Add mock group services connector and use this in tests
parent
c620e4c822
commit
42c9c30e4c
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@ -27,14 +27,12 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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{
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{
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interface IGroupsServicesConnector
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public interface IGroupsServicesConnector
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{
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{
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UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
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UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
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void UpdateGroup(UUID RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
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void UpdateGroup(UUID RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
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@ -27,6 +27,7 @@
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using System;
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using System;
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using System.Reflection;
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using System.Reflection;
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using Nini.Config;
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using NUnit.Framework;
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using NUnit.Framework;
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using NUnit.Framework.SyntaxHelpers;
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using NUnit.Framework.SyntaxHelpers;
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using OpenMetaverse;
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using OpenMetaverse;
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@ -49,6 +50,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
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public void TestBasic()
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public void TestBasic()
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{
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{
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TestHelper.InMethod();
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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TestScene scene = SceneSetupHelpers.SetupScene();
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IConfigSource configSource = new IniConfigSource();
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IConfig config = configSource.AddConfig("Groups");
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config.Set("Enabled", true);
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config.Set("Module", "GroupsModule");
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config.Set("DebugEnabled", true);
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SceneSetupHelpers.SetupSceneModules(
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scene, configSource, new object[] { new MockGroupsServicesConnector() });
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,236 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
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namespace OpenSim.Tests.Common.Mock
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class MockGroupsServicesConnector : ISharedRegionModule, IGroupsServicesConnector
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public string Name
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{
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get { return "MockGroupsServicesConnector"; }
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public void Initialise(IConfigSource config)
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{
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}
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public void Close()
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{
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}
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public void AddRegion(Scene scene)
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{
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scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
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}
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public void RemoveRegion(Scene scene)
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{
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}
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public void RegionLoaded(Scene scene)
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{
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}
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public void PostInitialise()
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{
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}
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public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID,
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int membershipFee, bool openEnrollment, bool allowPublish,
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bool maturePublish, UUID founderID)
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{
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return UUID.Zero;
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}
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public void UpdateGroup(UUID requestingAgentID, UUID groupID, string charter, bool showInList,
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UUID insigniaID, int membershipFee, bool openEnrollment,
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bool allowPublish, bool maturePublish)
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{
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}
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public void AddGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
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string title, ulong powers)
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{
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}
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public void RemoveGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID)
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{
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}
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public void UpdateGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
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string title, ulong powers)
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{
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}
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public GroupRecord GetGroupRecord(UUID requestingAgentID, UUID GroupID, string GroupName)
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{
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return null;
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}
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public GroupProfileData GetMemberGroupProfile(UUID requestingAgentID, UUID GroupID, UUID AgentID)
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{
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return default(GroupProfileData);
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}
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public void SetAgentActiveGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
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{
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}
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public void SetAgentActiveGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
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{
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}
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public void SetAgentGroupInfo(UUID requestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
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{
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}
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public void AddAgentToGroupInvite(UUID requestingAgentID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID)
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{
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}
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public GroupInviteInfo GetAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
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{
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return null;
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}
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public void RemoveAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
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{
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}
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public void AddAgentToGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
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{
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}
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public void RemoveAgentFromGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
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{
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}
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public void AddAgentToGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
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{
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}
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public void RemoveAgentFromGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
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{
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}
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public List<DirGroupsReplyData> FindGroups(UUID requestingAgentID, string search)
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{
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return null;
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}
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public GroupMembershipData GetAgentGroupMembership(UUID requestingAgentID, UUID AgentID, UUID GroupID)
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{
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return null;
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}
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public GroupMembershipData GetAgentActiveMembership(UUID requestingAgentID, UUID AgentID)
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{
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return null;
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}
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public List<GroupMembershipData> GetAgentGroupMemberships(UUID requestingAgentID, UUID AgentID)
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{
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return null;
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}
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public List<GroupRolesData> GetAgentGroupRoles(UUID requestingAgentID, UUID AgentID, UUID GroupID)
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{
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return null;
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}
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public List<GroupRolesData> GetGroupRoles(UUID requestingAgentID, UUID GroupID)
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{
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return null;
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}
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public List<GroupMembersData> GetGroupMembers(UUID requestingAgentID, UUID GroupID)
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{
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return null;
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}
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public List<GroupRoleMembersData> GetGroupRoleMembers(UUID requestingAgentID, UUID GroupID)
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{
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return null;
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}
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public List<GroupNoticeData> GetGroupNotices(UUID requestingAgentID, UUID GroupID)
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{
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return null;
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}
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public GroupNoticeInfo GetGroupNotice(UUID requestingAgentID, UUID noticeID)
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{
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return null;
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}
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public void AddGroupNotice(UUID requestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket)
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{
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}
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public void ResetAgentGroupChatSessions(UUID agentID)
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{
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}
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public bool hasAgentBeenInvitedToGroupChatSession(UUID agentID, UUID groupID)
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{
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return false;
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}
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public bool hasAgentDroppedGroupChatSession(UUID agentID, UUID groupID)
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{
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return false;
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}
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public void AgentDroppedFromGroupChatSession(UUID agentID, UUID groupID)
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{
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}
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public void AgentInvitedToGroupChatSession(UUID agentID, UUID groupID)
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{
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}
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}
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}
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@ -2733,6 +2733,7 @@
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<Reference name="System.Xml"/>
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<Reference name="System.Xml"/>
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<Reference name="System.Data"/>
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<Reference name="System.Data"/>
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<Reference name="log4net" path="../../../bin/"/>
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<Reference name="log4net" path="../../../bin/"/>
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<Reference name="Mono.Addins" path="../../../bin/"/>
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<Reference name="Nini" path="../../../bin/"/>
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<Reference name="Nini" path="../../../bin/"/>
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<Reference name="nunit.framework" path="../../../bin/"/>
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<Reference name="nunit.framework" path="../../../bin/"/>
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<Reference name="OpenMetaverse" path="../../../bin/"/>
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<Reference name="OpenMetaverse" path="../../../bin/"/>
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@ -2747,6 +2748,7 @@
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<Reference name="OpenSim.Server.Base"/>
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<Reference name="OpenSim.Server.Base"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.CoreModules"/>
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<Reference name="OpenSim.Region.CoreModules"/>
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<Reference name="OpenSim.Region.OptionalModules"/>
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<Reference name="OpenSim.Region.Physics.Manager"/>
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<Reference name="OpenSim.Region.Physics.Manager"/>
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<Files>
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<Files>
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