Remove Common/LSL_Types.cs. Both script engines now use a single version
of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts!0.6.0-stable
parent
29950ba419
commit
420a645036
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@ -31,13 +31,13 @@ using System.Threading;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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using LSL_Float = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLFloat;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLInteger;
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using LSL_Key = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLString;
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using LSL_List = OpenSim.Region.ScriptEngine.Common.LSL_Types.list;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3;
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using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
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using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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namespace OpenSim.Region.ScriptEngine.Common
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{
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@ -45,13 +45,13 @@ using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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using LSL_Float = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLFloat;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLInteger;
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using LSL_Key = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLString;
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using LSL_List = OpenSim.Region.ScriptEngine.Common.LSL_Types.list;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3;
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using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
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using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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namespace OpenSim.Region.ScriptEngine.Common
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{
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@ -27,13 +27,13 @@
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using OpenSim.Region.Environment.Interfaces;
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using LSL_Float = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLFloat;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLInteger;
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using LSL_Key = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLString;
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using LSL_List = OpenSim.Region.ScriptEngine.Common.LSL_Types.list;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Common.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3;
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using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
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using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
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using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
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using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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namespace OpenSim.Region.ScriptEngine.Common
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{
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File diff suppressed because it is too large
Load Diff
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@ -34,6 +34,7 @@ using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
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//using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL;
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using OpenSim.Region.ScriptEngine.Shared;
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namespace OpenSim.Region.ScriptEngine.Common
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{
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@ -24,6 +24,7 @@
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenSim.Region.ScriptEngine.Shared;
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namespace OpenSim.Region.ScriptEngine.Common
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{
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@ -29,6 +29,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Region.ScriptEngine.Shared;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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@ -28,6 +28,7 @@
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using System;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.Scripting.HttpRequest;
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using OpenSim.Region.ScriptEngine.Shared;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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{
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@ -27,6 +27,7 @@
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.Scripting.WorldComm;
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using OpenSim.Region.ScriptEngine.Shared;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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{
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@ -31,6 +31,7 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.ScriptEngine.Shared;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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{
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@ -28,6 +28,7 @@
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using System;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
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using OpenSim.Region.ScriptEngine.Shared;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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{
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@ -35,6 +35,7 @@ using OpenSim.Region.Interfaces;
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using OpenSim.Region;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.ScriptEngine.Shared;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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{
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@ -29,6 +29,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Region.ScriptEngine.Shared;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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{
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@ -1,583 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Collections.Generic;
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using NUnit.Framework;
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using OpenSim.Tests.Common;
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using OpenSim.Region.ScriptEngine.Common;
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namespace OpenSim.Region.ScriptEngine.Common.Tests
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{
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[TestFixture]
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public class LSL_TypesTestLSLFloat
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{
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// Used for testing equality of two floats.
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private double _lowPrecisionTolerance = 0.000001;
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private Dictionary<int, double> m_intDoubleSet;
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private Dictionary<double, double> m_doubleDoubleSet;
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private Dictionary<double, int> m_doubleIntSet;
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private Dictionary<double, int> m_doubleUintSet;
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private Dictionary<string, double> m_stringDoubleSet;
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private Dictionary<double, string> m_doubleStringSet;
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private List<int> m_intList;
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private List<double> m_doubleList;
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/// <summary>
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/// Sets up dictionaries and arrays used in the tests.
