriteLine(" <Entry filename=\"{0}\" />",
Helper.MakeFilePath(path, project.Name, "mdp"));
}
ss.WriteLine(" </Entries>");
string slnFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "mds");
Helper.DeleteIfExists(slnFile);
ss.WriteLine("</Combine>");
}
foreach(ProjectNode project in solution.Projects)
{
CleanProject(project);
}
m_Kernel.Log.Write("");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
#endregion
private void CleanProject(ProjectNode project)
{
m_Kernel.Log.Write("...Cleaning project: {0}", project.Name);
string projectFile = Helper.MakeFilePath(project.FullPath, project.Name, "mdp");
Helper.DeleteIfExists(projectFile);
}
#region ITarget Members
private void CleanSolution(SolutionNode solution)
{
m_Kernel.Log.Write("Cleaning MonoDevelop combine and project files for", solution.Name);
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public void Write(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode solution in kern.Solutions)
{
WriteCombine(solution);
}
m_Kernel = null;
}
string slnFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "mds");
Helper.DeleteIfExists(slnFile);
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public virtual void Clean(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode sol in kern.Solutions)
{
CleanSolution(sol);
}
m_Kernel = null;
}
foreach(ProjectNode project in solution.Projects)
{
CleanProject(project);
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return "sharpdev";
}
}
m_Kernel.Log.Write("");
}
#endregion
#region ITarget Members
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public void Write(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode solution in kern.Solutions)
{
WriteCombine(solution);
}
m_Kernel = null;
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public virtual void Clean(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode sol in kern.Solutions)
{
CleanSolution(sol);
}
m_Kernel = null;
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return "sharpdev";
}
}
#endregion
}
#endregion
}
}

