Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork

avinationmerge
ubit 2012-09-17 14:35:01 +02:00
commit 434704fa99
18 changed files with 434 additions and 216 deletions

View File

@ -47,36 +47,36 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetTextureHandler : BaseStreamHandler
public class GetTextureHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService;
public const string DefaultFormat = "x-j2c";
// TODO: Change this to a config option
const string REDIRECT_URL = null;
public GetTextureHandler(string path, IAssetService assService, string name, string description)
: base("GET", path, name, description)
public GetTextureHandler(IAssetService assService)
{
m_assetService = assService;
}
public override byte[] Handle(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
public Hashtable Handle(Hashtable request)
{
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("texture_id");
string format = query.GetOne("format");
Hashtable ret = new Hashtable();
ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
ret["content_type"] = "text/plain";
ret["keepalive"] = false;
ret["reusecontext"] = false;
string textureStr = (string)request["texture_id"];
string format = (string)request["format"];
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
if (m_assetService == null)
{
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
}
UUID textureID;
@ -91,30 +91,30 @@ namespace OpenSim.Capabilities.Handlers
}
else
{
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
formats = new string[1] { DefaultFormat }; // default
if (((Hashtable)request["headers"])["Accept"] != null)
formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]);
if (formats.Length == 0)
formats = new string[1] { DefaultFormat }; // default
}
// OK, we have an array with preferred formats, possibly with only one entry
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
foreach (string f in formats)
{
if (FetchTexture(httpRequest, httpResponse, textureID, f))
if (FetchTexture(request, ret, textureID, f))
break;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]);
}
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
return null;
return ret;
}
/// <summary>
@ -125,7 +125,7 @@ namespace OpenSim.Capabilities.Handlers
/// <param name="textureID"></param>
/// <param name="format"></param>
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format)
{
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
AssetBase texture;
@ -134,30 +134,6 @@ namespace OpenSim.Capabilities.Handlers
if (format != DefaultFormat)
fullID = fullID + "-" + format;
if (!String.IsNullOrEmpty(REDIRECT_URL))
{
// Only try to fetch locally cached textures. Misses are redirected
texture = m_assetService.GetCached(fullID);
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
WriteTextureData(httpRequest, httpResponse, texture, format);
}
else
{
string textureUrl = REDIRECT_URL + textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.RedirectLocation = textureUrl;
return true;
}
}
else // no redirect
{
// try the cache
texture = m_assetService.GetCached(fullID);
@ -171,13 +147,11 @@ namespace OpenSim.Capabilities.Handlers
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
WriteTextureData(request, response, texture, format);
return true;
}
else
@ -190,7 +164,7 @@ namespace OpenSim.Capabilities.Handlers
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
m_assetService.Store(newTexture);
WriteTextureData(httpRequest, httpResponse, newTexture, format);
WriteTextureData(request, response, newTexture, format);
return true;
}
}
@ -198,20 +172,23 @@ namespace OpenSim.Capabilities.Handlers
else // it was on the cache
{
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
WriteTextureData(httpRequest, httpResponse, texture, format);
WriteTextureData(request, response, texture, format);
return true;
}
}
// not found
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format)
{
string range = request.Headers.GetOne("Range");
Hashtable headers = new Hashtable();
response["headers"] = headers;
string range = String.Empty;
if (((Hashtable)request["headers"])["Range"] != null)
range = (string)((Hashtable)request["headers"])["Range"];
if (!String.IsNullOrEmpty(range)) // JP2's only
{
@ -226,7 +203,7 @@ namespace OpenSim.Capabilities.Handlers
{
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
// viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters
response.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
}
else
{
@ -240,31 +217,33 @@ namespace OpenSim.Capabilities.Handlers
// We were accidentally sending back 404 before in this situation
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
response["content-type"] = texture.Metadata.ContentType;
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
response.ContentLength = len;
response.ContentType = texture.Metadata.ContentType;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response.Body.Write(texture.Data, start, len);
byte[] d = new byte[len];
Array.Copy(texture.Data, start, d, 0, len);
response["bin_response_data"] = d;
// response.Body.Write(texture.Data, start, len);
}
}
else
{
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else // JP2's or other formats
{
// Full content request
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
if (format == DefaultFormat)
response.ContentType = texture.Metadata.ContentType;
response["content_type"] = texture.Metadata.ContentType;
else
response.ContentType = "image/" + format;
response.Body.Write(texture.Data, 0, texture.Data.Length);
response["content_type"] = "image/" + format;
response["bin_response_data"] = texture.Data;
// response.Body.Write(texture.Data, 0, texture.Data.Length);
}
// if (response.StatusCode < 200 || response.StatusCode > 299)

