diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs index 36a3e37b14..19d268943a 100644 --- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs +++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs @@ -91,6 +91,11 @@ namespace OpenSim.Region.Framework.Scenes return 0; uint priority; + + + // HACK + return GetPriorityByBestAvatarResponsiveness(client, entity); + switch (m_scene.UpdatePrioritizationScheme) {