View File

@ -47,36 +47,36 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("nant")]
public class NAntTarget : ITarget
{
#region Fields
/// <summary>
///
/// </summary>
[Target("nant")]
public class NAntTarget : ITarget
{
#region Fields
private Kernel m_Kernel;
private Kernel m_Kernel;
#endregion
#endregion
#region Private Methods
#region Private Methods
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
//if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
//{
tmpPath = Helper.NormalizePath(tmpPath);
//}
// else
// {
// tmpPath = Helper.NormalizePath("./" + tmpPath);
// }
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
//if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
//{
tmpPath = Helper.NormalizePath(tmpPath);
//}
// else
// {
// tmpPath = Helper.NormalizePath("./" + tmpPath);
// }
return tmpPath;
}
return tmpPath;
}
private static string BuildReference(SolutionNode solution, ProjectNode currentProject, ReferenceNode refr)
{
@ -85,7 +85,7 @@ namespace Prebuild.Core.Targets
{
return refr.Path;
}
if (solution.ProjectsTable.ContainsKey(refr.Name))
{
ProjectNode projectRef = (ProjectNode) solution.ProjectsTable[refr.Name];
@ -113,7 +113,7 @@ namespace Prebuild.Core.Targets
return refr.Name + ".dll";
}
public static string GetRefFileName(string refName)
public static string GetRefFileName(string refName)
{
if (ExtensionSpecified(refName))
{
@ -140,11 +140,11 @@ namespace Prebuild.Core.Targets
return extension;
}
private static string FindFileReference(string refName, ProjectNode project)
{
foreach (ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName);
private static string FindFileReference(string refName, ProjectNode project)
{
foreach (ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName);
if (File.Exists(fullPath))
{
@ -153,10 +153,10 @@ namespace Prebuild.Core.Targets
fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
if (File.Exists(fullPath))
{
return fullPath;
}
if (File.Exists(fullPath))
{
return fullPath;
}
fullPath = Helper.MakeFilePath(refPath.Path, refName, "exe");
@ -164,162 +164,205 @@ namespace Prebuild.Core.Targets
{
return fullPath;
}
}
}
return null;
}
return null;
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GetXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if (conf == null)
{
throw new ArgumentNullException("conf");
}
if (project == null)
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
// if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
// {
// return Path.GetFileNameWithoutExtension(project.AssemblyName) + ".xml";
// }
return docFile;
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GetXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if (conf == null)
{
throw new ArgumentNullException("conf");
}
if (project == null)
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
// if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
// {
// return Path.GetFileNameWithoutExtension(project.AssemblyName) + ".xml";
// }
return docFile;
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string projFile = Helper.MakeFilePath(project.FullPath, project.Name + GetProjectExtension(project), "build");
StreamWriter ss = new StreamWriter(projFile);
StreamWriter ss = new StreamWriter(projFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
bool hasDoc = false;
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
bool hasDoc = false;
using (ss)
{
ss.WriteLine("<?xml version=\"1.0\" ?>");
ss.WriteLine("<project name=\"{0}\" default=\"build\">", project.Name);
ss.WriteLine(" <target name=\"{0}\">", "build");
ss.WriteLine(" <echo message=\"Build Directory is ${project::get-base-directory()}/${build.dir}\" />");
ss.WriteLine(" <mkdir dir=\"${project::get-base-directory()}/${build.dir}\" />");
using (ss)
{
ss.WriteLine("<?xml version=\"1.0\" ?>");
ss.WriteLine("<project name=\"{0}\" default=\"build\">", project.Name);
ss.WriteLine(" <target name=\"{0}\">", "build");
ss.WriteLine(" <echo message=\"Build Directory is ${project::get-base-directory()}/${build.dir}\" />");
ss.WriteLine(" <mkdir dir=\"${project::get-base-directory()}/${build.dir}\" />");
ss.WriteLine(" <copy todir=\"${project::get-base-directory()}/${build.dir}\" flatten=\"true\">");
ss.WriteLine(" <fileset basedir=\"${project::get-base-directory()}\">");
foreach (ReferenceNode refr in project.References)
{
if (refr.LocalCopy)
{
ss.WriteLine(" <include name=\"{0}", Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReference(solution, project, refr)) + "\" />", '/'));
}
}
ss.WriteLine(" </fileset>");
ss.WriteLine(" </copy>");
if (project.ConfigFile != null && project.ConfigFile.Length!=0)
{
ss.Write(" <copy file=\"" + project.ConfigFile + "\" tofile=\"${project::get-base-directory()}/${build.dir}/${project::get-name()}");
ss.Write(" <csc ");
ss.Write(" target=\"{0}\"", project.Type.ToString().ToLower());
ss.Write(" debug=\"{0}\"", "${build.debug}");
ss.Write(" platform=\"${build.platform}\"");
if (project.Type == ProjectType.Library)
{
ss.Write(".dll.config\"");
}
else
{
ss.Write(".exe.config\"");
}
ss.WriteLine(" />");
}
// Add the content files to just be copied
ss.WriteLine(" {0}", "<copy todir=\"${project::get-base-directory()}/${build.dir}\">");
ss.WriteLine(" {0}", "<fileset basedir=\".\">");
foreach (string file in project.Files)
{
// Ignore if we aren't content
if (project.Files.GetBuildAction(file) != BuildAction.Content)
continue;
// Create a include tag
ss.WriteLine(" {0}", "<include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
}
ss.WriteLine(" {0}", "</fileset>");
ss.WriteLine(" {0}", "</copy>");
ss.Write(" <csc ");
ss.Write(" target=\"{0}\"", project.Type.ToString().ToLower());
ss.Write(" debug=\"{0}\"", "${build.debug}");
ss.Write(" platform=\"${build.platform}\"");
foreach (ConfigurationNode conf in project.Configurations)
{
if (conf.Options.KeyFile != "")
{
ss.Write(" keyfile=\"{0}\"", conf.Options.KeyFile);
break;
}
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" unsafe=\"{0}\"", conf.Options.AllowUnsafe);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" warnaserror=\"{0}\"", conf.Options.WarningsAsErrors);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" define=\"{0}\"", conf.Options.CompilerDefines);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" nostdlib=\"{0}\"", conf.Options["NoStdLib"]);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
if (conf.Options.KeyFile != "")
{
ss.Write(" keyfile=\"{0}\"", conf.Options.KeyFile);
break;
}
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" unsafe=\"{0}\"", conf.Options.AllowUnsafe);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" warnaserror=\"{0}\"", conf.Options.WarningsAsErrors);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" define=\"{0}\"", conf.Options.CompilerDefines);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" nostdlib=\"{0}\"", conf.Options["NoStdLib"]);
break;
}
ss.Write(" main=\"{0}\"", project.StartupObject);
ss.Write(" main=\"{0}\"", project.StartupObject);
foreach (ConfigurationNode conf in project.Configurations)
{
if (GetXmlDocFile(project, conf) != "")
{
ss.Write(" doc=\"{0}\"", "${project::get-base-directory()}/${build.dir}/" + GetXmlDocFile(project, conf));
hasDoc = true;
}
break;
}
ss.Write(" output=\"{0}", "${project::get-base-directory()}/${build.dir}/${project::get-name()}");
if (project.Type == ProjectType.Library)
{
ss.Write(".dll\"");
}
else
{
ss.Write(".exe\"");
}
if (project.AppIcon != null && project.AppIcon.Length != 0)
{
ss.Write(" win32icon=\"{0}\"", Helper.NormalizePath(project.AppIcon, '/'));
}
foreach (ConfigurationNode conf in project.Configurations)
{
if (GetXmlDocFile(project, conf) != "")
{
ss.Write(" doc=\"{0}\"", "${project::get-base-directory()}/${build.dir}/" + GetXmlDocFile(project, conf));
hasDoc = true;
}
break;
}
ss.Write(" output=\"{0}", "${project::get-base-directory()}/${build.dir}/${project::get-name()}");
if (project.Type == ProjectType.Library)
{
ss.Write(".dll\"");
}
else
{
ss.Write(".exe\"");
}
if (project.AppIcon != null && project.AppIcon.Length != 0)
{
ss.Write(" win32icon=\"{0}\"", Helper.NormalizePath(project.AppIcon, '/'));
}
// This disables a very different behavior between VS and NAnt. With Nant,
// If you have using System.Xml; it will ensure System.Xml.dll is referenced,
// but not in VS. This will force the behaviors to match, so when it works
// in nant, it will work in VS.
ss.Write(" noconfig=\"true\"");
ss.WriteLine(">");
ss.WriteLine(" <resources prefix=\"{0}\" dynamicprefix=\"true\" >", project.RootNamespace);
foreach (string file in project.Files)
{
switch (project.Files.GetBuildAction(file))
{
case BuildAction.EmbeddedResource:
ss.WriteLine(" {0}", "<include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
break;
default:
if (project.Files.GetSubType(file) != SubType.Code && project.Files.GetSubType(file) != SubType.Settings)
{
ss.WriteLine(" <include name=\"{0}\" />", file.Substring(0, file.LastIndexOf('.')) + ".resx");
}
break;
}
}
//if (project.Files.GetSubType(file).ToString() != "Code")
//{
// ps.WriteLine(" <EmbeddedResource Include=\"{0}\">", file.Substring(0, file.LastIndexOf('.')) + ".resx");
ss.WriteLine(" <resources prefix=\"{0}\" dynamicprefix=\"true\" >", project.RootNamespace);
foreach (string file in project.Files)
{
switch (project.Files.GetBuildAction(file))
{
case BuildAction.EmbeddedResource:
ss.WriteLine(" {0}", "<include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
break;
default:
if (project.Files.GetSubType(file) != SubType.Code && project.Files.GetSubType(file) != SubType.Settings)
{
ss.WriteLine(" <include name=\"{0}\" />", file.Substring(0, file.LastIndexOf('.')) + ".resx");
}
break;
}
}
//if (project.Files.GetSubType(file).ToString() != "Code")
//{
// ps.WriteLine(" <EmbeddedResource Include=\"{0}\">", file.Substring(0, file.LastIndexOf('.')) + ".resx");
ss.WriteLine(" </resources>");
ss.WriteLine(" <sources failonempty=\"true\">");
foreach (string file in project.Files)
{
switch (project.Files.GetBuildAction(file))
{
case BuildAction.Compile:
ss.WriteLine(" <include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
break;
default:
break;
}
}
ss.WriteLine(" </sources>");
ss.WriteLine(" <references basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <lib>");
ss.WriteLine(" <include name=\"${project::get-base-directory()}\" />");
ss.WriteLine(" </resources>");
ss.WriteLine(" <sources failonempty=\"true\">");
foreach (string file in project.Files)
{
switch (project.Files.GetBuildAction(file))
{
case BuildAction.Compile:
ss.WriteLine(" <include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
break;
default:
break;
}
}
ss.WriteLine(" </sources>");
ss.WriteLine(" <references basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <lib>");
ss.WriteLine(" <include name=\"${project::get-base-directory()}\" />");
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
ss.WriteLine(" <include name=\"${project::get-base-directory()}/" + refPath.Path.TrimEnd('/', '\\') + "\" />");
}
ss.WriteLine(" </lib>");
foreach (ReferenceNode refr in project.References)
{
string path = Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReference(solution, project, refr)), '/');
ss.WriteLine(" </lib>");
foreach (ReferenceNode refr in project.References)
{
string path = Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReference(solution, project, refr)), '/');
if (refr.Path != null) {
if (ExtensionSpecified(refr.Name))
{
@ -334,12 +377,12 @@ namespace Prebuild.Core.Targets
{
ss.WriteLine (" <include name=\"" + path + "\" />");
}
}
ss.WriteLine(" </references>");
}
ss.WriteLine(" </references>");
ss.WriteLine(" </csc>");
ss.WriteLine(" </csc>");
foreach (ConfigurationNode conf in project.Configurations)
foreach (ConfigurationNode conf in project.Configurations)
{
if (!String.IsNullOrEmpty(conf.Options.OutputPath))
{
@ -361,170 +404,170 @@ namespace Prebuild.Core.Targets
}
}
ss.WriteLine(" </target>");
ss.WriteLine(" </target>");
ss.WriteLine(" <target name=\"clean\">");
ss.WriteLine(" <delete dir=\"${bin.dir}\" failonerror=\"false\" />");
ss.WriteLine(" <delete dir=\"${obj.dir}\" failonerror=\"false\" />");
ss.WriteLine(" </target>");
ss.WriteLine(" <target name=\"clean\">");
ss.WriteLine(" <delete dir=\"${bin.dir}\" failonerror=\"false\" />");
ss.WriteLine(" <delete dir=\"${obj.dir}\" failonerror=\"false\" />");
ss.WriteLine(" </target>");
ss.WriteLine(" <target name=\"doc\" description=\"Creates documentation.\">");
if (hasDoc)
{
ss.WriteLine(" <property name=\"doc.target\" value=\"\" />");
ss.WriteLine(" <if test=\"${platform::is-unix()}\">");
ss.WriteLine(" <property name=\"doc.target\" value=\"Web\" />");
ss.WriteLine(" </if>");
ss.WriteLine(" <ndoc failonerror=\"false\" verbose=\"true\">");
ss.WriteLine(" <assemblies basedir=\"${project::get-base-directory()}\">");
ss.Write(" <include name=\"${build.dir}/${project::get-name()}");
if (project.Type == ProjectType.Library)
{
ss.WriteLine(".dll\" />");
}
else
{
ss.WriteLine(".exe\" />");
}
ss.WriteLine(" <target name=\"doc\" description=\"Creates documentation.\">");
if (hasDoc)
{
ss.WriteLine(" <property name=\"doc.target\" value=\"\" />");
ss.WriteLine(" <if test=\"${platform::is-unix()}\">");
ss.WriteLine(" <property name=\"doc.target\" value=\"Web\" />");
ss.WriteLine(" </if>");
ss.WriteLine(" <ndoc failonerror=\"false\" verbose=\"true\">");
ss.WriteLine(" <assemblies basedir=\"${project::get-base-directory()}\">");
ss.Write(" <include name=\"${build.dir}/${project::get-name()}");
if (project.Type == ProjectType.Library)
{
ss.WriteLine(".dll\" />");
}
else
{
ss.WriteLine(".exe\" />");
}
ss.WriteLine(" </assemblies>");
ss.WriteLine(" <summaries basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <include name=\"${build.dir}/${project::get-name()}.xml\"/>");
ss.WriteLine(" </summaries>");
ss.WriteLine(" <referencepaths basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <include name=\"${build.dir}\" />");
// foreach(ReferenceNode refr in project.References)
// {
// string path = Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReferencePath(solution, refr)), '/');
// if (path != "")
// {
// ss.WriteLine(" <include name=\"{0}\" />", path);
// }
// }
ss.WriteLine(" </referencepaths>");
ss.WriteLine(" <documenters>");
ss.WriteLine(" <documenter name=\"MSDN\">");
ss.WriteLine(" <property name=\"OutputDirectory\" value=\"${project::get-base-directory()}/${build.dir}/doc/${project::get-name()}\" />");
ss.WriteLine(" <property name=\"OutputTarget\" value=\"${doc.target}\" />");
ss.WriteLine(" <property name=\"HtmlHelpName\" value=\"${project::get-name()}\" />");