View File

@ -33,6 +33,7 @@ using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
/*
namespace OpenSim.Capabilities.Handlers
{
public class GetTextureServerConnector : ServiceConnector
@ -63,7 +64,8 @@ namespace OpenSim.Capabilities.Handlers
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
server.AddStreamHandler(
new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null));
new GetTextureHandler("/CAPS/GetTexture/", m_AssetService, "GetTexture", null));
}
}
}
*/

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@ -39,6 +39,7 @@ using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
/*
namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
{
[TestFixture]
@ -61,3 +62,4 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
}
}
}
*/

View File

@ -640,7 +640,7 @@ namespace OpenSim.Framework.Servers.HttpServer
// Every month or so this will wrap and give bad numbers, not really a problem
// since its just for reporting
int tickdiff = requestEndTick - requestStartTick;
if (tickdiff > 3000)
if (tickdiff > 3000 && (requestHandler == null || requestHandler.Name == null || requestHandler.Name != "GetTexture"))
{
m_log.InfoFormat(
"[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} from {4} took {5}ms",
@ -1449,7 +1449,8 @@ namespace OpenSim.Framework.Servers.HttpServer
internal byte[] DoHTTPGruntWork(Hashtable responsedata, OSHttpResponse response)
{
int responsecode;
string responseString;
string responseString = String.Empty;
byte[] responseData = null;
string contentType;
if (responsedata == null)
@ -1465,8 +1466,13 @@ namespace OpenSim.Framework.Servers.HttpServer
{
//m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response");
responsecode = (int)responsedata["int_response_code"];
if (responsedata["bin_response_data"] != null)
responseData = (byte[])responsedata["bin_response_data"];
else
responseString = (string)responsedata["str_response_string"];
contentType = (string)responsedata["content_type"];
if (responseString == null)
responseString = String.Empty;
}
catch
{
@ -1520,8 +1526,22 @@ namespace OpenSim.Framework.Servers.HttpServer
response.AddHeader("Content-Type", contentType);
if (responsedata.ContainsKey("headers"))
{
Hashtable headerdata = (Hashtable)responsedata["headers"];
foreach (string header in headerdata.Keys)
response.AddHeader(header, (string)headerdata[header]);
}
byte[] buffer;
if (responseData != null)
{
buffer = responseData;
}
else
{
if (!(contentType.Contains("image")
|| contentType.Contains("x-shockwave-flash")
|| contentType.Contains("application/x-oar")
@ -1539,6 +1559,7 @@ namespace OpenSim.Framework.Servers.HttpServer
response.SendChunked = false;
response.ContentLength64 = buffer.Length;
response.ContentEncoding = Encoding.UTF8;
}
return buffer;
}

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@ -52,7 +52,8 @@ namespace OpenSim.Framework.Servers.HttpServer
{
Normal = 0,
LslHttp = 1,
Inventory = 2
Inventory = 2,
Texture = 3
}
public PollServiceEventArgs(

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@ -231,8 +231,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
if (m_running)
{
if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LslHttp ||
req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Inventory)
if (req.PollServiceArgs.Type != PollServiceEventArgs.EventType.Normal)
{
m_requests.Enqueue(req);
}

