Just a few comments

0.6.0-stable
Justin Clarke Casey 2008-03-13 18:31:05 +00:00
parent 1ad041707a
commit 429ecb8508
2 changed files with 7 additions and 5 deletions

View File

@ -266,8 +266,7 @@ namespace OpenSim.Region.Capabilities
#endregion #endregion
/// <summary> /// <summary>
/// Callback for a client request for an upload url for a script task /// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
/// inventory update
/// </summary> /// </summary>
/// <param name="request"></param> /// <param name="request"></param>
/// <param name="path"></param> /// <param name="path"></param>
@ -320,8 +319,7 @@ namespace OpenSim.Region.Capabilities
} }
/// <summary> /// <summary>
/// Callback for a client request for an upload url for a notecard (or script) /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset.
/// agent inventory update
/// </summary> /// </summary>
/// <param name="request"></param> /// <param name="request"></param>
/// <param name="path"></param> /// <param name="path"></param>

View File

@ -94,7 +94,11 @@ namespace OpenSim.Region.Environment.Scenes
protected SceneCommunicationService m_sceneGridService; protected SceneCommunicationService m_sceneGridService;
protected SceneXmlLoader m_sceneXmlLoader; protected SceneXmlLoader m_sceneXmlLoader;
/// <summary>
/// Each agent has its own capabilities handler.
/// </summary>
protected Dictionary<LLUUID, Caps> m_capsHandlers = new Dictionary<LLUUID, Caps>(); protected Dictionary<LLUUID, Caps> m_capsHandlers = new Dictionary<LLUUID, Caps>();
protected BaseHttpServer m_httpListener; protected BaseHttpServer m_httpListener;
protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>();
@ -614,7 +618,7 @@ namespace OpenSim.Region.Environment.Scenes
} }
/// <summary> /// <summary>
/// Start the timer which triggers regular scene updates ///
/// </summary> /// </summary>
public void StartTimer() public void StartTimer()
{ {