ss.WriteLine(" <property name=\"IncludeFavorites\" value=\"False\" />");
ss.WriteLine(" <property name=\"Title\" value=\"${project::get-name()} SDK Documentation\" />");
ss.WriteLine(" <property name=\"SplitTOCs\" value=\"False\" />");
ss.WriteLine(" <property name=\"DefaulTOC\" value=\"\" />");
ss.WriteLine(" <property name=\"ShowVisualBasic\" value=\"True\" />");
ss.WriteLine(" <property name=\"AutoDocumentConstructors\" value=\"True\" />");
ss.WriteLine(" <property name=\"ShowMissingSummaries\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingRemarks\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingParams\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingReturns\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingValues\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"DocumentInternals\" value=\"False\" />");
ss.WriteLine(" <property name=\"DocumentPrivates\" value=\"False\" />");
ss.WriteLine(" <property name=\"DocumentProtected\" value=\"True\" />");
ss.WriteLine(" <property name=\"DocumentEmptyNamespaces\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"IncludeAssemblyVersion\" value=\"True\" />");
ss.WriteLine(" </documenter>");
ss.WriteLine(" </documenters>");
ss.WriteLine(" </ndoc>");
}
ss.WriteLine(" </target>");
ss.WriteLine("</project>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
ss.WriteLine(" </assemblies>");
ss.WriteLine(" <summaries basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <include name=\"${build.dir}/${project::get-name()}.xml\"/>");
ss.WriteLine(" </summaries>");
ss.WriteLine(" <referencepaths basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <include name=\"${build.dir}\" />");
// foreach(ReferenceNode refr in project.References)
// {
// string path = Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReferencePath(solution, refr)), '/');
// if (path != "")
// {
// ss.WriteLine(" <include name=\"{0}\" />", path);
// }
// }
ss.WriteLine(" </referencepaths>");
ss.WriteLine(" <documenters>");
ss.WriteLine(" <documenter name=\"MSDN\">");
ss.WriteLine(" <property name=\"OutputDirectory\" value=\"${project::get-base-directory()}/${build.dir}/doc/${project::get-name()}\" />");
ss.WriteLine(" <property name=\"OutputTarget\" value=\"${doc.target}\" />");
ss.WriteLine(" <property name=\"HtmlHelpName\" value=\"${project::get-name()}\" />");
ss.WriteLine(" <property name=\"IncludeFavorites\" value=\"False\" />");
ss.WriteLine(" <property name=\"Title\" value=\"${project::get-name()} SDK Documentation\" />");
ss.WriteLine(" <property name=\"SplitTOCs\" value=\"False\" />");
ss.WriteLine(" <property name=\"DefaulTOC\" value=\"\" />");
ss.WriteLine(" <property name=\"ShowVisualBasic\" value=\"True\" />");
ss.WriteLine(" <property name=\"AutoDocumentConstructors\" value=\"True\" />");
ss.WriteLine(" <property name=\"ShowMissingSummaries\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingRemarks\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingParams\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingReturns\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingValues\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"DocumentInternals\" value=\"False\" />");
ss.WriteLine(" <property name=\"DocumentPrivates\" value=\"False\" />");
ss.WriteLine(" <property name=\"DocumentProtected\" value=\"True\" />");
ss.WriteLine(" <property name=\"DocumentEmptyNamespaces\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"IncludeAssemblyVersion\" value=\"True\" />");
ss.WriteLine(" </documenter>");
ss.WriteLine(" </documenters>");
ss.WriteLine(" </ndoc>");
}
ss.WriteLine(" </target>");
ss.WriteLine("</project>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating NAnt build files");
foreach (ProjectNode project in solution.Projects)
{
if (m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating NAnt build files");
foreach (ProjectNode project in solution.Projects)
{
if (m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "build");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "build");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
using (ss)
{
ss.WriteLine("<?xml version=\"1.0\" ?>");
ss.WriteLine("<project name=\"{0}\" default=\"build\">", solution.Name);
ss.WriteLine(" <echo message=\"Using '${nant.settings.currentframework}' Framework\"/>");
ss.WriteLine();
using (ss)
{
ss.WriteLine("<?xml version=\"1.0\" ?>");
ss.WriteLine("<project name=\"{0}\" default=\"build\">", solution.Name);
ss.WriteLine(" <echo message=\"Using '${nant.settings.currentframework}' Framework\"/>");
ss.WriteLine();
//ss.WriteLine(" <property name=\"dist.dir\" value=\"dist\" />");
//ss.WriteLine(" <property name=\"source.dir\" value=\"source\" />");
ss.WriteLine(" <property name=\"bin.dir\" value=\"bin\" />");
ss.WriteLine(" <property name=\"obj.dir\" value=\"obj\" />");
ss.WriteLine(" <property name=\"doc.dir\" value=\"doc\" />");
ss.WriteLine(" <property name=\"project.main.dir\" value=\"${project::get-base-directory()}\" />");
//ss.WriteLine(" <property name=\"dist.dir\" value=\"dist\" />");
//ss.WriteLine(" <property name=\"source.dir\" value=\"source\" />");
ss.WriteLine(" <property name=\"bin.dir\" value=\"bin\" />");
ss.WriteLine(" <property name=\"obj.dir\" value=\"obj\" />");
ss.WriteLine(" <property name=\"doc.dir\" value=\"doc\" />");
ss.WriteLine(" <property name=\"project.main.dir\" value=\"${project::get-base-directory()}\" />");
// Use the active configuration, which is the first configuration name in the prebuild file.
Dictionary<string,string> emittedConfigurations = new Dictionary<string, string>();
// Use the active configuration, which is the first configuration name in the prebuild file.
Dictionary<string,string> emittedConfigurations = new Dictionary<string, string>();
ss.WriteLine(" <property name=\"project.config\" value=\"{0}\" />", solution.ActiveConfig);
ss.WriteLine();
ss.WriteLine(" <property name=\"project.config\" value=\"{0}\" />", solution.ActiveConfig);
ss.WriteLine();
foreach (ConfigurationNode conf in solution.Configurations)
{
// If the name isn't in the emitted configurations, we give a high level target to the
// platform specific on. This lets "Debug" point to "Debug-AnyCPU".
if (!emittedConfigurations.ContainsKey(conf.Name))
{
// Add it to the dictionary so we only emit one.
emittedConfigurations.Add(conf.Name, conf.Platform);
foreach (ConfigurationNode conf in solution.Configurations)
{
// If the name isn't in the emitted configurations, we give a high level target to the
// platform specific on. This lets "Debug" point to "Debug-AnyCPU".
if (!emittedConfigurations.ContainsKey(conf.Name))
{
// Add it to the dictionary so we only emit one.
emittedConfigurations.Add(conf.Name, conf.Platform);
// Write out the target block.
ss.WriteLine(" <target name=\"{0}\" description=\"{0}|{1}\" depends=\"{0}-{1}\">", conf.Name, conf.Platform);
ss.WriteLine(" </target>");
ss.WriteLine();
}
// Write out the target block.
ss.WriteLine(" <target name=\"{0}\" description=\"{0}|{1}\" depends=\"{0}-{1}\">", conf.Name, conf.Platform);
ss.WriteLine(" </target>");
ss.WriteLine();
}
// Write out the target for the configuration.
ss.WriteLine(" <target name=\"{0}-{1}\" description=\"{0}|{1}\">", conf.Name, conf.Platform);
ss.WriteLine(" <property name=\"project.config\" value=\"{0}\" />", conf.Name);
ss.WriteLine(" <property name=\"build.debug\" value=\"{0}\" />", conf.Options["DebugInformation"].ToString().ToLower());
ss.WriteLine("\t\t <property name=\"build.platform\" value=\"{0}\" />", conf.Platform);
ss.WriteLine(" </target>");
ss.WriteLine();
}
// Write out the target for the configuration.
ss.WriteLine(" <target name=\"{0}-{1}\" description=\"{0}|{1}\">", conf.Name, conf.Platform);
ss.WriteLine(" <property name=\"project.config\" value=\"{0}\" />", conf.Name);
ss.WriteLine(" <property name=\"build.debug\" value=\"{0}\" />", conf.Options["DebugInformation"].ToString().ToLower());
ss.WriteLine("\t\t <property name=\"build.platform\" value=\"{0}\" />", conf.Platform);
ss.WriteLine(" </target>");
ss.WriteLine();
}
ss.WriteLine(" <target name=\"net-1.1\" description=\"Sets framework to .NET 1.1\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-1.1\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-1.1\" description=\"Sets framework to .NET 1.1\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-1.1\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-2.0\" description=\"Sets framework to .NET 2.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-2.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-2.0\" description=\"Sets framework to .NET 2.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-2.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-3.5\" description=\"Sets framework to .NET 3.5\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-3.5\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-3.5\" description=\"Sets framework to .NET 3.5\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-3.5\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-1.0\" description=\"Sets framework to mono 1.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-1.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-1.0\" description=\"Sets framework to mono 1.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-1.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-2.0\" description=\"Sets framework to mono 2.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-2.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-2.0\" description=\"Sets framework to mono 2.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-2.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-3.5\" description=\"Sets framework to mono 3.5\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-3.5\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-3.5\" description=\"Sets framework to mono 3.5\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-3.5\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"init\" description=\"\">");
ss.WriteLine(" <call target=\"${project.config}\" />");
@ -594,24 +637,6 @@ namespace Prebuild.Core.Targets
ss.WriteLine(" <target name=\"clean\" description=\"\">");
ss.WriteLine(" <echo message=\"Deleting all builds from all configurations\" />");
//ss.WriteLine(" <delete dir=\"${dist.dir}\" failonerror=\"false\" />");
// justincc: FIXME FIXME FIXME - A temporary OpenSim hack to clean up files when "nant clean" is executed.
// Should be replaced with extreme prejudice once anybody finds out if the CleanFiles stuff works or there is
// another working mechanism for specifying this stuff
ss.WriteLine(" <delete failonerror=\"false\">");
ss.WriteLine(" <fileset basedir=\"${bin.dir}\">");
ss.WriteLine(" <include name=\"OpenSim*.dll\"/>");
ss.WriteLine(" <include name=\"OpenSim*.dll.mdb\"/>");
ss.WriteLine(" <include name=\"OpenSim*.exe\"/>");
ss.WriteLine(" <include name=\"OpenSim*.exe.mdb\"/>");
ss.WriteLine(" <include name=\"ScriptEngines/*\"/>");
ss.WriteLine(" <include name=\"Physics/*.dll\"/>");
ss.WriteLine(" <include name=\"Physics/*.dll.mdb\"/>");
ss.WriteLine(" <exclude name=\"OpenSim.32BitLaunch.exe\"/>");
ss.WriteLine(" <exclude name=\"ScriptEngines/Default.lsl\"/>");
ss.WriteLine(" </fileset>");
ss.WriteLine(" </delete>");
if (solution.Cleanup != null && solution.Cleanup.CleanFiles.Count > 0)
{
foreach (CleanFilesNode cleanFile in solution.Cleanup.CleanFiles)
@ -625,7 +650,7 @@ namespace Prebuild.Core.Targets
}
}
ss.WriteLine(" <delete dir=\"${obj.dir}\" failonerror=\"false\" />");
ss.WriteLine(" <delete dir=\"${obj.dir}\" failonerror=\"false\" />");
foreach (ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -29,11 +29,11 @@ using Prebuild.Core.Attributes;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("sharpdev2")]
public class SharpDevelop2Target : VS2005Target
/// <summary>
///
/// </summary>
[Target("sharpdev2")]
public class SharpDevelop2Target : VS2005Target
{
#region Properties
public override string VersionName
@ -45,38 +45,38 @@ namespace Prebuild.Core.Targets
}
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Write(Kernel kern)
{
base.Write(kern);
}
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Write(Kernel kern)
{
base.Write(kern);
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Clean(Kernel kern)
{
base.Clean(kern);
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Clean(Kernel kern)
{
base.Clean(kern);
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return "sharpdev2";
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return "sharpdev2";
}
}
#endregion
}
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (da
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -34,392 +34,392 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("sharpdev")]
public class SharpDevelopTarget : ITarget
{
#region Fields
/// <summary>
///
/// </summary>
[Target("sharpdev")]
public class SharpDevelopTarget : ITarget
{
#region Fields
private Kernel m_Kernel;
private Kernel m_Kernel;
#endregion
#endregion
#region Private Methods
#region Private Methods
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
{
tmpPath = Helper.NormalizePath(tmpPath);
}
else
{
tmpPath = Helper.NormalizePath("./" + tmpPath);
}
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
{
tmpPath = Helper.NormalizePath(tmpPath);
}
else
{
tmpPath = Helper.NormalizePath("./" + tmpPath);
}
return tmpPath;
}
return tmpPath;
}
private static string BuildReference(SolutionNode solution, ReferenceNode refr)
{
string ret = "<Reference type=\"";
if(solution.ProjectsTable.ContainsKey(refr.Name))
{
ret += "Project\" refto=\"" + refr.Name;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
}
else
{
ProjectNode project = (ProjectNode)refr.Parent;
string fileRef = FindFileReference(refr.Name, project);
private static string BuildReference(SolutionNode solution, ReferenceNode refr)
{
string ret = "<Reference type=\"";
if(solution.ProjectsTable.ContainsKey(refr.Name))
{
ret += "Project\" refto=\"" + refr.Name;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
}
else
{
ProjectNode project = (ProjectNode)refr.Parent;
string fileRef = FindFileReference(refr.Name, project);
if(refr.Path != null || fileRef != null)
{
ret += "Assembly\" refto=\"";
if(refr.Path != null || fileRef != null)
{
ret += "Assembly\" refto=\"";
string finalPath = (refr.Path != null) ? Helper.MakeFilePath(refr.Path, refr.Name, "dll") : fileRef;
string finalPath = (refr.Path != null) ? Helper.MakeFilePath(refr.Path, refr.Name, "dll") : fileRef;