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/// </summary>
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[TestFixtureSetUp]
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public void SetUpDataSets()
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{
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m_intDoubleSet = new Dictionary<int, double>();
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m_intDoubleSet.Add(2, 2.0);
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m_intDoubleSet.Add(-2, -2.0);
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m_intDoubleSet.Add(0, 0.0);
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m_intDoubleSet.Add(1, 1.0);
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m_intDoubleSet.Add(-1, -1.0);
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m_intDoubleSet.Add(999999999, 999999999.0);
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m_intDoubleSet.Add(-99999999, -99999999.0);
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m_doubleDoubleSet = new Dictionary<double, double>();
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m_doubleDoubleSet.Add(2.0, 2.0);
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m_doubleDoubleSet.Add(-2.0, -2.0);
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m_doubleDoubleSet.Add(0.0, 0.0);
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m_doubleDoubleSet.Add(1.0, 1.0);
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m_doubleDoubleSet.Add(-1.0, -1.0);
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m_doubleDoubleSet.Add(999999999.0, 999999999.0);
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m_doubleDoubleSet.Add(-99999999.0, -99999999.0);
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m_doubleDoubleSet.Add(0.5, 0.5);
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m_doubleDoubleSet.Add(0.0005, 0.0005);
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m_doubleDoubleSet.Add(0.6805, 0.6805);
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m_doubleDoubleSet.Add(-0.5, -0.5);
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m_doubleDoubleSet.Add(-0.0005, -0.0005);
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m_doubleDoubleSet.Add(-0.6805, -0.6805);
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m_doubleDoubleSet.Add(548.5, 548.5);
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m_doubleDoubleSet.Add(2.0005, 2.0005);
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m_doubleDoubleSet.Add(349485435.6805, 349485435.6805);
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m_doubleDoubleSet.Add(-548.5, -548.5);
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m_doubleDoubleSet.Add(-2.0005, -2.0005);
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m_doubleDoubleSet.Add(-349485435.6805, -349485435.6805);
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m_doubleIntSet = new Dictionary<double, int>();
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m_doubleIntSet.Add(2.0, 2);
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m_doubleIntSet.Add(-2.0, -2);
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m_doubleIntSet.Add(0.0, 0);
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m_doubleIntSet.Add(1.0, 1);
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m_doubleIntSet.Add(-1.0, -1);
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m_doubleIntSet.Add(999999999.0, 999999999);
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m_doubleIntSet.Add(-99999999.0, -99999999);
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m_doubleIntSet.Add(0.5, 0);
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m_doubleIntSet.Add(0.0005, 0);
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m_doubleIntSet.Add(0.6805, 0);
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m_doubleIntSet.Add(-0.5, 0);
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m_doubleIntSet.Add(-0.0005, 0);
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m_doubleIntSet.Add(-0.6805, 0);
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m_doubleIntSet.Add(548.5, 548);
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m_doubleIntSet.Add(2.0005, 2);
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m_doubleIntSet.Add(349485435.6805, 349485435);
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m_doubleIntSet.Add(-548.5, -548);
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m_doubleIntSet.Add(-2.0005, -2);
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m_doubleIntSet.Add(-349485435.6805, -349485435);
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m_doubleUintSet = new Dictionary<double, int>();
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m_doubleUintSet.Add(2.0, 2);
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m_doubleUintSet.Add(-2.0, 2);
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m_doubleUintSet.Add(0.0, 0);
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m_doubleUintSet.Add(1.0, 1);
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m_doubleUintSet.Add(-1.0, 1);
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m_doubleUintSet.Add(999999999.0, 999999999);
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m_doubleUintSet.Add(-99999999.0, 99999999);
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m_doubleUintSet.Add(0.5, 0);
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m_doubleUintSet.Add(0.0005, 0);
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m_doubleUintSet.Add(0.6805, 0);
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m_doubleUintSet.Add(-0.5, 0);
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m_doubleUintSet.Add(-0.0005, 0);
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m_doubleUintSet.Add(-0.6805, 0);
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m_doubleUintSet.Add(548.5, 548);
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m_doubleUintSet.Add(2.0005, 2);
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m_doubleUintSet.Add(349485435.6805, 349485435);
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m_doubleUintSet.Add(-548.5, 548);
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m_doubleUintSet.Add(-2.0005, 2);
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m_doubleUintSet.Add(-349485435.6805, 349485435);
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m_stringDoubleSet = new Dictionary<string, double>();
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m_stringDoubleSet.Add("2", 2.0);
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m_stringDoubleSet.Add("-2", -2.0);
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m_stringDoubleSet.Add("1", 1.0);
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m_stringDoubleSet.Add("-1", -1.0);
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m_stringDoubleSet.Add("0", 0.0);
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m_stringDoubleSet.Add("999999999.0", 999999999.0);
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m_stringDoubleSet.Add("-99999999.0", -99999999.0);
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m_stringDoubleSet.Add("0.5", 0.5);
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m_stringDoubleSet.Add("0.0005", 0.0005);