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@ -694,6 +694,13 @@ namespace OpenSim.Framework
//
public static void MakeRequest<TRequest, TResponse>(string verb,
string requestUrl, TRequest obj, Action<TResponse> action)
{
MakeRequest<TRequest, TResponse>(verb, requestUrl, obj, action, 0);
}
public static void MakeRequest<TRequest, TResponse>(string verb,
string requestUrl, TRequest obj, Action<TResponse> action,
int maxConnections)
{
int reqnum = WebUtil.RequestNumber++;
// m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method);
@ -706,6 +713,10 @@ namespace OpenSim.Framework
Type type = typeof(TRequest);
WebRequest request = WebRequest.Create(requestUrl);
HttpWebRequest ht = (HttpWebRequest)request;
if (maxConnections > 0 && ht.ServicePoint.ConnectionLimit < maxConnections)
ht.ServicePoint.ConnectionLimit = maxConnections;
WebResponse response = null;
TResponse deserial = default(TResponse);
XmlSerializer deserializer = new XmlSerializer(typeof(TResponse));
@ -1002,6 +1013,11 @@ namespace OpenSim.Framework
}
public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout)
{
return MakeRequest<TRequest, TResponse>(verb, requestUrl, obj, pTimeout, 0);
}
public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout, int maxConnections)
{
int reqnum = WebUtil.RequestNumber++;
// m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method);
@ -1013,6 +1029,10 @@ namespace OpenSim.Framework
TResponse deserial = default(TResponse);
WebRequest request = WebRequest.Create(requestUrl);
HttpWebRequest ht = (HttpWebRequest)request;
if (maxConnections > 0 && ht.ServicePoint.ConnectionLimit < maxConnections)
ht.ServicePoint.ConnectionLimit = maxConnections;
request.Method = verb;
if (pTimeout != 0)
request.Timeout = pTimeout * 1000;

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@ -74,7 +74,7 @@ namespace OpenSim
AppDomain.CurrentDomain.UnhandledException +=
new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
ServicePointManager.DefaultConnectionLimit = 6;
ServicePointManager.DefaultConnectionLimit = 12;
// Add the arguments supplied when running the application to the configuration
ArgvConfigSource configSource = new ArgvConfigSource(args);

View File

@ -26,6 +26,7 @@
*/
using System;
using System.Timers;
using System.Collections;
using System.Collections.Generic;
using System.IO;
@ -466,6 +467,8 @@ namespace OpenSim.Region.ClientStack.Linden
if (llsdRequest.asset_type == "mesh")
{
cost += 20; // Constant for now to test showing a price
if (llsdRequest.asset_resources == null)
{
client.SendAgentAlertMessage("Unable to upload asset. missing information.", false);
@ -479,7 +482,7 @@ namespace OpenSim.Region.ClientStack.Linden
uint textures_cost = (uint)llsdRequest.asset_resources.texture_list.Array.Count;
textures_cost *= (uint)mm.UploadCharge;
cost = textures_cost;
cost += textures_cost;
}
else
{
@ -1092,6 +1095,9 @@ namespace OpenSim.Region.ClientStack.Linden
public class AssetUploader
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public event UpLoadedAsset OnUpLoad;
private UpLoadedAsset handlerUpLoad = null;
@ -1106,6 +1112,7 @@ namespace OpenSim.Region.ClientStack.Linden
private string m_invType = String.Empty;
private string m_assetType = String.Empty;
private Timer m_timeoutTimer = new Timer();
public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
UUID parentFolderID, string invType, string assetType, string path,
@ -1121,6 +1128,11 @@ namespace OpenSim.Region.ClientStack.Linden
m_assetType = assetType;
m_invType = invType;
m_dumpAssetsToFile = dumpAssetsToFile;
m_timeoutTimer.Elapsed += TimedOut;
m_timeoutTimer.Interval = 120000;
m_timeoutTimer.AutoReset = false;
m_timeoutTimer.Start();
}
/// <summary>
@ -1142,6 +1154,7 @@ namespace OpenSim.Region.ClientStack.Linden
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
httpListener.RemoveStreamHandler("POST", uploaderPath);
m_timeoutTimer.Stop();
// TODO: probably make this a better set of extensions here
string extension = ".jp2";
@ -1163,6 +1176,12 @@ namespace OpenSim.Region.ClientStack.Linden
return res;
}
private void TimedOut(object sender, ElapsedEventArgs args)
{
m_log.InfoFormat("[CAPS]: Removing URL and handler for timed out mesh upload");
httpListener.RemoveStreamHandler("POST", uploaderPath);
}
///Left this in and commented in case there are unforseen issues
//private void SaveAssetToFile(string filename, byte[] data)
//{