ret += finalPath;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
return ret;
}
ret += finalPath;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
return ret;
}
ret += "Gac\" refto=\"";
try
{
//Assembly assem = Assembly.Load(refr.Name);
ret += "Gac\" refto=\"";
try
{
//Assembly assem = Assembly.Load(refr.Name);
ret += refr.Name;// assem.FullName;
}
catch (System.NullReferenceException e)
{
e.ToString();
ret += refr.Name;
}
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
}
}
catch (System.NullReferenceException e)
{
e.ToString();
ret += refr.Name;
}
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
}
return ret;
}
return ret;
}
private static string FindFileReference(string refName, ProjectNode project)
{
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
private static string FindFileReference(string refName, ProjectNode project)
{
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
if(File.Exists(fullPath))
{
return fullPath;
}
}
if(File.Exists(fullPath))
{
return fullPath;
}
}
return null;
}
return null;
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GenerateXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if( conf == null )
{
throw new ArgumentNullException("conf");
}
if( project == null )
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
{
return "False";
}
return "True";
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GenerateXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if( conf == null )
{
throw new ArgumentNullException("conf");
}
if( project == null )
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
{
return "False";
}
return "True";
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string csComp = "Csc";
string netRuntime = "MsNet";
if(project.Runtime == ClrRuntime.Mono)
{
csComp = "Mcs";
netRuntime = "Mono";
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string csComp = "Csc";
string netRuntime = "MsNet";
if(project.Runtime == ClrRuntime.Mono)
{
csComp = "Mcs";
netRuntime = "Mono";
}
string projFile = Helper.MakeFilePath(project.FullPath, project.Name, "prjx");
StreamWriter ss = new StreamWriter(projFile);
string projFile = Helper.MakeFilePath(project.FullPath, project.Name, "prjx");
StreamWriter ss = new StreamWriter(projFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
using(ss)
{
ss.WriteLine(
"<Project name=\"{0}\" standardNamespace=\"{1}\" description=\"\" newfilesearch=\"None\" enableviewstate=\"True\" version=\"1.1\" projecttype=\"C#\">",
project.Name,
project.RootNamespace
);
using(ss)
{
ss.WriteLine(
"<Project name=\"{0}\" standardNamespace=\"{1}\" description=\"\" newfilesearch=\"None\" enableviewstate=\"True\" version=\"1.1\" projecttype=\"C#\">",
project.Name,
project.RootNamespace
);
ss.WriteLine(" <Contents>");
foreach(string file in project.Files)
{
string buildAction = "Compile";
switch(project.Files.GetBuildAction(file))
{
case BuildAction.None:
buildAction = "Nothing";
break;
ss.WriteLine(" <Contents>");
foreach(string file in project.Files)
{
string buildAction = "Compile";
switch(project.Files.GetBuildAction(file))
{
case BuildAction.None:
buildAction = "Nothing";
break;
case BuildAction.Content:
buildAction = "Exclude";
break;
case BuildAction.Content:
buildAction = "Exclude";
break;
case BuildAction.EmbeddedResource:
buildAction = "EmbedAsResource";
break;
case BuildAction.EmbeddedResource:
buildAction = "EmbedAsResource";
break;
default:
buildAction = "Compile";
break;
}
default:
buildAction = "Compile";
break;
}
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string filePath = PrependPath(file);
ss.WriteLine(" <File name=\"{0}\" subtype=\"Code\" buildaction=\"{1}\" dependson=\"\" data=\"\" />", filePath, buildAction);
}
ss.WriteLine(" </Contents>");
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string filePath = PrependPath(file);
ss.WriteLine(" <File name=\"{0}\" subtype=\"Code\" buildaction=\"{1}\" dependson=\"\" data=\"\" />", filePath, buildAction);
}
ss.WriteLine(" </Contents>");
ss.WriteLine(" <References>");
foreach(ReferenceNode refr in project.References)
{
ss.WriteLine(" {0}", BuildReference(solution, refr));
}
ss.WriteLine(" </References>");
ss.WriteLine(" <References>");
foreach(ReferenceNode refr in project.References)
{
ss.WriteLine(" {0}", BuildReference(solution, refr));
}
ss.WriteLine(" </References>");
ss.Write(" <DeploymentInformation");
ss.Write(" target=\"\"");
ss.Write(" script=\"\"");
ss.Write(" strategy=\"File\"");
ss.WriteLine(" />");
ss.Write(" <DeploymentInformation");
ss.Write(" target=\"\"");
ss.Write(" script=\"\"");
ss.Write(" strategy=\"File\"");
ss.WriteLine(" />");
int count = 0;
int count = 0;
ss.WriteLine(" <Configurations active=\"{0}\">", solution.ActiveConfig);
ss.WriteLine(" <Configurations active=\"{0}\">", solution.ActiveConfig);
foreach(ConfigurationNode conf in project.Configurations)
{
ss.Write(" <Configuration");
ss.Write(" runwithwarnings=\"True\"");
ss.Write(" name=\"{0}\"", conf.Name);
ss.WriteLine(">");
ss.Write(" <CodeGeneration");
ss.Write(" runtime=\"{0}\"", netRuntime);
ss.Write(" compiler=\"{0}\"", csComp);
ss.Write(" compilerversion=\"\"");
ss.Write(" warninglevel=\"{0}\"", conf.Options["WarningLevel"]);
ss.Write(" nowarn=\"{0}\"", conf.Options["SuppressWarnings"]);
ss.Write(" includedebuginformation=\"{0}\"", conf.Options["DebugInformation"]);
ss.Write(" optimize=\"{0}\"", conf.Options["OptimizeCode"]);
ss.Write(" unsafecodeallowed=\"{0}\"", conf.Options["AllowUnsafe"]);
ss.Write(" generateoverflowchecks=\"{0}\"", conf.Options["CheckUnderflowOverflow"]);
ss.Write(" mainclass=\"{0}\"", project.StartupObject);
ss.Write(" target=\"{0}\"", project.Type);
ss.Write(" definesymbols=\"{0}\"", conf.Options["CompilerDefines"]);
ss.Write(" generatexmldocumentation=\"{0}\"", GenerateXmlDocFile(project, conf));
ss.Write(" win32Icon=\"{0}\"", Helper.NormalizePath(".\\" + project.AppIcon));
ss.Write(" noconfig=\"{0}\"", "False");
ss.Write(" nostdlib=\"{0}\"", conf.Options["NoStdLib"]);
ss.WriteLine(" />");
foreach(ConfigurationNode conf in project.Configurations)
{
ss.Write(" <Configuration");
ss.Write(" runwithwarnings=\"True\"");
ss.Write(" name=\"{0}\"", conf.Name);
ss.WriteLine(">");
ss.Write(" <CodeGeneration");
ss.Write(" runtime=\"{0}\"", netRuntime);
ss.Write(" compiler=\"{0}\"", csComp);
ss.Write(" compilerversion=\"\"");
ss.Write(" warninglevel=\"{0}\"", conf.Options["WarningLevel"]);
ss.Write(" nowarn=\"{0}\"", conf.Options["SuppressWarnings"]);
ss.Write(" includedebuginformation=\"{0}\"", conf.Options["DebugInformation"]);
ss.Write(" optimize=\"{0}\"", conf.Options["OptimizeCode"]);
ss.Write(" unsafecodeallowed=\"{0}\"", conf.Options["AllowUnsafe"]);
ss.Write(" generateoverflowchecks=\"{0}\"", conf.Options["CheckUnderflowOverflow"]);
ss.Write(" mainclass=\"{0}\"", project.StartupObject);
ss.Write(" target=\"{0}\"", project.Type);
ss.Write(" definesymbols=\"{0}\"", conf.Options["CompilerDefines"]);
ss.Write(" generatexmldocumentation=\"{0}\"", GenerateXmlDocFile(project, conf));
ss.Write(" win32Icon=\"{0}\"", Helper.NormalizePath(".\\" + project.AppIcon));
ss.Write(" noconfig=\"{0}\"", "False");
ss.Write(" nostdlib=\"{0}\"", conf.Options["NoStdLib"]);
ss.WriteLine(" />");
ss.Write(" <Execution");
ss.Write(" commandlineparameters=\"\"");
ss.Write(" consolepause=\"True\"");
ss.WriteLine(" />");
ss.Write(" <Execution");
ss.Write(" commandlineparameters=\"\"");
ss.Write(" consolepause=\"True\"");
ss.WriteLine(" />");
ss.Write(" <Output");
ss.Write(" directory=\".\\{0}\"", Helper.NormalizePath(conf.Options["OutputPath"].ToString()));
ss.Write(" assembly=\"{0}\"", project.AssemblyName);
ss.Write(" executeScript=\"{0}\"", conf.Options["RunScript"]);
if (conf.Options["PreBuildEvent"] != null && conf.Options["PreBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeBeforeBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PreBuildEvent"].ToString()));
}
else
{
ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
}
if (conf.Options["PostBuildEvent"] != null && conf.Options["PostBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeAfterBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PostBuildEvent"].ToString()));
}
else
{
ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
}
ss.Write(" executeBeforeBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.Write(" executeAfterBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.WriteLine(" />");
ss.WriteLine(" </Configuration>");
ss.Write(" <Output");
ss.Write(" directory=\".\\{0}\"", Helper.NormalizePath(conf.Options["OutputPath"].ToString()));
ss.Write(" assembly=\"{0}\"", project.AssemblyName);
ss.Write(" executeScript=\"{0}\"", conf.Options["RunScript"]);
if (conf.Options["PreBuildEvent"] != null && conf.Options["PreBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeBeforeBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PreBuildEvent"].ToString()));
}
else
{
ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
}
if (conf.Options["PostBuildEvent"] != null && conf.Options["PostBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeAfterBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PostBuildEvent"].ToString()));
}
else
{
ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
}
ss.Write(" executeBeforeBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.Write(" executeAfterBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.WriteLine(" />");
ss.WriteLine(" </Configuration>");
count++;
}
ss.WriteLine(" </Configurations>");
ss.WriteLine("</Project>");
}
count++;
}
ss.WriteLine(" </Configurations>");
ss.WriteLine("</Project>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating SharpDevelop combine and project files");
foreach(ProjectNode project in solution.Projects)
{
if(m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating SharpDevelop combine and project files");
foreach(ProjectNode project in solution.Projects)
{
if(m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "cmbx");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "cmbx");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
using(ss)
{
ss.WriteLine("<Combine fileversion=\"1.0\" name=\"{0}\" description=\"\">", solution.Name);
int count = 0;
foreach(ProjectNode project in solution.Projects)
{
if(count == 0)
ss.WriteLine(" <StartMode startupentry=\"{0}\" single=\"True\">", project.Name);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
ss.WriteLine(" <Execute entry=\"{0}\" type=\"None\" />", project.Name);
count++;
}
ss.WriteLine(" </StartMode>");
ss.WriteLine(" <Entries>");
foreach(ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);
ss.WriteLine(" <Entry filename=\"{0}\" />",
Helper.MakeFilePath(path, project.Name, "prjx"));
}
ss.WriteLine(" </Entries>");
using(ss)
{
ss.WriteLine("<Combine fileversion=\"1.0\" name=\"{0}\" description=\"\">", solution.Name);
count = 0;
foreach(ConfigurationNode conf in solution.Configurations)
{
if(count == 0)
{
ss.WriteLine(" <Configurations active=\"{0}\">", conf.Name);
}
int count = 0;
foreach(ProjectNode project in solution.Projects)
{
if(count == 0)
ss.WriteLine(" <StartMode startupentry=\"{0}\" single=\"True\">", project.Name);
ss.WriteLine(" <Configuration name=\"{0}\">", conf.Name);
foreach(ProjectNode project in solution.Projects)
{
ss.WriteLine(" <Entry name=\"{0}\" configurationname=\"{1}\" build=\"True\" />", project.Name, conf.Name);
}
ss.WriteLine(" </Configuration>");
ss.WriteLine(" <Execute entry=\"{0}\" type=\"None\" />", project.Name);
count++;
}
ss.WriteLine(" </StartMode>");
count++;
}
ss.WriteLine(" </Configurations>");
ss.WriteLine("</Combine>");
}
ss.WriteLine(" <Entries>");
foreach(ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);
ss.WriteLine(" <Entry filename=\"{0}\" />",
Helper.MakeFilePath(path, project.Name, "prjx"));
}
ss.WriteLine(" </Entries>");
m_Kernel.CurrentWorkingDirectory.Pop();
}
count = 0;
foreach(ConfigurationNode conf in solution.Configurations)
{
if(count == 0)
{
ss.WriteLine(" <Configurations active=\"{0}\">", conf.Name);
}
private void CleanProject(ProjectNode project)
{
m_Kernel.Log.Write("...Cleaning project: {0}", project.Name);
string projectFile = Helper.MakeFilePath(project.FullPath, project.Name, "prjx");
Helper.DeleteIfExists(projectFile);
}
ss.WriteLine(" <Configuration name=\"{0}\">", conf.Name);
foreach(ProjectNode project in solution.Projects)
{
ss.WriteLine(" <Entry name=\"{0}\" configurationname=\"{1}\" build=\"True\" />", project.Name, conf.Name);
}
ss.WriteLine(" </Configuration>");
private void CleanSolution(SolutionNode solution)
{
m_Kernel.Log.Write("Cleaning SharpDevelop combine and project files for", solution.Name);
count++;
}
ss.WriteLine(" </Configurations>");
ss.WriteLine("</Combine>");
}
string slnFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "cmbx");
Helper.DeleteIfExists(slnFile);
m_Kernel.CurrentWorkingDirectory.Pop();
}
foreach(ProjectNode project in solution.Projects)
{
CleanProject(project);
}
m_Kernel.Log.Write("");
}
private void CleanProject(ProjectNode project)
{
m_Kernel.Log.Write("...Cleaning project: {0}", project.Name);
string projectFile = Helper.MakeFilePath(project.FullPath, project.Name, "prjx");
Helper.DeleteIfExists(projectFile);
}
#endregion
private void CleanSolution(SolutionNode solution)
{
m_Kernel.Log.Write("Cleaning SharpDevelop combine and project files for", solution.Name);
#region ITarget Members
string slnFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "cmbx");
Helper.DeleteIfExists(slnFile);
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public void Write(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode solution in kern.Solutions)
{
WriteCombine(solution);
}
m_Kernel = null;
}
foreach(ProjectNode project in solution.Projects)
{
CleanProject(project);
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public virtual void Clean(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode sol in kern.Solutions)
{
CleanSolution(sol);
}
m_Kernel = null;
}
m_Kernel.Log.Write("");
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return "sharpdev";
}
}
#endregion
#region ITarget Members
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public void Write(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode solution in kern.Solutions)
{
WriteCombine(solution);
}
m_Kernel = null;
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public virtual void Clean(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode sol in kern.Solutions)
{
CleanSolution(sol);
}
m_Kernel = null;
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return "sharpdev";
}
}
#endregion
}
#endregion
}
}