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m_stringDoubleSet.Add("0.6805", 0.6805);
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m_stringDoubleSet.Add("-0.5", -0.5);
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m_stringDoubleSet.Add("-0.0005", -0.0005);
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m_stringDoubleSet.Add("-0.6805", -0.6805);
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m_stringDoubleSet.Add("548.5", 548.5);
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m_stringDoubleSet.Add("2.0005", 2.0005);
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m_stringDoubleSet.Add("349485435.6805", 349485435.6805);
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m_stringDoubleSet.Add("-548.5", -548.5);
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m_stringDoubleSet.Add("-2.0005", -2.0005);
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m_stringDoubleSet.Add("-349485435.6805", -349485435.6805);
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m_doubleStringSet = new Dictionary<double, string>();
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m_doubleStringSet.Add(2.0, "2.000000");
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m_doubleStringSet.Add(-2.0, "-2.000000");
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m_doubleStringSet.Add(1.0, "1.000000");
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m_doubleStringSet.Add(-1.0, "-1.000000");
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m_doubleStringSet.Add(0.0, "0.000000");
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m_doubleStringSet.Add(999999999.0, "999999999.000000");
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m_doubleStringSet.Add(-99999999.0, "-99999999.000000");
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m_doubleStringSet.Add(0.5, "0.500000");
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m_doubleStringSet.Add(0.0005, "0.000500");
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m_doubleStringSet.Add(0.6805, "0.680500");
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m_doubleStringSet.Add(-0.5, "-0.500000");
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m_doubleStringSet.Add(-0.0005, "-0.000500");
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m_doubleStringSet.Add(-0.6805, "-0.680500");
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m_doubleStringSet.Add(548.5, "548.500000");
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m_doubleStringSet.Add(2.0005, "2.000500");
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m_doubleStringSet.Add(349485435.6805, "349485435.680500");
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m_doubleStringSet.Add(-548.5, "-548.500000");
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m_doubleStringSet.Add(-2.0005, "-2.000500");
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m_doubleStringSet.Add(-349485435.6805, "-349485435.680500");
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m_doubleList = new List<double>();
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m_doubleList.Add(2.0);
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m_doubleList.Add(-2.0);
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m_doubleList.Add(1.0);
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m_doubleList.Add(-1.0);
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m_doubleList.Add(999999999.0);
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m_doubleList.Add(-99999999.0);
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m_doubleList.Add(0.5);
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m_doubleList.Add(0.0005);
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m_doubleList.Add(0.6805);
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m_doubleList.Add(-0.5);
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m_doubleList.Add(-0.0005);
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m_doubleList.Add(-0.6805);
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m_doubleList.Add(548.5);
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m_doubleList.Add(2.0005);
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m_doubleList.Add(349485435.6805);
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m_doubleList.Add(-548.5);
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m_doubleList.Add(-2.0005);
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m_doubleList.Add(-349485435.6805);
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m_intList = new List<int>();
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m_intList.Add(2);
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m_intList.Add(-2);
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m_intList.Add(0);
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m_intList.Add(1);
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m_intList.Add(-1);
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m_intList.Add(999999999);
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m_intList.Add(-99999999);
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}
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/// <summary>
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/// Tests constructing a LSLFloat from an integer.
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/// </summary>
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[Test]
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public void TestConstructFromInt()
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{
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LSL_Types.LSLFloat testFloat;
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foreach (KeyValuePair<int, double> number in m_intDoubleSet)
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{
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testFloat = new LSL_Types.LSLFloat(number.Key);
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Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance));
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}
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}
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/// <summary>
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/// Tests constructing a LSLFloat from a double.
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/// </summary>
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[Test]
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public void TestConstructFromDouble()
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{
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LSL_Types.LSLFloat testFloat;
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foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
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{
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testFloat = new LSL_Types.LSLFloat(number.Key);
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Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance));
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}
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}
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/// <summary>
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/// Tests LSLFloat is correctly cast explicitly to integer.