View File

@ -27,18 +27,13 @@
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Collections.Generic;
using System.Reflection;
using System.IO;
using System.Web;
using System.Threading;
using log4net;
using Nini.Config;
using Mono.Addins;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
@ -47,64 +42,73 @@ using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework.Monitoring;
namespace OpenSim.Region.ClientStack.Linden
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
/// <summary>
/// This module implements both WebFetchTextureDescendents and FetchTextureDescendents2 capabilities.
/// </summary>
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")]
public class GetTextureModule : INonSharedRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
private bool m_Enabled = false;
private static GetTextureHandler m_getTextureHandler;
// TODO: Change this to a config option
const string REDIRECT_URL = null;
private IAssetService m_assetService = null;
private string m_URL;
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
private static Thread[] m_workerThreads = null;
private static OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs> m_queue =
new OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs>();
#region ISharedRegionModule Members
public void Initialise(IConfigSource source)
{
IConfig config = source.Configs["ClientStack.LindenCaps"];
if (config == null)
return;
m_URL = config.GetString("Cap_GetTexture", string.Empty);
// Cap doesn't exist
if (m_URL != string.Empty)
m_Enabled = true;
}
public void AddRegion(Scene s)
{
if (!m_Enabled)
return;
m_scene = s;
m_assetService = s.AssetService;
}
public void RemoveRegion(Scene s)
{
if (!m_Enabled)
return;
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps;
m_scene = null;
}
public void RegionLoaded(Scene s)
{
if (!m_Enabled)
return;
// We'll reuse the same handler for all requests.
m_getTextureHandler = new GetTextureHandler(m_assetService);
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
m_scene.EventManager.OnDeregisterCaps += DeregisterCaps;
if (m_workerThreads == null)
{
m_workerThreads = new Thread[4];
for (uint i = 0; i < 4; i++)
{
m_workerThreads[i] = Watchdog.StartThread(DoTextureRequests,
String.Format("TextureWorkerThread{0}", i),
ThreadPriority.Normal,
false,
true,
null,
int.MaxValue);
}
}
}
public void PostInitialise()
@ -122,24 +126,155 @@ namespace OpenSim.Region.ClientStack.Linden
#endregion
public void RegisterCaps(UUID agentID, Caps caps)
~GetTextureModule()
{
UUID capID = UUID.Random();
//caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
if (m_URL == "localhost")
{
// m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
caps.RegisterHandler(
"GetTexture",
new GetTextureHandler("/CAPS/" + capID + "/", m_assetService, "GetTexture", agentID.ToString()));
foreach (Thread t in m_workerThreads)
t.Abort();
}
else
private class PollServiceTextureEventArgs : PollServiceEventArgs
{
// m_log.DebugFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
caps.RegisterHandler("GetTexture", m_URL);
private List<Hashtable> requests =
new List<Hashtable>();
private Dictionary<UUID, Hashtable> responses =
new Dictionary<UUID, Hashtable>();
private Scene m_scene;
public PollServiceTextureEventArgs(UUID pId, Scene scene) :
base(null, null, null, null, pId, 30000)
{
m_scene = scene;
HasEvents = (x, y) => { return this.responses.ContainsKey(x); };
GetEvents = (x, y, s) =>
{
try
{
return this.responses[x];
}
finally
{
responses.Remove(x);
}
};
Request = (x, y) =>
{
y["RequestID"] = x.ToString();
lock (this.requests)
this.requests.Add(y);
m_queue.Enqueue(this);
};
NoEvents = (x, y) =>
{
lock (this.requests)
{
Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
requests.Remove(request);
}
Hashtable response = new Hashtable();
response["int_response_code"] = 500;
response["str_response_string"] = "Script timeout";
response["content_type"] = "text/plain";
response["keepalive"] = false;
response["reusecontext"] = false;
return response;
};
}
public void Process()
{
Hashtable response;
Hashtable request = null;
try
{
lock (this.requests)
{
request = requests[0];
requests.RemoveAt(0);
}
}
catch
{
return;
}
UUID requestID = new UUID(request["RequestID"].ToString());
// If the avatar is gone, don't bother to get the texture
if (m_scene.GetScenePresence(Id) == null)
{
response = new Hashtable();
response["int_response_code"] = 500;
response["str_response_string"] = "Script timeout";
response["content_type"] = "text/plain";
response["keepalive"] = false;
response["reusecontext"] = false;
responses[requestID] = response;
return;
}
response = m_getTextureHandler.Handle(request);
responses[requestID] = response;
}
}
private void RegisterCaps(UUID agentID, Caps caps)
{
string capUrl = "/CAPS/" + UUID.Random() + "/";
// Register this as a poll service
// absurd large timeout to tune later to make a bit less than viewer
PollServiceTextureEventArgs args = new PollServiceTextureEventArgs(agentID, m_scene);
args.Type = PollServiceEventArgs.EventType.Texture;
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
string hostName = m_scene.RegionInfo.ExternalHostName;
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
string protocol = "http";
if (MainServer.Instance.UseSSL)
{
hostName = MainServer.Instance.SSLCommonName;
port = MainServer.Instance.SSLPort;
protocol = "https";
}
caps.RegisterHandler("GetTexture", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
m_capsDict[agentID] = capUrl;
}
private void DeregisterCaps(UUID agentID, Caps caps)
{
string capUrl;
if (m_capsDict.TryGetValue(agentID, out capUrl))
{
MainServer.Instance.RemoveHTTPHandler("", capUrl);
m_capsDict.Remove(agentID);
}
}
private void DoTextureRequests()
{
while (true)
{
PollServiceTextureEventArgs args = m_queue.Dequeue();
args.Process();
}
}
}
}