View File

@ -4,194 +4,194 @@ using System.Text;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
public struct ToolInfo
{
string name;
string guid;
string fileExtension;
string xmlTag;
string importProject;
/// <summary>
///
/// </summary>
public struct ToolInfo
{
string name;
string guid;
string fileExtension;
string xmlTag;
string importProject;
/// <summary>
/// Gets or sets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return name;
}
set
{
name = value;
}
}
/// <summary>
/// Gets or sets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return name;
}
set
{
name = value;
}
}
/// <summary>
/// Gets or sets the GUID.
/// </summary>
/// <value>The GUID.</value>
public string Guid
{
get
{
return guid;
}
set
{
guid = value;
}
}
/// <summary>
/// Gets or sets the GUID.
/// </summary>
/// <value>The GUID.</value>
public string Guid
{
get
{
return guid;
}
set
{
guid = value;
}
}
/// <summary>
/// Gets or sets the file extension.
/// </summary>
/// <value>The file extension.</value>
public string FileExtension
{
get
{
return fileExtension;
}
set
{
fileExtension = value;
}
}
public string LanguageExtension
{
get
{
switch (this.Name)
{
case "C#":
return ".cs";
case "VisualBasic":
return ".vb";
case "Boo":
return ".boo";
default:
return ".cs";
}
}
}
/// <summary>
/// Gets or sets the XML tag.
/// </summary>
/// <value>The XML tag.</value>
public string XmlTag
{
get
{
return xmlTag;
}
set
{
xmlTag = value;
}
}
/// <summary>
/// Gets or sets the file extension.
/// </summary>
/// <value>The file extension.</value>
public string FileExtension
{
get
{
return fileExtension;
}
set
{
fileExtension = value;
}
}
public string LanguageExtension
{
get
{
switch (this.Name)
{
case "C#":
return ".cs";
case "VisualBasic":
return ".vb";
case "Boo":
return ".boo";
default:
return ".cs";
}
}
}
/// <summary>
/// Gets or sets the XML tag.
/// </summary>
/// <value>The XML tag.</value>
public string XmlTag
{
get
{
return xmlTag;
}
set
{
xmlTag = value;
}
}
/// <summary>
/// Gets or sets the import project property.
/// </summary>
/// <value>The ImportProject tag.</value>
public string ImportProject
{
get
{
return importProject;
}
set
{
importProject = value;
}
}
/// <summary>
/// Gets or sets the import project property.
/// </summary>
/// <value>The ImportProject tag.</value>
public string ImportProject
{
get
{
return importProject;
}
set
{
importProject = value;
}
}
/// <summary>
/// Initializes a new instance of the <see cref="ToolInfo"/> class.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="guid">The GUID.</param>
/// <param name="fileExtension">The file extension.</param>
/// <param name="xml">The XML.</param>
/// <param name="importProject">The import project.</param>
public ToolInfo(string name, string guid, string fileExtension, string xml, string importProject)
{
this.name = name;
this.guid = guid;
this.fileExtension = fileExtension;
this.xmlTag = xml;
this.importProject = importProject;
}
/// <summary>
/// Initializes a new instance of the <see cref="ToolInfo"/> class.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="guid">The GUID.</param>
/// <param name="fileExtension">The file extension.</param>
/// <param name="xml">The XML.</param>
/// <param name="importProject">The import project.</param>
public ToolInfo(string name, string guid, string fileExtension, string xml, string importProject)
{
this.name = name;
this.guid = guid;
this.fileExtension = fileExtension;
this.xmlTag = xml;
this.importProject = importProject;
}
/// <summary>
/// Initializes a new instance of the <see cref="ToolInfo"/> class.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="guid">The GUID.</param>
/// <param name="fileExtension">The file extension.</param>
/// <param name="xml">The XML.</param>
public ToolInfo(string name, string guid, string fileExtension, string xml)
{
this.name = name;
this.guid = guid;
this.fileExtension = fileExtension;
this.xmlTag = xml;
this.importProject = "$(MSBuildBinPath)\\Microsoft." + xml + ".Targets";
}
/// <summary>
/// Initializes a new instance of the <see cref="ToolInfo"/> class.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="guid">The GUID.</param>
/// <param name="fileExtension">The file extension.</param>
/// <param name="xml">The XML.</param>
public ToolInfo(string name, string guid, string fileExtension, string xml)
{
this.name = name;
this.guid = guid;
this.fileExtension = fileExtension;
this.xmlTag = xml;
this.importProject = "$(MSBuildBinPath)\\Microsoft." + xml + ".Targets";
}
/// <summary>
/// Equals operator
/// </summary>
/// <param name="obj">ToolInfo to compare</param>
/// <returns>true if toolInfos are equal</returns>
public override bool Equals(object obj)
{
if (obj == null)
{
throw new ArgumentNullException("obj");
}
if (obj.GetType() != typeof(ToolInfo))
return false;
/// <summary>
/// Equals operator
/// </summary>
/// <param name="obj">ToolInfo to compare</param>
/// <returns>true if toolInfos are equal</returns>
public override bool Equals(object obj)
{
if (obj == null)
{
throw new ArgumentNullException("obj");
}
if (obj.GetType() != typeof(ToolInfo))
return false;
ToolInfo c = (ToolInfo)obj;
return ((this.name == c.name) && (this.guid == c.guid) && (this.fileExtension == c.fileExtension) && (this.importProject == c.importProject));
}
ToolInfo c = (ToolInfo)obj;
return ((this.name == c.name) && (this.guid == c.guid) && (this.fileExtension == c.fileExtension) && (this.importProject == c.importProject));
}
/// <summary>
/// Equals operator
/// </summary>
/// <param name="c1">ToolInfo to compare</param>
/// <param name="c2">ToolInfo to compare</param>
/// <returns>True if toolInfos are equal</returns>
public static bool operator ==(ToolInfo c1, ToolInfo c2)
{
return ((c1.name == c2.name) && (c1.guid == c2.guid) && (c1.fileExtension == c2.fileExtension) && (c1.importProject == c2.importProject) && (c1.xmlTag == c2.xmlTag));
}
/// <summary>
/// Equals operator
/// </summary>
/// <param name="c1">ToolInfo to compare</param>
/// <param name="c2">ToolInfo to compare</param>
/// <returns>True if toolInfos are equal</returns>
public static bool operator ==(ToolInfo c1, ToolInfo c2)
{
return ((c1.name == c2.name) && (c1.guid == c2.guid) && (c1.fileExtension == c2.fileExtension) && (c1.importProject == c2.importProject) && (c1.xmlTag == c2.xmlTag));
}
/// <summary>
/// Not equals operator
/// </summary>
/// <param name="c1">ToolInfo to compare</param>
/// <param name="c2">ToolInfo to compare</param>
/// <returns>True if toolInfos are not equal</returns>
public static bool operator !=(ToolInfo c1, ToolInfo c2)
{
return !(c1 == c2);
}
/// <summary>
/// Not equals operator
/// </summary>
/// <param name="c1">ToolInfo to compare</param>
/// <param name="c2">ToolInfo to compare</param>
/// <returns>True if toolInfos are not equal</returns>
public static bool operator !=(ToolInfo c1, ToolInfo c2)
{
return !(c1 == c2);
}
/// <summary>
/// Hash Code
/// </summary>
/// <returns>Hash code</returns>
public override int GetHashCode()
{
return name.GetHashCode() ^ guid.GetHashCode() ^ this.fileExtension.GetHashCode() ^ this.importProject.GetHashCode() ^ this.xmlTag.GetHashCode();
/// <summary>
/// Hash Code
/// </summary>
/// <returns>Hash code</returns>
public override int GetHashCode()
{
return name.GetHashCode() ^ guid.GetHashCode() ^ this.fileExtension.GetHashCode() ^ this.importProject.GetHashCode() ^ this.xmlTag.GetHashCode();
}
}
}
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -29,59 +29,59 @@ using Prebuild.Core.Attributes;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2002")]
public class VS2002Target : VS2003Target
{
#region Private Methods
/// <summary>
///
/// </summary>
[Target("vs2002")]
public class VS2002Target : VS2003Target
{
#region Private Methods
private void SetVS2002()
{
this.SolutionVersion = "7.00";
this.ProductVersion = "7.0.9254";
this.SchemaVersion = "1.0";
this.VersionName = "2002";
this.Version = VSVersion.VS70;
}
private void SetVS2002()
{
this.SolutionVersion = "7.00";
this.ProductVersion = "7.0.9254";
this.SchemaVersion = "1.0";
this.VersionName = "2002";
this.Version = VSVersion.VS70;
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Write(Kernel kern)
{
SetVS2002();
base.Write(kern);
}
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Write(Kernel kern)
{
SetVS2002();
base.Write(kern);
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Clean(Kernel kern)
{
SetVS2002();
base.Clean(kern);
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Clean(Kernel kern)
{
SetVS2002();
base.Clean(kern);
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return "vs2002";
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return "vs2002";
}
}
#endregion
}
#endregion
}
}