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/// </summary>
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[Test]
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public void TestExplicitCastLSLFloatToInt()
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{
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int testNumber;
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|
||||
foreach (KeyValuePair<double, int> number in m_doubleIntSet)
|
||||
{
|
||||
testNumber = (int) new LSL_Types.LSLFloat(number.Key);
|
||||
Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting int " + number.Value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLFloat is correctly cast explicitly to unsigned integer.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastLSLFloatToUint()
|
||||
{
|
||||
uint testNumber;
|
||||
|
||||
foreach (KeyValuePair<double, int> number in m_doubleUintSet)
|
||||
{
|
||||
testNumber = (uint) new LSL_Types.LSLFloat(number.Key);
|
||||
Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting uint " + number.Value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLFloat is correctly cast implicitly to Boolean if non-zero.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastLSLFloatToBooleanTrue()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
bool testBool;
|
||||
|
||||
foreach (double number in m_doubleList)
|
||||
{
|
||||
testFloat = new LSL_Types.LSLFloat(number);
|
||||
testBool = testFloat;
|
||||
|
||||
Assert.IsTrue(testBool);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLFloat is correctly cast implicitly to Boolean if zero.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastLSLFloatToBooleanFalse()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0);
|
||||
bool testBool = testFloat;
|
||||
|
||||
Assert.IsFalse(testBool);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests integer is correctly cast implicitly to LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastIntToLSLFloat()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach (int number in m_intList)
|
||||
{
|
||||
testFloat = number;
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLInteger is correctly cast implicitly to LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastLSLIntegerToLSLFloat()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach (int number in m_intList)
|
||||
{
|
||||
testFloat = new LSL_Types.LSLInteger(number);
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLInteger is correctly cast explicitly to LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastLSLIntegerToLSLFloat()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach (int number in m_intList)
|
||||
{
|
||||
testFloat = (LSL_Types.LSLFloat) new LSL_Types.LSLInteger(number);
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests string is correctly cast explicitly to LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastStringToLSLFloat()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach (KeyValuePair<string, double> number in m_stringDoubleSet)
|
||||
{
|
||||
testFloat = (LSL_Types.LSLFloat) number.Key;
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLString is correctly cast implicitly to LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastLSLStringToLSLFloat()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach (KeyValuePair<string, double> number in m_stringDoubleSet)
|
||||
{
|
||||
testFloat = (LSL_Types.LSLFloat) new LSL_Types.LSLString(number.Key);
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests double is correctly cast implicitly to LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastDoubleToLSLFloat()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach (double number in m_doubleList)
|
||||
{
|
||||
testFloat = number;
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLFloat is correctly cast implicitly to double.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastLSLFloatToDouble()
|
||||
{
|
||||
double testNumber;
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach (double number in m_doubleList)
|
||||
{
|
||||
testFloat = new LSL_Types.LSLFloat(number);
|
||||
testNumber = testFloat;
|
||||
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests the equality (==) operator.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestEqualsOperator()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloatA, testFloatB;
|
||||
|
||||
foreach (double number in m_doubleList)
|
||||
{
|
||||
testFloatA = new LSL_Types.LSLFloat(number);
|
||||
testFloatB = new LSL_Types.LSLFloat(number);
|
||||
Assert.IsTrue(testFloatA == testFloatB);
|
||||
|
||||
testFloatB = new LSL_Types.LSLFloat(number + 1.0);
|
||||
Assert.IsFalse(testFloatA == testFloatB);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests the inequality (!=) operator.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestNotEqualOperator()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloatA, testFloatB;
|
||||
|
||||
foreach (double number in m_doubleList)
|
||||
{
|
||||
testFloatA = new LSL_Types.LSLFloat(number);
|
||||
testFloatB = new LSL_Types.LSLFloat(number + 1.0);
|
||||
Assert.IsTrue(testFloatA != testFloatB);
|
||||
|
||||
testFloatB = new LSL_Types.LSLFloat(number);
|
||||
Assert.IsFalse(testFloatA != testFloatB);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests the increment operator.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestIncrementOperator()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
double testNumber;
|
||||
|
||||
foreach (double number in m_doubleList)
|
||||
{
|
||||
testFloat = new LSL_Types.LSLFloat(number);
|
||||
|
||||
testNumber = testFloat++;
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
|
||||
|
||||
testNumber = testFloat;
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number + 1.0, _lowPrecisionTolerance));
|
||||
|
||||
testNumber = ++testFloat;
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number + 2.0, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests the decrement operator.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestDecrementOperator()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
double testNumber;
|
||||
|
||||
foreach (double number in m_doubleList)
|
||||
{
|
||||
testFloat = new LSL_Types.LSLFloat(number);
|
||||
|
||||
testNumber = testFloat--;
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number, _lowPrecisionTolerance));
|
||||
|
||||
testNumber = testFloat;
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number - 1.0, _lowPrecisionTolerance));
|
||||
|
||||
testNumber = --testFloat;
|
||||
Assert.That(testNumber, new DoubleToleranceConstraint(number - 2.0, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLFloat.ToString().
