plumbing for future sculpt map caching

0.6.6-post-fixes
Dahlia Trimble 2009-05-29 05:42:06 +00:00
parent 1609e7eac0
commit 42fa7cf989
2 changed files with 13 additions and 0 deletions

View File

@ -26,6 +26,8 @@
*/
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.Xml.Serialization;
using log4net;
@ -105,6 +107,7 @@ namespace OpenSim.Framework
[XmlIgnore] private UUID _sculptTexture = UUID.Zero;
[XmlIgnore] private byte _sculptType = (byte)0;
[XmlIgnore] private byte[] _sculptData = new byte[0];
[XmlIgnore] private Image _sculptBitmap = null;
// Flexi
[XmlIgnore] private int _flexiSoftness = 0;
@ -562,6 +565,15 @@ namespace OpenSim.Framework
}
}
public Image SculptBitmap {
get {
return _sculptBitmap;
}
set {
_sculptBitmap = value;
}
}
public int FlexiSoftness {
get {
return _flexiSoftness;

View File

@ -129,6 +129,7 @@
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="System.Data"/>
<Reference name="System.Drawing"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="OpenMetaverse.StructuredData.dll"/>