File diff suppressed because it is too large Load Diff

View File

@ -5,16 +5,16 @@ Copyright (c) 2004 Matthew Holmes (matthew@wildfiregames.com)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -35,7 +35,7 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Targets
{
/// <summary>
///
///
/// </summary>
[Target("vs2005")]
public class VS2005Target : VSGenericTarget
@ -137,9 +137,9 @@ namespace Prebuild.Core.Targets
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2005Target()
public VS2005Target()
: base()
{
{
}
#endregion

View File

@ -11,86 +11,86 @@ using System.CodeDom.Compiler;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2008")]
public class VS2008Target : VSGenericTarget
{
#region Fields
string solutionVersion = "10.00";
string productVersion = "9.0.21022";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2008";
string name = "vs2008";
VSVersion version = VSVersion.VS90;
/// <summary>
///
/// </summary>
[Target("vs2008")]
public class VS2008Target : VSGenericTarget
{
#region Fields
string solutionVersion = "10.00";
string productVersion = "9.0.21022";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2008";
string name = "vs2008";
VSVersion version = VSVersion.VS90;
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
protected override string GetToolsVersionXml(FrameworkVersion frameworkVersion)
{
@ -110,18 +110,18 @@ namespace Prebuild.Core.Targets
get { return "# Visual Studio 2008"; }
}
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2008Target()
: base()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2008Target()
: base()
{
}
#endregion
}
#endregion
}
}

View File

@ -11,96 +11,96 @@ using System.CodeDom.Compiler;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2010")]
public class VS2010Target : VSGenericTarget
{
#region Fields
/// <summary>
///
/// </summary>
[Target("vs2010")]
public class VS2010Target : VSGenericTarget
{
#region Fields
string solutionVersion = "11.00";
string productVersion = "9.0.30729";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2010";
string name = "vs2010";
VSVersion version = VSVersion.VS10;
string solutionVersion = "11.00";
string productVersion = "9.0.30729";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2010";
string name = "vs2010";
VSVersion version = VSVersion.VS10;
#endregion
#region Properties
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
#endregion
#region Properties
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
protected override string GetToolsVersionXml(FrameworkVersion frameworkVersion)
{
@ -110,7 +110,7 @@ namespace Prebuild.Core.Targets
case FrameworkVersion.v4_5:
case FrameworkVersion.v4_0:
case FrameworkVersion.v3_5:
return "ToolsVersion=\"4.0\"";
return "ToolsVersion=\"4.0\"";
case FrameworkVersion.v3_0:
return "ToolsVersion=\"3.0\"";
default:
@ -123,18 +123,18 @@ namespace Prebuild.Core.Targets
get { return "# Visual Studio 2010"; }
}
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2010Target()
: base()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2010Target()
: base()
{
}
#endregion
}
#endregion
}
}

File diff suppressed because it is too large Load Diff

View File

@ -5,16 +5,16 @@ Copyright (c) 2008-2009 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -25,30 +25,43 @@ IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY O
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
public enum VSVersion
{
/// <summary>
///
/// </summary>
public enum VSVersion
{
/// <summary>
/// Visual Studio 2002
/// </summary>
VS70,
/// <summary>
/// Visual Studio 2003
/// </summary>
VS71,
/// <summary>
/// Visual Studio 2005
/// </summary>
VS80,
/// <summary>
/// Visual Studio 2008
/// </summary>
VS90,
/// <summary>
/// Visual Studio 2010
/// </summary>
VS10,
/// <summary>
/// Visual Studio 2012
/// </summary>
VS11,
/// <summary>
/// Visual Studio 2013
/// </summary>
VS12,
/// <summary>
/// Visual Studio 2002
/// Visual Studio 2015
/// </summary>
VS70,
/// <summary>
/// Visual Studio 2003
/// </summary>
VS71,
/// <summary>
/// Visual Studio 2005
/// </summary>
VS80,
/// <summary>
/// Visual Studio 2008
/// </summary>
VS90,
/// <summary>
/// Visual Studio 2010
/// </summary>
VS10
}
VS15
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (da
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -36,7 +36,7 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Targets
{
/// <summary>
///
///
/// </summary>
[Target("xcode")]
public class XcodeTarget : ITarget
@ -282,7 +282,7 @@ namespace Prebuild.Core.Targets
}
//if (project.Files.GetSubType(file).ToString() != "Code")
//{
// ps.WriteLine(" <EmbeddedResource Include=\"{0}\">", file.Substring(0, file.LastIndexOf('.')) + ".resx");
// ps.WriteLine(" <EmbeddedResource Include=\"{0}\">", file.Substring(0, file.LastIndexOf('.')) + ".resx");
ss.WriteLine(" </resources>");
ss.WriteLine(" <sources failonempty=\"true\">");