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestToString()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
foreach (KeyValuePair<double, string> number in m_doubleStringSet)
|
||||
{
|
||||
testFloat = new LSL_Types.LSLFloat(number.Key);
|
||||
Assert.AreEqual(number.Value, testFloat.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests addition of two LSLFloats.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestAddTwoLSLFloats()
|
||||
{
|
||||
LSL_Types.LSLFloat testResult;
|
||||
|
||||
foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
|
||||
{
|
||||
testResult = new LSL_Types.LSLFloat(number.Key) + new LSL_Types.LSLFloat(number.Value);
|
||||
Assert.That(testResult.value, new DoubleToleranceConstraint(number.Key + number.Value, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests subtraction of two LSLFloats.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestSubtractTwoLSLFloats()
|
||||
{
|
||||
LSL_Types.LSLFloat testResult;
|
||||
|
||||
foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
|
||||
{
|
||||
testResult = new LSL_Types.LSLFloat(number.Key) - new LSL_Types.LSLFloat(number.Value);
|
||||
Assert.That(testResult.value, new DoubleToleranceConstraint(number.Key - number.Value, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests multiplication of two LSLFloats.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestMultiplyTwoLSLFloats()
|
||||
{
|
||||
LSL_Types.LSLFloat testResult;
|
||||
|
||||
foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
|
||||
{
|
||||
testResult = new LSL_Types.LSLFloat(number.Key) * new LSL_Types.LSLFloat(number.Value);
|
||||
Assert.That(testResult.value, new DoubleToleranceConstraint(number.Key * number.Value, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests division of two LSLFloats.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestDivideTwoLSLFloats()
|
||||
{
|
||||
LSL_Types.LSLFloat testResult;
|
||||
|
||||
foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
|
||||
{
|
||||
if (number.Value != 0.0) // Let's avoid divide by zero.
|
||||
{
|
||||
testResult = new LSL_Types.LSLFloat(number.Key) / new LSL_Types.LSLFloat(number.Value);
|
||||
Assert.That(testResult.value, new DoubleToleranceConstraint(number.Key / number.Value, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests boolean correctly cast implicitly to LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastBooleanToLSLFloat()
|
||||
{
|
||||
LSL_Types.LSLFloat testFloat;
|
||||
|
||||
testFloat = (1 == 0);
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(0.0, _lowPrecisionTolerance));
|
||||
|
||||
testFloat = (1 == 1);
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance));
|
||||
|
||||
testFloat = false;
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(0.0, _lowPrecisionTolerance));
|
||||
|
||||
testFloat = true;
|
||||
Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,141 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Region.ScriptEngine.Common;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Common.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class LSL_TypesTestLSLInteger
|
||||
{
|
||||
private Dictionary<double, int> m_doubleIntSet;
|
||||
private Dictionary<string, int> m_stringIntSet;
|
||||
|
||||
/// <summary>
|
||||
/// Sets up dictionaries and arrays used in the tests.
|
||||
/// </summary>
|
||||
[TestFixtureSetUp]
|
||||
public void SetUpDataSets()
|
||||
{
|
||||
m_doubleIntSet = new Dictionary<double, int>();
|
||||
m_doubleIntSet.Add(2.0, 2);
|
||||
m_doubleIntSet.Add(-2.0, -2);
|
||||
m_doubleIntSet.Add(0.0, 0);
|
||||
m_doubleIntSet.Add(1.0, 1);
|
||||
m_doubleIntSet.Add(-1.0, -1);
|
||||
m_doubleIntSet.Add(999999999.0, 999999999);
|
||||
m_doubleIntSet.Add(-99999999.0, -99999999);
|
||||
|
||||
m_stringIntSet = new Dictionary<string, int>();
|
||||
m_stringIntSet.Add("2", 2);
|
||||
m_stringIntSet.Add("-2", -2);
|
||||
m_stringIntSet.Add("0", 0);
|
||||
m_stringIntSet.Add("1", 1);
|
||||
m_stringIntSet.Add("-1", -1);
|
||||
m_stringIntSet.Add("123.9", 123);
|
||||
m_stringIntSet.Add("999999999", 999999999);
|
||||
m_stringIntSet.Add("-99999999", -99999999);
|
||||
m_stringIntSet.Add("", 0);
|
||||
m_stringIntSet.Add("aa", 0);
|
||||
m_stringIntSet.Add("42", 42);
|
||||
m_stringIntSet.Add("42 is the answer", 42);
|
||||
m_stringIntSet.Add(" 42", 42);
|
||||
m_stringIntSet.Add("42,123,456", 42);
|
||||
m_stringIntSet.Add("0xff", 255);
|
||||