View File

@ -256,7 +256,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
if (sp.IsChildAgent)
return;
sp.ControllingClient.Kick(reason);
sp.Scene.IncomingCloseAgent(sp.UUID);
sp.MakeChildAgent();
sp.ControllingClient.Close();
}
private void OnIncomingInstantMessage(GridInstantMessage msg)

View File

@ -648,7 +648,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
//
// This sleep can be increased if necessary. However, whilst it's active,
// an agent cannot teleport back to this region if it has teleported away.
Thread.Sleep(2000);
Thread.Sleep(3000);
sp.Scene.IncomingCloseAgent(sp.UUID);
}

View File

@ -218,7 +218,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
id, m_mod.Scene.RegionInfo.RegionName, currentState));
}
int count = 200;
int count = 400;
// There should be no race condition here since no other code should be removing the agent transfer or
// changing the state to another other than Transferring => ReceivedAtDestination.

View File

@ -4274,7 +4274,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name='agentID'></param>
protected virtual ScenePresence WaitGetScenePresence(UUID agentID)
{
int ntimes = 20;
int ntimes = 30;
ScenePresence sp = null;
while ((sp = GetScenePresence(agentID)) == null && (ntimes-- > 0))
Thread.Sleep(1000);
@ -4326,7 +4326,7 @@ namespace OpenSim.Region.Framework.Scenes
ScenePresence presence = m_sceneGraph.GetScenePresence(agentID);
if (presence != null)
{
presence.ControllingClient.Close();
presence.ControllingClient.Close(false);
return true;
}

View File

@ -902,7 +902,7 @@ namespace OpenSim.Region.Physics.OdePlugin
axis.X = (axis.X > 0) ? 1f : 0f;
axis.Y = (axis.Y > 0) ? 1f : 0f;
axis.Z = (axis.Z > 0) ? 1f : 0f;
m_log.DebugFormat("[axislock]: <{0},{1},{2}>", axis.X, axis.Y, axis.Z);
// m_log.DebugFormat("[axislock]: <{0},{1},{2}>", axis.X, axis.Y, axis.Z);
AddChange(changes.AngLock, axis);
}
else

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@ -443,7 +443,15 @@ namespace OpenSim.Server.Handlers.Simulation
// subclasses can override this
protected virtual bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason)
{
return m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out reason);
reason = String.Empty;
Util.FireAndForget(x =>
{
string r;
m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out r);
});
return true;
}
}