View File

@ -6,12 +6,12 @@
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
@ -20,44 +20,44 @@
using System;
using System.Runtime.Serialization;
namespace Prebuild.Core
namespace Prebuild.Core
{
/// <summary>
/// </summary>
[Serializable()]
public class UnknownLanguageException : Exception
{
/// <summary>
/// Basic exception.
/// </summary>
public UnknownLanguageException()
{
}
/// <summary>
/// </summary>
[Serializable()]
public class UnknownLanguageException : Exception
{
/// <summary>
/// Basic exception.
/// </summary>
public UnknownLanguageException()
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public UnknownLanguageException(string message): base(message)
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public UnknownLanguageException(string message): base(message)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public UnknownLanguageException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public UnknownLanguageException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected UnknownLanguageException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected UnknownLanguageException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -27,126 +27,126 @@ using System.Collections;
using System.Collections.Generic;
namespace Prebuild.Core.Utilities
{
/// <summary>
/// The CommandLine class parses and interprets the command-line arguments passed to
/// prebuild.
/// </summary>
public class CommandLineCollection : IEnumerable<KeyValuePair<string, string>>
{
#region Fields
{
/// <summary>
/// The CommandLine class parses and interprets the command-line arguments passed to
/// prebuild.
/// </summary>
public class CommandLineCollection : IEnumerable<KeyValuePair<string, string>>
{
#region Fields
// The raw OS arguments
private readonly string[] m_RawArgs;
// The raw OS arguments
private readonly string[] m_RawArgs;
// Command-line argument storage
private readonly Dictionary<string, string> m_Arguments = new Dictionary<string, string>();
// Command-line argument storage
private readonly Dictionary<string, string> m_Arguments = new Dictionary<string, string>();
#endregion
#region Constructors
/// <summary>
/// Create a new CommandLine instance and set some internal variables.
/// </summary>
public CommandLineCollection(string[] args)
{
m_RawArgs = args;
Parse();
}
#endregion
#endregion
#region Constructors
#region Private Methods
/// <summary>
/// Create a new CommandLine instance and set some internal variables.
/// </summary>
public CommandLineCollection(string[] args)
{
m_RawArgs = args;
private void Parse()
{
if(m_RawArgs.Length < 1)
return;
Parse();
}
#endregion
#region Private Methods
private void Parse()
{
if(m_RawArgs.Length < 1)
return;
int idx = 0;
int idx = 0;
string lastArg = null;
while(idx <m_RawArgs.Length)
{
string arg = m_RawArgs[idx];
while(idx <m_RawArgs.Length)
{
string arg = m_RawArgs[idx];
if(arg.Length > 2 && arg[0] == '/')
{
arg = arg.Substring(1);
lastArg = arg;
m_Arguments[arg] = "";
}
else
{
if(lastArg != null)
{
m_Arguments[lastArg] = arg;
lastArg = null;
}
}
if(arg.Length > 2 && arg[0] == '/')
{
arg = arg.Substring(1);
lastArg = arg;
m_Arguments[arg] = "";
}
else
{
if(lastArg != null)
{
m_Arguments[lastArg] = arg;
lastArg = null;
}
}
idx++;
}
}
idx++;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Wases the passed.
/// </summary>
/// <param name="arg">The arg.</param>
/// <returns></returns>
public bool WasPassed(string arg)
{
return (m_Arguments.ContainsKey(arg));
}
/// <summary>
/// Wases the passed.
/// </summary>
/// <param name="arg">The arg.</param>
/// <returns></returns>
public bool WasPassed(string arg)
{
return (m_Arguments.ContainsKey(arg));
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the parameter associated with the command line option
/// </summary>
/// <remarks>Returns null if option was not specified,
/// null string if no parameter was specified, and the value if a parameter was specified</remarks>
public string this[string index]
{
get
{
if(m_Arguments.ContainsKey(index))
{
return (m_Arguments[index]);
}
return null;
}
}
/// <summary>
/// Gets the parameter associated with the command line option
/// </summary>
/// <remarks>Returns null if option was not specified,
/// null string if no parameter was specified, and the value if a parameter was specified</remarks>
public string this[string index]
{
get
{
if(m_Arguments.ContainsKey(index))
{
return (m_Arguments[index]);
}
return null;
}
}
#endregion
#endregion
#region IEnumerable Members
#region IEnumerable Members
/// <summary>
/// Returns an enumerator that can iterate through a collection.
/// </summary>
/// <returns>
/// An <see cref="T:System.Collections.IDictionaryEnumerator"/>
/// that can be used to iterate through the collection.
/// </returns>
/// <summary>
/// Returns an enumerator that can iterate through a collection.
/// </summary>
/// <returns>
/// An <see cref="T:System.Collections.IDictionaryEnumerator"/>
/// that can be used to iterate through the collection.
/// </returns>
public IEnumerator<KeyValuePair<string, string>> GetEnumerator()
{
return m_Arguments.GetEnumerator();
}
{
return m_Arguments.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
#endregion
}
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -28,41 +28,41 @@ using System.Collections.Generic;
namespace Prebuild.Core.Utilities
{
/// <summary>
///
/// </summary>
public class CurrentDirectory
{
#region Fields
/// <summary>
///
/// </summary>
public class CurrentDirectory
{
#region Fields
private readonly Stack<string> m_Stack = new Stack<string>();
private readonly Stack<string> m_Stack = new Stack<string>();
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Pushes this instance.
/// </summary>
public void Push()
{
m_Stack.Push(Environment.CurrentDirectory);
}
/// <summary>
/// Pushes this instance.
/// </summary>
public void Push()
{
m_Stack.Push(Environment.CurrentDirectory);
}
/// <summary>
/// Pops this instance.
/// </summary>
public void Pop()
{
if(m_Stack.Count < 1)
{
return;
}
/// <summary>
/// Pops this instance.
/// </summary>
public void Pop()
{
if(m_Stack.Count < 1)
{
return;
}
string cwd = m_Stack.Pop();
Helper.SetCurrentDir(cwd);
}
string cwd = m_Stack.Pop();
Helper.SetCurrentDir(cwd);
}
#endregion
}
#endregion
}
}

File diff suppressed because it is too large Load Diff

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -28,74 +28,74 @@ using System.IO;
namespace Prebuild.Core.Utilities
{
/// <summary>
///
/// </summary>
public enum LogType
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Info,
/// <summary>
///
/// </summary>
Warning,
/// <summary>
///
/// </summary>
Error
}
/// <summary>
///
/// </summary>
public enum LogType
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Info,
/// <summary>
///
/// </summary>
Warning,
/// <summary>
///
/// </summary>
Error
}
/// <summary>
///
/// </summary>
[Flags]
public enum LogTargets
{
/// <summary>
///
/// </summary>
None = 0,
/// <summary>
///
/// </summary>
Null = 1,
/// <summary>
///
/// </summary>
File = 2,
/// <summary>
///
/// </summary>
Console = 4
}
/// <summary>
///
/// </summary>
[Flags]
public enum LogTargets
{
/// <summary>
///
/// </summary>
None = 0,
/// <summary>
///
/// </summary>
Null = 1,
/// <summary>
///
/// </summary>
File = 2,
/// <summary>
///
/// </summary>
Console = 4
}
/// <summary>
/// Summary description for Log.
/// </summary>
public class Log : IDisposable
{
#region Fields
/// <summary>
/// Summary description for Log.
/// </summary>
public class Log : IDisposable
{
#region Fields
private TextWriter m_Writer;
private LogTargets m_Target = LogTargets.Null;
bool disposed;
private TextWriter m_Writer;
private LogTargets m_Target = LogTargets.Null;
bool disposed;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="Log"/> class.
/// </summary>
/// <param name="target">The target.</param>
/// <param name="fileName">Name of the file.</param>
public Log(LogTargets target, string fileName)
/// <summary>
/// Initializes a new instance of the <see cref="Log"/> class.
/// </summary>
/// <param name="target">The target.</param>
/// <param name="fileName">Name of the file.</param>
public Log(LogTargets target, string fileName)
{
m_Target = target;
@ -111,166 +111,166 @@ namespace Prebuild.Core.Utilities
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Writes this instance.
/// </summary>
public void Write()
{
Write(string.Empty);
}
/// <summary>
/// Writes this instance.
/// </summary>
public void Write()
{
Write(string.Empty);
}
/// <summary>
/// Writes the specified MSG.
/// </summary>
/// <param name="msg">The MSG.</param>
public void Write(string msg)
{
if((m_Target & LogTargets.Null) != 0)
{
return;
}
/// <summary>
/// Writes the specified MSG.
/// </summary>
/// <param name="msg">The MSG.</param>
public void Write(string msg)
{
if((m_Target & LogTargets.Null) != 0)
{
return;
}
if((m_Target & LogTargets.Console) != 0)
{
Console.WriteLine(msg);
}
if((m_Target & LogTargets.File) != 0 && m_Writer != null)
{
m_Writer.WriteLine(msg);
}
}
if((m_Target & LogTargets.Console) != 0)
{
Console.WriteLine(msg);
}
if((m_Target & LogTargets.File) != 0 && m_Writer != null)
{
m_Writer.WriteLine(msg);
}
}
/// <summary>
/// Writes the specified format.
/// </summary>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public void Write(string format, params object[] args)
{
Write(string.Format(format,args));
}
/// <summary>
/// Writes the specified format.
/// </summary>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public void Write(string format, params object[] args)
{
Write(string.Format(format,args));
}
/// <summary>
/// Writes the specified type.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public void Write(LogType type, string format, params object[] args)
{
if((m_Target & LogTargets.Null) != 0)
{
return;
}
/// <summary>
/// Writes the specified type.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public void Write(LogType type, string format, params object[] args)
{
if((m_Target & LogTargets.Null) != 0)
{
return;
}
string str = "";
switch(type)
{
case LogType.Info:
str = "[I] ";
break;
case LogType.Warning:
str = "[!] ";
break;
case LogType.Error:
str = "[X] ";
break;
}
string str = "";
switch(type)
{
case LogType.Info:
str = "[I] ";
break;
case LogType.Warning:
str = "[!] ";
break;
case LogType.Error:
str = "[X] ";
break;
}
Write(str + format,args);
}
Write(str + format,args);
}
/// <summary>
/// Writes the exception.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="ex">The ex.</param>
public void WriteException(LogType type, Exception ex)
{
if(ex != null)
{
Write(type, ex.Message);
//#if DEBUG
m_Writer.WriteLine("Exception @{0} stack trace [[", ex.TargetSite.Name);
m_Writer.WriteLine(ex.StackTrace);
m_Writer.WriteLine("]]");
//#endif
}
}
/// <summary>
/// Writes the exception.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="ex">The ex.</param>
public void WriteException(LogType type, Exception ex)
{
if(ex != null)
{
Write(type, ex.Message);
//#if DEBUG
m_Writer.WriteLine("Exception @{0} stack trace [[", ex.TargetSite.Name);
m_Writer.WriteLine(ex.StackTrace);
m_Writer.WriteLine("]]");
//#endif
}
}
/// <summary>
/// Flushes this instance.
/// </summary>
public void Flush()
{
if(m_Writer != null)
{
m_Writer.Flush();
}
}
/// <summary>
/// Flushes this instance.
/// </summary>
public void Flush()
{
if(m_Writer != null)
{
m_Writer.Flush();
}
}
#endregion
#endregion
#region IDisposable Members
#region IDisposable Members
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or
/// resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or
/// resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Dispose objects
/// </summary>
/// <param name="disposing">
/// If true, it will dispose close the handle
/// </param>
/// <remarks>
/// Will dispose managed and unmanaged resources.
/// </remarks>
protected virtual void Dispose(bool disposing)
{
if (!this.disposed)
{
if (disposing)
{
if (m_Writer != null)
{
m_Writer.Close();
m_Writer = null;
}
}
}
this.disposed = true;
}
/// <summary>
/// Dispose objects
/// </summary>
/// <param name="disposing">
/// If true, it will dispose close the handle
/// </param>
/// <remarks>
/// Will dispose managed and unmanaged resources.
/// </remarks>
protected virtual void Dispose(bool disposing)
{
if (!this.disposed)
{
if (disposing)
{
if (m_Writer != null)
{
m_Writer.Close();
m_Writer = null;
}
}
}
this.disposed = true;
}
/// <summary>
///
/// </summary>
~Log()
{
this.Dispose(false);
}
/// <summary>
///
/// </summary>
~Log()
{
this.Dispose(false);
}
/// <summary>
/// Closes and destroys this object
/// </summary>
/// <remarks>
/// Same as Dispose(true)
/// </remarks>
public void Close()
{
Dispose();
}
/// <summary>
/// Closes and destroys this object
/// </summary>
/// <remarks>
/// Same as Dispose(true)
/// </remarks>
public void Close()
{
Dispose();
}
#endregion
}
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -28,57 +28,57 @@ using System.Runtime.Serialization;
namespace Prebuild.Core
{
/// <summary>
///
/// </summary>
[Serializable]
public class WarningException : Exception
{
#region Constructors
/// <summary>
///
/// </summary>
[Serializable]
public class WarningException : Exception
{
#region Constructors
/// <summary>
///
/// </summary>
public WarningException()
{
}
/// <summary>
///
/// </summary>
public WarningException()
{
}
/// <summary>
///
/// </summary>
/// <param name="format"></param>
/// <param name="args"></param>
public WarningException(string format, params object[] args)
: base(String.Format(format, args))
{
}
/// <summary>
///
/// </summary>
/// <param name="format"></param>
/// <param name="args"></param>
public WarningException(string format, params object[] args)
: base(String.Format(format, args))
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public WarningException(string message): base(message)
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public WarningException(string message): base(message)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public WarningException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public WarningException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected WarningException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected WarningException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
#endregion
}
#endregion
}
}