m_stringIntSet.Add("12345678900000", -1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLFloat is correctly cast explicitly to LSLInteger.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastLSLFloatToLSLInteger()
|
||||
{
|
||||
LSL_Types.LSLInteger testInteger;
|
||||
|
||||
foreach (KeyValuePair<double, int> number in m_doubleIntSet)
|
||||
{
|
||||
testInteger = (LSL_Types.LSLInteger) new LSL_Types.LSLFloat(number.Key);
|
||||
Assert.AreEqual(testInteger.value, number.Value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests string is correctly cast explicitly to LSLInteger.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastStringToLSLInteger()
|
||||
{
|
||||
LSL_Types.LSLInteger testInteger;
|
||||
|
||||
foreach (KeyValuePair<string, int> number in m_stringIntSet)
|
||||
{
|
||||
testInteger = (LSL_Types.LSLInteger) number.Key;
|
||||
Assert.AreEqual(testInteger.value, number.Value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests LSLString is correctly cast explicitly to LSLInteger.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastLSLStringToLSLInteger()
|
||||
{
|
||||
LSL_Types.LSLInteger testInteger;
|
||||
|
||||
foreach (KeyValuePair<string, int> number in m_stringIntSet)
|
||||
{
|
||||
testInteger = (LSL_Types.LSLInteger) new LSL_Types.LSLString(number.Key);
|
||||
Assert.AreEqual(testInteger.value, number.Value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests boolean correctly cast implicitly to LSLInteger.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastBooleanToLSLInteger()
|
||||
{
|
||||
LSL_Types.LSLInteger testInteger;
|
||||
|
||||
testInteger = (1 == 0);
|
||||
Assert.AreEqual(0, testInteger.value);
|
||||
|
||||
testInteger = (1 == 1);
|
||||
Assert.AreEqual(1, testInteger.value);
|
||||
|
||||
testInteger = false;
|
||||
Assert.AreEqual(0, testInteger.value);
|
||||
|
||||
testInteger = true;
|
||||
Assert.AreEqual(1, testInteger.value);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,136 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Region.ScriptEngine.Common;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Common.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class LSL_TypesTestLSLString
|
||||
{
|
||||
private Dictionary<double, string> m_doubleStringSet;
|
||||
|
||||
/// <summary>
|
||||
/// Sets up dictionaries and arrays used in the tests.
|
||||
/// </summary>
|
||||
[TestFixtureSetUp]
|
||||
public void SetUpDataSets()
|
||||
{
|
||||
m_doubleStringSet = new Dictionary<double, string>();
|
||||
m_doubleStringSet.Add(2, "2.000000");
|
||||
m_doubleStringSet.Add(-2, "-2.000000");
|
||||
m_doubleStringSet.Add(0, "0.000000");
|
||||
m_doubleStringSet.Add(1, "1.000000");
|
||||
m_doubleStringSet.Add(-1, "-1.000000");
|
||||
m_doubleStringSet.Add(999999999, "999999999.000000");
|
||||
m_doubleStringSet.Add(-99999999, "-99999999.000000");
|
||||
m_doubleStringSet.Add(0.5, "0.500000");
|
||||
m_doubleStringSet.Add(0.0005, "0.000500");
|
||||
m_doubleStringSet.Add(0.6805, "0.680500");
|
||||
m_doubleStringSet.Add(-0.5, "-0.500000");
|
||||
m_doubleStringSet.Add(-0.0005, "-0.000500");
|
||||
m_doubleStringSet.Add(-0.6805, "-0.680500");
|
||||
m_doubleStringSet.Add(548.5, "548.500000");
|
||||
m_doubleStringSet.Add(2.0005, "2.000500");
|
||||
m_doubleStringSet.Add(349485435.6805, "349485435.680500");
|
||||
m_doubleStringSet.Add(-548.5, "-548.500000");
|
||||
m_doubleStringSet.Add(-2.0005, "-2.000500");
|
||||
m_doubleStringSet.Add(-349485435.6805, "-349485435.680500");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests constructing a LSLString from an LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestConstructFromLSLFloat()
|
||||
{
|
||||
LSL_Types.LSLString testString;
|
||||
|
||||
foreach (KeyValuePair<double, string> number in m_doubleStringSet)
|
||||
{
|
||||
testString = new LSL_Types.LSLString(new LSL_Types.LSLFloat(number.Key));
|
||||
Assert.AreEqual(number.Value, testString.m_string);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests constructing a LSLString from an LSLFloat.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastLSLFloatToLSLString()
|
||||
{
|
||||
LSL_Types.LSLString testString;
|
||||
|
||||
foreach (KeyValuePair<double, string> number in m_doubleStringSet)
|
||||
{
|
||||
testString = (LSL_Types.LSLString) new LSL_Types.LSLFloat(number.Key);
|
||||
Assert.AreEqual(number.Value, testString.m_string);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test constructing a Quaternion from a string.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestExplicitCastLSLStringToQuaternion()
|
||||
{
|
||||
string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>";
|
||||
LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString);
|
||||
|
||||
LSL_Types.Quaternion expectedQuaternion = new LSL_Types.Quaternion(0.0, 0.70711, 0.0, 0.70711);
|
||||
LSL_Types.Quaternion stringQuaternion = (LSL_Types.Quaternion) quaternionString;
|
||||
LSL_Types.Quaternion LSLStringQuaternion = (LSL_Types.Quaternion) quaternionLSLString;
|
||||
|
||||
Assert.AreEqual(expectedQuaternion, stringQuaternion);
|
||||
Assert.AreEqual(expectedQuaternion, LSLStringQuaternion);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests boolean correctly cast explicitly to LSLString.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestImplicitCastBooleanToLSLFloat()
|
||||
{
|
||||
LSL_Types.LSLString testString;
|
||||
|
||||
testString = (LSL_Types.LSLString) (1 == 0);
|
||||
Assert.AreEqual("0", testString.m_string);
|
||||
|
||||
testString = (LSL_Types.LSLString) (1 == 1);
|
||||
Assert.AreEqual("1", testString.m_string);
|
||||
|
||||
testString = (LSL_Types.LSLString) false;
|
||||
Assert.AreEqual("0", testString.m_string);
|
||||
|
||||
testString = (LSL_Types.LSLString) true;
|
||||
Assert.AreEqual("1", testString.m_string);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,101 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Region.ScriptEngine.Common;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Common.Tests
|
||||
{
|
||||
/// <summary>
|
||||
/// Tests the LSL_Types.list class.
|
||||
/// </summary>
|
||||
[TestFixture]
|
||||
public class LSL_TypesTestList
|
||||
{
|
||||
/// <summary>
|
||||
/// Tests concatenating a string to a list.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestConcatenateString()
|
||||
{
|
||||
LSL_Types.list testList = new LSL_Types.list(1, 'a', "test");
|
||||
testList += new LSL_Types.LSLString("addition");
|
||||
|
||||
Assert.AreEqual(4, testList.Length);
|
||||
Assert.AreEqual(new LSL_Types.LSLString("addition"), testList.Data[3]);
|
||||
Assert.AreEqual(typeof(LSL_Types.LSLString), testList.Data[3].GetType());
|
||||
|
||||
LSL_Types.list secondTestList = testList + new LSL_Types.LSLString("more");
|
||||
|
||||
Assert.AreEqual(5, secondTestList.Length);
|
||||
Assert.AreEqual(new LSL_Types.LSLString("more"), secondTestList.Data[4]);
|
||||
Assert.AreEqual(typeof(LSL_Types.LSLString), secondTestList.Data[4].GetType());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests concatenating an integer to a list.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestConcatenateInteger()
|
||||
{
|
||||
LSL_Types.list testList = new LSL_Types.list(1, 'a', "test");
|
||||
testList += new LSL_Types.LSLInteger(20);
|
||||
|
||||
Assert.AreEqual(4, testList.Length);
|
||||
Assert.AreEqual(new LSL_Types.LSLInteger(20), testList.Data[3]);
|
||||
Assert.AreEqual(typeof(LSL_Types.LSLInteger), testList.Data[3].GetType());
|
||||
|
||||
LSL_Types.list secondTestList = testList + new LSL_Types.LSLInteger(2);
|
||||
|
||||
Assert.AreEqual(5, secondTestList.Length);
|
||||
Assert.AreEqual(new LSL_Types.LSLInteger(2), secondTestList.Data[4]);
|
||||
Assert.AreEqual(typeof(LSL_Types.LSLInteger), secondTestList.Data[4].GetType());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests concatenating a double to a list.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestConcatenateDouble()
|
||||
{
|
||||
LSL_Types.list testList = new LSL_Types.list(1, 'a', "test");
|
||||
testList += new LSL_Types.LSLFloat(2.0);
|
||||
|
||||
Assert.AreEqual(4, testList.Length);
|
||||
Assert.AreEqual(new LSL_Types.LSLFloat(2.0), testList.Data[3]);
|
||||
Assert.AreEqual(typeof(LSL_Types.LSLFloat), testList.Data[3].GetType());
|
||||
|
||||
LSL_Types.list secondTestList = testList + new LSL_Types.LSLFloat(0.04);
|
||||
|
||||
Assert.AreEqual(5, secondTestList.Length);
|
||||
Assert.AreEqual(new LSL_Types.LSLFloat(0.04), secondTestList.Data[4]);
|
||||
Assert.AreEqual(typeof(LSL_Types.LSLFloat), secondTestList.Data[4].GetType());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,69 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Region.ScriptEngine.Common;
|
||||
using vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Common.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class LSL_TypesTestVector3
|
||||
{
|
||||
/// <summary>
|
||||
/// Tests for Vector3
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestDotProduct()
|
||||
{
|
||||
// The numbers we test for.
