diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 52386d38c2..3cc7289fef 100755 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs @@ -1305,7 +1305,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain private void client_OnModifyTerrain(UUID user, float height, float seconds, float brushSize, byte action, float north, float west, float south, float east, int parcelLocalID) { - m_log.DebugFormat("brushs {0} seconds {1} height {2}, parcel {3}", brushSize, seconds, height, parcelLocalID); + //m_log.DebugFormat("brushs {0} seconds {1} height {2}, parcel {3}", brushSize, seconds, height, parcelLocalID); bool god = m_scene.Permissions.IsGod(user); bool allowed = false; if (north == south && east == west)