View File

@ -5,16 +5,16 @@ Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehea
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
* Redistributions of source code must retain the above copyright notice, this list of conditions
and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
and the following disclaimer in the documentation and/or other materials provided with the
distribution.
* The name of the author may not be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
@ -42,50 +42,50 @@ using System.EnterpriseServices.Internal;
using Prebuild.Core;
using Prebuild.Core.Utilities;
namespace Prebuild
namespace Prebuild
{
/// <summary>
///
/// </summary>
class Prebuild
{
#region Main
/// <summary>
///
/// </summary>
class Prebuild
{
#region Main
[STAThread]
static void Main(string[] args)
{
Kernel kernel = null;
try
{
kernel = Kernel.Instance;
kernel.Initialize(LogTargets.File | LogTargets.Console, args);
bool exit = false;
[STAThread]
static void Main(string[] args)
{
Kernel kernel = null;
try
{
kernel = Kernel.Instance;
kernel.Initialize(LogTargets.File | LogTargets.Console, args);
bool exit = false;
if(kernel.CommandLine.WasPassed("usage"))
{
exit = true;
OutputUsage();
}
if(kernel.CommandLine.WasPassed("showtargets"))
{
exit = true;
OutputTargets(kernel);
}
if(kernel.CommandLine.WasPassed("install"))
{
exit = true;
InstallAssembly(kernel);
}
if(kernel.CommandLine.WasPassed("remove"))
{
exit = true;
RemoveAssembly(kernel);
}
if(kernel.CommandLine.WasPassed("usage"))
{
exit = true;
OutputUsage();
}
if(kernel.CommandLine.WasPassed("showtargets"))
{
exit = true;
OutputTargets(kernel);
}
if(kernel.CommandLine.WasPassed("install"))
{
exit = true;
InstallAssembly(kernel);
}
if(kernel.CommandLine.WasPassed("remove"))
{
exit = true;
RemoveAssembly(kernel);
}
if(!exit)
{
kernel.Process();
}
if(!exit)
{
kernel.Process();
}
}
#if !DEBUG
catch (Exception ex)
@ -96,70 +96,70 @@ namespace Prebuild
#endif
finally
{
if(kernel != null && kernel.PauseAfterFinish)
{
Console.WriteLine("\nPress enter to continue...");
Console.ReadLine();
}
}
}
if(kernel != null && kernel.PauseAfterFinish)
{
Console.WriteLine("\nPress enter to continue...");
Console.ReadLine();
}
}
}
#endregion
#endregion
#region Private Methods
#region Private Methods
private static void InstallAssembly(Kernel kernel)
{
Publish publish = new Publish();
string file = kernel.CommandLine["install"];
private static void InstallAssembly(Kernel kernel)
{
Publish publish = new Publish();
string file = kernel.CommandLine["install"];
//Console.WriteLine(".."+file+"..");
publish.GacInstall(file);
}
publish.GacInstall(file);
}
private static void RemoveAssembly(Kernel kernel)
{
Publish publish = new Publish();
string file = kernel.CommandLine["remove"];
publish.GacRemove(file);
}
private static void RemoveAssembly(Kernel kernel)
{
Publish publish = new Publish();
string file = kernel.CommandLine["remove"];
publish.GacRemove(file);
}
private static void OutputUsage()
{
Console.WriteLine("Usage: prebuild /target <target> [options]");
Console.WriteLine("Available command-line switches:");
Console.WriteLine();
Console.WriteLine("/target Target for Prebuild");
Console.WriteLine("/clean Clean the build files for the given target");
Console.WriteLine("/file XML file to process");
Console.WriteLine("/log Log file to write to");
Console.WriteLine("/ppo Pre-process the file, but perform no other processing");
Console.WriteLine("/pause Pauses the application after execution to view the output");
Console.WriteLine("/yes Default to yes to any questions asked");
Console.WriteLine("/install Install assembly into the GAC");
Console.WriteLine("/remove Remove assembly from the GAC");
Console.WriteLine();
Console.WriteLine("See 'prebuild /showtargets for a list of available targets");
Console.WriteLine("See readme.txt or check out http://dnpb.sourceforge.net for more information");
Console.WriteLine();
}
private static void OutputUsage()
{
Console.WriteLine("Usage: prebuild /target <target> [options]");
Console.WriteLine("Available command-line switches:");
Console.WriteLine();
Console.WriteLine("/target Target for Prebuild");
Console.WriteLine("/clean Clean the build files for the given target");
Console.WriteLine("/file XML file to process");
Console.WriteLine("/log Log file to write to");
Console.WriteLine("/ppo Pre-process the file, but perform no other processing");
Console.WriteLine("/pause Pauses the application after execution to view the output");
Console.WriteLine("/yes Default to yes to any questions asked");
Console.WriteLine("/install Install assembly into the GAC");
Console.WriteLine("/remove Remove assembly from the GAC");
Console.WriteLine();
Console.WriteLine("See 'prebuild /showtargets for a list of available targets");
Console.WriteLine("See readme.txt or check out http://dnpb.sourceforge.net for more information");
Console.WriteLine();
}
private static void OutputTargets(Kernel kern)
{
Console.WriteLine("Targets available in Prebuild:");
Console.WriteLine("");
if(kern.Targets.Keys.Count > 0)
{
string[] targs = new string[kern.Targets.Keys.Count];
kern.Targets.Keys.CopyTo(targs, 0);
Array.Sort(targs);
foreach(string target in targs)
{
Console.WriteLine(target);
}
}
Console.WriteLine("");
}
#endregion
}
private static void OutputTargets(Kernel kern)
{
Console.WriteLine("Targets available in Prebuild:");
Console.WriteLine("");
if(kern.Targets.Keys.Count > 0)
{
string[] targs = new string[kern.Targets.Keys.Count];
kern.Targets.Keys.CopyTo(targs, 0);
Array.Sort(targs);
foreach(string target in targs)
{
Console.WriteLine(target);
}
}
Console.WriteLine("");
}
#endregion
}
}

View File

@ -52,7 +52,7 @@ using System.Resources;
[assembly: CLSCompliant(true)]
//
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
@ -61,50 +61,51 @@ using System.Resources;
[assembly: AssemblyConfiguration(".NET CLR")]
[assembly: AssemblyCompany("The Prebuild Project")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("Copyright 2004-2013 " +
[assembly: AssemblyCopyright("Copyright 2004-2015 " +
"Matthew Holmes, " +
"Dan Moorehead, " +
"C.J. Adams-Collier, " +
"Rob Loach, " +
"David Hudson," +
"John Hurliman")]
"John Hurliman" +
"WhiteCore Development")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: NeutralResourcesLanguageAttribute("en-US")]
[assembly: AssemblyVersion("2.0.6.*")]
[assembly: AssemblyVersion("2.0.7.*")]
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
//
// In order to sign your assembly you must specify a key to use. Refer to the
// In order to sign your assembly you must specify a key to use. Refer to the
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing.
// Use the attributes below to control which key is used for signing.
//
// Notes:
// Notes:
// (*) If no key is specified, the assembly is not signed.
// (*) KeyName refers to a key that has been installed in the Crypto Service
// Provider (CSP) on your machine. KeyFile refers to a file which contains
// a key.
// (*) If the KeyFile and the KeyName values are both specified, the
// (*) If the KeyFile and the KeyName values are both specified, the
// following processing occurs:
// (1) If the KeyName can be found in the CSP, that key is used.
// (2) If the KeyName does not exist and the KeyFile does exist, the key
// (2) If the KeyName does not exist and the KeyFile does exist, the key
// in the KeyFile is installed into the CSP and used.
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
// When specifying the KeyFile, the location of the KeyFile should be
// relative to the project output directory which is
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
// located in the project directory, you would specify the AssemblyKeyFile
// located in the project directory, you would specify the AssemblyKeyFile
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
// documentation for more information on this.

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