|
||||
Dictionary<string, double> expectsSet = new Dictionary<string, double>();
|
||||
expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0);
|
||||
expectsSet.Add("<1, 2, 3> * <0, 0, 0>", 0.0);
|
||||
|
||||
double result;
|
||||
string[] parts;
|
||||
string[] delim = { "*" };
|
||||
|
||||
foreach (KeyValuePair<string, double> ex in expectsSet)
|
||||
{
|
||||
parts = ex.Key.Split(delim, System.StringSplitOptions.None);
|
||||
result = new vector(parts[0]) * new vector(parts[1]);
|
||||
Assert.AreEqual(ex.Value, result);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUnaryMinusOperator()
|
||||
{
|
||||
Assert.AreEqual(new vector(-1, -1, -1), - (new vector(1, 1, 1)));
|
||||
Assert.AreEqual(new vector(0, 0, 0), - (new vector(0, 0, 0)));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -332,7 +332,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
|||
private static string CreateJSCompilerScript(string compileScript)
|
||||
{
|
||||
compileScript = String.Empty +
|
||||
"import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;\r\n" +
|
||||
"import OpenSim.Region.ScriptEngine.Common; import OpenSim.Region.ScriptEngine.Shared; import System.Collections.Generic;\r\n" +
|
||||
"package SecondLife {\r\n" +
|
||||
"class Script extends OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass { \r\n" +
|
||||
compileScript +
|
||||
|
@ -343,7 +343,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
|||
private static string CreateCSCompilerScript(string compileScript)
|
||||
{
|
||||
compileScript = String.Empty +
|
||||
"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" +
|
||||
"using OpenSim.Region.ScriptEngine.Common; using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" +
|
||||
String.Empty + "namespace SecondLife { " +
|
||||
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass { \r\n" +
|
||||
@"public Script() { } " +
|
||||
|
@ -356,7 +356,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
|||
{
|
||||
compileScript = String.Empty +
|
||||
"using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog; " +
|
||||
"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" +
|
||||
"using OpenSim.Region.ScriptEngine.Common; using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" +
|
||||
String.Empty + "namespace SecondLife { " +
|
||||
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass { \r\n" +
|
||||
//@"public Script() { } " +
|
||||
|
@ -371,7 +371,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
|||
private static string CreateVBCompilerScript(string compileScript)
|
||||
{
|
||||
compileScript = String.Empty +
|
||||
"Imports OpenSim.Region.ScriptEngine.Common: Imports System.Collections.Generic: " +
|
||||
"Imports OpenSim.Region.ScriptEngine.Common: Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " +
|
||||
String.Empty + "NameSpace SecondLife:" +
|
||||
String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass: " +
|
||||
"\r\nPublic Sub New()\r\nEnd Sub: " +
|
||||
|
@ -440,6 +440,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
|||
string rootPathSE = Path.GetDirectoryName(GetType().Assembly.Location);
|
||||
//Console.WriteLine("Assembly location: " + rootPath);
|
||||
parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll"));
|
||||
parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.dll"));
|
||||
parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.DotNetEngine.dll"));
|
||||
|
||||
//parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment");
|
||||
|
|
|
@ -32,6 +32,7 @@ using OpenMetaverse;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.ScriptEngine.Common;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.DotNetEngine
|
||||
|
|
23
prebuild.xml
23
prebuild.xml
|
@ -1910,6 +1910,7 @@
|
|||
<Reference name="OpenSim.Region.Interfaces" />
|
||||
<Reference name="OpenSim.Region.Physics.Manager" />
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="RAIL.dll"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
|
@ -1923,27 +1924,6 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.Common.Tests" path="OpenSim/Region/ScriptEngine/Common/Tests" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../../bin/</ReferencePath>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Common"/>
|
||||
<Reference name="OpenSim.Tests.Common"/>
|
||||
<Reference name="nunit.framework.dll" />
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="false"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.DotNetEngine" path="OpenSim/Region/ScriptEngine/DotNetEngine" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
@ -1968,6 +1948,7 @@
|
|||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Common"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared"/>
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net.dll"/>
|
||||
|
|
Loading…
Reference in New Issue