Add IMG_BLOOM1.jp2 to standard asset set, which is used in stars.

This makes stars appear more realistically rather than as massive chunks due to the missing IMG_BLOOM1 asset from the viewer.
Thanks to YoshikoFazuku for supplying the star asset which I then uploaded via a viewer and extracted as JPEG2000.
Thanks also to Ai Austin for helping this process along.
See http://opensimulator.org/mantis/view.php?id=6691 for more details.
cpu-performance
Justin Clark-Casey (justincc) 2013-06-28 23:34:16 +01:00
parent e26e8b8829
commit 4406f07a84
3 changed files with 14 additions and 3 deletions

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@ -58,7 +58,7 @@ where we are today.
= Additional OpenSim Contributors = = Additional OpenSim Contributors =
These folks have contributed code patches to OpenSim to help make it These folks have contributed code patches or content to OpenSimulator to help make it
what it is today. what it is today.
* aduffy70 * aduffy70
@ -163,6 +163,7 @@ what it is today.
* webmage (IBM) * webmage (IBM)
* Xantor * Xantor
* Y. Nitta * Y. Nitta
* YoshikoFazuku
* YZh * YZh
* Zackary Geers aka Kunnis Basiat * Zackary Geers aka Kunnis Basiat
* Zha Ewry * Zha Ewry
@ -215,5 +216,3 @@ In addition, we would like to thank:
* The Mono Project * The Mono Project
* The NANT Developers * The NANT Developers
* Microsoft (.NET, MSSQL-Adapters) * Microsoft (.NET, MSSQL-Adapters)
*x

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@ -746,4 +746,16 @@
<Key Name="assetType" Value="0" /> <Key Name="assetType" Value="0" />
<Key Name="fileName" Value="735198cf-6ea0-2550-e222-21d3c6a341ae.j2c" /> <Key Name="fileName" Value="735198cf-6ea0-2550-e222-21d3c6a341ae.j2c" />
</Section> </Section>
<!--
Texture expected by viewers for properly displaying stars in the night sky
Name derives from label in viewer code
-->
<Section Name="IMG_BLOOM1 Texture">
<Key Name="assetID" Value="3c59f7fe-9dc8-47f9-8aaf-a9dd1fbc3bef"/>
<Key Name="name" Value="IMG_BLOOM1 Texture"/>
<Key Name="assetType" Value="0" />
<Key Name="fileName" Value="IMG_BLOOM1.jp2" />
</Section>
</Nini> </Nini>