View File

@ -27,6 +27,7 @@
using log4net;
using System;
using System.Threading;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
@ -50,7 +51,7 @@ namespace OpenSim.Services.Connectors
private IImprovedAssetCache m_Cache = null;
private int m_retryCounter;
private Dictionary<int, List<AssetBase>> m_retryQueue = new Dictionary<int, List<AssetBase>>();
private Timer m_retryTimer;
private System.Timers.Timer m_retryTimer;
private delegate void AssetRetrievedEx(AssetBase asset);
// Keeps track of concurrent requests for the same asset, so that it's only loaded once.
@ -61,6 +62,8 @@ namespace OpenSim.Services.Connectors
private Dictionary<string, string> m_UriMap = new Dictionary<string, string>();
private Thread[] m_fetchThreads;
public AssetServicesConnector()
{
}
@ -96,7 +99,7 @@ namespace OpenSim.Services.Connectors
}
m_retryTimer = new Timer();
m_retryTimer = new System.Timers.Timer();
m_retryTimer.Elapsed += new ElapsedEventHandler(retryCheck);
m_retryTimer.Interval = 60000;
@ -112,6 +115,14 @@ namespace OpenSim.Services.Connectors
m_UriMap[prefix] = groupHost;
//m_log.DebugFormat("[ASSET]: Using {0} for prefix {1}", groupHost, prefix);
}
m_fetchThreads = new Thread[2];
for (int i = 0 ; i < 2 ; i++)
{
m_fetchThreads[i] = new Thread(AssetRequestProcessor);
m_fetchThreads[i].Start();
}
}
private string MapServer(string id)
@ -193,7 +204,7 @@ namespace OpenSim.Services.Connectors
if (asset == null || asset.Data == null || asset.Data.Length == 0)
{
asset = SynchronousRestObjectRequester.
MakeRequest<int, AssetBase>("GET", uri, 0);
MakeRequest<int, AssetBase>("GET", uri, 0, 30);
if (m_Cache != null)
m_Cache.Cache(asset);
@ -261,6 +272,66 @@ namespace OpenSim.Services.Connectors
return null;
}
private class QueuedAssetRequest
{
public string uri;
public string id;
}
private OpenMetaverse.BlockingQueue<QueuedAssetRequest> m_requestQueue =
new OpenMetaverse.BlockingQueue<QueuedAssetRequest>();
private void AssetRequestProcessor()
{
QueuedAssetRequest r;
while (true)
{
r = m_requestQueue.Dequeue();
string uri = r.uri;
string id = r.id;
bool success = false;
try
{
AsynchronousRestObjectRequester.MakeRequest<int, AssetBase>("GET", uri, 0,
delegate(AssetBase a)
{
if (m_Cache != null)
m_Cache.Cache(a);
List<AssetRetrievedEx> handlers;
lock (m_AssetHandlers)
{
handlers = m_AssetHandlers[id];
m_AssetHandlers.Remove(id);
}
foreach (AssetRetrievedEx h in handlers)
h.Invoke(a);
if (handlers != null)
handlers.Clear();
}, 30);
success = true;
}
finally
{
if (!success)
{
List<AssetRetrievedEx> handlers;
lock (m_AssetHandlers)
{
handlers = m_AssetHandlers[id];
m_AssetHandlers.Remove(id);
}
if (handlers != null)
handlers.Clear();
}
}
}
}
public bool Get(string id, Object sender, AssetRetrieved handler)
{
string uri = MapServer(id) + "/assets/" + id;
@ -293,52 +364,11 @@ namespace OpenSim.Services.Connectors
m_AssetHandlers.Add(id, handlers);
}
bool success = false;
try
{
AsynchronousRestObjectRequester.MakeRequest<int, AssetBase>("GET", uri, 0,
delegate(AssetBase a)
{
if (m_Cache != null)
m_Cache.Cache(a);
/*
AssetRetrievedEx handlers;
lock (m_AssetHandlers)
{
handlers = m_AssetHandlers[id];
m_AssetHandlers.Remove(id);
}
QueuedAssetRequest request = new QueuedAssetRequest();
request.id = id;
request.uri = uri;
handlers.Invoke(a);
*/
List<AssetRetrievedEx> handlers;
lock (m_AssetHandlers)
{
handlers = m_AssetHandlers[id];
m_AssetHandlers.Remove(id);
}
foreach (AssetRetrievedEx h in handlers)
h.Invoke(a);
if (handlers != null)
handlers.Clear();
});
success = true;
}
finally
{
if (!success)
{
List<AssetRetrievedEx> handlers;
lock (m_AssetHandlers)
{
handlers = m_AssetHandlers[id];
m_AssetHandlers.Remove(id);
}
if (handlers != null)
handlers.Clear();
}
}
m_requestQueue.Enqueue(request);
}
else
{

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@ -1713,6 +1713,7 @@
<Reference name="Nini" path="../../../../../bin/"/>
<Reference name="log4net" path="../../../../../bin/"/>
<Reference name="Nini" path="../../../../../bin/"/>
<Reference name="zlib.net" path="../../../../bin/"/>
<Files>
<Match pattern="*.cs" recurse="true">